Описание:
Spooky Starlets is a management simulation game about creativity, experimentation, and risk vs reward. Create your own unique adult films featuring your favorite characters and see how successful you are able to make your studio!
Год выпуска: 2020
Жанр: 2dcg, animated, monster girl, monster, group, oral, vaginal, handjob, management, titfuck, creampie, voiced, sex toys, titfuck, vaginal, voiced,
Цензура: Отсутствует
Разработчик/Издатель: Wallimog & Friends - steam
Платформа: PC/Windows
Тип издания: Completed
Таблетка: Не требуется
Версия: v.1.5
Язык игры: Английский
Язык интерфейса: Английский
v1.5 Remake - 2026-06-26
What started out as a series of simple changes and facelifts to address some player feedback has ended up expanding in scope as we found more things we felt we can improve with the game. The end result is something I'd like to think can be effectively considered a "remake". However, we wanted to make sure everyone who owns the game could access these changes for free, and that this version of the game takes its place as the current "definitive" version of the game so far.
That being said- IF YOU LIKED THE GAME PRIOR TO THIS UPDATE, YOU CAN STILL PLAY THAT VERSION!
If you click the gear across from the game's launch button, go into properties, then build branches- you can opt into the "legacy" build which is the previous version of the game, with all of your save data intact. Achievements should be untouched and compatible between versions. Big changes are scary, and we want to make sure we aren't taking away what you already own or enjoy. However with that cleared up, let's get into an overview of what's new!
UPDATED CARD GAMEPLAY:
Even after 1.0, we repeatedly heard back from players that the card gameplay was confusing and that they didn't quite understand what was going on. We revisited the card gameplay to make the goals more clear, to make the feedback to the player's actions more obvious, and to hopefully make the gameplay loop all around feel more rewarding and fun- while still keeping the "low stakes," feel of the original.
UPDATED STORY PROGRESSION:
Previously, if you wanted to advance a starlet's story, you would have to draw her card and earn stars with her. Now instead, stars are a general currency that you can use to unlock the various stories. This should hopefully help create a more consistent gameplay > story > gameplay > story flow that improves the game's overall pacing. Additionally, the new map screen is also where you can choose to take on upgrades/enhancements that give you more options in how to approach the card based gameplay.
UPDATED VISUAL PRESENTATION:
We worked with Hasselnut on getting a couple of new & improved assets in, such as the various stage backgrounds, which have been brought in line to be more consistent with the art style in general. A big one however are the brand new, hand-animated, frame-by-frame animations used in the card gameplay section. Many folks had complained about the quality of the previous "puppet" animations. We originally wanted to allow for more mixing and matching of characters, but we have not been satisfied with a method that both allows us to keep things modular, but also looks good within a 2D animation pipeline.
Thus, the card gameplay animations are, we feel, much improved, but only feature the generic ghost guy/girl characters. This is the compromise we've reached, given that each unique character already has their own animated story CGs. We would like to revisit a proper modular system at some point, but we feel that is only possible with 3D models- and thus it is something we will be exploring more in Spooky Starlets 2. (More on that at some point in the future, but it is being worked on and this update has been vital in us exploring what can be done with the game's design space.)
QUALITY OF LIFE:
We've also gone ahead and done our best to add more options and features to the game where possible- such as text speed configuration. We've received a lot of feedback with the original game on things that players wanted to have access to, so we've tried to include as much of it as we can.
All in all? We sincerely hope you like these changes & updates. We are still open to feedback and of course, will be keeping an eye out for the next couple of week to address any bug reports that crop up. While we've done our best to thoroughly test things, this has been an absolutely huge endeavor and having some extra eyes pour over this new version of the game will help us continue to refine it even more!
While there are many big, broad, sweeping changes here- at the end of the day we want to make sure the version of the game we are providing is the best possible version that is the most enjoyable for the most people- please let us know what you think and we will do our best to take your input into consideration!
v0.3.1
N/A
v0.2.2 Hotfix
Howdy everyone! We've gone ahead and fixed a couple of issues that have popped up on the technical side of things- mainly issues that have continued to be reported with the gallery. Hopefully things work a bit smoother now!
Be on the lookout for another hotfix coming in the future which should help with some of the game balance to make some of the new mechanic changes feel better!
GENERAL:
fixed: issues with gallery unlocks, should hopefully be solved
improved: cards now get larger on hover in the shop
fixed: deck no longer highlights/moves up when draw is clicked
improved: retroactive unlocking for save compatibility
v0.2.1 The F.I.R.S.T. Update
Good news- we have a bunch of cool content to show you guys!
Bad news- we're restaffing a writer, so we're breaking this update into 2 parts, but the next part should arrive within the next month or so!
Without further ado, enjoy the Fixing Initial Release Enjoyment Things update!
STORY CONTENT:
One of the implied Claire scenes has a brand new CG & some updated dialogue!
GAMEPLAY SYSTEMS:
New currency: Inspiration- used to play event cards.
Draws now require Bones (formerly Coins)
Game over state- run out of bones, begin a new round (and start tasks over from beginning, supposed to add more of a "roguelike" element to progression)
Deck Builder- on game over you can customize your base deck.
Improved- upgraded Unity for performance and stability benefits.
Shop Overhaul- cards you buy only stay in your deck until you get a game over.
Shop Character- shop is staffed by a brand new, animated, character- Rae Rumms! She'll get dialogue and story content later. She's a lesbian though, so no dickings!
Got rid of the Destroy functionality on cards, since deck builder gives you deck control.
GALLERY:
NEW CG: Claire follow up BJ scene
Fixed: Lucy & Francine CG unlock not being unlockable
Improved- Gallery is now accessible in Main Menu and City View.
Improved- Starlet XP display - the current XP number won't exceed required XP amount when starlet level cap is reached
Improved- Gallery now retroactively adds previously missed story event gallery unlocks based on the current starlet level. So those who missed the Lucy or Redd unlocks will now get them assuming the starlets are of appropriate level.
Improved- Scaling of main story icons on mouse enter.
UI:
New icons! Not fully implemented everywhere yet.
New card back visuals! No more ugly plain backs, now have cute lil sex ghosts!
COMING IN PART 2-
We've got some more content on the way still- another Claire CG, some updated writing, card effect balancing, and updated card frames to go with the new icons and UI elements we added!
v0.1.3 Hotfix
Howdy everyone! We're continuing to work on addressing some of the initial things brought up from player feedback!
Why the skip from 0.1.1 to 0.1.3? Internally we had a 0.1.2, but we rolled that into a larger hotfix release with some additional fixes on top of that. So this update is 2 hotfixes rolled into one!
Major game content updates will be coming in February instead of January- but this is to allow for some additional content not originally planned- namely a new character with some animated artwork! Until then, enjoy these bug fixes which should make the experience that we have so far more smooth for many of you!
GENERAL:
fixed: Soft lock in the intro tutorial with draw button being interactable when it shouldn't
improved: Shop sequence logic. This should solve the shop card sometimes not spawning or deck cards disappearing between rounds for a small percentage of players.
improved: Reset Deck button now calls a confirmation popup that explains the functionality of it with an option to also dismiss it.
improved: Upgraded Unity for performance and stability benefits.
GALLERY:
fixed: Lucy CG unlock not being unlockable
improved: Gallery is now accessible in Main Menu and City View.
improved: Starlet XP display - the current XP number won't exceed required XP amount when starlet level cap is reached
improved: Gallery now retroactively adds previously missed story event gallery unlocks based on the current starlet level. So those who missed the Lucy or Redd unlocks will now get them assuming the starlets are of appropriate level.
improved: Scaling of main story icons on mouse enter.
OPTIONS:
fixed: Screen resolution reset that happened every time the options menu was entered.
improved: Vsync is now force enabled - this should improve or resolve GPU spikes some users experience.
improved: Options settings such as audio sliders are now fully saved and loaded between sessions.
v0.1.1 Hotfix
Howdy everyone! We got a lot of good feedback in recently about a couple of bugs currently in the game- we've gone ahead and done what we can to fix some of the issues some of you have run across.
Major game content updates will be coming in January, but for now enjoy these bug fixes which should make the experience that we have so far more smooth for many of you!
CHANGES-
Added "reset deck" option in shop
Starlet level caps at max levels
Save Data refreshes game when used
FIXES-
Fixed Gov't Bailout card
Fixed Censorship card
Fixed roadmap link
Fixed some starlet scenes not unlocking
v0.8 Beta
- Redd & Francine Scenes: There is a second scene you can unlock for Francine & Redd by ranking up Starlets by increasing their fame levels. These scenes include new sex CGs.
- Redd Voiceacting: Redd's intro scene also has voice acting for the newly introduced sex CG, enjoy those lovely dulcet moans!
- Event Cards: New card types which allow you to have better control over your deck.
- New Gallery System: There might be some issues with it, but we're tying the story scenes to unlocking images & story segments in the gallery mode.
- Updated UI: We're getting more UI elements incorporated & functional
- Bonus Starlets Removed: Temporarily taking out the cross-over Starlets. Working on polishing them up more and finding a better way to reintroduce them into the game.
v0.7P
- New Animation: Handjob is in! All of the animations are in the game now!
- Voice Acting: All of the four Patreon exclusive girls have voiced intros now!
- Drusilla Intro Scene + Voice Acting: Brand new scene for Drusilla, fully voice acted!
- Redd Story Arc: You can level up Redd and access her second and third scenes now
- Updated UI Overhaul: We're getting more UI elements incorporated & functional
- Event Cards: There are now cards which let you draw or discard cards!
- Optional Game Intro: You can now skip the intro with Claire!
- - - KNOWN BUGS - - -
- Lucy's Intro is done and voiced, but it doesn't seem to be triggering
- Temporarily disabled the starlet button
- The new skip scene button in the upper right doesn't work yet
- The bonus girls are missing upper left icons for the time being
- Card count & money count not updating based off of board state yet, other currencies are
v0.6P
- New Animation: Moneyshot! A classic.
- Sex Sounds & Voice Acting: For all of the starlets except for the crossover ones!
- Drusilla Intro Scene + Voice Acting: Brand new scene for Drusilla, fully voice acted!
- Francine Intro Scene + Voice Acting: Added voice acting to Francine's scene!
- Redd Intro Scene + Voice Acting: Added voice acting to Redd's scene!
- Rella Intro Scene: New intro scene for Rella! No voice acting yet.
- Updated UI Overhaul: We're continuing to tweak and improve aspects of the UI!
- Enlarged Animations: We got rid of some dead space and put more focus on the action!
- Optional Game Intro: You can now skip the intro with Claire!
v0.5P
- New Starlet: Baguette Girl! Comes with all of the implemented animations!
- New CG: Baguette Girl giving a breadjob(?)
- New Animation: Groupshot! Spunk lovers rejoice!
- New Voice Acting: Susie's animations and intro VN sequence is now fully voiced! More moans, gags, and voice lines on the way for the other girls!
- Expanded VN Functionality: New emotion/pose artwork for Claire worked into her dialogue! Coming to the other starlets soon as well!
v0.2
- New Character: Camellia! Voice acting, CG, group service skin
- New Animation Added! Group Service, available to all starlets
- New Songs! Taking It Slow - Lights, Camera, Hustle - Squeaky Clean
- Fully Voiced Intro! Claire Casey and the game's intro is now voiced
- New Background Theme! Swords & Sorcery theme now has a new background
- Starlet Costumes! The main four starlets all have alternate costumes for scifi, while Susie and Redd have alternate costumes for all themes!
v.0.1.4
- Creampie animation has been added for most Starlets
- Wild West films now have the appropriate background art
v.0.1.2
Re-introduced intro scene
Added missionary animation skins
Fixed some of the existing skins
Got the position cooldowns working
Added more sounds, voices, music back into the game
v0.1.1
Missionary Animation Skin Swapping
Gallery Mode
Starlet Unique Skills
Favorites
Position Cooldowns
Warnings when you try to buy something you cant afford
Volume and main menu controls
Misc sound effects, buttons, etc
v0.0.9
Added new intro sex scene when you start the tutorial
Updated tutorial to feature the new tutorial character
v0.0.8
All Patreon-Exclusive Starlets have been given their unique positions! Unique positions unlocked once you buy the Starlet Spotlight upgrade for that Starlet.
Alicia from Crisis Point Extinction has been added to the game, with voice acting from Diana Lockheart!
Fixed bug where starting a new game after getting the good end would lead to an auto-end.
v0.0.7
Rella and Lucy have been given their voiced select lines
Vivian and Blibby have been added to the game, along with their CGs
Drusilla's ability should now work as intended, though the UI makes is a bit confusing still.
v0.0.6
Tutorial Covering Core Gameplay Added
Lucy Lovette and her CGs have been added to the game and gallery!
v0.0.5
Added Rella's new unlockable CGs to the game
Added a quit button
v0.0.4
Added unlockable CGs for purchasing a Starlet's perk.
Added a gallery mode for viewing unlocked CGs.
Fixed minor UI issues and errors.
Stars exchange out at a rate of 15 gold per star for the time being.
v0.0.3
Added increased starting money and time.
Changed the way the coffee with caseworker perk works, less stars traded for less time, more per star value however.
Added a preview of Rella, black silhouette, which links back to the Patreon
Added clarifications that the game is currently a first initial progress build
v0.0.1
Added Rella Rotten, her special ability, and her favorites to the game. Her unique position and voice line will be coming in the near future as our team works on those aspects of her.
Made the player's overall budget, stars, time, etc more visible from Newgrounds version.
Attempted to make earning money from a movie more intuitive and easy to understand.
Added some additional tooltips, changed styling of existing tooltips.
Improved feedback of various interactable buttons.
Spooky Starlets is a management simulation game about creativity, experimentation, and risk vs reward. Create your own unique adult films featuring your favorite characters and see how successful you are able to make your studio!
Год выпуска: 2020
Жанр: 2dcg, animated, monster girl, monster, group, oral, vaginal, handjob, management, titfuck, creampie, voiced, sex toys, titfuck, vaginal, voiced,
Цензура: Отсутствует
Разработчик/Издатель: Wallimog & Friends - steam
Платформа: PC/Windows
Тип издания: Completed
Таблетка: Не требуется
Версия: v.1.5
Язык игры: Английский
Язык интерфейса: Английский
v1.5 Remake - 2026-06-26
What started out as a series of simple changes and facelifts to address some player feedback has ended up expanding in scope as we found more things we felt we can improve with the game. The end result is something I'd like to think can be effectively considered a "remake". However, we wanted to make sure everyone who owns the game could access these changes for free, and that this version of the game takes its place as the current "definitive" version of the game so far.
That being said- IF YOU LIKED THE GAME PRIOR TO THIS UPDATE, YOU CAN STILL PLAY THAT VERSION!
If you click the gear across from the game's launch button, go into properties, then build branches- you can opt into the "legacy" build which is the previous version of the game, with all of your save data intact. Achievements should be untouched and compatible between versions. Big changes are scary, and we want to make sure we aren't taking away what you already own or enjoy. However with that cleared up, let's get into an overview of what's new!
UPDATED CARD GAMEPLAY:
Even after 1.0, we repeatedly heard back from players that the card gameplay was confusing and that they didn't quite understand what was going on. We revisited the card gameplay to make the goals more clear, to make the feedback to the player's actions more obvious, and to hopefully make the gameplay loop all around feel more rewarding and fun- while still keeping the "low stakes," feel of the original.
UPDATED STORY PROGRESSION:
Previously, if you wanted to advance a starlet's story, you would have to draw her card and earn stars with her. Now instead, stars are a general currency that you can use to unlock the various stories. This should hopefully help create a more consistent gameplay > story > gameplay > story flow that improves the game's overall pacing. Additionally, the new map screen is also where you can choose to take on upgrades/enhancements that give you more options in how to approach the card based gameplay.
UPDATED VISUAL PRESENTATION:
We worked with Hasselnut on getting a couple of new & improved assets in, such as the various stage backgrounds, which have been brought in line to be more consistent with the art style in general. A big one however are the brand new, hand-animated, frame-by-frame animations used in the card gameplay section. Many folks had complained about the quality of the previous "puppet" animations. We originally wanted to allow for more mixing and matching of characters, but we have not been satisfied with a method that both allows us to keep things modular, but also looks good within a 2D animation pipeline.
Thus, the card gameplay animations are, we feel, much improved, but only feature the generic ghost guy/girl characters. This is the compromise we've reached, given that each unique character already has their own animated story CGs. We would like to revisit a proper modular system at some point, but we feel that is only possible with 3D models- and thus it is something we will be exploring more in Spooky Starlets 2. (More on that at some point in the future, but it is being worked on and this update has been vital in us exploring what can be done with the game's design space.)
QUALITY OF LIFE:
We've also gone ahead and done our best to add more options and features to the game where possible- such as text speed configuration. We've received a lot of feedback with the original game on things that players wanted to have access to, so we've tried to include as much of it as we can.
All in all? We sincerely hope you like these changes & updates. We are still open to feedback and of course, will be keeping an eye out for the next couple of week to address any bug reports that crop up. While we've done our best to thoroughly test things, this has been an absolutely huge endeavor and having some extra eyes pour over this new version of the game will help us continue to refine it even more!
While there are many big, broad, sweeping changes here- at the end of the day we want to make sure the version of the game we are providing is the best possible version that is the most enjoyable for the most people- please let us know what you think and we will do our best to take your input into consideration!
v0.3.1
N/A
v0.2.2 Hotfix
Howdy everyone! We've gone ahead and fixed a couple of issues that have popped up on the technical side of things- mainly issues that have continued to be reported with the gallery. Hopefully things work a bit smoother now!
Be on the lookout for another hotfix coming in the future which should help with some of the game balance to make some of the new mechanic changes feel better!
GENERAL:
fixed: issues with gallery unlocks, should hopefully be solved
improved: cards now get larger on hover in the shop
fixed: deck no longer highlights/moves up when draw is clicked
improved: retroactive unlocking for save compatibility
v0.2.1 The F.I.R.S.T. Update
Good news- we have a bunch of cool content to show you guys!
Bad news- we're restaffing a writer, so we're breaking this update into 2 parts, but the next part should arrive within the next month or so!
Without further ado, enjoy the Fixing Initial Release Enjoyment Things update!
STORY CONTENT:
One of the implied Claire scenes has a brand new CG & some updated dialogue!
GAMEPLAY SYSTEMS:
New currency: Inspiration- used to play event cards.
Draws now require Bones (formerly Coins)
Game over state- run out of bones, begin a new round (and start tasks over from beginning, supposed to add more of a "roguelike" element to progression)
Deck Builder- on game over you can customize your base deck.
Improved- upgraded Unity for performance and stability benefits.
Shop Overhaul- cards you buy only stay in your deck until you get a game over.
Shop Character- shop is staffed by a brand new, animated, character- Rae Rumms! She'll get dialogue and story content later. She's a lesbian though, so no dickings!
Got rid of the Destroy functionality on cards, since deck builder gives you deck control.
GALLERY:
NEW CG: Claire follow up BJ scene
Fixed: Lucy & Francine CG unlock not being unlockable
Improved- Gallery is now accessible in Main Menu and City View.
Improved- Starlet XP display - the current XP number won't exceed required XP amount when starlet level cap is reached
Improved- Gallery now retroactively adds previously missed story event gallery unlocks based on the current starlet level. So those who missed the Lucy or Redd unlocks will now get them assuming the starlets are of appropriate level.
Improved- Scaling of main story icons on mouse enter.
UI:
New icons! Not fully implemented everywhere yet.
New card back visuals! No more ugly plain backs, now have cute lil sex ghosts!
COMING IN PART 2-
We've got some more content on the way still- another Claire CG, some updated writing, card effect balancing, and updated card frames to go with the new icons and UI elements we added!
v0.1.3 Hotfix
Howdy everyone! We're continuing to work on addressing some of the initial things brought up from player feedback!
Why the skip from 0.1.1 to 0.1.3? Internally we had a 0.1.2, but we rolled that into a larger hotfix release with some additional fixes on top of that. So this update is 2 hotfixes rolled into one!
Major game content updates will be coming in February instead of January- but this is to allow for some additional content not originally planned- namely a new character with some animated artwork! Until then, enjoy these bug fixes which should make the experience that we have so far more smooth for many of you!
GENERAL:
fixed: Soft lock in the intro tutorial with draw button being interactable when it shouldn't
improved: Shop sequence logic. This should solve the shop card sometimes not spawning or deck cards disappearing between rounds for a small percentage of players.
improved: Reset Deck button now calls a confirmation popup that explains the functionality of it with an option to also dismiss it.
improved: Upgraded Unity for performance and stability benefits.
GALLERY:
fixed: Lucy CG unlock not being unlockable
improved: Gallery is now accessible in Main Menu and City View.
improved: Starlet XP display - the current XP number won't exceed required XP amount when starlet level cap is reached
improved: Gallery now retroactively adds previously missed story event gallery unlocks based on the current starlet level. So those who missed the Lucy or Redd unlocks will now get them assuming the starlets are of appropriate level.
improved: Scaling of main story icons on mouse enter.
OPTIONS:
fixed: Screen resolution reset that happened every time the options menu was entered.
improved: Vsync is now force enabled - this should improve or resolve GPU spikes some users experience.
improved: Options settings such as audio sliders are now fully saved and loaded between sessions.
v0.1.1 Hotfix
Howdy everyone! We got a lot of good feedback in recently about a couple of bugs currently in the game- we've gone ahead and done what we can to fix some of the issues some of you have run across.
Major game content updates will be coming in January, but for now enjoy these bug fixes which should make the experience that we have so far more smooth for many of you!
CHANGES-
Added "reset deck" option in shop
Starlet level caps at max levels
Save Data refreshes game when used
FIXES-
Fixed Gov't Bailout card
Fixed Censorship card
Fixed roadmap link
Fixed some starlet scenes not unlocking
v0.8 Beta
- Redd & Francine Scenes: There is a second scene you can unlock for Francine & Redd by ranking up Starlets by increasing their fame levels. These scenes include new sex CGs.
- Redd Voiceacting: Redd's intro scene also has voice acting for the newly introduced sex CG, enjoy those lovely dulcet moans!
- Event Cards: New card types which allow you to have better control over your deck.
- New Gallery System: There might be some issues with it, but we're tying the story scenes to unlocking images & story segments in the gallery mode.
- Updated UI: We're getting more UI elements incorporated & functional
- Bonus Starlets Removed: Temporarily taking out the cross-over Starlets. Working on polishing them up more and finding a better way to reintroduce them into the game.
v0.7P
- New Animation: Handjob is in! All of the animations are in the game now!
- Voice Acting: All of the four Patreon exclusive girls have voiced intros now!
- Drusilla Intro Scene + Voice Acting: Brand new scene for Drusilla, fully voice acted!
- Redd Story Arc: You can level up Redd and access her second and third scenes now
- Updated UI Overhaul: We're getting more UI elements incorporated & functional
- Event Cards: There are now cards which let you draw or discard cards!
- Optional Game Intro: You can now skip the intro with Claire!
- - - KNOWN BUGS - - -
- Lucy's Intro is done and voiced, but it doesn't seem to be triggering
- Temporarily disabled the starlet button
- The new skip scene button in the upper right doesn't work yet
- The bonus girls are missing upper left icons for the time being
- Card count & money count not updating based off of board state yet, other currencies are
v0.6P
- New Animation: Moneyshot! A classic.
- Sex Sounds & Voice Acting: For all of the starlets except for the crossover ones!
- Drusilla Intro Scene + Voice Acting: Brand new scene for Drusilla, fully voice acted!
- Francine Intro Scene + Voice Acting: Added voice acting to Francine's scene!
- Redd Intro Scene + Voice Acting: Added voice acting to Redd's scene!
- Rella Intro Scene: New intro scene for Rella! No voice acting yet.
- Updated UI Overhaul: We're continuing to tweak and improve aspects of the UI!
- Enlarged Animations: We got rid of some dead space and put more focus on the action!
- Optional Game Intro: You can now skip the intro with Claire!
v0.5P
- New Starlet: Baguette Girl! Comes with all of the implemented animations!
- New CG: Baguette Girl giving a breadjob(?)
- New Animation: Groupshot! Spunk lovers rejoice!
- New Voice Acting: Susie's animations and intro VN sequence is now fully voiced! More moans, gags, and voice lines on the way for the other girls!
- Expanded VN Functionality: New emotion/pose artwork for Claire worked into her dialogue! Coming to the other starlets soon as well!
v0.2
- New Character: Camellia! Voice acting, CG, group service skin
- New Animation Added! Group Service, available to all starlets
- New Songs! Taking It Slow - Lights, Camera, Hustle - Squeaky Clean
- Fully Voiced Intro! Claire Casey and the game's intro is now voiced
- New Background Theme! Swords & Sorcery theme now has a new background
- Starlet Costumes! The main four starlets all have alternate costumes for scifi, while Susie and Redd have alternate costumes for all themes!
v.0.1.4
- Creampie animation has been added for most Starlets
- Wild West films now have the appropriate background art
v.0.1.2
Re-introduced intro scene
Added missionary animation skins
Fixed some of the existing skins
Got the position cooldowns working
Added more sounds, voices, music back into the game
v0.1.1
Missionary Animation Skin Swapping
Gallery Mode
Starlet Unique Skills
Favorites
Position Cooldowns
Warnings when you try to buy something you cant afford
Volume and main menu controls
Misc sound effects, buttons, etc
v0.0.9
Added new intro sex scene when you start the tutorial
Updated tutorial to feature the new tutorial character
v0.0.8
All Patreon-Exclusive Starlets have been given their unique positions! Unique positions unlocked once you buy the Starlet Spotlight upgrade for that Starlet.
Alicia from Crisis Point Extinction has been added to the game, with voice acting from Diana Lockheart!
Fixed bug where starting a new game after getting the good end would lead to an auto-end.
v0.0.7
Rella and Lucy have been given their voiced select lines
Vivian and Blibby have been added to the game, along with their CGs
Drusilla's ability should now work as intended, though the UI makes is a bit confusing still.
v0.0.6
Tutorial Covering Core Gameplay Added
Lucy Lovette and her CGs have been added to the game and gallery!
v0.0.5
Added Rella's new unlockable CGs to the game
Added a quit button
v0.0.4
Added unlockable CGs for purchasing a Starlet's perk.
Added a gallery mode for viewing unlocked CGs.
Fixed minor UI issues and errors.
Stars exchange out at a rate of 15 gold per star for the time being.
v0.0.3
Added increased starting money and time.
Changed the way the coffee with caseworker perk works, less stars traded for less time, more per star value however.
Added a preview of Rella, black silhouette, which links back to the Patreon
Added clarifications that the game is currently a first initial progress build
v0.0.1
Added Rella Rotten, her special ability, and her favorites to the game. Her unique position and voice line will be coming in the near future as our team works on those aspects of her.
Made the player's overall budget, stars, time, etc more visible from Newgrounds version.
Attempted to make earning money from a movie more intuitive and easy to understand.
Added some additional tooltips, changed styling of existing tooltips.
Improved feedback of various interactable buttons.
Тему отредактировал: СынПирокара - 26-06-2026, 16:55
Причина: Тема обновлена до версии v.1.5 / Topic updated to v.1.5
Причина: Тема обновлена до версии v.1.5 / Topic updated to v.1.5
Пароль на архив / Archive password:
Downloaded from Porno-Island
Загрузил: СынПирокара (26 июня 2026 16:55)
Статус: Проверено (СынПирокара)
Управление:
[обновить]
Взяли: 527 | Размер: 1.19 Gb
Раздают: 9 Качают: 1 Скачали: 411
Мультитрекер: Раздают: 11 Качают: 4 Скачали: 289
udp://open.stealth.si:80/announce
5 1 210
udp://tracker.opentrackr.org:1337
1 1 33
http://tracker.dler.org:6969/announce
1 1 11
udp://tracker.opentrackr.org:1337/announce
4 1 35
Содержание:
Spooky_Starlets (2 файла)

