Описание:
Туман Авроры - это история о приключениях маленького человечка в чудесном королевстве Аврора, окутанном тайнами, загадками и принцессами, которые ждут, когда вы их спасете. И самое главное... эту историю пишете вы! Так что наберитесь терпения, запаситесь провизией и вперед, приключения не заставят себя ждать!
Aurora's Fog is a story of adventures of a little man in the wonderful Kingdom of Aurora, shrouded in secrets, riddles, and princesses who are waiting for you to save them. And the most important thing... you write this story ! So be patient, have some provisions and go, no adventure awaits!
Год выпуска: 2020
Жанр: 3d game, animated, combat, dating sim, fantasy, male protagonist, monster girl, romance, rpg, vaginal, voiced,
Цензура: Отсутствует
Разработчик/Издатель: CATINMASK - patreon | itch.io | boosty
Платформа: PC/Windows
Тип издания: В разработке
Таблетка: Не требуется
Версия: v.0.12.8 Public
Язык игры: Русский/Английский
Язык интерфейса: Русский/Английский
v0.12.8 - 2026-06-12
Added
Added the ability to burn tasteless mass;
Added display of combustion and melting temperatures on items;
Added text labels when hovering over icons in the crafting menu;
Added new types of firewood: Poplar, Pine, Birch, and Oak. They can also be obtained by mining wood;
Added new types of ore: Copper, Tin, and Swamp Ore;
Bows and arrows have been added to the game and are available for purchase. They can be purchased from Malagdaer and Vlada;
Added the ability to zoom in with the right mouse button outside of combat or when using ranged weapons. The zoom level depends on the Perception attribute;
Added experience gain for the Archer skill when firing and when hitting an enemy;
Added automatic arrow collection from killed enemies when collecting trophies from them;
Added archery mechanics;
Lockpicking: The lockpick is 5 times stronger on the first lockpicking;
Lockpicking: The volume of the lockpick's movement sound has been reduced to better hear the sound when the lockpick hits a key point;
Lockpicking: Added a shaking sound to the lockpick if it misses a key point;
Changed
Added a more accurate display of items' durability;
Expanded the minigame associated with the clay mold task in blacksmith mini game;
Improved the visuals of the resource mining menu. A cursor hiding feature has also been added during mining;
Updated Yotra's ore search quest (replaced iron with copper);
Acordia has been removed from the game;
Updated blacksmithing mechanics;
Expanded AI logic for receiving damage at a distance (from arrows);
Headshot damage multiplier increased from 20% to 50%;
Increased the bleeding chance for knives and swords to 35%. A bleeding chance has also been added to bows, axes, and pickaxes;
Bleeding duration on enemies has been increased by 4 times;
Interaction icons are now removed during power attacks and weapon swings;
Increased the amount of experience gained for weapon skills when dealing damage;
Fixed
After picking a lock on a door, a fallen lock could prevent the door from being opened;
In some cases (when using saves from 0.12.5 or earlier), the game would swap quest objects position;
Speech improved when using interactive objects. Also, the amount of experience gained for the Speech skill has been increased;
Fixed an issue where items could not be picked up in combat mode;
v0.12.7
Added
Added pickpocketing mechanics;
Updated blacksmithing mechanics (not final version);
Forge: Added the ability to add/remove ore manually, with a choice of ore type;
Forge: Added display of the amount of smelted ore;
Forge: Added the ability to choose the type of wood you add/remove to the furnace;
Forge: Added forge temperature mechanics;
Forge: Added the ability to use bellows to increase the temperature;
Added the ability to burn tasteless mass;
Changed
Antidote and Black Water now have quality levels and varying durations;
Bandages, Healing Bandages, and Spring Water now have quality levels;
The game difficulty selection menu has been updated. It now displays precise difficulty values;
Difficulty levels: Food will now restore more satiety at lower difficulty levels;
The additional reward for completing certain quests has been doubled;
Difficulty levels: Completing tasks will now reward more money at lower difficulty levels;
Difficulty levels: The effect of difficulty on lockpicking difficulty has been rebalanced;
The starting money bonus has been reduced by 10 times;
Forest spirits have been removed from the game;
Fixed
Fixed Vlada's textures;
Fixed an issue with the scene with Shaartan in the bathhouse;
Fixed English localization;
0.12.6.2 - 2026-04-19
Added
Added the ability to remove items from your belt by clicking on them;
Added the ability to lock padlocks to lockpick it in future;
Added the ability to passively improve speech skills through dialogues;
Added display of subsequent quest stages in some situations;
Added a dynamic reward that depends on the cost of quest items;
Expanded the number of paint colors by allowing you to set brightness and saturation;
Added a bucket of water as an alternative to a jug. Can be purchased from one of the characters in the village;
Added an update to the weight of buckets and jugs. Their weight now depends on the amount of liquid in them;
Added a visual change to the appearance of campfires/stoves when placing items on them;
Added a slot for placing a storage box in the tool slot in crafting mode. The save system has also been adjusted to work with the new boxes;
Sounds have been restored when placing tools on a crafting station;
Changed
Improved descriptions of some items stats;
Increased the duration of all potions by approximately 2 times. Duration also depends on quality: the higher the quality, the longer it lasts;
Updated the display of stats in the crafting menu on the right;
Decreased experience gain for the Athletics skill;
Adjusted the behavior of the Heavy Armor skill;
Armor skills no longer affect cold, heat, and poison resistance;
Experience gained from Unarmed combat has been doubled;
Each Repair item now has a minimum repair value. So, even if a player's Repair skill drops to zero, they can still repair items;
Repair skill experience has been reduced by 20%, but increased at low levels;
Attack speed now also affects the rate at which Power Attack refills;
Balanced the rate at which Power Attack bar fills. It now fills faster at low Power levels and slightly slower at high Power levels;
Reduced the amount of Athletics skill experience gained when swinging weapons;
Balanced attack speed for all weapons. Also fixed an issue where the attack speed was incorrectly displayed in the interface;
Slightly darkened the color palette of the book for better readability;
Reduced the chance of trophies dropping from killed animals;
Reduced the effect of the Barter skill on the cost of NPC repair services from 50% to 20%;
Updated Vlada's textures;
Fixed
Fixed an issue with the "Cat's Vision" potion;
The game was not calculating the cost of crafting items, preventing the player from crafting an incorrect result;
Healing values from items did not take the player's Healing skill level into account;
Equipping armor while the armor slot was already occupied would cause the equipped armor to display incorrectly in the inventory;
The third belt slot interface was not working correctly;
Dropping an item from the belt would not update the inventory interface;
The right-click menu interface in the inventory has been improved and corrected;
Using a repair item from the belt will open the inventory after use;
The green health bar does not disappear if the last item in the inventory is used;
The green health bar in the inventory does not take into account the healing skill;
The use sound is played even if the game doesn't allow the item to be used;
The visuals for money's animation has been fixed;
The data for pickup items can be changed upon pickup and subsequent save load;
Vlada's Animation (Full build)
Vlada's animation has been completely updated. A large number of minor bugs have been fixed;
Added genitals physics. Now hero's testicles do not pass through the partner's model during penetration;
Updated character models. Vlada's anatomy has also been slightly changed;
Vlada's glutes physics has been updated;
Updated animation of Vlada's upper body. Now she can turn back to look at the hero during the act;
Added "winking" animation for Vlada;
Added a passive/active style for Vlada;
Added a new level for Vlada's pose. It unlocks the Passive mode;
v0.12.5
Updated Yotra Handjob animation
Fully updated Yotra's Handjob animation;
The position now has two modes: active and passive. Now changing this mode has a slight cooldown;
Kissing was added to this position;
Added the ability to dynamically change styles by pressing the key. This ability has a cooldown;
The position has 3 styles that are unlocked as the pose improves;
Viewing angles are adjusted (dynamic cameras). Also added 1 new;
The position progression has been adjusted, now it has 4 levels. The number of levels may increase in the future;
Updated Yotra Boobjob animation
Fully updated animation of Yotra's Boobjob;
The position now has two modes: active and passive;
Changed
The volume of all additional sounds of the act is now dynamic and can change depending on the speed and depth of the act;
v0.12.4
Updated AI
Fully updated AI behavior;
Added patrol/wander, rest, sleep, and stealth states for AI;
Added a hearing parameter for AI. It now reacts to the sound and can go check the sound source;
Optimized AI's vision. Now the logic of vision is disabled for optimization if the AI is dead;
Added disabling of AI's logic when it dies for optimization;
Added separate sounds for AI when hitting the player;
Added separate growling and attack sounds for the wolf;
Added
Added the ability to load a specific save from the death menu. Also, the buttons are now inactive if the player has no saves;
Added the ability to re-examine Brynja's leg;
Changed
Reduced the amount of Stealth skill experience if you stand still by 10 times;
The volume of the player's crouch steps is reduced;
The volume of the AI's footsteps depends on the speed of movement;
Increased the chance of AI's getting stunned and it's duration;
Removed the display of hints on the death screen;
Updated fists punch sounds;
Slightly increased AI's health and damage;
Fixed/Set punch stop when hitting an opponent/surface;
The effectiveness of the lantern on the belt has been increased by 2.2 times;
Updated the visuals of the position menu. Added the ability to change positions and launch an act using the keys. Incorrect sizes of the position panels in the position menu on different screen resolutions have also been fixed;
Fixed
The AI could bleed after respawning;
The bear dealt damage with a blow, and the trigger was in the mouth area;
Dirty shirt and quest meat could be sold;
When equipping a Pester or a Shaartan amulet, a second/third belt appeared on the player;
If Brynja's leg is examined and not treated, and then Malagdare's quest is completed, Brynja would have a dialogue soft lock;
When picking plants in sitting mode, the animation broke. Animation transitions have also been improved (the character used to get up and then sit down again), as well as plant harvesting in sitting mode is now faster;
Fixed an error when displaying the Shaartan's amulet in the repair menu;
Fixed: The quest menu may display simplified names instead of full names when collecting items (if the skill level is low);
Fixed: The AI's patrolling logic bugs at the first game launch (fixes after save reload);
Fixed: The AI could stop moving and reacting to the player after reloading;
Act (Yotra)
Added a separate kissing camera. Improves first-person immersion and does not prohibit the use of a third person;
Fixed: Yotra could blink during orgasms;
Fixed: Yotra's chest twitches during the start of the act;
Fixed: Shakes the camera too much at low and medium penetration depths;
Increased the minimum penetration depth;
Animated use of the right hand at the beginning of the act;
Fixed: Sudden animation transition during kissing;
Fixed: If Yotra gets up, chest physics "breaks" during the kiss;
Improved transitions of waiting animations at the start of the act;
Added random body animations playing at the start of the act;
Increased min. and max. the speed of the act;
Fixed: Too sudden start after penetration;
Added a reduced depth for Yotra at the start of the act. A new tightness parameter has also been added;
The volume of slaps in the act now also depends on the speed of the act;
Fixed: When changing the penetration, the position of the hands was reset;
The principle of position leveling has been updated. Now, when you gain a level, positions unlock a much wider range of possibilities;
Added an indication of which type of content was unlocked when the position was improved;
Fixed Yotra's body collision;
Fixed the problem of head turns for Brynja's animation;
v0.12.3
Added
Added face rendering in the act in third-person mode;
Added customization of the hero's genitals;
Added an update to the hero's appearance in the act, depending on customization;
Added a new food buff that increases the duration of the act;
Added Bulgarian language (thanks to the help of the player under the nickname MysticMFer_BG);
Changed
Changed the sound when leveling the Lover skill in the act;
Reduced Athletics experience gain by 20%;
Lover experience gain was changed. It's based on a new formula, and now simpler poses give less experience;
Increased ore respawn time;
Fixed
Fixed the issue of losing attributes;
Fixed: The "breathing" parameter is not reset at the end of the act;
Fixed: Moans continue to be played even after the end of the act (during Yotra's scene);
v0.12.2
Added
Added the ability to hold a power attack with no time limit. By pressing the [R] button, you can cancel the force attack, and the force attack power parameter has been added and displayed on the main screen in the form of a strip under the crosshair;
When adding or updating a recipe/note, the notification now shows the recipe's name;
The notification system has been completely redesigned. The code has been optimized, the visual has been updated, unnecessary data loading and instances creation/deletions has been removed;
Added a new notification about received/lost money;
Added new item notifications (separate from left corner notifications);
Added a new sound when learning/improving the perk;
Changed
Increased the number of default quick saves from 10 to 20;
The Vertical Synchronization option has been removed. The frame limiter has also been fixed (it didn't always work correctly);
Slightly increased sleep efficiency. Also, if it reaches 100%, and sleep continues, then the accumulation of sleep value is greatly reduced so that the negative effect does not last so long. Increased loss of energy/sleep value while running;
Updated animations of the hero's movement. Bugs have been fixed, animation weight has been optimized, animations have been exported in a new way (animation shaking has been fixed);
Updated crouch animations. Fixed bugs, optimized the weight, centered the position of the hero (used to go to the right);
Updated sleep animations. Two versions of sleep animation were made: on the side and on the back. Sleep animations are played randomly;
Updated the inverse kinematics (IK) for the hero when picking up items. The quality is better and the hands do not bend;
Increased kick animations' speed;
All notifications are hidden when you load the save;
Fixed
Fixed the problem of weight loss;
With the "Quicker Cooking" skill, it was possible to reduce the crafting time by simply exiting and entering back into the crafting menu;
Fixed localization that doesn't always work in the settings menu;
Fixed camera twitching after exiting the act scene;
The cloud visuals is not updated when changing to volumetric and vice versa;
Dynamic resolution is not completely disabled if you select the "Disable" option;
Option "Dynamic Resolution Algorithm" is now hidden if "Dynamic Resolution" is disabled;
Experience for failed crafting is now given when player collects crafted items, rather than when starting crafting;
Time rewind at the beginning of sleep was starting before the hero closes eyes;
When the head rotation was turned off (in customization), the eyes continued to follow the camera;
Fixed the inability to pick up a club in the vault;
If you press the replace key in the controls and do not replace it, but exit by pressing Escape, the selection will not be reset;
Balance
Experience gained for harvesting plants has been reduced by 3.3 times;
Experience gained for unsuccessful crafting has been reduced by 2.5 times;
Experience gained for crafting for the first time is reduced by 50%;
Experience gained for repeated crafting has been reduced by 3 times;
0.12.1 - 2025-10-14
Added
Added ripple effect on Yotra's body during the act;
Added the possibility of manul penetration at the beginning of the act;
Added the ability to change the penetration depth;
Added the possibility of an alternative penetration type;
Added the ability to change the depth of alternative penetration;
Added the ability to change the penetration type during the act;
Added the ability to finish outside;
Breathing animation has been added to all characters. Act's speed and the type of penetration affect the intensity of breathing. Breathing sounds have also been added, which are also affected (volume and speed change) by the intensity parameter of the act;
The speed and frequency of the partner's blinking now varies depending on the satisfaction parameter;
Added new moans for Yotra. They are now divided into several categories: weak and strong. They are played depending on the satisfaction of the partner. This parameter also affects the frequency of moans and their volume;
Added animations for Yotra's upper body. They unlocked as you level up the position;
Added orgasm animations for Yotra: normal and strong. They are played depending on whether it was the first time in the act or not;
Added kiss animations. A total of 4 animations were made, they depend on the position of the Yotra's upper body and the type of penetration;
Hero's head is now shown in a third-person mode;
Added the ability to change the position of the hero's hands during the act;
Fixed
Fixed a bug when exporting animations to the game engine, which caused them to twitch;
Quest items are now can't be sold;
The power attack has been fixed, now to use it you need to press and hold left mouse button;
Aurora's Fog 0.12 - 2025-07-08
Added
Added 15 new fallen trees;
Coal location has been updated. Added 14 new ones;
Ore location has been updated. Added 8 new ones;
Added 2 new bird nests;
Updated the location of the mushrooms. The total number has been increased by ~3 times;
Updated the location of the plants. The total number has been increased by ~2-3 times;
Added decorative plants to the landscape;
All the missing items and items necessary for crafting have been added to the game;
Added the kopeck item;
Added respawn of eggs in bird nests;
Added respawn of some ores, coal and fallen trees;
Added the ability to open residents' crafting stations, without the ability to cook on them;
Added a mortar to the Shaartan's stove;
The ability to craft multiple items at once has been added to the crafting menu;
Alice informs the player that he can sleep on the bench;
Ancestral Treasure: Added the ability to fail the quest;
Added a den for a bear;
Added sunken boats;
Added huts to the forest;
A broken carriage has been added;
Items for crafting stations have been added to the game world: a frying pan, a mortar.;
Added a random loot system: when starting a new game, items are randomly spawned at certain points;
Malagdaer is returned to the demo build;
Added difficulty levels that affect several game parameters;
Added the ability to use NPC's crafting stations for money;
Added several new wolves to the map;
Added the ability to select the Dynamic Resolution algorithm: STP, FSR 2.0, DLSS;
Changed
Improved the quality of the "Seaweed Soup" recipe in the Nami quest;
Increased the size of some mushrooms;
Updated the visuals of the village;
Updated the model of the village's exterior fence;
The wicker fence model has been updated;
Building: The colliders on the chair and bench are enlarged so that they cannot be placed close to the wall (on the arrow side) and the player can sit down;
Updated the building mode for a new house;
Updated the grass visuals and added several new types;
Fixed incorrect margins in the main font;
Updated 2D cloud visualization. A quick update has also been added when changing clouds from 3d to 2d;
Night lighting has become brighter;
Updated moon visuals;
Red bear now has a unique visuals;
Items in the nests are randomly generated when starting a new game;
All items that the player places on the stove are now marked so that they can be picked up in the future;
Added a new behavior for Shaartan in case of a negative outcome of the "Red Bear" quest;
The method for drawing grass models has been changed. This method has significantly increased FPS;
Reduced the amount of experience for harvesting plants;
The game's lighting has been improved through post-processing settings. This is especially evident in the example of the hero's too "white" skin in the light;
Updated colliders for interaction with NPCs;
Expanded the "Fog in the Head" quest;
The sound volume of the lockpick movement is reduced;
Fixed
Completing some quests may block the completion of others;
Fixed a data processing error in dialogues. The error led to players in certain regions receiving large coin rewards, respect, and more;
"Use" key is resetting after restarting the game;
Buffs/debuffs of attributes are not displayed;
Fixed a regional issue that could cause some items in containers to "break", making them impossible to pick up;
Fixed some "hanging trees in the air;
Fixed getting a thread recipe twice;
After loading the save (if the player has loaded in the house), the volume of ambient sounds outside is reset. Also, the trigger of the player's house is not reset, which allows you to pick up items from other people's houses;
After reload, the slots on the screen are not updated;
Fixed a regional error in the dialogue when checking the amount of money and payment;
Fixed the hero sliding issue;
The game does not disable local shadows when loading the main scene;
Act
Added night lighting in the scene with Nami;
The amount of the pose experience that Player gets has been increased by 20%;
The duration of the act has been increased by 20%;
Updated the act animation for Vlada (full build);
Added animation for Brynja (full build);
Aurora's Fog 0.11 - 2025-03-09
Added
• Added a new character: Vlada;
• Added three new quests;
• Added Portuguese (thanks to the help of the player under the nickname Trimundial);
• Added automatic language setting for Spanish and Portuguese the first time you start the game;
• Bear traps have been added to the game;
• Added color highlighting of buttons in loading hints and in dialogues;
• Added texture streaming;
Changed
• The text interface in the book has been slightly updated;
• Updated the visuals of the hint text on the main screen;
• Quest descriptions have been updated in some places. Added task indication and quantity: "Collect a White Mushroom x3";
• Improved main character's head turns in the main menu. When turning, the neck is now activated, and when turning the back, the algorithm is disabled;
• Reduced difficulty of lockpicking;
• Increased the hitbox of spiders;
• Increased food satiety by 2 times;
• Food is now always digested quickly;
• Slightly reduced health of enemies;
• Hunger growth rate reduced by 40%;
• Slightly updated weather visuals;
Fixed
• Fixed the display of "merchant prices" in the description of the barter skill;
• Fixed a slight delay in translating the names of settings in the options menu;
• If you finish the act with an active dialogue, the previous answers will stay in the next dialogue, or the dialogue will lag;
• Fixed a bug in the NPC's eye tracking of the player that caused the eyes to not follow the target;
• Nami has always been watching the player;
• Fixed a bug in Shaartan's bear quest where the player could take it again after a failure;
• When jumping in the house, you can see the roof from the inside;
• In the act with Shaartan (bathhouse), if you press RMB, then hero will look into himself;
• If you start interacting with an object (plant, chest...) while running, then stamina will continue to be spent as when running;
• Fixed a bug in the description of modifications for the knife;
• Fixed a non-working translation in the dialogue with Malagdaer;
• Crafting items in the stove/campfire does not accelerate while sleeping/waiting;
• The pan and the pot have the same icon;
• Alice's quest to find a frying pan caused an error when adding it to the stove;
• Yotra's first armor paint was not free;
Act
• Added the ability to change the speed of the act;
• Added a hint about the buttons for the act in the pause menu;
• Fixed a problem with sounds in the act with Nami;
• Poses leveling up speed increased by 2 times;
• Fixed visual bug in the Alice's act animation;
Aurora's Fog 0.1.1 - 2025-01-15
Added
• Added Spanish language (thanks to the help of a player under the nickname Puniasterus);
• Added a blue mineral to one of the stashes to solve the problem of getting it in the demo build;
Changed
• Total satiety bonus increased from 30 to 60%;
• Changed the sound in lockpicking mode when the lockpick hits the groove;
Fixed
• Fixed english text;
• Assigning the "Use" key to another button does not work;
• Fixed the collision of a fallen tree;
• Fixed too bright candle's light;
• Lockpicking description has been fixed: You need to move the lockpick to the left, not to the right as written in the hint;
• If you run underwater, the air consumption will depend on the skill of Athletics, not Swimming;
• Incorrect margins when displaying the number of recipes in the book, knowledge section;
• Sometimes possible to rotate a character by changing one of the head customization sliders;
Aurora's Fog 0.1 - 2025-01-10
Added
• Added tutorial notification about the new perk system;
• Added nicknames of those who supported the development to the "About the Game" section;
• Added setting for the lighting refresh rate;
• Notifications have been added to the smithing menu when hovered over the buttons;
Changed
• Upgraded to a newer version of the game engine;
• Updated models of houses in the village;
• The grass on the landscape has been replaced with a more optimized one;
• Improved weather and 2D clouds. Now, when the weather changes, the parameters also change: the color of the sun, the brightness of the sun, the density of clouds, the brightness of the sun (sky) behind the clouds;
• The weather in main menu now loads immediately when the game starts;
• The weather now updates immediately after restarting the save;
• Increased satiety of all food by 30%;
• Slightly improved text readability in dialogues;
Fixed
• Fixed the grass hanging in the air;
• Fixed Alice, Shaartan and Yotra textures. Fixed dark spots in the armpits, groin and glutes;
• Fixed a bug where the stove in the bathhouse was not activated in the dialogue with Shaartan;
• When installing the mod for increased weight for armor, the equipped armor did not increase the carry weight;
• The light of the flashlight is too bright and the range of the flashlight is slightly increased;
• Yotra's first painting was not free;
Act
• All animations of the act from previous builds have been completely reworked. Animations have been extended in duration, face animations have been updated. Physics, animation finish and camera focus have been added;
• The rate of stamina appearance and duration of the act are rebalanced;
• Added poses system and their unlocking;
• Added the ability to select a pose after the dialogue in a special menu;
• The amount of experience gained from intelligence in the act has been reduced;
• Added the ability to finish an act on Space without going to the pause menu;
• Added animation/style "Standing" for Alice's Reverse Cowgirl;
• Added animation/style "Classic" for Shaartan's Cowgirl;
• Added Cowgirl animation for Yotra;
Туман Авроры - это история о приключениях маленького человечка в чудесном королевстве Аврора, окутанном тайнами, загадками и принцессами, которые ждут, когда вы их спасете. И самое главное... эту историю пишете вы! Так что наберитесь терпения, запаситесь провизией и вперед, приключения не заставят себя ждать!
Aurora's Fog is a story of adventures of a little man in the wonderful Kingdom of Aurora, shrouded in secrets, riddles, and princesses who are waiting for you to save them. And the most important thing... you write this story ! So be patient, have some provisions and go, no adventure awaits!
Год выпуска: 2020
Жанр: 3d game, animated, combat, dating sim, fantasy, male protagonist, monster girl, romance, rpg, vaginal, voiced,
Цензура: Отсутствует
Разработчик/Издатель: CATINMASK - patreon | itch.io | boosty
Платформа: PC/Windows
Тип издания: В разработке
Таблетка: Не требуется
Версия: v.0.12.8 Public
Язык игры: Русский/Английский
Язык интерфейса: Русский/Английский
v0.12.8 - 2026-06-12
Added
Added the ability to burn tasteless mass;
Added display of combustion and melting temperatures on items;
Added text labels when hovering over icons in the crafting menu;
Added new types of firewood: Poplar, Pine, Birch, and Oak. They can also be obtained by mining wood;
Added new types of ore: Copper, Tin, and Swamp Ore;
Bows and arrows have been added to the game and are available for purchase. They can be purchased from Malagdaer and Vlada;
Added the ability to zoom in with the right mouse button outside of combat or when using ranged weapons. The zoom level depends on the Perception attribute;
Added experience gain for the Archer skill when firing and when hitting an enemy;
Added automatic arrow collection from killed enemies when collecting trophies from them;
Added archery mechanics;
Lockpicking: The lockpick is 5 times stronger on the first lockpicking;
Lockpicking: The volume of the lockpick's movement sound has been reduced to better hear the sound when the lockpick hits a key point;
Lockpicking: Added a shaking sound to the lockpick if it misses a key point;
Changed
Added a more accurate display of items' durability;
Expanded the minigame associated with the clay mold task in blacksmith mini game;
Improved the visuals of the resource mining menu. A cursor hiding feature has also been added during mining;
Updated Yotra's ore search quest (replaced iron with copper);
Acordia has been removed from the game;
Updated blacksmithing mechanics;
Expanded AI logic for receiving damage at a distance (from arrows);
Headshot damage multiplier increased from 20% to 50%;
Increased the bleeding chance for knives and swords to 35%. A bleeding chance has also been added to bows, axes, and pickaxes;
Bleeding duration on enemies has been increased by 4 times;
Interaction icons are now removed during power attacks and weapon swings;
Increased the amount of experience gained for weapon skills when dealing damage;
Fixed
After picking a lock on a door, a fallen lock could prevent the door from being opened;
In some cases (when using saves from 0.12.5 or earlier), the game would swap quest objects position;
Speech improved when using interactive objects. Also, the amount of experience gained for the Speech skill has been increased;
Fixed an issue where items could not be picked up in combat mode;
v0.12.7
Added
Added pickpocketing mechanics;
Updated blacksmithing mechanics (not final version);
Forge: Added the ability to add/remove ore manually, with a choice of ore type;
Forge: Added display of the amount of smelted ore;
Forge: Added the ability to choose the type of wood you add/remove to the furnace;
Forge: Added forge temperature mechanics;
Forge: Added the ability to use bellows to increase the temperature;
Added the ability to burn tasteless mass;
Changed
Antidote and Black Water now have quality levels and varying durations;
Bandages, Healing Bandages, and Spring Water now have quality levels;
The game difficulty selection menu has been updated. It now displays precise difficulty values;
Difficulty levels: Food will now restore more satiety at lower difficulty levels;
The additional reward for completing certain quests has been doubled;
Difficulty levels: Completing tasks will now reward more money at lower difficulty levels;
Difficulty levels: The effect of difficulty on lockpicking difficulty has been rebalanced;
The starting money bonus has been reduced by 10 times;
Forest spirits have been removed from the game;
Fixed
Fixed Vlada's textures;
Fixed an issue with the scene with Shaartan in the bathhouse;
Fixed English localization;
0.12.6.2 - 2026-04-19
Added
Added the ability to remove items from your belt by clicking on them;
Added the ability to lock padlocks to lockpick it in future;
Added the ability to passively improve speech skills through dialogues;
Added display of subsequent quest stages in some situations;
Added a dynamic reward that depends on the cost of quest items;
Expanded the number of paint colors by allowing you to set brightness and saturation;
Added a bucket of water as an alternative to a jug. Can be purchased from one of the characters in the village;
Added an update to the weight of buckets and jugs. Their weight now depends on the amount of liquid in them;
Added a visual change to the appearance of campfires/stoves when placing items on them;
Added a slot for placing a storage box in the tool slot in crafting mode. The save system has also been adjusted to work with the new boxes;
Sounds have been restored when placing tools on a crafting station;
Changed
Improved descriptions of some items stats;
Increased the duration of all potions by approximately 2 times. Duration also depends on quality: the higher the quality, the longer it lasts;
Updated the display of stats in the crafting menu on the right;
Decreased experience gain for the Athletics skill;
Adjusted the behavior of the Heavy Armor skill;
Armor skills no longer affect cold, heat, and poison resistance;
Experience gained from Unarmed combat has been doubled;
Each Repair item now has a minimum repair value. So, even if a player's Repair skill drops to zero, they can still repair items;
Repair skill experience has been reduced by 20%, but increased at low levels;
Attack speed now also affects the rate at which Power Attack refills;
Balanced the rate at which Power Attack bar fills. It now fills faster at low Power levels and slightly slower at high Power levels;
Reduced the amount of Athletics skill experience gained when swinging weapons;
Balanced attack speed for all weapons. Also fixed an issue where the attack speed was incorrectly displayed in the interface;
Slightly darkened the color palette of the book for better readability;
Reduced the chance of trophies dropping from killed animals;
Reduced the effect of the Barter skill on the cost of NPC repair services from 50% to 20%;
Updated Vlada's textures;
Fixed
Fixed an issue with the "Cat's Vision" potion;
The game was not calculating the cost of crafting items, preventing the player from crafting an incorrect result;
Healing values from items did not take the player's Healing skill level into account;
Equipping armor while the armor slot was already occupied would cause the equipped armor to display incorrectly in the inventory;
The third belt slot interface was not working correctly;
Dropping an item from the belt would not update the inventory interface;
The right-click menu interface in the inventory has been improved and corrected;
Using a repair item from the belt will open the inventory after use;
The green health bar does not disappear if the last item in the inventory is used;
The green health bar in the inventory does not take into account the healing skill;
The use sound is played even if the game doesn't allow the item to be used;
The visuals for money's animation has been fixed;
The data for pickup items can be changed upon pickup and subsequent save load;
Vlada's Animation (Full build)
Vlada's animation has been completely updated. A large number of minor bugs have been fixed;
Added genitals physics. Now hero's testicles do not pass through the partner's model during penetration;
Updated character models. Vlada's anatomy has also been slightly changed;
Vlada's glutes physics has been updated;
Updated animation of Vlada's upper body. Now she can turn back to look at the hero during the act;
Added "winking" animation for Vlada;
Added a passive/active style for Vlada;
Added a new level for Vlada's pose. It unlocks the Passive mode;
v0.12.5
Updated Yotra Handjob animation
Fully updated Yotra's Handjob animation;
The position now has two modes: active and passive. Now changing this mode has a slight cooldown;
Kissing was added to this position;
Added the ability to dynamically change styles by pressing the key. This ability has a cooldown;
The position has 3 styles that are unlocked as the pose improves;
Viewing angles are adjusted (dynamic cameras). Also added 1 new;
The position progression has been adjusted, now it has 4 levels. The number of levels may increase in the future;
Updated Yotra Boobjob animation
Fully updated animation of Yotra's Boobjob;
The position now has two modes: active and passive;
Changed
The volume of all additional sounds of the act is now dynamic and can change depending on the speed and depth of the act;
v0.12.4
Updated AI
Fully updated AI behavior;
Added patrol/wander, rest, sleep, and stealth states for AI;
Added a hearing parameter for AI. It now reacts to the sound and can go check the sound source;
Optimized AI's vision. Now the logic of vision is disabled for optimization if the AI is dead;
Added disabling of AI's logic when it dies for optimization;
Added separate sounds for AI when hitting the player;
Added separate growling and attack sounds for the wolf;
Added
Added the ability to load a specific save from the death menu. Also, the buttons are now inactive if the player has no saves;
Added the ability to re-examine Brynja's leg;
Changed
Reduced the amount of Stealth skill experience if you stand still by 10 times;
The volume of the player's crouch steps is reduced;
The volume of the AI's footsteps depends on the speed of movement;
Increased the chance of AI's getting stunned and it's duration;
Removed the display of hints on the death screen;
Updated fists punch sounds;
Slightly increased AI's health and damage;
Fixed/Set punch stop when hitting an opponent/surface;
The effectiveness of the lantern on the belt has been increased by 2.2 times;
Updated the visuals of the position menu. Added the ability to change positions and launch an act using the keys. Incorrect sizes of the position panels in the position menu on different screen resolutions have also been fixed;
Fixed
The AI could bleed after respawning;
The bear dealt damage with a blow, and the trigger was in the mouth area;
Dirty shirt and quest meat could be sold;
When equipping a Pester or a Shaartan amulet, a second/third belt appeared on the player;
If Brynja's leg is examined and not treated, and then Malagdare's quest is completed, Brynja would have a dialogue soft lock;
When picking plants in sitting mode, the animation broke. Animation transitions have also been improved (the character used to get up and then sit down again), as well as plant harvesting in sitting mode is now faster;
Fixed an error when displaying the Shaartan's amulet in the repair menu;
Fixed: The quest menu may display simplified names instead of full names when collecting items (if the skill level is low);
Fixed: The AI's patrolling logic bugs at the first game launch (fixes after save reload);
Fixed: The AI could stop moving and reacting to the player after reloading;
Act (Yotra)
Added a separate kissing camera. Improves first-person immersion and does not prohibit the use of a third person;
Fixed: Yotra could blink during orgasms;
Fixed: Yotra's chest twitches during the start of the act;
Fixed: Shakes the camera too much at low and medium penetration depths;
Increased the minimum penetration depth;
Animated use of the right hand at the beginning of the act;
Fixed: Sudden animation transition during kissing;
Fixed: If Yotra gets up, chest physics "breaks" during the kiss;
Improved transitions of waiting animations at the start of the act;
Added random body animations playing at the start of the act;
Increased min. and max. the speed of the act;
Fixed: Too sudden start after penetration;
Added a reduced depth for Yotra at the start of the act. A new tightness parameter has also been added;
The volume of slaps in the act now also depends on the speed of the act;
Fixed: When changing the penetration, the position of the hands was reset;
The principle of position leveling has been updated. Now, when you gain a level, positions unlock a much wider range of possibilities;
Added an indication of which type of content was unlocked when the position was improved;
Fixed Yotra's body collision;
Fixed the problem of head turns for Brynja's animation;
v0.12.3
Added
Added face rendering in the act in third-person mode;
Added customization of the hero's genitals;
Added an update to the hero's appearance in the act, depending on customization;
Added a new food buff that increases the duration of the act;
Added Bulgarian language (thanks to the help of the player under the nickname MysticMFer_BG);
Changed
Changed the sound when leveling the Lover skill in the act;
Reduced Athletics experience gain by 20%;
Lover experience gain was changed. It's based on a new formula, and now simpler poses give less experience;
Increased ore respawn time;
Fixed
Fixed the issue of losing attributes;
Fixed: The "breathing" parameter is not reset at the end of the act;
Fixed: Moans continue to be played even after the end of the act (during Yotra's scene);
v0.12.2
Added
Added the ability to hold a power attack with no time limit. By pressing the [R] button, you can cancel the force attack, and the force attack power parameter has been added and displayed on the main screen in the form of a strip under the crosshair;
When adding or updating a recipe/note, the notification now shows the recipe's name;
The notification system has been completely redesigned. The code has been optimized, the visual has been updated, unnecessary data loading and instances creation/deletions has been removed;
Added a new notification about received/lost money;
Added new item notifications (separate from left corner notifications);
Added a new sound when learning/improving the perk;
Changed
Increased the number of default quick saves from 10 to 20;
The Vertical Synchronization option has been removed. The frame limiter has also been fixed (it didn't always work correctly);
Slightly increased sleep efficiency. Also, if it reaches 100%, and sleep continues, then the accumulation of sleep value is greatly reduced so that the negative effect does not last so long. Increased loss of energy/sleep value while running;
Updated animations of the hero's movement. Bugs have been fixed, animation weight has been optimized, animations have been exported in a new way (animation shaking has been fixed);
Updated crouch animations. Fixed bugs, optimized the weight, centered the position of the hero (used to go to the right);
Updated sleep animations. Two versions of sleep animation were made: on the side and on the back. Sleep animations are played randomly;
Updated the inverse kinematics (IK) for the hero when picking up items. The quality is better and the hands do not bend;
Increased kick animations' speed;
All notifications are hidden when you load the save;
Fixed
Fixed the problem of weight loss;
With the "Quicker Cooking" skill, it was possible to reduce the crafting time by simply exiting and entering back into the crafting menu;
Fixed localization that doesn't always work in the settings menu;
Fixed camera twitching after exiting the act scene;
The cloud visuals is not updated when changing to volumetric and vice versa;
Dynamic resolution is not completely disabled if you select the "Disable" option;
Option "Dynamic Resolution Algorithm" is now hidden if "Dynamic Resolution" is disabled;
Experience for failed crafting is now given when player collects crafted items, rather than when starting crafting;
Time rewind at the beginning of sleep was starting before the hero closes eyes;
When the head rotation was turned off (in customization), the eyes continued to follow the camera;
Fixed the inability to pick up a club in the vault;
If you press the replace key in the controls and do not replace it, but exit by pressing Escape, the selection will not be reset;
Balance
Experience gained for harvesting plants has been reduced by 3.3 times;
Experience gained for unsuccessful crafting has been reduced by 2.5 times;
Experience gained for crafting for the first time is reduced by 50%;
Experience gained for repeated crafting has been reduced by 3 times;
0.12.1 - 2025-10-14
Added
Added ripple effect on Yotra's body during the act;
Added the possibility of manul penetration at the beginning of the act;
Added the ability to change the penetration depth;
Added the possibility of an alternative penetration type;
Added the ability to change the depth of alternative penetration;
Added the ability to change the penetration type during the act;
Added the ability to finish outside;
Breathing animation has been added to all characters. Act's speed and the type of penetration affect the intensity of breathing. Breathing sounds have also been added, which are also affected (volume and speed change) by the intensity parameter of the act;
The speed and frequency of the partner's blinking now varies depending on the satisfaction parameter;
Added new moans for Yotra. They are now divided into several categories: weak and strong. They are played depending on the satisfaction of the partner. This parameter also affects the frequency of moans and their volume;
Added animations for Yotra's upper body. They unlocked as you level up the position;
Added orgasm animations for Yotra: normal and strong. They are played depending on whether it was the first time in the act or not;
Added kiss animations. A total of 4 animations were made, they depend on the position of the Yotra's upper body and the type of penetration;
Hero's head is now shown in a third-person mode;
Added the ability to change the position of the hero's hands during the act;
Fixed
Fixed a bug when exporting animations to the game engine, which caused them to twitch;
Quest items are now can't be sold;
The power attack has been fixed, now to use it you need to press and hold left mouse button;
Aurora's Fog 0.12 - 2025-07-08
Added
Added 15 new fallen trees;
Coal location has been updated. Added 14 new ones;
Ore location has been updated. Added 8 new ones;
Added 2 new bird nests;
Updated the location of the mushrooms. The total number has been increased by ~3 times;
Updated the location of the plants. The total number has been increased by ~2-3 times;
Added decorative plants to the landscape;
All the missing items and items necessary for crafting have been added to the game;
Added the kopeck item;
Added respawn of eggs in bird nests;
Added respawn of some ores, coal and fallen trees;
Added the ability to open residents' crafting stations, without the ability to cook on them;
Added a mortar to the Shaartan's stove;
The ability to craft multiple items at once has been added to the crafting menu;
Alice informs the player that he can sleep on the bench;
Ancestral Treasure: Added the ability to fail the quest;
Added a den for a bear;
Added sunken boats;
Added huts to the forest;
A broken carriage has been added;
Items for crafting stations have been added to the game world: a frying pan, a mortar.;
Added a random loot system: when starting a new game, items are randomly spawned at certain points;
Malagdaer is returned to the demo build;
Added difficulty levels that affect several game parameters;
Added the ability to use NPC's crafting stations for money;
Added several new wolves to the map;
Added the ability to select the Dynamic Resolution algorithm: STP, FSR 2.0, DLSS;
Changed
Improved the quality of the "Seaweed Soup" recipe in the Nami quest;
Increased the size of some mushrooms;
Updated the visuals of the village;
Updated the model of the village's exterior fence;
The wicker fence model has been updated;
Building: The colliders on the chair and bench are enlarged so that they cannot be placed close to the wall (on the arrow side) and the player can sit down;
Updated the building mode for a new house;
Updated the grass visuals and added several new types;
Fixed incorrect margins in the main font;
Updated 2D cloud visualization. A quick update has also been added when changing clouds from 3d to 2d;
Night lighting has become brighter;
Updated moon visuals;
Red bear now has a unique visuals;
Items in the nests are randomly generated when starting a new game;
All items that the player places on the stove are now marked so that they can be picked up in the future;
Added a new behavior for Shaartan in case of a negative outcome of the "Red Bear" quest;
The method for drawing grass models has been changed. This method has significantly increased FPS;
Reduced the amount of experience for harvesting plants;
The game's lighting has been improved through post-processing settings. This is especially evident in the example of the hero's too "white" skin in the light;
Updated colliders for interaction with NPCs;
Expanded the "Fog in the Head" quest;
The sound volume of the lockpick movement is reduced;
Fixed
Completing some quests may block the completion of others;
Fixed a data processing error in dialogues. The error led to players in certain regions receiving large coin rewards, respect, and more;
"Use" key is resetting after restarting the game;
Buffs/debuffs of attributes are not displayed;
Fixed a regional issue that could cause some items in containers to "break", making them impossible to pick up;
Fixed some "hanging trees in the air;
Fixed getting a thread recipe twice;
After loading the save (if the player has loaded in the house), the volume of ambient sounds outside is reset. Also, the trigger of the player's house is not reset, which allows you to pick up items from other people's houses;
After reload, the slots on the screen are not updated;
Fixed a regional error in the dialogue when checking the amount of money and payment;
Fixed the hero sliding issue;
The game does not disable local shadows when loading the main scene;
Act
Added night lighting in the scene with Nami;
The amount of the pose experience that Player gets has been increased by 20%;
The duration of the act has been increased by 20%;
Updated the act animation for Vlada (full build);
Added animation for Brynja (full build);
Aurora's Fog 0.11 - 2025-03-09
Added
• Added a new character: Vlada;
• Added three new quests;
• Added Portuguese (thanks to the help of the player under the nickname Trimundial);
• Added automatic language setting for Spanish and Portuguese the first time you start the game;
• Bear traps have been added to the game;
• Added color highlighting of buttons in loading hints and in dialogues;
• Added texture streaming;
Changed
• The text interface in the book has been slightly updated;
• Updated the visuals of the hint text on the main screen;
• Quest descriptions have been updated in some places. Added task indication and quantity: "Collect a White Mushroom x3";
• Improved main character's head turns in the main menu. When turning, the neck is now activated, and when turning the back, the algorithm is disabled;
• Reduced difficulty of lockpicking;
• Increased the hitbox of spiders;
• Increased food satiety by 2 times;
• Food is now always digested quickly;
• Slightly reduced health of enemies;
• Hunger growth rate reduced by 40%;
• Slightly updated weather visuals;
Fixed
• Fixed the display of "merchant prices" in the description of the barter skill;
• Fixed a slight delay in translating the names of settings in the options menu;
• If you finish the act with an active dialogue, the previous answers will stay in the next dialogue, or the dialogue will lag;
• Fixed a bug in the NPC's eye tracking of the player that caused the eyes to not follow the target;
• Nami has always been watching the player;
• Fixed a bug in Shaartan's bear quest where the player could take it again after a failure;
• When jumping in the house, you can see the roof from the inside;
• In the act with Shaartan (bathhouse), if you press RMB, then hero will look into himself;
• If you start interacting with an object (plant, chest...) while running, then stamina will continue to be spent as when running;
• Fixed a bug in the description of modifications for the knife;
• Fixed a non-working translation in the dialogue with Malagdaer;
• Crafting items in the stove/campfire does not accelerate while sleeping/waiting;
• The pan and the pot have the same icon;
• Alice's quest to find a frying pan caused an error when adding it to the stove;
• Yotra's first armor paint was not free;
Act
• Added the ability to change the speed of the act;
• Added a hint about the buttons for the act in the pause menu;
• Fixed a problem with sounds in the act with Nami;
• Poses leveling up speed increased by 2 times;
• Fixed visual bug in the Alice's act animation;
Aurora's Fog 0.1.1 - 2025-01-15
Added
• Added Spanish language (thanks to the help of a player under the nickname Puniasterus);
• Added a blue mineral to one of the stashes to solve the problem of getting it in the demo build;
Changed
• Total satiety bonus increased from 30 to 60%;
• Changed the sound in lockpicking mode when the lockpick hits the groove;
Fixed
• Fixed english text;
• Assigning the "Use" key to another button does not work;
• Fixed the collision of a fallen tree;
• Fixed too bright candle's light;
• Lockpicking description has been fixed: You need to move the lockpick to the left, not to the right as written in the hint;
• If you run underwater, the air consumption will depend on the skill of Athletics, not Swimming;
• Incorrect margins when displaying the number of recipes in the book, knowledge section;
• Sometimes possible to rotate a character by changing one of the head customization sliders;
Aurora's Fog 0.1 - 2025-01-10
Added
• Added tutorial notification about the new perk system;
• Added nicknames of those who supported the development to the "About the Game" section;
• Added setting for the lighting refresh rate;
• Notifications have been added to the smithing menu when hovered over the buttons;
Changed
• Upgraded to a newer version of the game engine;
• Updated models of houses in the village;
• The grass on the landscape has been replaced with a more optimized one;
• Improved weather and 2D clouds. Now, when the weather changes, the parameters also change: the color of the sun, the brightness of the sun, the density of clouds, the brightness of the sun (sky) behind the clouds;
• The weather in main menu now loads immediately when the game starts;
• The weather now updates immediately after restarting the save;
• Increased satiety of all food by 30%;
• Slightly improved text readability in dialogues;
Fixed
• Fixed the grass hanging in the air;
• Fixed Alice, Shaartan and Yotra textures. Fixed dark spots in the armpits, groin and glutes;
• Fixed a bug where the stove in the bathhouse was not activated in the dialogue with Shaartan;
• When installing the mod for increased weight for armor, the equipped armor did not increase the carry weight;
• The light of the flashlight is too bright and the range of the flashlight is slightly increased;
• Yotra's first painting was not free;
Act
• All animations of the act from previous builds have been completely reworked. Animations have been extended in duration, face animations have been updated. Physics, animation finish and camera focus have been added;
• The rate of stamina appearance and duration of the act are rebalanced;
• Added poses system and their unlocking;
• Added the ability to select a pose after the dialogue in a special menu;
• The amount of experience gained from intelligence in the act has been reduced;
• Added the ability to finish an act on Space without going to the pause menu;
• Added animation/style "Standing" for Alice's Reverse Cowgirl;
• Added animation/style "Classic" for Shaartan's Cowgirl;
• Added Cowgirl animation for Yotra;
Тему отредактировал: СынПирокара - 12-06-2026, 15:44
Причина: Тема обновлена до версии v.0.12.8 Public / Topic updated to version v.0.12.8 Public
Причина: Тема обновлена до версии v.0.12.8 Public / Topic updated to version v.0.12.8 Public
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udp://open.stealth.si:80/announce
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