Год выхода: 2019
Версия: v.0.1701 Rus / v.0.2.1 Eng
Жанр: 2DCG, 2D Game, Female Protagonist, RPG, Fantasy, Combat, Bestiality, Monster Girl
Цензура: Отсутствует
Разработчик: www.patreon.com/jansu
Перевод: shwepssssssssТип издания: Заброшена / Abandoned
Платформа: PC/Windows/Android
Язык игры: Русский/Английский
Язык интерфейса: Русский/Английский
Таблэтка: не требуется
Системные требования: OS Microsoft Windows
(32-bit/64-bit)
CPU Intel Pentium 4 2.0 GHz equivalent or faster processor
RAM 356 МБ or more
HDD ≈ 500Mb
1024 x 768 pixels or higher desktop resolution
Описание: Noxus has had a sudden rise in military might and all factions have been at war because of Noxus’ insatiable hunger for conquest and territorial expansion.
Because of Noxus’ military power being too great all the other factions are losing. Everyone's decided to make an alliance and band together against their new common enemy. The alliance has decided to make small groups of elites to go behind the front lines of battle to bring down Noxus. Ionia has created the Ionian Corps to be the spearhead against Noxus.
Тема обновлена. Добавлена английская версия v.0.2.1 Eng / Topic updated. Added English version v.0.2.1 Eng"Поблагодарить Переводчика"Яндекс кошелёк: 410018360570838UpdatedUpdated: 2019-12-08
Game/Creator: Ionian Corps - Jansu
Modder: redknight00
Mod Version: v6
Game Version: v0.2.1
Language: English
Features:
-Added a Scene Gallery: all scenes can be viewed at the Gallery at any given time from the menu. Scenes can be unlocked and locked at any time now, unlocking the scenes will allow the player to experience scenes not yet seem in the game and lock it again if they desire to hide them again.
Note: Use in dark environments such as caves will cause dark images in the Gallery, stick to light places.
Note 2: Unlocking or locking the gallery has no impact on progress, it will just bypass the requirements and show the proper thumbs.
Installation:
Extract and Play
Change-Log:
v6
-Added new scenes
-Added quest markers
-Added new icon
-Added avatar
v5
-Ported to v1.2
-Changed resolution to 1920 x 1056p
-Added mouse pointer
-Added Menu skin
-Added new Window skin
-Combat tweaked to be slightly easier
-Greatly increased gold drop
-Organized icons, added a few edited ones
-Added new main menu
-Added new scenes to Old Gallery
-Added zoom to compensate for the higher res
v4
-Remade the Gallery for the Remake
-Added all Old and New scenes to the Gallery
v3
-Added more pages to the Gallery
-Added all new scenes
-Fixes:
-Nobleman Quest not triggering even with maid costume
-Ahri X Horse scene showing the wrong scene
-Added BGs to scenes with transparent background
-Reduced text box to fit the smaller font
v2
-Added a MiniMap
-Added About menu in the Gallery
-Added Unlock All in the Gallery
v1.2
-Fixed a bug with Maid costume not registering properly
v1.1
-Fixed the missing close icon in the gallery
-Fixed persisting images after closing gallery
v1
-Added Gallery
-Added Costume System
-Added SpeedUp
-Added Bellefair font
the key and therefore opening the game menu is emulated with tapping with 2 fingers on the screen.
you can also toggle the textbox/choice list with a two-finger-tap.
v0.2
Hey everyone!
v0.2 is finally out! I apologize for the longer wait than the previous version, but, you know, school. I'd also like to apologize in advance for any bugs or inconveniences you find. I'll try my best to fix them asap. I'm letting you know right now, the quest journal is NOT up to date with v0.2. I didn't have time unfortunately D: So, you know. READ.
Anyway, what to expect:
- 5 scenes: 4CGs, 1 image
- Clothed Ahri a little bit more. She doesn't have her stomach area showing anymore and her skirt is slightly longer.
- Avatar/bust feature added (press "PageUp/PgUp" to toggle it on or off. It can be quite buggy if you switch between Ahri's normal outfit and "Nothing" while her avatar is off, so be warned.) ALSO: If you have her avatar active and you go into a scene, it will show up above it, I'm pretty sure. It's only her base outfit that's available, so it's in your best interest to just leave it off. I know I should've fixed it, but I'm pressed on time and it's not an essential fix at this moment.
- Removed the minimap feature. With the limitations of my knowledge on programming/coding I can't figure out a way to make the minimap feature sustainable in the long run, more specifically the points of interest icons. It also felt a bit less immersive and less challenging.
- Typos from previous content in v0.1 fixed
All I can say is, like with every new initial build, SAVE OFTEN. I've played through the entire game over again and didn't run into any problems, just typos. I can't say that'll be the case for everyone. I was an idiot and didn't carry a previous save from 0.1 over into 0.2 to see if there'd be any problems with compatibility because I didn't have any old saves. So, again I apologize in advance if there are any compatibility issues.
(Hotfix v0.2.1: Removed the dude giving "Admin" weapons in the middle of the world map. All admin weapons will be removed upon entering the world map and exiting.)
(0.1.15 Hotfix: Fixed being unable to leave the second area of Luviel. Also added some free roaming monsters in the fores. Added some random people in Luviel.
(0.1.1 Hotfix: Fixed issues with the menu.)
v0.1
Hey everyone!
It's here! If there are any bugs or problems with the initial release, please forgive me D: I would've liked to give the game one more playthrough, but I'm leaving the house soon and I didn't want to delay the release any longer. I did playthrough it multiple times correcting mistakes. Anyway:
- 5 Scenes: 4CGs, 1 Image
- 1 side quest containing one of the CGs
- New minimap/map feature! There's a short tutorial in game, but basically press "PageUp" on your keyboard to cycle between maps/turn it off.
- Diagonal movement! I'm not sure if this speeds up walking, but hey it's a new feature.
- "Cooler" menu. The menu now contains the character's images.
There might be more new things compared from the old IC. There are some things that I did want to put in, but I just thought weren't as important: Journal System (Literally the first build and the instructions are straight forward.) and Ahri's Avatar toggle(I honestly just didn't have time, I might come out with a quick patch for this and/or any bugs that present themselves as you all play throughout the game.) I'll also be adding in more townspeople to interact with to make the place feel more livelier. It's just after today, it's back to school and I don't want to delay the release any longer. For now, as long as it's playable and you all get the scenes, I'm satisfied.
The game's story scale is smaller compared to the previous IC, but it's definitely within my grasp now.
v0.1701
- 4 CGs:
2 new points of interest on the world map. There's a beach and farm you can now go to where you'll find 3/4 new CGs. Before you can access the CGs on the farm you'll have to go through the SorakaxDog scene in Faramore. For 1/2 farm CGs you'll need to speak to Xayah at camp about the events that take place on the farm. The last CG can be accessed from Evenlynn. In order to access it, however, you would have need to have helped her already. (Basically just go through Vlad's task of helping her get funding for Inhibition. Just speak with her again and after the dialogue "I'll see you around, my little fox" it should be available.)
- Camp Supplies: Now visible at all times, however can only be used on the world map. If you find yourself missing them just head on over to Stark and there should be a girl in front of the Inn that would be happy to give you some.
I think that's all for this update. Again it's only side content. Some of it can only be accessed if you have Akali, because it's basically meant for Akali...
v0.17.21
- Fixed an issue where going to another part of a mountain map caused you to be in the wall.
- Fixed the issue where you're stuck in Inhibition after completing the infiltration quest and defeat the prototype soldier.
- Fixed Akali joining the party after the horse quest.
- I'm not quite sure I fixed this, but I did attempt a work around. So I believe it should work. People were having an issue with the horse quest that after going through the scene in the campsite, they would just have a black screen by going to the campfire to attempt to leave. For the campsite I made it so the system would record the last exact map point that the player was present before going to the campsite. I've also made it so that the campsite is only accessible in the world map. The campfire is meant to send you back to that specific spot the system recorded. Knowing these things, you can see the problem that teleporting to the campsite from a location that wasn't the world map might have caused the problem. So after the scene I made it so the system would teleport the player back to the world map instead of just back to the campsite. I believe this would fix the problem and the system would be able to recognize a map point again.
v0.17
Major
- 5 CG Scenes, 2 Pin-Ups (Plus the new game cover and Patreon Banner)
- 3 new champions introduced (1 Female, 2 Male) Technically 5 new champions (You'll see once you hit the ending for the update)
- A side quest has been added featuring 1 of the CG scenes
Minor
- Added new weapons to the shop for Akali and Soraka.
- Added the Revival Potion to the magic shops. I didn't even realize it wasn't there, I apologize.
- Buffed the Medium HP potion.
- Buffed Soraka's "Simple Wish" skill.
Side Quest Info. How to Start The quest is available immediately after you rescue Soraka from Ravengard. You can talk to her at the campsite and go to the option "Ravengard?" That will then allow you to talk to Katie and you can go from there. To access more of the quest just interact with your new friend at the campsite.
v0.12
What's New:
- 4 new scenes. (1 Main, 3 Side) (2 Side are repeatable.)
The side scenes can be found in Faramore. Just explore.
- More of Faramore can be explored.
- Added in Ahri's new maid costume you all saw in Ravengard! You can change the little character sprite to have it AND her avatar.
- 2 new champions introduced. 1 of them being your party member.
- New maps added. Stark is the main map and biggest so far.
Changelog:
- FIXED THE CAMPSITE! I've test it many times in the first world map area and the second. It SHOULD be working now. Many dialogue sequences with Xayah and Soraka are WIP.
- Dashing will be allowed anywhere and everywhere, unless I see fit otherwise for certain scenes or sequences. You can basically dash in cities and caves with no problem.
- Dialogue/Text Boxes. I made them more transparent plus added in a neat looking border.
- New Music!!! I found a website that will let me use various artists' music for commercial reason free of charge as long as I credit them on my project. (Which I have, on my credits post.)
- I added darker battle backgrounds in battle sequences. The reason for that is because I noticed it was pretty difficult distinguishing the battle itself from the background of the map.
- Changed prices of some items in the shops. If any of you bastards were conniving enough, you would've noticed you can sell all the potions I gave you in the beginning for full price in the shops. For example that really expensive revive potion can be sold for 300G. WELL I'VE FIXED THAT. I believe I made it so items sold back will be around 60-70% less than the original cost. You can still sell them for a decent price, just not the original.
- Fixed the possibility of Ahri's avatar being in cut scenes if the player has it turned on. (At least I think I did.)
I've changed other various things I can't think of at the top of my head right now, but those are the major ones.
0.1.1 Hotfix
Changelog:
- Fixed the camp crash issue (I hope)
- Added potions to the magic shop keeper.
- Added a general guide in the download and I'll be attaching it here as well.
I was an idiot not to make potions available in any shop, even though I give a good amount towards the beginning of the game it's still no excuse and I apologize.
v0.1.1:
There's not much of a challenge with this initial release, I basically hold the player's hand up until the octopus boss in Faramore.
In order to have a chance I'd just this:
- Be ATLEAST LVL 4
- Buy ATLEAST a weapon upgrade for Xayah
- Try and keep your party's HP above half. The "Swipe" move the octopus uses can creep up on you.
And that's it!
- In order to get the necessary money for equipment upgrade you're more than welcome to sell the starting potions given in introduction portion of the game.
- To level up efficiently I suggest battling the hornets outside of Faramore and using the Inn when necessary.