Год выпуска: 2020
Жанр: RPG Maker, 2DCG, RPG, Combat, Masturbation, Oral Job
Цензура: Отсутствует
Разработчик/Издатель: https://www.patreon.com/indoorminotaur
Платформа: PC/Windows
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.0.116.3
Язык игры: Английский
Язык интерфейса: Английский
Системные требования (минимальные):
OS: Win XP/Vista/7/8/10
Описание:
In Daughter of Essence, you play as Mercy, a young woman who just wants to be free. Free from obligation, free from the oppressive watchfulness of her family, and free from the harsh laws of the empire. As one of the only living daughters of essence, however, freedom is not so simple. The Oldlight empire and the Church both want her captured, and countless other factions want her strange gifts for their own gain.
To be truly free, you must be willing to sacrifice.
Тема обновлена до версии v.0.116.3 / Topic updated to v.0.116.3
Version 0.100
Fixed an issue where Mercy could leave the noble district during the Sleeping Frog quest
Hobart is no longer (incorrectly) required when leaving Carvannah on Ralph’s path
Cleaned up the departure event from Carvannah
Fixed a couple of passability issues in the cove
Fixed Gorstag appearing in 2 locations at once (again)
Revised some of the lines in Mubarek Monastery for continuity
Fixed some duplicate sprites in the finder dormitory
Fixed some transparency issues during cutscenes in Mubarek Monastery
Fixed an issue where Beatrix was using her old portraits
Fixed a portrait issue in the monastery theater
Fixed an issue where the roasted hogfish used by Silas’s allies dealt damage instead of recovering
Fixed an issue where Mercy uses the blindfold portrait in Witchdale after recovering
Fixed a passability issue in Aster Valley
Fixed a passability issue in Shiveworth while controlling Beatrix
Fixed some typos
Fixed an issue where leaving the cove inn during a certain part in ch. 7 skipped ahead to a new phase of the cove prematurely
Version 0.96.1
Fixed an issue where Mercy could leave the noble district during the Sleeping Frog quest
Hobart is no longer (incorrectly) required when leaving Carvannah on Ralph’s path
Cleaned up the departure event from Carvannah
Fixed a couple of passability issues in the cove
Fixed Gorstag appearing in 2 locations at once (again)
Revised some of the lines in Mubarek Monastery for continuity
Fixed some duplicate sprites in the finder dormitory
Fixed some transparency issues during cutscenes in Mubarek Monastery
Fixed an issue where Beatrix was using her old portraits
Fixed a portrait issue in the monastery theater
Fixed an issue where the roasted hogfish used by Silas’s allies dealt damage instead of recovering
Fixed an issue where Mercy uses the blindfold portrait in Witchdale after recovering
Fixed a passability issue in Aster Valley
Fixed a passability issue in Shiveworth while controlling Beatrix
Fixed some typos
Fixed an issue where leaving the cove inn during a certain part in ch. 7 skipped ahead to a new phase of the cove prematurely
Version 0.94.1
Added the conclusion to the second idol quest
Added more dialogue to NPCs in Aster Village
Added new areas to Aster Valley
Added the Crater area and new cutscenes
Added Qel, the Dreamer. Qel is a giant night essence bird that can be flown around the world map to reach your destination faster!
Updated the world map image to reflect the newly added areas
Fixed a lighting issue in the room with the first golden idol
Version 0.90 - 7-5-2019
Added a new NSFW scene (M/F, harp, magic potion, excessive cum)
Drew and implemented Beatrix’s full-size portraits
Added a new potion to Moon’s shop
Increased the portrait heights, revealing more L E G !
Revised some of the class selection menus at the beginning of the game for better continuity
Revised some of Aunt Agatha’s dialogue for better continuity
Fixed some typos
Version 0.76 - 3-22-2019
Revised and added to a number of scene illustrations!
Added new Oldlight Palace scene
Added new strangers scene
Added return to cove and new cove dialogue
Added new cove scene
Changed Hallie’s dialogue in the cove before departing for Fort Wilkes
Marlan now exists in the cove after returning from Southgate
Fixed an issue where Orus couldn’t equip backpacks in the new save versions of the game
Removed automatic “Trance” generation, making Mercy’s Trance state slower to earn
Fixed several typos
Statue beneath the Eastern Spire now reports the correct combination
Version 0.75 - 3-15-2019
Added a new NSFW scene! (F/F/M, harps, size difference)
Added new scene art! (Replaced the old Bell & Mercy illustration)
Added new harps to Grey Clarion
Added nestmother’s chambers
Added Eastern Spire Market
Adjusted fruit stats and prices (again)
Adjusted alcohol stats and prices
Added new equipment to the game
Fixed an issue where Marlan’s dialogue still appeared in Grey Clarion on loot checks
Mercy can now correctly ride Orus in Grey Clarion
The overworld now properly enables player followers
Fixed a passability error on the Eastern Spire bridge
Added items and secrets around Grey Clarion
Fixed a sprite issue on a harp
The bedroll in Grey Clarion no longer has Mercy’s dialogue while controlling Marlan
Version 0.74 - 3-8-2019
Added two new areas to Grey Clarion (WIP)
Added several new harps to Grey Clarion (WIP)
Added new Mercy-specific events and dialogue to Grey Clarion
Grey Clarion is now accessible by ship in Ch. 7
Added a new New Light scene post-Wilkes encounter
Added a new forest area accessible from the overworld
Changed the cooking menu to say “Cook” instead of “Shop”
Changed the essence calcinator to say “Purify” instead of “Shop”
Fixed an issue where the level 2 forge upgrade and the level 1 cove defense upgrade wouldn’t show up simultaneously
Rebalanced some rune stats
Rebalanced MP gains on level-up and equipment
Fixed an issue where the Skill Scroll “Soul Wield” did not correctly bestow the skill
Fixed a lighting issue in the renovated throne room
Fixed an issue where fishing in Esterholt would remove Mercy’s coat
Version 0.73 - 3-1-2019
Added a new NSFW scene! (Beatrix, Toy, Futa)
Added a hunter’s campsite to the overworld
Added new treasure to the overworld
Added all new Ch. VII Esterholt content
Added more progression clues to the siblings portion of Ch. VII
Added new cooking recipes
Fixed a sink tile error
Fixed an issue where you can leave Fort Wilkes without your crew
Fixed some typos
Fixed an issue where Beatrix’s direction was incorrectly locked
You can now cook in the Esterholt manor oven
You can no longer hear the sea from inside the cove dormitories
Version 0.72 - 2-22-2019
Added Benn Wilkes scene
Added Seth encounter
Added Tafo & the contortionist twins scene illustration
Earth Vial now correctly applies an agility bonus for 1 round after use
Finished and revised the Mercy & elder hound NSFW scene
Revised the Mercy & deepfolk illustration
Added departure from Fort Wilkes
Added the return to Esterholt scene
Fixed some portrait issues on the overworld
Fixed an issue where the player could get stuck on the overworld
Fixed an issue where the player could get stuck when talking to Annouck
Changed dialogue for if Annouck is met after Wilkes
Caught the quest journal up to the departure from Fort Wilkes
Version 0.71 - 2-15-2019
Added new Fort Wilkes areas and accompanying puzzles
NW Wing
Statue Room
East Wing
NE Wing
Added Annouck NPC (Patron reward)
Updated Scene Library with missing scenes
Revised the expression balloon icons
Added many secrets and items to Fort Wilkes
Fixed an issue where the equipment compare screen incorrectly named some stats
Added Flint to the game, used for lighting cooking fires (WIP)
Fixed a number of typos
Fixed an issue where Sodrek could disappear from the docks, halting progress
Fixed an “issue” where Sodrek moonwalks
Fixed an issue where a line of dialogue on the overworld could trigger twice in a row
Fixed encounters not properly triggering
Fixed some tile passability issues in Fort Wilkes
Version 0.70 - 2-8-2019
Added new NSFW scene (Monster, Tentacles) (WIP)
Added new scene illustration (Mercy & toy)
Added new New Light scenes
Added new ship scene
Added new encounters and major boss fight
Added arrival to Fort Wilkes
Added Fort Wilkes north and south yards
Added Fort Wilkes interior entrance and west wing
Added new encounters to Fort Wilkes (WIP)
Updated the New Light restaurant exterior map
Fixed a volume level issue with the eastern overworld
Added dialogue that prevents players from going to Fort Wilkes before learning it exists
Fixed Prince of the Deep having earth essence for some reason
Teeth now remove Enraged as well as Berserk
Shells now remove Drowned as well as Sleep and Paralysis
Fixed an issue where the Sparkling Plug illustration wouldn’t show after the first use
Attempting to escape combat showed %1 instead of character’s name
Version 0.69 - 2-1-2019 (Nice Edition)
Added new NSFW scene (F/F, 69)
Added New Light Restaurant interior
Second Floor Added
Cellar Added
Added New Light patrons and occupants
Added new optional encounter (if certain choices were made)
Added several new location-specific rare fish to the game
New fish on the expanded docks
New fish in Witchdale
New fish in Esterholt
New fish in Carvannah Aqueducts
New fish in Mar’Liore
Fixed a handful of text errors
Fixed a bug where some “unwinnable” encounters were winnable and caused soft-locks
Increased “Trance” deterioration rate
Version 0.68 - 1-25-2019
Added new story content and dialogue to the cove
Added cove departure
Added new scene illustration for the Agatha & Silas scene!
Expanded the World Map to include the Eastern Territories (WIP)
Made changes to the existing World Map
Added Fort Wilkes exterior (WIP)
Added New Light Restaurant exterior (WIP)
Created the custom Benn Wilkes sprite and portrait
Implemented transition back to original sprites and portraits
ATB tick formula has been adjusted, slightly nerfing the effects of AGI on ATB speed and increasing ATB speeds at lower levels across the board
Adjusted Isabelle and Edward encounter
Fixed a handful of portrait issues in the cove
Fixed an issue where the boat was transported just outside the cove even when it shouldn’t be
Updated some lines of dialogue that felt out of place in the current timeline
Fixed an issue where you couldn’t ride Orus in the chapter 7 cove
Fixed an issue where Orus wouldn’t appear in the cove as a follower after Wulfhilde arrived
Fixed an issue where Gorstag hung around the docks after Marlan left with the ship
Added a new boat sprite for the Oldlight scouting vessel
Version 0.67 - 1-18-2019
Added new story content and dialogue to the cove
Added a new boss fight (WIP)
Added a new tile for door frames to indicate doors enterable from above
Updated the quest journal
Finished all rooms in the cove dormitory
Fixed a portrait issue with Douglas from the Mar’Liore farm
Fixed an issue where you could buy a duplicate fishing rod from Ginny
Essence Bolt changed to Essence Flare, no longer requires a crossbow to fire
Fixed some typos
Fixed an issue where Cattie is incorrectly called “Ginny”
Version 0.66 - 1-11-2019
Added a new cove event in Ch. 7
Added a new toy to Wulfhilde’s tier 3 workshop: The Cathedral
Added a new NSFW scene (solo F, toy)
Added new lines of dialogue to everyone in the cove
Added a new illustration to the Sparkling Plug scene
Added rooms to the second floor of the cove dormitories
There is now a new, duplicate cove area that players switch to after Ch. 7
(This was necessary because events have a 20 page cap, and this cap had been exceeded on a growing number of NPCs. Now I can start fresh and help keep organized.)
There is also a new duplicate cove tavern
The first cove upgrade now correctly costs funds from Mercy’s stash
Upgrading the throne room now correctly costs funds
Updated the scene library with all recent scenes
Fixed an issue where cove images could overlay during cutscenes
Fixed an issue where combat read “she could not escape” even when controlling Marlan
Fixed a number of typos and text alignment issues
Fixed some misaligned item sprites
Version 0.65.1 - 1-5-2019
Fixed an image overlay issue
Fixed a portrait issue
Version 0.65 - 1-4-2019
Added a new cove dream sequence and awakening
Added Marlan and Moon’s return to the cove
Merged Marlan’s inventory into Mercy’s after he returns
Added new features and fixed a number of bugs with the fishing system
Mercy’s Luck now factors into whether she gets a bite
The amount of “uses” a fishing spot has is now fixed on your first interaction
Fishing spots can no longer disappear just by interacting with them
Added new “homemade bait” recipe, made from gorpflorps. It increases your chances of finder higher quality fish of each type
Revised the mystery person’s sprite and essence animation from the initial dream sequence
Fixed an issue where returning to Mar’Liore in Ch. 7 could revert Mercy to her old sprite
Advised the player to spend Skill Points on choosing a class
Fixed an issue where the class selection could be “skipped,” resulting in the default class
Shadow Oil is now correctly removed from the inventory when stolen by Poppy
Fixed an issue that prevented Peacekeeper Camille from transitioning to her recruitment dialogue
Fixed a bug where Mercy could return to Witchdale immediately after engaging Van Ritter’s crew
Fixed an error where Mercy would still be riding Orus on the ship after leaving Witchdale
Fixed an incorrect reference to Hallie helping defeat the pirates
Dalkon is now fully-recovered before fighting Van Ritter’s crew
The sparkling rabbit purchased from Dietrich is now correctly detected in Wulfhilde’s shop
Fixed an issue where Holden’s path was blocked by Orus during a cutscene
Fixed an issue where Mercy would be riding Orus in the inn after a cutscene
Hallie no longer disappears from Mercy’s room until you reach Esterholt, instead of as soon as you receive Marlan’s letter
Essence glass is no longer incorrectly removed after leaving Gertrude’s forge
Cooking fire recipes now only show ingredient icons to avoid text cutoff
Fixed monster flanks, strawberries and hogfish displaying incorrect icons in the cooking fire
Fixed a bug where player followers were enabled when returning to the manor after defeating the Night Mother
Fixed an incorrect line of dialogue after looting the key fragment from Balgruuf’s chambers
Fixed a portrait issue when talking to Orus in the Balgruuf Manor
Hallie wakes up in time to catch the boat in Esterholt
Mercy can access Aunt Agatha’s Esterholt manor room after Volda’s intrusion
Changed a line of Joseph’s (fish vendor) dialogue
Fixed a tile passability issue in Carvannah
Fixed a couple of tile passability issues in Witchdale
Fixed a tile passability issue in the bath house
Fixed some tile passability issues in and around Esterholt
You can now correctly fish with the iron fishing rod during the construction phase of the cove
Fixed an issue where Mercy would still run at mounted speed after fishing while mounted
Pressing ‘X’ or ‘Esc’ no longer defaults to the “nothing for now” option when choosing a cove upgrade
Fixed a screen-flickering issue in Esterholt as a consequence of the parallax and image overlay images not syncing correctly
Fixed a handful of typos
Fixed a portrait issue when fishing in Mar’Liore after ch. 6
Mercy can no longer read the journals in the Esterholt manor basement until she lights a lantern
Fixing some lighting issues in and made some optimizations to the cove throne room
Version 0.64.1 - 12-30-2018
Fixed an issue where Mercy could be transferred to a cutscene while still riding Orus
Fixed an issue where Marlan didn’t have his skills in Grey Clarion
Fixed an issue where Marlan’s accuracy was incorrectly reduced to 25%
Fixed an issue where Taş Ejderha would not act at all once it was out of MP
Version 0.64 - 12-28-2018
Added a new NSFW scene (M/F/F, size difference)
Added the Red Steps (region in Grey Clarion)
Added The Plateau (region in Grey Clarion)
Added The Grotto (region in Grey Clarion)
Added a new cooking ingredient to the game and various vendors
Added 3 new recipes to cooking fires (fruit desserts for MP recovery!)
Added items to the Grey Clarion regions
Added several new harp NPCs
Added a boss fight to Grey Clarion
Added new enemies to Grey Clarion
Fixed an issue with crafting Sun Keys
Revised the equip animation in combat
Version 0.63 - 12-21-2018
Added a new NSFW scene (M/F, variety)
Added new rooms to the dormitory 3rd floor
Added Belka to cove (WIP)
Started development on Grey Clarion region
Started development on Harp race
Added cove fund, cove morale, attack disincentivization, unwanted attention to save reader
Added flame cultist tent to Carvannah coast
All library NSFW scenes can now be unlocked in the debug room
Debug room shade can now set Mercy and Orus to level 20 (after Chapter 6)
Added level 20 shade to the debug room for higher-level build-testing
Debug room shade now correctly adds Orus’s level 15 skills when switching classes
Fixed an issue where Orus could block Mordecai’s path, creating a soft-lock
Fixed a couple of immovable blocks
Fixed a misaligned greatsword animation
Removed lucky coin chest from cove
Fixed an issue where Beatrix was in the 2nd character slot instead of Orus, making her follow Mercy
Disabled player followers between when Beatrix is on the trader vessel and when Mercy reunies with Orus and Beatrix
Reverted a change where enemies or the player could die from slip damage
Poison now fades after 300 steps
Version 0.62 - 12-6-2018
Added some new cutscenes to the cove
Added Carlisse cutscene (if accessed)
Added Oldlight Palace cutscene
Fixed some more Orus block issues
Fixed some typos
Version 0.61.4 - 12-4-2018
Fixed an issue where Orus would block a couple of more cutscenes
Fixed some more boxes that were missed in 0.61.2
Fixed some incorrect Mercy portraits that displayed in the cove
Revised a line of dialogue with Marlan in the cove
Version 0.61.3 - 12-3-2018
Fixed a few typos
Fixed an issue where you still couldn’t sail back to the cove after Ch. 6 ended
Set up Navy blockades in Ch. 7 so you can’t sail back into Oldlight waters
Fixed some outdated portrait issues
Dietrich leaves behind a brief letter after Ch. 6
Failing the theater test twice now automatically puts Mercy in the conditioning route
Fixed a line where Kamila incorrectly refers to Mercy as “keeper”
Fixed another Orus-block issue in the Carvannah palace dungeons
Added a chest to the Carvannah mine if Mercy cleared it out on her first visit
Version 0.61.2 - 12-2-2018
Fixed an issue where Orus could block attempts to pull objects on the map
Added a special limited time chest to the cove
Fixed a number of cutscenes that Orus blocks from correctly playing
Жанр: RPG Maker, 2DCG, RPG, Combat, Masturbation, Oral Job
Цензура: Отсутствует
Разработчик/Издатель: https://www.patreon.com/indoorminotaur
Платформа: PC/Windows
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.0.116.3
Язык игры: Английский
Язык интерфейса: Английский
Системные требования (минимальные):
OS: Win XP/Vista/7/8/10
Описание:
In Daughter of Essence, you play as Mercy, a young woman who just wants to be free. Free from obligation, free from the oppressive watchfulness of her family, and free from the harsh laws of the empire. As one of the only living daughters of essence, however, freedom is not so simple. The Oldlight empire and the Church both want her captured, and countless other factions want her strange gifts for their own gain.
To be truly free, you must be willing to sacrifice.
Тема обновлена до версии v.0.116.3 / Topic updated to v.0.116.3
Version 0.100
Fixed an issue where Mercy could leave the noble district during the Sleeping Frog quest
Hobart is no longer (incorrectly) required when leaving Carvannah on Ralph’s path
Cleaned up the departure event from Carvannah
Fixed a couple of passability issues in the cove
Fixed Gorstag appearing in 2 locations at once (again)
Revised some of the lines in Mubarek Monastery for continuity
Fixed some duplicate sprites in the finder dormitory
Fixed some transparency issues during cutscenes in Mubarek Monastery
Fixed an issue where Beatrix was using her old portraits
Fixed a portrait issue in the monastery theater
Fixed an issue where the roasted hogfish used by Silas’s allies dealt damage instead of recovering
Fixed an issue where Mercy uses the blindfold portrait in Witchdale after recovering
Fixed a passability issue in Aster Valley
Fixed a passability issue in Shiveworth while controlling Beatrix
Fixed some typos
Fixed an issue where leaving the cove inn during a certain part in ch. 7 skipped ahead to a new phase of the cove prematurely
Version 0.96.1
Fixed an issue where Mercy could leave the noble district during the Sleeping Frog quest
Hobart is no longer (incorrectly) required when leaving Carvannah on Ralph’s path
Cleaned up the departure event from Carvannah
Fixed a couple of passability issues in the cove
Fixed Gorstag appearing in 2 locations at once (again)
Revised some of the lines in Mubarek Monastery for continuity
Fixed some duplicate sprites in the finder dormitory
Fixed some transparency issues during cutscenes in Mubarek Monastery
Fixed an issue where Beatrix was using her old portraits
Fixed a portrait issue in the monastery theater
Fixed an issue where the roasted hogfish used by Silas’s allies dealt damage instead of recovering
Fixed an issue where Mercy uses the blindfold portrait in Witchdale after recovering
Fixed a passability issue in Aster Valley
Fixed a passability issue in Shiveworth while controlling Beatrix
Fixed some typos
Fixed an issue where leaving the cove inn during a certain part in ch. 7 skipped ahead to a new phase of the cove prematurely
Version 0.94.1
Added the conclusion to the second idol quest
Added more dialogue to NPCs in Aster Village
Added new areas to Aster Valley
Added the Crater area and new cutscenes
Added Qel, the Dreamer. Qel is a giant night essence bird that can be flown around the world map to reach your destination faster!
Updated the world map image to reflect the newly added areas
Fixed a lighting issue in the room with the first golden idol
Version 0.90 - 7-5-2019
Added a new NSFW scene (M/F, harp, magic potion, excessive cum)
Drew and implemented Beatrix’s full-size portraits
Added a new potion to Moon’s shop
Increased the portrait heights, revealing more L E G !
Revised some of the class selection menus at the beginning of the game for better continuity
Revised some of Aunt Agatha’s dialogue for better continuity
Fixed some typos
Version 0.76 - 3-22-2019
Revised and added to a number of scene illustrations!
Added new Oldlight Palace scene
Added new strangers scene
Added return to cove and new cove dialogue
Added new cove scene
Changed Hallie’s dialogue in the cove before departing for Fort Wilkes
Marlan now exists in the cove after returning from Southgate
Fixed an issue where Orus couldn’t equip backpacks in the new save versions of the game
Removed automatic “Trance” generation, making Mercy’s Trance state slower to earn
Fixed several typos
Statue beneath the Eastern Spire now reports the correct combination
Version 0.75 - 3-15-2019
Added a new NSFW scene! (F/F/M, harps, size difference)
Added new scene art! (Replaced the old Bell & Mercy illustration)
Added new harps to Grey Clarion
Added nestmother’s chambers
Added Eastern Spire Market
Adjusted fruit stats and prices (again)
Adjusted alcohol stats and prices
Added new equipment to the game
Fixed an issue where Marlan’s dialogue still appeared in Grey Clarion on loot checks
Mercy can now correctly ride Orus in Grey Clarion
The overworld now properly enables player followers
Fixed a passability error on the Eastern Spire bridge
Added items and secrets around Grey Clarion
Fixed a sprite issue on a harp
The bedroll in Grey Clarion no longer has Mercy’s dialogue while controlling Marlan
Version 0.74 - 3-8-2019
Added two new areas to Grey Clarion (WIP)
Added several new harps to Grey Clarion (WIP)
Added new Mercy-specific events and dialogue to Grey Clarion
Grey Clarion is now accessible by ship in Ch. 7
Added a new New Light scene post-Wilkes encounter
Added a new forest area accessible from the overworld
Changed the cooking menu to say “Cook” instead of “Shop”
Changed the essence calcinator to say “Purify” instead of “Shop”
Fixed an issue where the level 2 forge upgrade and the level 1 cove defense upgrade wouldn’t show up simultaneously
Rebalanced some rune stats
Rebalanced MP gains on level-up and equipment
Fixed an issue where the Skill Scroll “Soul Wield” did not correctly bestow the skill
Fixed a lighting issue in the renovated throne room
Fixed an issue where fishing in Esterholt would remove Mercy’s coat
Version 0.73 - 3-1-2019
Added a new NSFW scene! (Beatrix, Toy, Futa)
Added a hunter’s campsite to the overworld
Added new treasure to the overworld
Added all new Ch. VII Esterholt content
Added more progression clues to the siblings portion of Ch. VII
Added new cooking recipes
Fixed a sink tile error
Fixed an issue where you can leave Fort Wilkes without your crew
Fixed some typos
Fixed an issue where Beatrix’s direction was incorrectly locked
You can now cook in the Esterholt manor oven
You can no longer hear the sea from inside the cove dormitories
Version 0.72 - 2-22-2019
Added Benn Wilkes scene
Added Seth encounter
Added Tafo & the contortionist twins scene illustration
Earth Vial now correctly applies an agility bonus for 1 round after use
Finished and revised the Mercy & elder hound NSFW scene
Revised the Mercy & deepfolk illustration
Added departure from Fort Wilkes
Added the return to Esterholt scene
Fixed some portrait issues on the overworld
Fixed an issue where the player could get stuck on the overworld
Fixed an issue where the player could get stuck when talking to Annouck
Changed dialogue for if Annouck is met after Wilkes
Caught the quest journal up to the departure from Fort Wilkes
Version 0.71 - 2-15-2019
Added new Fort Wilkes areas and accompanying puzzles
NW Wing
Statue Room
East Wing
NE Wing
Added Annouck NPC (Patron reward)
Updated Scene Library with missing scenes
Revised the expression balloon icons
Added many secrets and items to Fort Wilkes
Fixed an issue where the equipment compare screen incorrectly named some stats
Added Flint to the game, used for lighting cooking fires (WIP)
Fixed a number of typos
Fixed an issue where Sodrek could disappear from the docks, halting progress
Fixed an “issue” where Sodrek moonwalks
Fixed an issue where a line of dialogue on the overworld could trigger twice in a row
Fixed encounters not properly triggering
Fixed some tile passability issues in Fort Wilkes
Version 0.70 - 2-8-2019
Added new NSFW scene (Monster, Tentacles) (WIP)
Added new scene illustration (Mercy & toy)
Added new New Light scenes
Added new ship scene
Added new encounters and major boss fight
Added arrival to Fort Wilkes
Added Fort Wilkes north and south yards
Added Fort Wilkes interior entrance and west wing
Added new encounters to Fort Wilkes (WIP)
Updated the New Light restaurant exterior map
Fixed a volume level issue with the eastern overworld
Added dialogue that prevents players from going to Fort Wilkes before learning it exists
Fixed Prince of the Deep having earth essence for some reason
Teeth now remove Enraged as well as Berserk
Shells now remove Drowned as well as Sleep and Paralysis
Fixed an issue where the Sparkling Plug illustration wouldn’t show after the first use
Attempting to escape combat showed %1 instead of character’s name
Version 0.69 - 2-1-2019 (Nice Edition)
Added new NSFW scene (F/F, 69)
Added New Light Restaurant interior
Second Floor Added
Cellar Added
Added New Light patrons and occupants
Added new optional encounter (if certain choices were made)
Added several new location-specific rare fish to the game
New fish on the expanded docks
New fish in Witchdale
New fish in Esterholt
New fish in Carvannah Aqueducts
New fish in Mar’Liore
Fixed a handful of text errors
Fixed a bug where some “unwinnable” encounters were winnable and caused soft-locks
Increased “Trance” deterioration rate
Version 0.68 - 1-25-2019
Added new story content and dialogue to the cove
Added cove departure
Added new scene illustration for the Agatha & Silas scene!
Expanded the World Map to include the Eastern Territories (WIP)
Made changes to the existing World Map
Added Fort Wilkes exterior (WIP)
Added New Light Restaurant exterior (WIP)
Created the custom Benn Wilkes sprite and portrait
Implemented transition back to original sprites and portraits
ATB tick formula has been adjusted, slightly nerfing the effects of AGI on ATB speed and increasing ATB speeds at lower levels across the board
Adjusted Isabelle and Edward encounter
Fixed a handful of portrait issues in the cove
Fixed an issue where the boat was transported just outside the cove even when it shouldn’t be
Updated some lines of dialogue that felt out of place in the current timeline
Fixed an issue where you couldn’t ride Orus in the chapter 7 cove
Fixed an issue where Orus wouldn’t appear in the cove as a follower after Wulfhilde arrived
Fixed an issue where Gorstag hung around the docks after Marlan left with the ship
Added a new boat sprite for the Oldlight scouting vessel
Version 0.67 - 1-18-2019
Added new story content and dialogue to the cove
Added a new boss fight (WIP)
Added a new tile for door frames to indicate doors enterable from above
Updated the quest journal
Finished all rooms in the cove dormitory
Fixed a portrait issue with Douglas from the Mar’Liore farm
Fixed an issue where you could buy a duplicate fishing rod from Ginny
Essence Bolt changed to Essence Flare, no longer requires a crossbow to fire
Fixed some typos
Fixed an issue where Cattie is incorrectly called “Ginny”
Version 0.66 - 1-11-2019
Added a new cove event in Ch. 7
Added a new toy to Wulfhilde’s tier 3 workshop: The Cathedral
Added a new NSFW scene (solo F, toy)
Added new lines of dialogue to everyone in the cove
Added a new illustration to the Sparkling Plug scene
Added rooms to the second floor of the cove dormitories
There is now a new, duplicate cove area that players switch to after Ch. 7
(This was necessary because events have a 20 page cap, and this cap had been exceeded on a growing number of NPCs. Now I can start fresh and help keep organized.)
There is also a new duplicate cove tavern
The first cove upgrade now correctly costs funds from Mercy’s stash
Upgrading the throne room now correctly costs funds
Updated the scene library with all recent scenes
Fixed an issue where cove images could overlay during cutscenes
Fixed an issue where combat read “she could not escape” even when controlling Marlan
Fixed a number of typos and text alignment issues
Fixed some misaligned item sprites
Version 0.65.1 - 1-5-2019
Fixed an image overlay issue
Fixed a portrait issue
Version 0.65 - 1-4-2019
Added a new cove dream sequence and awakening
Added Marlan and Moon’s return to the cove
Merged Marlan’s inventory into Mercy’s after he returns
Added new features and fixed a number of bugs with the fishing system
Mercy’s Luck now factors into whether she gets a bite
The amount of “uses” a fishing spot has is now fixed on your first interaction
Fishing spots can no longer disappear just by interacting with them
Added new “homemade bait” recipe, made from gorpflorps. It increases your chances of finder higher quality fish of each type
Revised the mystery person’s sprite and essence animation from the initial dream sequence
Fixed an issue where returning to Mar’Liore in Ch. 7 could revert Mercy to her old sprite
Advised the player to spend Skill Points on choosing a class
Fixed an issue where the class selection could be “skipped,” resulting in the default class
Shadow Oil is now correctly removed from the inventory when stolen by Poppy
Fixed an issue that prevented Peacekeeper Camille from transitioning to her recruitment dialogue
Fixed a bug where Mercy could return to Witchdale immediately after engaging Van Ritter’s crew
Fixed an error where Mercy would still be riding Orus on the ship after leaving Witchdale
Fixed an incorrect reference to Hallie helping defeat the pirates
Dalkon is now fully-recovered before fighting Van Ritter’s crew
The sparkling rabbit purchased from Dietrich is now correctly detected in Wulfhilde’s shop
Fixed an issue where Holden’s path was blocked by Orus during a cutscene
Fixed an issue where Mercy would be riding Orus in the inn after a cutscene
Hallie no longer disappears from Mercy’s room until you reach Esterholt, instead of as soon as you receive Marlan’s letter
Essence glass is no longer incorrectly removed after leaving Gertrude’s forge
Cooking fire recipes now only show ingredient icons to avoid text cutoff
Fixed monster flanks, strawberries and hogfish displaying incorrect icons in the cooking fire
Fixed a bug where player followers were enabled when returning to the manor after defeating the Night Mother
Fixed an incorrect line of dialogue after looting the key fragment from Balgruuf’s chambers
Fixed a portrait issue when talking to Orus in the Balgruuf Manor
Hallie wakes up in time to catch the boat in Esterholt
Mercy can access Aunt Agatha’s Esterholt manor room after Volda’s intrusion
Changed a line of Joseph’s (fish vendor) dialogue
Fixed a tile passability issue in Carvannah
Fixed a couple of tile passability issues in Witchdale
Fixed a tile passability issue in the bath house
Fixed some tile passability issues in and around Esterholt
You can now correctly fish with the iron fishing rod during the construction phase of the cove
Fixed an issue where Mercy would still run at mounted speed after fishing while mounted
Pressing ‘X’ or ‘Esc’ no longer defaults to the “nothing for now” option when choosing a cove upgrade
Fixed a screen-flickering issue in Esterholt as a consequence of the parallax and image overlay images not syncing correctly
Fixed a handful of typos
Fixed a portrait issue when fishing in Mar’Liore after ch. 6
Mercy can no longer read the journals in the Esterholt manor basement until she lights a lantern
Fixing some lighting issues in and made some optimizations to the cove throne room
Version 0.64.1 - 12-30-2018
Fixed an issue where Mercy could be transferred to a cutscene while still riding Orus
Fixed an issue where Marlan didn’t have his skills in Grey Clarion
Fixed an issue where Marlan’s accuracy was incorrectly reduced to 25%
Fixed an issue where Taş Ejderha would not act at all once it was out of MP
Version 0.64 - 12-28-2018
Added a new NSFW scene (M/F/F, size difference)
Added the Red Steps (region in Grey Clarion)
Added The Plateau (region in Grey Clarion)
Added The Grotto (region in Grey Clarion)
Added a new cooking ingredient to the game and various vendors
Added 3 new recipes to cooking fires (fruit desserts for MP recovery!)
Added items to the Grey Clarion regions
Added several new harp NPCs
Added a boss fight to Grey Clarion
Added new enemies to Grey Clarion
Fixed an issue with crafting Sun Keys
Revised the equip animation in combat
Version 0.63 - 12-21-2018
Added a new NSFW scene (M/F, variety)
Added new rooms to the dormitory 3rd floor
Added Belka to cove (WIP)
Started development on Grey Clarion region
Started development on Harp race
Added cove fund, cove morale, attack disincentivization, unwanted attention to save reader
Added flame cultist tent to Carvannah coast
All library NSFW scenes can now be unlocked in the debug room
Debug room shade can now set Mercy and Orus to level 20 (after Chapter 6)
Added level 20 shade to the debug room for higher-level build-testing
Debug room shade now correctly adds Orus’s level 15 skills when switching classes
Fixed an issue where Orus could block Mordecai’s path, creating a soft-lock
Fixed a couple of immovable blocks
Fixed a misaligned greatsword animation
Removed lucky coin chest from cove
Fixed an issue where Beatrix was in the 2nd character slot instead of Orus, making her follow Mercy
Disabled player followers between when Beatrix is on the trader vessel and when Mercy reunies with Orus and Beatrix
Reverted a change where enemies or the player could die from slip damage
Poison now fades after 300 steps
Version 0.62 - 12-6-2018
Added some new cutscenes to the cove
Added Carlisse cutscene (if accessed)
Added Oldlight Palace cutscene
Fixed some more Orus block issues
Fixed some typos
Version 0.61.4 - 12-4-2018
Fixed an issue where Orus would block a couple of more cutscenes
Fixed some more boxes that were missed in 0.61.2
Fixed some incorrect Mercy portraits that displayed in the cove
Revised a line of dialogue with Marlan in the cove
Version 0.61.3 - 12-3-2018
Fixed a few typos
Fixed an issue where you still couldn’t sail back to the cove after Ch. 6 ended
Set up Navy blockades in Ch. 7 so you can’t sail back into Oldlight waters
Fixed some outdated portrait issues
Dietrich leaves behind a brief letter after Ch. 6
Failing the theater test twice now automatically puts Mercy in the conditioning route
Fixed a line where Kamila incorrectly refers to Mercy as “keeper”
Fixed another Orus-block issue in the Carvannah palace dungeons
Added a chest to the Carvannah mine if Mercy cleared it out on her first visit
Version 0.61.2 - 12-2-2018
Fixed an issue where Orus could block attempts to pull objects on the map
Added a special limited time chest to the cove
Fixed a number of cutscenes that Orus blocks from correctly playing
Тему отредактировал: Nikol - 27-10-2022, 16:42
Причина: Тема обновлена до версии v.0.116.3 / Topic updated to v.0.116.3
Причина: Тема обновлена до версии v.0.116.3 / Topic updated to v.0.116.3
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Содержание:
Daughter_of_Essence (3 файла)
Daughter of Essence Walkthrough (Public!).docx (966.85 Kb)
Daughter of Essence v0.116.3.zip (937.84 Mb)
Keyboard Controls.png (461.96 Kb)
Daughter of Essence v0.116.3.zip (937.84 Mb)
Keyboard Controls.png (461.96 Kb)