Описание:
Wife Trainer Files is a photo-intensive erotic game. It is Not Safe for Work and is strictly for adults only. It is free. It is not a demo. It is fully functional (subject to bug playtesting: please report any bugs you encounter!).
Additional content is planned, but a significant amount of content has already been implemented and can be played as a stand-alone game as is.
Год выпуска: 2020
Жанр: anal, bdsm, big tits, blackmail, cheating, corruption, creampie, exhibitionism, female domination, footjob, gay, group sex, handjob, humiliation, incest, interracial, lesbian, male domination, male protagonist, milf, mind control, oral, prostitution, real porn, romance, sandbox, sex toys, slave, spanking, stripping, swinging, trainer, transformation, urination, vaginal,
Цензура: Отсутствует
Разработчик/Издатель: WifeTrainer - Hypnopics Collective - Discord
Платформа: PC/Windows/Linux/Android
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.0.7r
Язык игры: Английский
Язык интерфейса: Английский
Wife Trainer Files is a photo-intensive erotic game. It is Not Safe for Work and is strictly for adults only. It is free. It is not a demo. It is fully functional (subject to bug playtesting: please report any bugs you encounter!).
Additional content is planned, but a significant amount of content has already been implemented and can be played as a stand-alone game as is.
Год выпуска: 2020
Жанр: anal, bdsm, big tits, blackmail, cheating, corruption, creampie, exhibitionism, female domination, footjob, gay, group sex, handjob, humiliation, incest, interracial, lesbian, male domination, male protagonist, milf, mind control, oral, prostitution, real porn, romance, sandbox, sex toys, slave, spanking, stripping, swinging, trainer, transformation, urination, vaginal,
Цензура: Отсутствует
Разработчик/Издатель: WifeTrainer - Hypnopics Collective - Discord
Платформа: PC/Windows/Linux/Android
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.0.7r
Язык игры: Английский
Язык интерфейса: Английский
You play a male character with one of three traits (optional: four):
Playboy
Hypnotist
Naturally Dominant
Optional: Moneybags (no special content, but special gameplay effects)
Your business is to work with women to help them change. Success with clients increases your reputation, providing you the opportunity to work with additional clients. Continuing actions may also be available with former clients, depending on your level of success when training them.
The characters and game play are intended to be as realistic as games of this sort can be. There are elements of mind control, transformation, and magic, but you can ignore or emphasize these elements to suit your preferences.
The game is “sandbox” style. There is no overarching storyline. Special end-game content is planned once your reputation is high enough, but like most of the game, it is optional.
The women in the game cover a range of ages, body types, ethnic backgrounds, and professions. Much of the gameplay involves figuring out which of them have interests that match your own, or which can be convinced to share your interests.
Play. Explore. Do what interests you. Ignore what doesn’t.
Playboy
Hypnotist
Naturally Dominant
Optional: Moneybags (no special content, but special gameplay effects)
Your business is to work with women to help them change. Success with clients increases your reputation, providing you the opportunity to work with additional clients. Continuing actions may also be available with former clients, depending on your level of success when training them.
The characters and game play are intended to be as realistic as games of this sort can be. There are elements of mind control, transformation, and magic, but you can ignore or emphasize these elements to suit your preferences.
The game is “sandbox” style. There is no overarching storyline. Special end-game content is planned once your reputation is high enough, but like most of the game, it is optional.
The women in the game cover a range of ages, body types, ethnic backgrounds, and professions. Much of the gameplay involves figuring out which of them have interests that match your own, or which can be convinced to share your interests.
Play. Explore. Do what interests you. Ignore what doesn’t.
[name].training_period=99
[name].training_period=1
Увеличение времени тренировок, пример:
donna.training_period=99
[name].resistance=0
[name].submission=300
[name].desire=300
Не у всех почему то менялось desire ...
player.money=Х
player.energy=Х
player.love_potion=Х
Активация Консоли:
1.Открыть файл renpy/common/00console.rpy
2.Найти строку config.console = False и изменить на True
3.Сохранить изменение
4.В игре нажмите Shift+O чтобы вызвать консоль, если консоль не открывается нажмите Shift+Alt затем Shift+O.
[name].training_period=1
Увеличение времени тренировок, пример:
donna.training_period=99
[name].resistance=0
[name].submission=300
[name].desire=300
Не у всех почему то менялось desire ...
player.money=Х
player.energy=Х
player.love_potion=Х
Активация Консоли:
1.Открыть файл renpy/common/00console.rpy
2.Найти строку config.console = False и изменить на True
3.Сохранить изменение
4.В игре нажмите Shift+O чтобы вызвать консоль, если консоль не открывается нажмите Shift+Alt затем Shift+O.
0.7r - 2024-08-10
Fixed:
• all bugs reported for 0.7q, I believe
Added:
• new content for Terri (990 new images, an increase of over 100%, plus 5,300 lines of code, an increase of 80%), notably in the areas listed below
• on-going visits from Cassandra and Terri if you use Cassandra to finish Terri’s training.
• post-training, Terri will sometimes wear the cheerleader outfit when she comes to visit you, if you gave her cheerleader lingerie during her training. This will allow you to have sex with her during that visit.
• more adult baby content
• some more slavegirl content
• a bit more sleeping content when she’s your assistant
• some limited futanari content if you use a potion to transform her into “sort of a man”
Changed:
• streamlined action choices during Terri’s training and made it easier to successfully complete
• updated and expanded all existing scenes for Terri, both during and post-training
• notably includes expanded (one-time) scene with Marilyn if you use Marilyn to complete her training
Artwork related:
• most of Terri’s prior artwork updated and new artwork for her added
Modding and core system related:
• some actions converted to expandable menus to make it easier to add new content
0.7q
Fixed:
• all bugs reported for 0.7p, I believe
Added:
• additional content for Dee (Donna’s daughter) (540 new images, approx.. 6,500 new lines of code)
• additional post-training and continuing content for Donna (1,895 new images, approx.. 13,000 new lines of code)
• Elsa and Chelsea mutual scenes (4 event scenes if they are both bi-sexual and your girlfriend; 3 event scenes if Elsa is bi-sexual and a Domme and Chelsea is your slavegirl; a recurring scene you can trigger if they are both your slavegirls; 192 new images)
Changed:
• visiting Donna’s husband after she’s a cum slut no longer brings her training to an end
• Donna’s training has been revamped in a few places to improve consistency
Artwork related:
• some Cassandra artwork upgraded and some art added, extending existing scenes (17 new images)
• some Chelsea artwork upgraded
• some Lauren artwork upgraded
• all of Dee’s artwork upgraded and expanded
• all of Donna’s artwork upgraded and expanded
Modding and core system related:
• Dee’s content re-structured to make it easier to add new content for her, including she now has her own script separate from Donna’s
0.7p
Fixed:
• all bugs reported for 0.7o2, I believe
Added:
• new and expanded content for Elsa during training, post-training continuing actions, and for all of various final states (Elsa’s total artwork increased to 3,678 photos from 1,015; Elsa's script is up to 25,398 lines of code from 8,167 lines of code, although some of that is a reflection of how inefficient I am when writing code)
• content for Elsa and Bree together (when Bree a slave and Elsa a slave or bi-sexual Domme)
• content for Alexis and Bree together (when both slaves)
• small additions to Chelsea so that the ring of sexuality integrates better with her bi-sexuality training and she has a new initial scene with the couple in the Swingers Room if she is already bi-sexual (thanks to the ring or a transformation potion)
• added messages during Donna's training when otherwise hidden stats (sex_preparation_count, strip_preparation_count and bimbo_training_count) change to provide greater clarity regarding the impact of some training choices.
Changed:
• Elsa’s training has been cleaned up, improving consistency of stat changes.
• Introducing Elsa to activities during her training where she can take charge will now make it easier to convince her to become a Domme post-training
• Added notification when a client or former client is under the influence of a love potion and improved consistency for how it and the trigger implanted notification is displayed after examining the character or reviewing their file or relationship status
• Can no longer waste a butt plug on Lauren after it’s no longer helpful for her training
Artwork related:
• Elsa’s artwork upgraded – this was the primary focus of this release, and included expanding many scenes
• Tracy’s artwork upgraded
• some Lauren artwork upgraded
Modding and core system related:
• Elsa’s sex and obedience training scenes are now in an expandable menu to make it easier to add new content
v0.7o2
Fixed:
fixes Alexis’ Check on Her action for all builds, so that it is active when she is holding position for any reason (triggered, etc.)
fixes the other, more minor bugs reported for 0.7o[/li]
For the Android Build, a mod was updated that was causing Jasmine’s Downtown Events to fire constantly. See Semeicardia's Cheatomatic Mod for more details
v0.7o
Fixed:
All bugs reported for 0.7n, I believe
Bonsai Tree and Suggestion Pill resistance modifiers now work correctly (lower client resistance rather than raising it) A lot of small “clean up” items to improve game flow (image changes, grammar, etc.)
Added:
Post-training content for Alexis the Personal Assistant; this was the main focus of this update
New client selection system giving players three choices: 1. default system, 2. random allocation of clients to waves without reference to your reputation, and 3. full player choice of which clients become available in each wave.
Notification when examining or reviewing files for a character if a hypnotic trigger has been implanted
Changed:
New prospects no longer become available while you have an existing client
Training period for Alexis extended by 2 weeks
Training success thresholds for Alexis are also now easier, while getting the money bonus from her boss for training her is more difficult
Artwork related:
All of Alexis’ artwork has been upgraded
Some location background, items and miscellaneous scene images resized and upgraded from Rags to better fit image window
Modding and core system related:
Nothing material other than items mentioned above
v0.7n
Fixed:
• All bugs reported for 0.7m, I believe
Added:
• Lee the Psycho can now become your Domme (cheat code to open up this content: $ lee.domme_you_status = 2)
• a few new scenes for Chelsea as your girlfriend
Changed:
• Chelsea’s training has been cleaned up, improving consistency of stat changes. Many of her training scenes have been expanded and improved.
• Anne’s third session should now be properly shut off (prior content was buggy and contemplated additional scenes that aren’t yet implemented)
Artwork related:
• Chelsea’s artwork upgraded – this was the primary focus of this release, and included expanding many scenes
• some Bree artwork also upgraded, but no expansion to any of her scenes Modding and core system related:
• Lee’s content is now in a separate script
• Chelsea’s date scenes are now in an expandable menu to make it easier to add new content
v0.7m
Fixed:
• All bugs reported for 0.7l, I believe
• Includes bug that prevented you from talking to Ivy about becoming a stripper in some situations.
• Includes bug that prevented Tammy-Lynn watersports activities from opening up
• Includes fix for bonsai tree (now lowers client Resistance after effective pruning, instead of raising it!)
Added:
• Sarah’s post-training content. This is the main focus of this release.
• System to allow you to select the 3 clients to appear in wave one. This particular system is temporary, but for now allows you to start with Sarah, for example, to see her new content without playing through to wave 3.
Changed:
• Added optional ‘quest’ from Geri the Real Estate Agent to sign paperwork with Janice at the beginning of the game. This is to direct new players to the Janice / Marilyn content.
• Ivy no longer excluded from satisfied client count for Dark Arts Store access purposes
• Chelsea’s text changed to a more legible colour
Artwork related:
• Upgraded Fairyn’s artwork, including expansion of her training session.
• Upgraded Sarah’s artwork
• Started to upgrade Chelsea’s artwork (work in progress)
Modding and core system related:
• Tags to show exact stats are now separate from the player trait tags that drive character reactions, allowing these functions to be modded separately, and potentially making it easier for mods that add new stats.
• Rae’s exclusive girlfriend process converted to be consistent with Becky Sue’s.
• Eliminated “rem action” wherever possible, so that these actions are now shut off with a tag, instead of being removed. This should make it easier to restore these actions (or shut them off in other ways) by simple tag removal (or addition).
v 0.7l3
Fixed:
• Fixing the critical loading save game error.
v0.7l2
Fixed:
• Bug triggering Becky Sue objection to your other relationships before she becomes your girlfriend.
v0.7l
Fixed:
• All bugs reported for 0.7k, I believe
• Becky Sue’s morning girlfriend events should now trigger as part of the event rotation.
• Marilyn’s, Club President’s, and Janice’s rewards should now work correctly.
Added:
• Missing content to allow you to introduce Becky Sue to Sarah during Sarah’s training, when Becky Sue is a bimbo (not when she’s a girlfriend, as she’s an exclusive girlfriend, same as Rae)
• Additional strip scene in the Club for Diamond, which provides a third way to activate sending Diamond to Tracy while training Tracy.
Changed:
• Lowered submission threshold for Becky Sue to accept domestic discipline and increased opportunities to raise her submission while your girlfriend.
• Relaxed conditions on finishing the Will-Tamer transformation for Becky Sue and for transforming her into a bimbo.
• Relaxed timing on siccing the lawyer on Hannah the Principal after she sends a threatening letter.
• Rae’s girlfriend reward events no longer tied to the player’s reputation as per old Rags’ coding, so you now get them based on the length of your relationship, making the final events reachable.
• Strike count system with Rae now provides better information about when she gets (or loses) reservations about your relationship.
• Cleaned up some dialogue for Bree, Diamond, Geri and Rae.
Artwork related:
• Upgraded Diamond’s artwork, notably for her training session, but also for her at the Club and with Fairyn scenes.
• Added some additional artwork for Bree when she’s working in the store (non-sexual scenes), plus some improvements to her date art.
Modding and core system related:
• Expandable menus can now be embedded (calling one when inside another).
• Store entrance and exit content now simplified and easier to add in mods.
v.0.7K
Changelog
Fixed:
• All bugs reported from 0.7j
Added:
• Post-training content for Becky Sue (this is the major new content focus of this release)
• Tammy Lynn, Becky Sue’s friend, a new potential character if Becky Sue becomes your girlfriend
• Additional Hannah booty call scenes, doll scenes, and a club masquerade ball scene
• Additional uses for Marilyn’s IOUs, which can now be used to as a back stop to gain Club access, an alternate route to get Janice on retainer, and may allow you to play with Marilyn at the Club when you otherwise couldn’t
• An alternate route to getting Janice on retainer through the Club President’s revised reward system
• Moneybags trait unique impacts on some conversations and test modifiers for Amy, Becky Sue, Fairyn, Gloria, Janice, Kitty and Taylor (note: Kitty’s and Taylor’s dates still not implemented) plus now has its own right hand panel background image.
• A help menu on some game concepts, to ease introduction to the game (also links to understanding client stats in in Ivy the Introductory Wife’s client review report)
• New minor item that can make a woman bisexual without it counting as a transformation.
Changed:
• Moved Becky Sue to first wave, pushed Elsa to second, and Lauren to third. This may be temporary, but Becky Sue’s post-training content extends so long that for now I want to allow it to get started earlier. Plus it makes it easier for those who want to try out just her new content from the current release.
• Reduced escalator on financial domination requests to +5 from +25, to keep them from getting out of hand too quickly.
• Club President now only gives out a maximum of one transformation potion and only as a special reward; this is for story line consistency (same limit previously applied to the Dark Arts Store and Marilyn, so now the Club President is on the same footing)
• Marilyn now takes a cut of your whore income if you have too many whores; this is for story line consistency of her being at the centre of such activities in this city
• Hannah whore income adjusted upwards so that taking her as a whore doesn’t end up costing you money after Marilyn’s cut
• Transformation potion and Will-Tamer conversion menus should now all include an “undo” option to avoid having to reload an old save if you don’t like the options presented to you (but only after seeing the options, not after selecting one; would still need a save if you choose a conversion option and then want to backtrack).
Artwork related:
• Hannah’s artwork upgraded, including many expanded scenes (this was the major artwork upgrade area for this release)
• Tracy and Diamond shared scene artwork upgraded
Modding and core system related:
• Marilyn’s reward and IOU systems re-done to simplify modding
• Club President’s discussion and reward systems re-done to simplify modding
• Janice’s reward system re-done to simplify modding
• Trading a current relationship to the slave traders re-done to simplify modding
• Tracy’s date choice is now an expandable menu, making it easier to add new options
• Becky Sue’s new content coded with a view towards enhanced ease of adding new content, such as job options
Next steps:
We're getting close to the end of the 0.7-cycle. Current priorities are to fix any bugs reported with 0.7k.
Next priorities include:
• artwork upgrades: completing the image upgrades is a key remaining task before we move into 0.8
• save compatibility: Digital Bonsai has implemented a system that should allow old saves to be compatible with new patches once we get to 0.8 (this won't happen until 0.8, though)
• mod support: we've continued to add support to the core engine based on modder requests so as to have as clean a back end as possible for mod support going into 0.8
• quality of life improvements: with bigger projects out of the way with, I'm now starting to pay more attention to smaller things that can help make the game experience flow more smoothly
• consistency passes: I've started to take a look at energy use consistency, reviewing TA actions in 0.7i, and expect to do more of this in the future
• content: next up is Sarah's post-training content (with Alexis' to follow in the subsequent release)
v0.7j
This is mostly “hot fix” for the error that prevents you from training Nicole to be your teaching aide, but it also fixes other small issues reported with 0.7i prior to Dec 27, and improves some back end coding.
Reported issues that remain un-fixed:
• Amy sometimes restores your Energy to 100 after a visit.
• Ivy disappearing from the list of available former clients to contact.
v0.7i
Fixed:
• All bugs reported from 0.7h.
Added:
• New introductory client, Ivy, who precedes the original “first wave” of clients. Her first couple of weeks act as a mini-tutorial for new players. She can be skipped if desired, or you can try to generate one of the nine outcomes that will successfully train her. She has a relatively short training period and a relatively large variety of weekend content (since you’ll be spending time with her most weekends during her training). Continuing action content is also implemented for her. Adding Ivy at the beginning of the game creates better pace for some events. She’s also a “normal” client, so that new players aren’t immediately confronted with some of the unique aspects to Chelsea, Elsa, and Jasmine’s characters.
Changed:
• Dinner with Nicole and her husband can now be delayed. Flagged value of bringing wine for new players by adding a small cost to it.
• Reduced energy costs associated with training actions when you use a Teaching Aide.
• Reduced odd job fee to 15 from 20. Money has been loose for a while and I haven’t yet implemented any good new ways to absorb it, so tweaking this down in the interim. This also helps differentiate game play as the Moneybags optional trait.
• Fairyn’s text and background colours combination changed to improve readability
Artwork related:
• Partial upgrade of Hannah’s images (approximately one-third of her images).
• Nicole’s on-going visits segregated by type under “Contact” to make artwork more consistent through the scene.
Modding and core system related:
• Package conflict resolution system added (conflicts disabled: see Digital bonsai for details)
• wt_image now searches for videos first, then images with the same name (unless restricted with ‘image_only’ as follows wt_image image_only image_name), to facilitate mods who want to provide optional movies to replace certain images.
• Made odd job fee a variable to facilitate easy adjustment.
• Back end changes (versioning system) to prepare for increased backwards compatibility beginning with 0.8, but not active for modding yet.
• Small improvements to the client template.
Important notes:
regarding the current build:
Old saves will not be compatible. When we get to 0.8, our expectation is that old saves will be compatible throughout the 0.8 cycle, but that's not the case in 0.7
All images are included in the build. When we get to 0.8, the expectation is that images in 0.8a will not need to be downloaded again for future 0.8 patches/expansions, but that's not going to be the case until all artwork is upgraded, and that's not going to happen until the 0.7 cycle is finished
v0.7h
This is a bug-fix only, but an important bug-fix for me, as I hope (fingers) crossed, that it's essentially bug-free. At the very least, I believe it solves all bugs that have been reported to date
v0.7g
Fixed: There have been numerous fixes for the game. Even more than what is listed below.
• All bugs reported prior to the end of September
• Weekend actions should no longer be possible with less than 15 Energy, consistent with the Rags version.
• Characters converted by the Will-Tamer or a Transformation Potion are now unavailable for the remainder of the day, consistent with Rags and avoiding some possible text continuity issues.
• The player should now properly get a message when you run out of trainable clients.
• A fix has been implemented for Hypno GF Rae.
• A fix has been implemented for Doll Sam
Added:
• Expanded and more interesting lesbian scenes with Nicole, so that using a transformation potion to alter her sexuality is now more rewarding in terms of additional content.
• Additional Club Ball scenes with the Club couple who ask for your help
• Start of a new content path for when you fail to help the Club couple
• May now choose how your slavegirls address you (rather than them always calling you Sir)
Changed:
• Small tweaks to Lauren’s workout content to better align with the rest of her training.
• One of the guys in the Swingers Room will now try to Dom you if you search for male-to-male content and respond appropriately to him.
• A bunch of scenes associated with upgraded images have been expanded.
Artwork related:
• Upgraded images including for Club shows and balls, the Swingers Room, Gloria, Rae and Nicole.
Modding and core system related:
• Client and character templates added to facilitate the creation of new content. Note this is a work-in-progress at this time.
• Major overhaul of locations, character summoning, and character return functions to ensure that all scenes take place in the right location and with the right people there, in order for content related to people/locations/items (such as stat changes bonuses) to work properly.
• Bree work menu and Club ball choice menu are now expandable
Hopefully, we have squashed more bugs that we have introduced.
v0.7f
Fixed:
• All bugs reported prior to Sept 1st
Added:
• Elsa’s content has been restored
Artwork related:
• Images for Janice, Jasmine, Julia, Marilyn, and Sam have been upgraded
Modding and core system related:
• Some client specific items renamed to free up future use of more generic names (hdc->hcj, jew->jwc, npr->nrj,
• Sufix replaced by Suffix for name convention
• Fixed location logic added to replace need for long strings of conditionals to test if character should be dismissed or returned to the bedroom, basement, etc.
• New system to add ‘transformed_’ version of state tags to facilitate content that distinguishes between transformed and non-transformed versions of the state (for example, slavegirls, bimbos)
0.7e Release Notes
Saves are not compatible with 0.7d release or earlier.
This is entirely a bug fix release. There is no new features.
0.7d Release Notes
Saves are not compatible with 0.7c release or earlier.
This is entirely a bug fix release. There is no new features.
0.7c Release Notes
Fixed:
• All bugs reported prior to July 9th
• UI lag has been significantly diminished.
Changed:
• Saves can now be named.
• Save/Load screen have been given a background tint (Red/Blue) to differentiate them.
• Right click on People/Items/Location portraits triggers the Examine action.
• New movement option: List
• List and Portrait Movement now have a scrollbar in addition to mouse drag.
• Modules now show a tool tip of their description during selection
Modding related:
• Geri’s talk menus converted to expandable for easier modding
v0.7b
Version 0.7b is now available. It incorporates fixes for all bugs reported up until today, so should be significantly more playable than 0.7a.
You should still, however, expect to encounter bugs, as there is a lot of content in the game, not all of which will have yet been playtested fully, especially content that was locked out behind bugs in 0.7a.
Purpose for the new engine:
to replicate the existing Wife Trainer game content in a new engine that can run on more machines than Rags, and has a longer expected shelf life
to allow modding of the game, including the creation of new clients, items, or player types, in a way that will allow the content created by one person to work with content created by someone else
general functionality improvements where possible, such as allowing saves from one version of the game to work with later releases, and make saving/loading a more efficient process
when and where possible, to allow additional game flexibility so that people can sculpt existing game content or create new game content to meet their tastes and then share what they make with the community
CURRENT STATUS: 26 June 2019
The first public version of the game is available for download. This is effectively a public playtest version. Please do not download unless:
you understand that the game may crash on you at any time (the core engine is stable, but there's a ton of content and therefore lots of places where human errors may be lurking, as yet undiscovered)
you are willing to share bug reports, either here or at the Discord site that can be linked to from the opening game splash screen
What's New?
Well, almost everything from a look and feel perspective. The UI is and will remain a work in progress for a while, but it's already light years ahead of what I was able to do with Rags.
Under the hood, the engine is designed to be very friendly for modding. It's not perfect yet, but again it's light years ahead of Rags, in particular in terms of being able to mix and match multiple mods. We have a lot of work still to do here with the modding community (assuming we end up with a modding community). The starting point was to move the existing Rags content over so we had a core to build on. With that almost complete, we can now focus more on supporting the creation and addition of new content.
Which leads us to the one bad news "what's new" report: Elsa is missing. I mentioned before that I'd decided to move on and release without Elsa's Rags content, rather than waiting for Elsa's content to get ported over. Now that the release has happened, I'm pleased to announce that I have some new volunteers to work on Elsa. I'll be co-ordinating with them over the next few days so that hopefully we get past the "exElsa" releases as soon as possible.
Photo art is about 50% the same as in Rags, and about 50% upgraded and improved (bigger image sizes, better colour balance, more consistent lighting during scenes, etc.)
Some people have wondered if there would be any new content in 0.7 versus 0.6. Here's a summary of game play additions, fixes, and changes:
Fixed:
• all bugs reported for 0.7q, I believe
Added:
• new content for Terri (990 new images, an increase of over 100%, plus 5,300 lines of code, an increase of 80%), notably in the areas listed below
• on-going visits from Cassandra and Terri if you use Cassandra to finish Terri’s training.
• post-training, Terri will sometimes wear the cheerleader outfit when she comes to visit you, if you gave her cheerleader lingerie during her training. This will allow you to have sex with her during that visit.
• more adult baby content
• some more slavegirl content
• a bit more sleeping content when she’s your assistant
• some limited futanari content if you use a potion to transform her into “sort of a man”
Changed:
• streamlined action choices during Terri’s training and made it easier to successfully complete
• updated and expanded all existing scenes for Terri, both during and post-training
• notably includes expanded (one-time) scene with Marilyn if you use Marilyn to complete her training
Artwork related:
• most of Terri’s prior artwork updated and new artwork for her added
Modding and core system related:
• some actions converted to expandable menus to make it easier to add new content
0.7q
Fixed:
• all bugs reported for 0.7p, I believe
Added:
• additional content for Dee (Donna’s daughter) (540 new images, approx.. 6,500 new lines of code)
• additional post-training and continuing content for Donna (1,895 new images, approx.. 13,000 new lines of code)
• Elsa and Chelsea mutual scenes (4 event scenes if they are both bi-sexual and your girlfriend; 3 event scenes if Elsa is bi-sexual and a Domme and Chelsea is your slavegirl; a recurring scene you can trigger if they are both your slavegirls; 192 new images)
Changed:
• visiting Donna’s husband after she’s a cum slut no longer brings her training to an end
• Donna’s training has been revamped in a few places to improve consistency
Artwork related:
• some Cassandra artwork upgraded and some art added, extending existing scenes (17 new images)
• some Chelsea artwork upgraded
• some Lauren artwork upgraded
• all of Dee’s artwork upgraded and expanded
• all of Donna’s artwork upgraded and expanded
Modding and core system related:
• Dee’s content re-structured to make it easier to add new content for her, including she now has her own script separate from Donna’s
0.7p
Fixed:
• all bugs reported for 0.7o2, I believe
Added:
• new and expanded content for Elsa during training, post-training continuing actions, and for all of various final states (Elsa’s total artwork increased to 3,678 photos from 1,015; Elsa's script is up to 25,398 lines of code from 8,167 lines of code, although some of that is a reflection of how inefficient I am when writing code)
• content for Elsa and Bree together (when Bree a slave and Elsa a slave or bi-sexual Domme)
• content for Alexis and Bree together (when both slaves)
• small additions to Chelsea so that the ring of sexuality integrates better with her bi-sexuality training and she has a new initial scene with the couple in the Swingers Room if she is already bi-sexual (thanks to the ring or a transformation potion)
• added messages during Donna's training when otherwise hidden stats (sex_preparation_count, strip_preparation_count and bimbo_training_count) change to provide greater clarity regarding the impact of some training choices.
Changed:
• Elsa’s training has been cleaned up, improving consistency of stat changes.
• Introducing Elsa to activities during her training where she can take charge will now make it easier to convince her to become a Domme post-training
• Added notification when a client or former client is under the influence of a love potion and improved consistency for how it and the trigger implanted notification is displayed after examining the character or reviewing their file or relationship status
• Can no longer waste a butt plug on Lauren after it’s no longer helpful for her training
Artwork related:
• Elsa’s artwork upgraded – this was the primary focus of this release, and included expanding many scenes
• Tracy’s artwork upgraded
• some Lauren artwork upgraded
Modding and core system related:
• Elsa’s sex and obedience training scenes are now in an expandable menu to make it easier to add new content
v0.7o2
Fixed:
fixes Alexis’ Check on Her action for all builds, so that it is active when she is holding position for any reason (triggered, etc.)
fixes the other, more minor bugs reported for 0.7o[/li]
For the Android Build, a mod was updated that was causing Jasmine’s Downtown Events to fire constantly. See Semeicardia's Cheatomatic Mod for more details
v0.7o
Fixed:
All bugs reported for 0.7n, I believe
Bonsai Tree and Suggestion Pill resistance modifiers now work correctly (lower client resistance rather than raising it) A lot of small “clean up” items to improve game flow (image changes, grammar, etc.)
Added:
Post-training content for Alexis the Personal Assistant; this was the main focus of this update
New client selection system giving players three choices: 1. default system, 2. random allocation of clients to waves without reference to your reputation, and 3. full player choice of which clients become available in each wave.
Notification when examining or reviewing files for a character if a hypnotic trigger has been implanted
Changed:
New prospects no longer become available while you have an existing client
Training period for Alexis extended by 2 weeks
Training success thresholds for Alexis are also now easier, while getting the money bonus from her boss for training her is more difficult
Artwork related:
All of Alexis’ artwork has been upgraded
Some location background, items and miscellaneous scene images resized and upgraded from Rags to better fit image window
Modding and core system related:
Nothing material other than items mentioned above
v0.7n
Fixed:
• All bugs reported for 0.7m, I believe
Added:
• Lee the Psycho can now become your Domme (cheat code to open up this content: $ lee.domme_you_status = 2)
• a few new scenes for Chelsea as your girlfriend
Changed:
• Chelsea’s training has been cleaned up, improving consistency of stat changes. Many of her training scenes have been expanded and improved.
• Anne’s third session should now be properly shut off (prior content was buggy and contemplated additional scenes that aren’t yet implemented)
Artwork related:
• Chelsea’s artwork upgraded – this was the primary focus of this release, and included expanding many scenes
• some Bree artwork also upgraded, but no expansion to any of her scenes Modding and core system related:
• Lee’s content is now in a separate script
• Chelsea’s date scenes are now in an expandable menu to make it easier to add new content
v0.7m
Fixed:
• All bugs reported for 0.7l, I believe
• Includes bug that prevented you from talking to Ivy about becoming a stripper in some situations.
• Includes bug that prevented Tammy-Lynn watersports activities from opening up
• Includes fix for bonsai tree (now lowers client Resistance after effective pruning, instead of raising it!)
Added:
• Sarah’s post-training content. This is the main focus of this release.
• System to allow you to select the 3 clients to appear in wave one. This particular system is temporary, but for now allows you to start with Sarah, for example, to see her new content without playing through to wave 3.
Changed:
• Added optional ‘quest’ from Geri the Real Estate Agent to sign paperwork with Janice at the beginning of the game. This is to direct new players to the Janice / Marilyn content.
• Ivy no longer excluded from satisfied client count for Dark Arts Store access purposes
• Chelsea’s text changed to a more legible colour
Artwork related:
• Upgraded Fairyn’s artwork, including expansion of her training session.
• Upgraded Sarah’s artwork
• Started to upgrade Chelsea’s artwork (work in progress)
Modding and core system related:
• Tags to show exact stats are now separate from the player trait tags that drive character reactions, allowing these functions to be modded separately, and potentially making it easier for mods that add new stats.
• Rae’s exclusive girlfriend process converted to be consistent with Becky Sue’s.
• Eliminated “rem action” wherever possible, so that these actions are now shut off with a tag, instead of being removed. This should make it easier to restore these actions (or shut them off in other ways) by simple tag removal (or addition).
v 0.7l3
Fixed:
• Fixing the critical loading save game error.
v0.7l2
Fixed:
• Bug triggering Becky Sue objection to your other relationships before she becomes your girlfriend.
v0.7l
Fixed:
• All bugs reported for 0.7k, I believe
• Becky Sue’s morning girlfriend events should now trigger as part of the event rotation.
• Marilyn’s, Club President’s, and Janice’s rewards should now work correctly.
Added:
• Missing content to allow you to introduce Becky Sue to Sarah during Sarah’s training, when Becky Sue is a bimbo (not when she’s a girlfriend, as she’s an exclusive girlfriend, same as Rae)
• Additional strip scene in the Club for Diamond, which provides a third way to activate sending Diamond to Tracy while training Tracy.
Changed:
• Lowered submission threshold for Becky Sue to accept domestic discipline and increased opportunities to raise her submission while your girlfriend.
• Relaxed conditions on finishing the Will-Tamer transformation for Becky Sue and for transforming her into a bimbo.
• Relaxed timing on siccing the lawyer on Hannah the Principal after she sends a threatening letter.
• Rae’s girlfriend reward events no longer tied to the player’s reputation as per old Rags’ coding, so you now get them based on the length of your relationship, making the final events reachable.
• Strike count system with Rae now provides better information about when she gets (or loses) reservations about your relationship.
• Cleaned up some dialogue for Bree, Diamond, Geri and Rae.
Artwork related:
• Upgraded Diamond’s artwork, notably for her training session, but also for her at the Club and with Fairyn scenes.
• Added some additional artwork for Bree when she’s working in the store (non-sexual scenes), plus some improvements to her date art.
Modding and core system related:
• Expandable menus can now be embedded (calling one when inside another).
• Store entrance and exit content now simplified and easier to add in mods.
v.0.7K
Changelog
Fixed:
• All bugs reported from 0.7j
Added:
• Post-training content for Becky Sue (this is the major new content focus of this release)
• Tammy Lynn, Becky Sue’s friend, a new potential character if Becky Sue becomes your girlfriend
• Additional Hannah booty call scenes, doll scenes, and a club masquerade ball scene
• Additional uses for Marilyn’s IOUs, which can now be used to as a back stop to gain Club access, an alternate route to get Janice on retainer, and may allow you to play with Marilyn at the Club when you otherwise couldn’t
• An alternate route to getting Janice on retainer through the Club President’s revised reward system
• Moneybags trait unique impacts on some conversations and test modifiers for Amy, Becky Sue, Fairyn, Gloria, Janice, Kitty and Taylor (note: Kitty’s and Taylor’s dates still not implemented) plus now has its own right hand panel background image.
• A help menu on some game concepts, to ease introduction to the game (also links to understanding client stats in in Ivy the Introductory Wife’s client review report)
• New minor item that can make a woman bisexual without it counting as a transformation.
Changed:
• Moved Becky Sue to first wave, pushed Elsa to second, and Lauren to third. This may be temporary, but Becky Sue’s post-training content extends so long that for now I want to allow it to get started earlier. Plus it makes it easier for those who want to try out just her new content from the current release.
• Reduced escalator on financial domination requests to +5 from +25, to keep them from getting out of hand too quickly.
• Club President now only gives out a maximum of one transformation potion and only as a special reward; this is for story line consistency (same limit previously applied to the Dark Arts Store and Marilyn, so now the Club President is on the same footing)
• Marilyn now takes a cut of your whore income if you have too many whores; this is for story line consistency of her being at the centre of such activities in this city
• Hannah whore income adjusted upwards so that taking her as a whore doesn’t end up costing you money after Marilyn’s cut
• Transformation potion and Will-Tamer conversion menus should now all include an “undo” option to avoid having to reload an old save if you don’t like the options presented to you (but only after seeing the options, not after selecting one; would still need a save if you choose a conversion option and then want to backtrack).
Artwork related:
• Hannah’s artwork upgraded, including many expanded scenes (this was the major artwork upgrade area for this release)
• Tracy and Diamond shared scene artwork upgraded
Modding and core system related:
• Marilyn’s reward and IOU systems re-done to simplify modding
• Club President’s discussion and reward systems re-done to simplify modding
• Janice’s reward system re-done to simplify modding
• Trading a current relationship to the slave traders re-done to simplify modding
• Tracy’s date choice is now an expandable menu, making it easier to add new options
• Becky Sue’s new content coded with a view towards enhanced ease of adding new content, such as job options
Next steps:
We're getting close to the end of the 0.7-cycle. Current priorities are to fix any bugs reported with 0.7k.
Next priorities include:
• artwork upgrades: completing the image upgrades is a key remaining task before we move into 0.8
• save compatibility: Digital Bonsai has implemented a system that should allow old saves to be compatible with new patches once we get to 0.8 (this won't happen until 0.8, though)
• mod support: we've continued to add support to the core engine based on modder requests so as to have as clean a back end as possible for mod support going into 0.8
• quality of life improvements: with bigger projects out of the way with, I'm now starting to pay more attention to smaller things that can help make the game experience flow more smoothly
• consistency passes: I've started to take a look at energy use consistency, reviewing TA actions in 0.7i, and expect to do more of this in the future
• content: next up is Sarah's post-training content (with Alexis' to follow in the subsequent release)
v0.7j
This is mostly “hot fix” for the error that prevents you from training Nicole to be your teaching aide, but it also fixes other small issues reported with 0.7i prior to Dec 27, and improves some back end coding.
Reported issues that remain un-fixed:
• Amy sometimes restores your Energy to 100 after a visit.
• Ivy disappearing from the list of available former clients to contact.
v0.7i
Fixed:
• All bugs reported from 0.7h.
Added:
• New introductory client, Ivy, who precedes the original “first wave” of clients. Her first couple of weeks act as a mini-tutorial for new players. She can be skipped if desired, or you can try to generate one of the nine outcomes that will successfully train her. She has a relatively short training period and a relatively large variety of weekend content (since you’ll be spending time with her most weekends during her training). Continuing action content is also implemented for her. Adding Ivy at the beginning of the game creates better pace for some events. She’s also a “normal” client, so that new players aren’t immediately confronted with some of the unique aspects to Chelsea, Elsa, and Jasmine’s characters.
Changed:
• Dinner with Nicole and her husband can now be delayed. Flagged value of bringing wine for new players by adding a small cost to it.
• Reduced energy costs associated with training actions when you use a Teaching Aide.
• Reduced odd job fee to 15 from 20. Money has been loose for a while and I haven’t yet implemented any good new ways to absorb it, so tweaking this down in the interim. This also helps differentiate game play as the Moneybags optional trait.
• Fairyn’s text and background colours combination changed to improve readability
Artwork related:
• Partial upgrade of Hannah’s images (approximately one-third of her images).
• Nicole’s on-going visits segregated by type under “Contact” to make artwork more consistent through the scene.
Modding and core system related:
• Package conflict resolution system added (conflicts disabled: see Digital bonsai for details)
• wt_image now searches for videos first, then images with the same name (unless restricted with ‘image_only’ as follows wt_image image_only image_name), to facilitate mods who want to provide optional movies to replace certain images.
• Made odd job fee a variable to facilitate easy adjustment.
• Back end changes (versioning system) to prepare for increased backwards compatibility beginning with 0.8, but not active for modding yet.
• Small improvements to the client template.
Important notes:
regarding the current build:
Old saves will not be compatible. When we get to 0.8, our expectation is that old saves will be compatible throughout the 0.8 cycle, but that's not the case in 0.7
All images are included in the build. When we get to 0.8, the expectation is that images in 0.8a will not need to be downloaded again for future 0.8 patches/expansions, but that's not going to be the case until all artwork is upgraded, and that's not going to happen until the 0.7 cycle is finished
v0.7h
This is a bug-fix only, but an important bug-fix for me, as I hope (fingers) crossed, that it's essentially bug-free. At the very least, I believe it solves all bugs that have been reported to date
v0.7g
Fixed: There have been numerous fixes for the game. Even more than what is listed below.
• All bugs reported prior to the end of September
• Weekend actions should no longer be possible with less than 15 Energy, consistent with the Rags version.
• Characters converted by the Will-Tamer or a Transformation Potion are now unavailable for the remainder of the day, consistent with Rags and avoiding some possible text continuity issues.
• The player should now properly get a message when you run out of trainable clients.
• A fix has been implemented for Hypno GF Rae.
• A fix has been implemented for Doll Sam
Added:
• Expanded and more interesting lesbian scenes with Nicole, so that using a transformation potion to alter her sexuality is now more rewarding in terms of additional content.
• Additional Club Ball scenes with the Club couple who ask for your help
• Start of a new content path for when you fail to help the Club couple
• May now choose how your slavegirls address you (rather than them always calling you Sir)
Changed:
• Small tweaks to Lauren’s workout content to better align with the rest of her training.
• One of the guys in the Swingers Room will now try to Dom you if you search for male-to-male content and respond appropriately to him.
• A bunch of scenes associated with upgraded images have been expanded.
Artwork related:
• Upgraded images including for Club shows and balls, the Swingers Room, Gloria, Rae and Nicole.
Modding and core system related:
• Client and character templates added to facilitate the creation of new content. Note this is a work-in-progress at this time.
• Major overhaul of locations, character summoning, and character return functions to ensure that all scenes take place in the right location and with the right people there, in order for content related to people/locations/items (such as stat changes bonuses) to work properly.
• Bree work menu and Club ball choice menu are now expandable
Hopefully, we have squashed more bugs that we have introduced.
v0.7f
Fixed:
• All bugs reported prior to Sept 1st
Added:
• Elsa’s content has been restored
Artwork related:
• Images for Janice, Jasmine, Julia, Marilyn, and Sam have been upgraded
Modding and core system related:
• Some client specific items renamed to free up future use of more generic names (hdc->hcj, jew->jwc, npr->nrj,
• Sufix replaced by Suffix for name convention
• Fixed location logic added to replace need for long strings of conditionals to test if character should be dismissed or returned to the bedroom, basement, etc.
• New system to add ‘transformed_’ version of state tags to facilitate content that distinguishes between transformed and non-transformed versions of the state (for example, slavegirls, bimbos)
0.7e Release Notes
Saves are not compatible with 0.7d release or earlier.
This is entirely a bug fix release. There is no new features.
0.7d Release Notes
Saves are not compatible with 0.7c release or earlier.
This is entirely a bug fix release. There is no new features.
0.7c Release Notes
Fixed:
• All bugs reported prior to July 9th
• UI lag has been significantly diminished.
Changed:
• Saves can now be named.
• Save/Load screen have been given a background tint (Red/Blue) to differentiate them.
• Right click on People/Items/Location portraits triggers the Examine action.
• New movement option: List
• List and Portrait Movement now have a scrollbar in addition to mouse drag.
• Modules now show a tool tip of their description during selection
Modding related:
• Geri’s talk menus converted to expandable for easier modding
v0.7b
Version 0.7b is now available. It incorporates fixes for all bugs reported up until today, so should be significantly more playable than 0.7a.
You should still, however, expect to encounter bugs, as there is a lot of content in the game, not all of which will have yet been playtested fully, especially content that was locked out behind bugs in 0.7a.
Purpose for the new engine:
to replicate the existing Wife Trainer game content in a new engine that can run on more machines than Rags, and has a longer expected shelf life
to allow modding of the game, including the creation of new clients, items, or player types, in a way that will allow the content created by one person to work with content created by someone else
general functionality improvements where possible, such as allowing saves from one version of the game to work with later releases, and make saving/loading a more efficient process
when and where possible, to allow additional game flexibility so that people can sculpt existing game content or create new game content to meet their tastes and then share what they make with the community
CURRENT STATUS: 26 June 2019
The first public version of the game is available for download. This is effectively a public playtest version. Please do not download unless:
you understand that the game may crash on you at any time (the core engine is stable, but there's a ton of content and therefore lots of places where human errors may be lurking, as yet undiscovered)
you are willing to share bug reports, either here or at the Discord site that can be linked to from the opening game splash screen
What's New?
Well, almost everything from a look and feel perspective. The UI is and will remain a work in progress for a while, but it's already light years ahead of what I was able to do with Rags.
Under the hood, the engine is designed to be very friendly for modding. It's not perfect yet, but again it's light years ahead of Rags, in particular in terms of being able to mix and match multiple mods. We have a lot of work still to do here with the modding community (assuming we end up with a modding community). The starting point was to move the existing Rags content over so we had a core to build on. With that almost complete, we can now focus more on supporting the creation and addition of new content.
Which leads us to the one bad news "what's new" report: Elsa is missing. I mentioned before that I'd decided to move on and release without Elsa's Rags content, rather than waiting for Elsa's content to get ported over. Now that the release has happened, I'm pleased to announce that I have some new volunteers to work on Elsa. I'll be co-ordinating with them over the next few days so that hopefully we get past the "exElsa" releases as soon as possible.
Photo art is about 50% the same as in Rags, and about 50% upgraded and improved (bigger image sizes, better colour balance, more consistent lighting during scenes, etc.)
Some people have wondered if there would be any new content in 0.7 versus 0.6. Here's a summary of game play additions, fixes, and changes:
Тему отредактировал: admin - 11-08-2024, 00:51
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