Описание:Ты направляешься на большой экзотический остров (на такой, в котором может быть несколько городов, а не просто пляж и пальмы).
Находясь на этом острове, ты встретишь довольно много девушек. У всех вас есть своя предыстория того, как вы там оказались, и причина, по которой вы там находитесь. u4ia рассказывает историю о том, что происходит на этом острове, предысторию, как вы все туда попали и как ты связался с этими людьми. И как вы вместе готовитесь к чему-то, о чём даже не подозреваете.
Попробуй подружиться с этими девушками и извлечь из этого максимальную пользу. Позже это обязательно тебе пригодится.
И все буквы в названии — это не только аббревиатура от Euphoria. Все они имеют значение.
You are heading to an exotic island (a large one with several cities/locations, not the beach and palms only type).
While on this island you run into quite a few girls.
You all have your own backstory to how you ended up there,
and there's a reason you're all there. u4ia tells the story of what's happening on that island,
the backstory to how you all got there, bonding with these people,
getting ready for something you don't even know will happen.
Try to befriend these girls and make the most of it. You will need it later on.
And all the letters in the title is not only an abbreviation for Euphoria. They all have a meaning.
Год выпуска: 2023
Жанр: 3dcg, animated, big ass, big tits, dating sim, drugs, groping, male protagonist, milf, oral, point and click, romance, sandbox, stripping, teasing, vaginal, voyeurism,
Цензура: Отсутствует
Разработчик/Издатель: DriftyGames -
Patreon -
Steam -
DiscordПеревод: АйденПлатформа: PC/Windows/Linux/Android
Тип издания: В разработке
Таблэтка: Не требуется
Другая игра: Leap of FaithВерсия: Ep3.11p
Язык игры: Русский/Английский
Язык интерфейса: Русский/Английский
Поддержать Переводчика (Boosty)Поблагодарить Переводчика : Яндекс кошелёк 4100116665971372[media=https://youtu.be/v97lHoIUfF0]
Ep3.01p - 2024-11-10
3,465 story renders
133 animations (22,314 frames)
25,780 lines of script/dialogue
126 new UI images
7 new unlockable lewd scenes
2 new unlockable galleries
64 new songs
20 new SFX
updated to Ren'Py 8.3.2
Ev2.03p - 2024-03-07
CHANGED: re-inserted some images that went missing in 2.02p
CHANGED: lowered requirement to stop Tuesday from stealing your phone
Ep2.02p
CHANGED: removed the free-roam at the docks in episode 1
CHANGED: removed all perks from the game
CHANGED: removed 'time' from all free-roams
CHANGED: simplified some free-roams with easy exits/skips
CHANGED: perception stat replaces the old finesse stat to replace the perception perk
ADDED: informative text to the beach-roam
IMPROVEMENT: several touch-ups to the stats system
IMPROVEMENT: made phone pop up if there's something there that needs your attention
IMPROVEMENT: changed the beach-roam arrows to the normal arrows to improve visibility
VISUAL: fixed a series of renders where MC's hand clipped into Jackie's shoulder.
VISUAL: fixed a lighting mistake on the more feisty Geneva lunch version.
BUG: removed a phone variable that was displayed in the dialogue.
BUG: fixed some episode 1 recap screen errors (Synne, Teagan).
BUG: fixed several episode 2 recap screen errors (Celeste, Synne, Evangeline, Teagan, Sea).
FIX: grammatical errors/typos
Savegame compatibility with v2.01p should be good, as long as you're fine with your MC having a stat build that's not achievable in this version. In other words, your saves should be fine.
U4iA - Episode 2 - Changelog: - 2024-01-26
3,383 story renders
17,060 frames of animation
18,298 lines of script/dialogue
50 new songs
26 new SFX
added Replay gallery
updated to Ren'py 8.1.3, which should improve performance
Unfortunately, a full replay is required due to rebuilding the perks system from Episode 1!
Ep1.01c - 2023-05-06
1,907 story renders
16,764 animated frames
18,770 lines of script/dialogue
33 songs (1 exclusive)
More than 400 UI elements
u4ia is running on Ren'Py 8.1.0 - Prerelease (which should fix lagging animations and CPU spikes issues on mid to low end computers)
Drifty
Creating Adult Games
u4ia is more like a game than Leap of Faith, and will consist of three types of 'modes'. Each chapter will consist of all these three modes at different stages of the episode.
1. Path mode
In path mode, you choose your path through the current scene. Different events take place as you move forward through the scene. In short, moving from 'A' to 'B' (or 'start' to 'finish' depending on the scene), you choose your path along the way, and who to interact with. They play out like a normal visual novel but are designed to give you great choice in who to spend time with or what to do. Meaning, exiting a path mode will differ greatly depending on your choices. Due to this, it's impossible to see all content in one or two playthroughs.
2. Free roam
In free roam, you can move around as much as you like until you've completed one or several required tasks, or the time runs out. Do note that "time runs out" doesn't mean you have to be fast (in real-time), but there's a certain amount of things you can do before something happens, giving you a chance to plan things out.
3. Story mode
In the story mode parts, you experience the story first and foremost. This is the same as you did in Leap of Faith with conversations, story reveals, cutscenes, etc. Story mode has fewer choices, but does differ depending on your earlier choices.
When finishing a path mode event, or a free roam, you can save it with the choices you just used to play through it. That means you can re-play the story at a later time in full story mode with your earlier choices intact. A 'create your own story' of sorts.There are 12 girls in the story. Four of them are important, four less important, and four of them, well, without revealing too much, you will have to choose at some point.
For u4ia I wanted to give you the freedom to choose perks that will customize your gameplay. These talent points (or perks) will allow you to tone down things you aren't interested in, or bring more focus to the things you are interested in.
This way, if you play the game several times for different outcomes, the actual game will feel more different. And even if you only play it once, you can still shape the Main Character or game to your liking. It also gives me the freedom to design different variations of the scenes.
u4ia is still very much a story-based game, but I want to include elements that make it more of a game rather than a kinetic story.