Описание:
You play as a fairly average American college student, ending his third year at the university. All your friends are talking about a summer internship opportunity they discovered. They figure, if you need to get some work experience during the break anyway, why not do it at a tropical resort? You submit your application, get accepted, and, when you arrive, find that it’s everything you could have imagined…but nothing you expected!
Год выпуска: 2020
Жанр: 3dcg, big ass, big tits, female domination, handjob, lesbian, male protagonist, oral, transformation, vaginal, voyeurism,
Цензура: Отсутствует
Разработчик/Издатель: UsagiTripleSix - www.patreon.com/UsagiTripleSix | usagitriplesix.home.blog
Платформа: PC/Windows/Linux/Android
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.0.342
Язык игры: Английский
Язык интерфейса: Английский
Андроид порт от разработчика.
You play as a fairly average American college student, ending his third year at the university. All your friends are talking about a summer internship opportunity they discovered. They figure, if you need to get some work experience during the break anyway, why not do it at a tropical resort? You submit your application, get accepted, and, when you arrive, find that it’s everything you could have imagined…but nothing you expected!
Год выпуска: 2020
Жанр: 3dcg, big ass, big tits, female domination, handjob, lesbian, male protagonist, oral, transformation, vaginal, voyeurism,
Цензура: Отсутствует
Разработчик/Издатель: UsagiTripleSix - www.patreon.com/UsagiTripleSix | usagitriplesix.home.blog
Платформа: PC/Windows/Linux/Android
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.0.342
Язык игры: Английский
Язык интерфейса: Английский
Андроид порт от разработчика.
Release: Interns v0.342 - 22.11.04
Interns version 0.342 is now available!
This version is just a bug fix update, going over as many reported bug from the community as I could find simple fixes for. Special shout-out to GAmeDOS for taking the time to work through the intro events and providing me with a list of long-standing old bugs (and a couple newer ones) to address.
Bugfix: Blonde May Housekeeping event has been properly defined as an event class object (should fix an error).
Bugfix: Set flag for meeting Scarlet in a few events where it was missing.
Bugfix: Error in tracking PC’s drinking in the intro has been fixed.
Bugfix: Addressed error preventing PC from seeing Brooke in the club on Day 1.
Bugfix: Addressed variable issues with meeting NPCs on Day 1.
Bugfix: Addressed multiple variable issues regarding PC showing interest in Chastity on Day 1.
Bugfix: Fixed issue with gender identity shift event not firing on Day 3.
Bugfix: Gabby commenting on the PC being [REDACTED] event now only fires on the day it happened.
Bugfix: Beach party event is currently blocked if you’ve tried to betray May (since she’s at that event).
Typos: Added missing capitalization to “Holly/The Doctor” name interpolation.
Misc typo corrections.
Interns v0.341
While I’m sure it’s mostly a matter of me not understanding how to properly customize UI elements in Renpy, since updating the engine to version 8+, a lot of graphical widgets and such have had their alignments changed slightly. I did my best to address the ones I’ve noticed, but please tell me if you spot any more.
The variable “block_type” became redundant after the big schedule overhaul, so old scenes that used it needed to be updated.
Quick attempt at revamping morning prep time tracking.
Added color-coding to the “remaining time” progress bar when getting ready for work in the morning.
Time required to do makeup reduces with number of times PC has done it.
Time spent in the shower reduces with body familiarity (longer showers the first few times).
Showering now progresses gender identity shift.
Crudely slapped in some act tracking in sex events, but they’re still not really accurate.
Bugfix: Addressed duplicate scene definitions.
Bugfix: Fixed issues in Cyn shower scene requirements.
Bugfix: Fixed alignment of text in room info widget.
Bugfix: Date issues address - Start of the main loop is now properly displayed as Friday.
Bugfix: Reworked the Energy, Will, and Lust bars to display properly in updated engine.
Bugfix: Persistent variables are now declared with default variables to prevent in-game errors.
Bugfix: Fixed issue that was causing some scenes with Holly to repeat.
Known issues:
Clothing menu alignment is still broken.
v0.331
Interns v0.331 is now available!
This version is just some bug fixes, but if you missed the early access for v0.330, check the release post of that version for details on what was added (mostly the new willpower checks in menus).
Here's what's been added since then:
Fixed mislabeled willpower numerous menu variables
Fixed logic errors that was preventing PC from meeting May and Renata properly
Stopped Dave from being referred to as “Desiree” in bartender segments
Typo corrections
v0.321
v 0.302
continues to get more of the game working with the updated schedule system, along with some other fixes.
I wasn’t really looking to tackling the clinic in depth, as I’m sure that’s a section which needs some considerable time devoted to it, but I did want to see if I could get it functional again. That meant converting the scenes over to the new standard (should prevent errors when checking if Holly is available) and making sure it’s using the new time variables instead of the old ones.
At the very least, it doesn’t appear to be causing crashes for me now.
I’ve gone through a fixed a lot of scene criteria issues that were making weird things happen, like refusing Scarlet’s quest-line causing it to jump ahead, instead.
Lots of other little “band-aid fixes” to help smooth things out for the time being, such as some tweaks to get the clothing manager behaving a bit better.
What’s changed:
Updated engine to Ren’Py version 7.4.9. Maybe this will help for those having crashes?
Reworked save file update system for new format.
Converted clinic events over to the new system.
Combined each of Holly’s clinic and beach chat events into single events with alternate intros based on location.
Fixed issue where clinic option was disappearing after visiting once.
Adapted 1 Rodney scene to show more appropriate background graphics when viewed at poolside.
Added time check to poolside hangout options to prevent evening events from occurring during the day.
Updated clothing manager to use new schedule system to tell what type of clothing is required.
Fixed bugs that were preventing game from acknowledging that the PC had met Chastity.
Minor review and update of scene criteria.
Fixed bug where declining modeling with Scarlet was firing off her secondary storyline.
Additional updates to room info widget to use new schedule system to show if PC is working in the next block or not.
Minor changes to clothes manager to use updated schedule variables when deciding which scenes to play.
Injected clothing manager into appropriate Day 4 events to help prevent redundant scenes.
v0.301
Changes:
Added missing “wevent_poolside_001_part2” event object.
Attempted to make Cynthia deliver swimwear *before* the first time PC can wear it, rather than after.
Cynthia delivering swimwear scene should now only play once.
Time remaining for morning preparation is now initialized *before* displaying the indicator.
Prevented PC from being able to change clothes if they didn’t return to the room.
The PC playing with herself in front of the mirror now causes time to pass.
Misc typo corrections.
v0.300
Change list:
Updated engine to Ren'Py 7.4.6
Updated nearly all game variables, removing them from init blocks. (This was causing values to change whenever the game reloaded, breaking a whole lot of things. Game intro image of the PC should work properly now, thanks to this change.)
Most game events (304 scenes) have been converted to a class system. These events include work, free time, mini-work, after work, dreams, special events.
All existing scenes have been given priority levels to make sure less important scenes won’t play until all of the more important ones have been seen.
All existing scenes have been tagged with the focal character of that scene (if any).
Some scenes have been given special tags to help categorize them (meeting an NPC, a body TF event, etc.)
A few two-part scenes have actually been split up into two parts now, rather than faking it as they did in the previous builds.
Code for playing scenes now automatically marks whether they’ve been viewed by the player (done manually by me prior to this).
Main game schedule has been completely rebuilt and has more consistent time tracking.
Special events for each time block can now be scheduled up to one day into the future, and the scene pickers check to see if something is already scheduled before choosing an event.
Partial work done on expanding how Club and Poolside free-time visits work. Guest approaches are now removed from the event themselves, and a crude “hangout” option has been added, allowing the player to choose to spend time with an NPC who has events available. More options to come.
Quick and dirty end game stat menu added. Displays indoctrination/obedience percentage and number of sexual encounters.
Room background now automatically changes based on time of day.
Room menu graphic tied into new system and show now show more-accurate time of day.
New Mallory sprite and meeting CGs. (Long overdue)
Known issues:
Not everything has been converted, and some sections of the game are still using old code. In particular, guest approach and sex events have yet to be updated.
Clinic visits and anything having to do with Holly haven’t been touched. No idea how they behave in the current build.
Some work has been done on the phone system, but it hasn’t been tested yet.
There appears to be an issue where Cynthia doesn’t always drop off swimwear in time for the PC to use. This can result in the wardrobe menu being unavailable.
Some scenes still appear to play twice.
Swimwear special effects have not yet been updated to work with this version.
Due to problems with changing all the variables, some avatar graphics may not work properly.
v0.291
Updated game engine to version 7.4.4
Corrected "Holly" variable name to "holly" to fix text interpolation issues
Stopped request for Cynthia to pierce PC's ears from repeating if rejected
Addressed continuity error - Scarlet meeting at club can only be seen prior to Hanson's arrival
Typo corrections
v0.28
New scene for first week: beach binoculars
Partial rewrite of morning body chance notice. New “avatar” graphics to go with them.
Quick rewrite of body transformation system. Hopefully better gradual TF.
Repair and additions to wardrobe system, including some error handling. Selections might actually be remembered now…
Major code cleanup and reorganization pass (to help Twi with porting to new backend system).
Bug fix: Revisions to Cynthia’s morning code to restore dressing sequences.
Bug fix: Fixed bug preventing Cyn from properly assessing PC’s bra size.
Bug fix: Wardrobe menu should default to unlocked (the player should choose when they don’t want to see it anymore)
Bug fix: Prioritized 1st sunscreen event for Cynthia, so she hopefully won’t miss it (resulting in the PC getting a sunburn).
Bug fix: Poolside May event should now recognize if you’ve noticed John but haven’t met him.
Game “balancing”: Added delay to prevent eye color TF from being done in one day.
Game “balancing”: Halved chance of filler events, to give bigger events greater priority.
v.0.271
• New CGs added to Dave modeling scene.
• Fixed issue with “[partner_name]” variable appearing in text.
• Adjusted sex scenes so that they should take up game time now. (No more back-to-back encounters as if no time had passed.)
• Corrected misc typos and other text issues.
This build introduces the start of the “become a model” path, with photo shoot events available with Scarlet and Dave. You should be able to get started by bumping into Scarlet a few times or by being invited by Gabby.
A bunch of new sex opportunities are available (thanks a lot to guest-writer Thule). I’ve done a quick rewrite of the code that was supposed to handle the PC getting hit on (or intentionally picking up) guests at the club, as the old one clearly wasn’t working properly. There are a handful of new sex events available. Sex with Dave is now a thing, too.
General rundown of what’s new:
• New scenes with Scarlet, leading to modeling opportunities
• Scenes with Dave that spin-off from Scarlet’s
• Multiple new hook-up encounters with guests and coworkers
• New avatar mirror image – should display more often the more the PC has adjusted to their new body
• New sprites for Gabby, Scarlet, Tiffany, John…and a couple new characters
Issues to be aware of:
• Images are still missing for a lot of scenes, especially the sex encounters (which would have been placeholders, anyway).
• Text still needs a polishing pass to get replace “–” with “—” and the like.
• The “wrap party” Scarlet mentions does not yet exist. Sorry.
• Using the phone for repeat hook-ups with random guests hasn’t been restored yet
• Avatar mirror image still has some graphical problems in certain combinations
Main New Content in 0.260
Content-wise, most everything that’s been added involves having Cynthia help the player character get ready in the mornings. These are all scenes that were always intended to be early in the game, building off of the original makeover Cyn gives the PC in the first week.
There’s still more planned for this event chain, and, sadly, it still ends with a tease, but, hopefully, there’s enough to explore until the next Cyn-centered update.
Hints
Skip this part if you enjoy the frustration of discovering things on your own. For everyone else, here are a couple of tips to find some of the scenes.
Obviously, you’ll need to allow Cynthia to help you get ready in the morning.
You have a set amount of time to get ready for work each morning (and I’ve added a bar to the UI to help make it easier to track this time). When Cyn is helping you, she’ll appear a little while before this time has run out. If you’re still in the shower during this time or masturbating in front of the bathroom mirror, there’s a chance she’ll walk in on you.
Other additions
Aside from the aforementioned timer bar in the mornings, there are two new outfits added (one which has mirror support). There’s also a series of events that can change your eye color, and you now have the ability to get a haircut. All of these are currently only available through Cynthia’s events (technically, you can get the eye color event on your own), but alternate methods will be added at a later date.
What’s new? (That I remembered to write down…)
• New chain of events for Cynthia + CGs.
• New CGs for incomplete shower scene with Cynthia.
• New scene for Irene and new sprite (likely temporary).
• Added mirror “avatar” CG for new yellow dress outfit.
• New transformation event for eye color.
• Created preliminary haircut mechanics (only with Cynthia helping in the mornings).
• Added timer bar to morning preparation to make it easier to see how long you have to get ready for work.
• Added crude implementation of prep time tracking to mirror masturbation.
• Added slight variations on shower image (reverse pan and slow zoom out).
• Fixed error that was preventing beach party event from happening.
• Fixed issues that were preventing cover image stats from updating with most endings.
• Fixed issue with display of maid uniform for mirror image 2.
v0.241
Just some minor changes to scheduling and flag checks to prevent Rodney scenes from playing back-to-back.
v0.240
I’m considering this the “Better than Nothing” release! Not amazing, but I’ve been struggling quite a bit recently.
Content-wise, there are some new scenes for both Scarlet and Rodney (including one WITH both Scarlet and Rodney). There are also a few scenes that hint at things to come.
Code-wise, I did a lot of changes to how Tatum’s scenes are triggered, making it significantly easier to get the threesome scene.
Old saves should work for the most part, but some of Scarlet’s scenes won’t fire if you’ve already viewed her previous scenes (some new flags were added with this version).
Change List:
• Hanson’s arrival no longer triggers Phase 2, but, instead, now marks the official beginning of Phase 1.
• Changed Phase 1 and Phase 2 start dates.
• New code for handling the arrival of Palmer and Scarlet. Rather than only arriving during the first week, they now have a 20% chance of arriving each day between the first week and the start of Phase 1 (currently day 22). Short version: You now have a better chance of seeing them arrive if you work Guest Services early on.
• Reworked some code behind Tatum’s events. You can now learn about her problem just by witnessing a couple of her events, rather than only by eavesdropping. The mini-event where the PC can ask about it has alternate versions for this now.
• The Tatum and Todd scene is available without having viewed the scene confirming Tatum’s problem with her. (That was never the intended behavior.)
• PC no longer needs to have been investigating the hotel in order to be able to snoop while delivering room service.
New Scenes:
• Scarlet talks to PC after sex on the beach with Clint
• Scarlet, Tiffany and Brittney give Rodney a hard time
• 3 scenes hanging out with Rodney at the club
• Mini work event: Tatum’s medication
• Mini work event: Dan and Steve
Known Issues:
• Some events, like Scarlet’s follow-up to the PC seeing her and Clint, should be able to happen in locations such as Poolside, but the code to fire these scenes isn’t in place yet.
• Magic wand and size changes appear to be fairly broken (the change isn’t supposed to happen all at once or to that degree).
V 0.331 contains the following bug fixes for V 0.330 (Update notes for version 0.230 can be found in the early access release post on my blog).
• Learning the clip trick from May is now recognized by other scenes.
• Cyn shower scene no longer repeats.
• Fixed an error with the first swimwear day with the bikini and skirt if PC's hip size is too large.
Saves from the previous two builds should still work.
Also: Please let me know which Android version is the best to use. Ren'Py has a build for newer devices, older devices and a universal file that's supposed to work on both, but some users have been having issues.
v0.220
General Rambling
I explained in my last update that this quickly turned into the update from hell. I thought I’d built the game to be able to handle a lot of things, but when I tried to expand past “the helicopter scene” and add game-changing events for Holly and May, it became evident that a lot more needed to be done. I’ve got it fairly functional, but it’s clear that it’s going to need more work before it’s smoothed out. (I’m sure you’ll let me know about the glaring errors and showstoppers.)
On top of that, I had a setback with images of the PC, that forced me to hold off on the next batch of mirror images until I figure it out.
I’d also been working on laying ground work for guests to hit on the PC during work, but it appears the file I was writing in didn’t save, so I only have a couple little scene stubs. Disappointing, but it will probably be more of a focus for next time.
Oh, and on a similar note: I’ve added some partial support for masturbation scenes both in the room and with the porn TV channel. There’s very little text and it’s mostly code working in the background, but it does connect to some of the new stuff I’ve added for Holly/the nurse/Reika.
Anyway, I’m sure there’s a ton of stuff I forgot, but here are the changes I had in my notes:
Changes/Additions:
Main Game Loop/Schedule Overhaul
• Rebuilt schedule system to be more flexible, allowing for better handling of chain events. Day loop has been broken into three separate loops for: day work shift, evening work shift, free day.
• Two schedule types are available starting with the second play-through of the game: Working through most of the jobs a couple days at a time, or going straight to a 5-day work week at the task of your choice.
• When working evening shifts, performance evaluations take place before the start of the final shift. Job assignments are no longer instant, and are instead applied at the end of the day.
• On day shifts, performance evaluations will not play before special events that are supposed to take place before leaving work.
• Set groundwork to make it possible to miss a work evaluation without breaking the game.
• Beach party will no longer be assigned if the next day is a day off.
• Job notices should now trigger only on the morning of the start of a new assignment
Clinic Expansion
• Clinic code expanded to handle more scenarios. The nurse is no longer banned, so you can see her scenes again.
• Clinic is now available to visit during the day.
• Started a more standardized way of handling medical ailment “quests.”
• Clinic is unlocked for those who haven’t unlocked Holly, but only the nurse is available for now (and typically only if the PC has a reason to visit).
• Availability of the doctor and nurse now vary by time of day.
Scenes
• New “Phase 2” introduction scene with Mallory.
• Additional scenes for Holly’s storyline.
• Working for Reika has been expanded. New event if the PC is cooperating with May at the same time.
• Holly and the nurse can be visited for a couple of “health issues.”
• A couple new guest scenes added.
• Added new endings (Restored some “fan favorites” as well). Main ending involves working for Reika.
Sex Event Work
• Hacked in a really crude place holder masturbation system for the PC’s room (to be expanded on with an eventual overhaul of sex)
• Implemented a some rough event counters for sex acts and orgasms
• Stubs have been added for handling guests approaching the PC during work
Misc
• Added color to dialogue to make it stand out a bit more. Looking for feedback on this. Like it? Don’t like it? Think it should be optional?
• Adjusted random chances for some events depending on player actions. (Better chance of meeting May or learning the clip trick if you’ve been investigating frequently.)
• Stopped mini-events from playing before first shift of a job type
• Added some “shorter start” variations to Cyn’s swimwear conversation, hopefully making the scene a bit faster to get through on replays.
• Improved handling and messages for free days.
• File cleanup work (sorted scenes and variables into their proper files)
Bug Fixes
• Fixed bug with Reika’s wand and hips changes. (Sizing down is likely still broken)
• Fixed bugs preventing meeting May and Renata mini-work event from firing.
• Fixed some bugs with investigation tracking
Changes in v0.211:
• Fixed bug that was blocking new Club event scenes and causing training scene to loop.
• Added Brooke and the record executives scene to the Club work event pool.
• Disabled the Sound and Voice volume options in the Preferences menu since they were misleading (there’s currently no sound of any kind in the game).
• Fixed broken mirror images when trying bikini with a skirt for the first time.
• Added more BG images to one Club work event.
• Increased chances of miscellaneous post-work events.
Release: Interns v0.200 and v0.201
Change Notes:
• Added a new text tag to put character dialog in typographer (ala curly) quotes. Updated the entire game script to use these tags. (I now need to break years of conditioning to stop typing /” and start using {q} and {/q}…)
• Added a date display graphic at the beginning of the day, so you know the day of the week it is. (I was doing to do a little animated sunrise, too, but didn’t have time for it.)
• Made some updated sprites for Holly along with a pair of new CGs.
• Fixed a bug that prevented meeting Olivia as a girl from counting as meeting Olivia.
A WORD FUTURE RELEASES:
Going from the results of the last two patron polls, it looks like most of my backers would like to see larger updates spaced farther apart. Two months likely isn’t enough time for anything really polished, but hopefully, it’ll at least allow me to give builds a substantial increase in content. I’m going to try out this new schedule for the next build (aiming for an early access release at the end of July).
Update 2: I've replaced the Android files AGAIN. I've tested this file on an Android tablet and it works for me, and I've uploaded these as new files rather than overwriting the previous ones. Hopefully it works properly this time.
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Update: I've replaced the Android files with new versions that will hopefully fix a missing image in the previous one. If you've already downloaded, please download again.
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Original notes on this version are available on my website.
v0.190
I tried to focus mostly on content this time around. As always, not everything made it into this release.
• I’ve started putting together the system that will handle visits with the doctor. The basic structure is there, but the text for everything is just placeholders for now. (I’ve written a few sequences, but they can’t be accessed just yet). Additionally, the scene with the nurse and her large needle is locked out for now, as she’ll need her own code.
• Job performance ratings still need work (actual event choices don’t factor in yet), but I’ve made progress on a punishment that will tie into the mini social event block. Hopefully I’ll have that working in the near future.
What did make it into this build:
• One new opportunity to meet Chastity, May, Brooke and Renata. If you go too long without triggering one of their big introduction scenes, you might meet them while at work.
• Evening shifts for the club have been coded, though there isn’t much there as far as work. It does open up daytime activities, however, and there are a few new ones, mostly for those interested in investigating/exploring the resort.
• New sprites for Chastity, May, Olivia, Clint and Terrance
• New work events for Guest Services and Poolside
• Work socialization events for Chastity, May, Brooke, Olivia and Joan
Interns v.0.181 changes:
This is a minor update that includes the bug fix from the previous version as well as some new code intended to prevent a divide-by-zero error when calculating average work performance.
Interns v.0.180 changes:
• Expanded private beach party event.
• Job performance tracking and evaluation meetings
• Energy drain for activity types and attitudes.
• Updated Hygiene checks.
• Additional work socialization events.
• Fixed an issue that was preventing Angel from visiting after work.
• Added virgin check to drunk sex scene.
Changes v.0.171:
• Gave 35 more intro scenes the “short start” treatment which should make them more bearable for repeat play-throughs.
• Upgraded engine to Ren’Py 7.2.1 (which contains some Android improvements).
• Performed a PNG optimization pass on character sprites and mirror images.
• Fixed typos and other errors in new work mini-event code.
Changes v.0.170:
• New system will attempt to update old saved games to keep them from causing crashes. (May not prevent other anomalies, however.)
• Software keyboard added for Android. Should allow users to get past naming the girl should Android keyboard fails to show.
• Added an on-screen menu button to the Android version to make accessing the menu easier (or, in some cases, possible).
• Basic job performance system added.
• Created framework for at-work socializing events and populated with some initial events.
• Added perception checks to scenes that were intended to use them (such as noticing Desiree when trying to get out of applying sunscreen to a guest, catching May snooping in the guest’s room).
• Updated sprites for Renata (finally! …though they’ll likely need revisions)
• Created some quick sprites for Aubrey.
• Added new evaluation sequences where player can pick next job.
• Suspended a bunch of days off to provide additional work opportunities.
• Moved “helicopter day” from day 33 to day 36.
• PC can now meet Chastity while working at the restaurant.
• Reworked chances for work events.
v0.161:
• Restored the original Day 19 evaluation scene, but made all job types available.
• Fixed the special work event check so that the beach party should only happen once and should be skippable.
• Switched the text window back to hiding during scene transitions to get rid of the black bar that was appearing on the bottom of the screen.
v0.160:
• New Christina sprite
• Partial scene: private beach party
• New CGs for private beach party
v.0.152
Fixed a longstanding bug with extra menu options when checking out Laila at the club (the "shrug" response).
• Removed arbitrary limit on jobs you can select after you've tried each position. It didn't serve any purpose given the current state of the game.
v.0.151
now with a quick bug fix for the mirror sequence.
0.150
More code for the sex system was the major focus for this update. (I got to learn a bit more Python in the process.)
I've refined the code to make it easier to specify stats for various sex acts and built a system that will allow the proper text to play based on what the player character is feeling (amount of pleasure, pain, mix, etc.).
You'll see most of the changes in the sex scene with the random guest added last time.
As before, the scene is still linear, but at least there's more feedback based on orientation, arousal, body part size, etc., etc. It's all hooked into the orgasm code as well, so you can now tell if and when your character climaxes.
There's still more to come on this, but I'm sure there are plenty of bugs for you guys to find...er, fun for you guys to have with what I have so far. ;)
Some caveats (as always):
Right now the lust increases in the scene are complete bullshit; I'm upping them manually so the sex scene can actually function. Lust (the mental aspect) is a big factor in increasing arousal levels, so the scenario will likely play out a lot differently when lust starts factoring orientation into account.
Sex is still just one generic "do sex" action, so there's no difference between different types of sex acts yet. Thankfully, the groundwork has now been laid for that.
Orientation change mechanics don't really exist yet, so repeatedly sleeping with men won't change anything.
Changes:
• Sex scene with Random Guest #1 is now repeatable (Use the "Do something quick" evening option and choose the phone).
• Having sex with the random guest now counts has having sex (virginity loss).
Updates from 0.142:
• Wrote proper hair growth system which will allow for haircuts in the future.
• Accepting the dream lecture homework assignment without question now works properly (for real this time).
• Restored second beach job scene with Laila (fixed misnamed variable...again).
• Declining optional body changes with Reika no longer leads to incorrect scene.
• More code reorganization (more for me than for you—events for characters and duty types now have their own files).
v.0.141
In addition to some bug fixes, I've attempted to make an Android build this time around. I can't really offer too much support for it, but it's there for anyone who wants to give it a shot. (I can at least confirm that I was able to install and run through some of the intro on my own tablet.)
• Accepting the dream lecture homework assignment without question now works properly.
• Addressed a couple of bugs in the Chastity relationship check portion of the hot tub scene.
• Fixed an error in the lust system where code was looking for values 100 times bigger than what they actually where.
• Restored chest size check to meeting Brooke at Poolside scene.
• Removed redundant "Do something quick" free-time menu.
• Addressed some reported typos.
v.0.140
Change notes:
• First attempt at the Random Guest Encounter system.
• Added M/F sex scene (with PC as an actual participant)
• New beach/poolside work event (can be influenced by a previous dream event)
• Fixed a bug that kept the game from realizing you've exhausted the pool of post-work messages.
Interns version 0.132 is available now!
Addressed a few more bugs and an engine update.-
• Fixed bug with mirror images (bad file name at large breast sizes).
• Added a new check to prevent repeating hot tub and meeting with May scenes.
• Restored second beach job scene with Laila (fixed misnamed variable).
• Fixed bug that prevented the game from realizing you met Laila when exploring alone.
• Misc bug fixes.
• General code cleanup and reorganization.
v.0.131
Some quick fixes for the previous version. A kind user pointed out that I'd completely screwed up the code for the body preference system, so I've made some corrections that (in combination with the inflating the body size change numbers a while back) had really pronounced effects in my quick testing. Have fun!
• Dream system bug fix
• Body type preference system fix
v.0.130 Bugfix
was aiming for something fan-pleasing this time around and created two new ways to get additional body transformations in the game. (Chances are, you've found the path to both of them already...they both branch from the "clip trick" learned while working at the restaurant.) Both of these ended up being way more complicated to implement than I originally expected (so much so that I might make a post on the topic), so I'd be shocked if there weren't bugs.
• "Magic Wands" are now functional and can be used before evening free time events. For now, their sole functionality is making body parts larger.
• Note: Breast and hip reductions are a bit of a hack, so there's even less fanfare for those changes when they happen.
• First work event with Reika has been added. Take advantage of what she can do.
• New dream added. The effects of your choices still need to be added in, so it doesn't matter what you choose for now.
What's new? (Version 0.123)
• Updated engine to Ren'Py 7.1.1 - This required various GUI code changes in order to work.
0.121
This update fixes the two major bugs that were reported as well as some new ones I discovered while testing (including an issue with certain suntan lotions blocking the sunburn scene).
0.120
As before: Do not use old game saves! Please start a new game! (Well, for this one an old game will probably work...)
Big things added this time around include some gradual hair growth and a hair color TF (no real trick to this one, but you do need to spend some time in the pool, which isn't easy just yet). I've added a new full-body mirror image and a few extras to help fill out the mirror CGs a bit more.
Just a quick warning: The post-work update code is still a work in progress, so you're going to be pummeled by a lot of "it's weird that you turned into a girl" notifications. Sorry about that. I'm hoping to get that expanded in a future update.
There were lots of other little assorted changes, too. Highlights below.
• Hair growth added.
• Hair color TF event added.
• New mirror images added. Both full-body images now reflect hair length and color.
• Partial rework of the status update system to make use of character stats and to allow more follow-up events.
• Sunburn event: If PC has gotten sunburned during the first half of work, a coworker will advise using sunscreen (only once, though).
• Made some quick changes to the temporary shower system to react to various scenes.
• Updated body transformation code in order to work with status updates. Body changes are no longer instant, but accumulate and are applied at the end of the day.
• More intro scenes were given the "short start" treatment to help with repeat playthroughs.
0.110
As before: Do not use old game saves! Please start a new game! (Well, for this one an old game will probably work...)
No huge developments in this update as most of the big things I've been working on aren't ready for release yet. Here's what's new in this version of the game:
• Added some quick body acceptance/gender identity shift mechanics. The PC is more likely to start seeing themselves as female based on mirror usage (familiarity with their body), perfume use and type, dream choices and others.
• New "avatar" images for the mirror: 1 breasts close-up and 1 hips close-up.
• Updated the schedule. The initial weeks has the PC working 6 different jobs for two days each. For the following two weeks, the player will be able to choose from one of two different jobs each week.
• Bug fix: Breast size check is now added to some of the scenes with Cynthia
• Corrected reported typos
0.100
Big features of this build:
Evening free time mechanics have had an overhaul. There's more being added to it, but, for now, events are doubled up like the work events are so you can do twice as much during the evenings!
Sleep mechanics had a slight rework. You'll get less sleep if you stay up late, don't get a good night's sleep (waking up from dreams and all that). Sleep is a factor in your character's perception skill, so, if they're sleepy, they might miss things they'd otherwise notice. Naps aren't quite so pointless now.
Some new scenes:
Restaurant: Tina will teach you a useful trick if you're willing to do her favor.
Guest Services: Tatum asks you to watch the front desk while she deals with a...problem.
Hotel Investigation: An encounter with a drunk guest can provide the PC with an opportunity to get into trouble.
(One of the above is another tease of a sex scene which I hope to complete/expand on later)
New Features:
• Evening free time events now have two main blocks, just like work events. There are also unlockable "special" options when in your room, allowing you to use any items you've acquired (items not included this update).
• Sleep Rework: Adjusted energy restoration rate while sleeping/napping.
• Alcohol and dream choices now impact how much rest you get during sleep and naps.
• New restaurant work scene.
• New Guest Services work scene.
• New hotel investigation scene (one of which can get the PC into trouble).
• Added an alternate method to get the TV unlock code.
• Updated sprites for Rodney, the Nurse, Tammy and Christina.
• Added alternate ending to the gender swap dream (refusing sex)
• Fixed bug that allowed you to meet Holly at the beach before your follow-up visit at the clinic.
V0.081
Error in the jellyfish event code was fixed. Player preferences are no longer reversed.
• Optimized PNGs for the mirror "avatar" images in an attempt to reduce lag.
• Addressed some minor story typos.
V0.080
• Tanning system is implemented! That includes the ability to get sunburned, too. There are zero consequences for any of it, however, but your sunscreen choices are "technically" meaningful now.
• Began incorporating alcohol system into scenes where appropriate. The "drunk sex" event now uses this system, rather than going by drink count. (PC's alcohol tolerance is now determined by choices made in the first few days of the game.)
• "Passive" lust and arousal is working. This is basically the part of the cycle that doesn't involve any external stimulus and is intended to simulate a normal sex drive. (The fun part should come when the game starts messing with it...)
• Visual effects have been added for high arousal or inebriation states.
• Placeholder "Avatar" images have been added. Not every mirror CG has this though, but some will start reflecting the PC's body changes.
• New body transformation method added.
• Some brief follow-up events and consequences added to the jellyfish sting scene.
• Some additional "hot water" blurbs added (for the sake of variety) along with code to play them.
• New stat has been added for tracking the PC's mental adjustment; whether he sees himself as a man trapped in a woman's body, or she's a girl who barely remembers being a guy. There are no in-game consequences for these values yet.
• Created updated sprites for Cynthia, Dan, Steve, Joan, Rodney, Kelly, Tatum, Palmer, Kelly and the nurse
• Various bugfixes (because there are always more bugs)
Known Issues:
• Not every image has the "avatar system" code! Many just reuse the same images. This will all be expanded on going forward.
• Not all versions of the "hips" avatar image display properly.
• Laila/Palmer CGs are still in progress. Some are still missing.
• Joan camera event CGs are missing (there's a placeholder for now).
• The latest porn channel event has no CGs yet.
• Events that trigger lust are still using the old version of the code and don't work properly yet.
• No sunburn notifications or consequences yet. No hangover effects, either.
0.71
• Fixed lust UI bar graphic (it was glitching at high levels).
• Revised the code for passive lust gain (high lust now eventually subsides on its own).
• Energy and Lust UI bars now show for people other than the developer. (Meaning that you never even noticed the previous two issues...Seriously?! No one mentioned they couldn't see these before now?)
• Added initial arousal code.
• Fixed bug that allowed the PC to skip sunscreen selection if Cyn is visiting in the morning.
• Fixed a bug that prevented one of the poolside work scenes from showing and resulted in an endlessly repeated work scene.
• Corrected multiple variables that were preventing the majority of TV content from displaying.
• Added some updated sprites for Brooke and other miscellaneous graphics.
0.70
Updated May sprites.
Television system got an update with a new option and intro scenes.
Five new TV scenes.
New work scenes for the beach, poolside, restaurant and housekeeping
Two new dreams
One evening club scene
Two unlockable story events for May
Added missing "met" variables for Tammy, Brittany and Tiffany
Known Issues:
Missing and unfinished graphics!
Brooke's sprites are way behind the others and need an update (plus, I don't have a replacement for her hairstyle)
Interns version 0.342 is now available!
This version is just a bug fix update, going over as many reported bug from the community as I could find simple fixes for. Special shout-out to GAmeDOS for taking the time to work through the intro events and providing me with a list of long-standing old bugs (and a couple newer ones) to address.
Bugfix: Blonde May Housekeeping event has been properly defined as an event class object (should fix an error).
Bugfix: Set flag for meeting Scarlet in a few events where it was missing.
Bugfix: Error in tracking PC’s drinking in the intro has been fixed.
Bugfix: Addressed error preventing PC from seeing Brooke in the club on Day 1.
Bugfix: Addressed variable issues with meeting NPCs on Day 1.
Bugfix: Addressed multiple variable issues regarding PC showing interest in Chastity on Day 1.
Bugfix: Fixed issue with gender identity shift event not firing on Day 3.
Bugfix: Gabby commenting on the PC being [REDACTED] event now only fires on the day it happened.
Bugfix: Beach party event is currently blocked if you’ve tried to betray May (since she’s at that event).
Typos: Added missing capitalization to “Holly/The Doctor” name interpolation.
Misc typo corrections.
Interns v0.341
While I’m sure it’s mostly a matter of me not understanding how to properly customize UI elements in Renpy, since updating the engine to version 8+, a lot of graphical widgets and such have had their alignments changed slightly. I did my best to address the ones I’ve noticed, but please tell me if you spot any more.
The variable “block_type” became redundant after the big schedule overhaul, so old scenes that used it needed to be updated.
Quick attempt at revamping morning prep time tracking.
Added color-coding to the “remaining time” progress bar when getting ready for work in the morning.
Time required to do makeup reduces with number of times PC has done it.
Time spent in the shower reduces with body familiarity (longer showers the first few times).
Showering now progresses gender identity shift.
Crudely slapped in some act tracking in sex events, but they’re still not really accurate.
Bugfix: Addressed duplicate scene definitions.
Bugfix: Fixed issues in Cyn shower scene requirements.
Bugfix: Fixed alignment of text in room info widget.
Bugfix: Date issues address - Start of the main loop is now properly displayed as Friday.
Bugfix: Reworked the Energy, Will, and Lust bars to display properly in updated engine.
Bugfix: Persistent variables are now declared with default variables to prevent in-game errors.
Bugfix: Fixed issue that was causing some scenes with Holly to repeat.
Known issues:
Clothing menu alignment is still broken.
v0.331
Interns v0.331 is now available!
This version is just some bug fixes, but if you missed the early access for v0.330, check the release post of that version for details on what was added (mostly the new willpower checks in menus).
Here's what's been added since then:
Fixed mislabeled willpower numerous menu variables
Fixed logic errors that was preventing PC from meeting May and Renata properly
Stopped Dave from being referred to as “Desiree” in bartender segments
Typo corrections
v0.321
v 0.302
continues to get more of the game working with the updated schedule system, along with some other fixes.
I wasn’t really looking to tackling the clinic in depth, as I’m sure that’s a section which needs some considerable time devoted to it, but I did want to see if I could get it functional again. That meant converting the scenes over to the new standard (should prevent errors when checking if Holly is available) and making sure it’s using the new time variables instead of the old ones.
At the very least, it doesn’t appear to be causing crashes for me now.
I’ve gone through a fixed a lot of scene criteria issues that were making weird things happen, like refusing Scarlet’s quest-line causing it to jump ahead, instead.
Lots of other little “band-aid fixes” to help smooth things out for the time being, such as some tweaks to get the clothing manager behaving a bit better.
What’s changed:
Updated engine to Ren’Py version 7.4.9. Maybe this will help for those having crashes?
Reworked save file update system for new format.
Converted clinic events over to the new system.
Combined each of Holly’s clinic and beach chat events into single events with alternate intros based on location.
Fixed issue where clinic option was disappearing after visiting once.
Adapted 1 Rodney scene to show more appropriate background graphics when viewed at poolside.
Added time check to poolside hangout options to prevent evening events from occurring during the day.
Updated clothing manager to use new schedule system to tell what type of clothing is required.
Fixed bugs that were preventing game from acknowledging that the PC had met Chastity.
Minor review and update of scene criteria.
Fixed bug where declining modeling with Scarlet was firing off her secondary storyline.
Additional updates to room info widget to use new schedule system to show if PC is working in the next block or not.
Minor changes to clothes manager to use updated schedule variables when deciding which scenes to play.
Injected clothing manager into appropriate Day 4 events to help prevent redundant scenes.
v0.301
Changes:
Added missing “wevent_poolside_001_part2” event object.
Attempted to make Cynthia deliver swimwear *before* the first time PC can wear it, rather than after.
Cynthia delivering swimwear scene should now only play once.
Time remaining for morning preparation is now initialized *before* displaying the indicator.
Prevented PC from being able to change clothes if they didn’t return to the room.
The PC playing with herself in front of the mirror now causes time to pass.
Misc typo corrections.
v0.300
Change list:
Updated engine to Ren'Py 7.4.6
Updated nearly all game variables, removing them from init blocks. (This was causing values to change whenever the game reloaded, breaking a whole lot of things. Game intro image of the PC should work properly now, thanks to this change.)
Most game events (304 scenes) have been converted to a class system. These events include work, free time, mini-work, after work, dreams, special events.
All existing scenes have been given priority levels to make sure less important scenes won’t play until all of the more important ones have been seen.
All existing scenes have been tagged with the focal character of that scene (if any).
Some scenes have been given special tags to help categorize them (meeting an NPC, a body TF event, etc.)
A few two-part scenes have actually been split up into two parts now, rather than faking it as they did in the previous builds.
Code for playing scenes now automatically marks whether they’ve been viewed by the player (done manually by me prior to this).
Main game schedule has been completely rebuilt and has more consistent time tracking.
Special events for each time block can now be scheduled up to one day into the future, and the scene pickers check to see if something is already scheduled before choosing an event.
Partial work done on expanding how Club and Poolside free-time visits work. Guest approaches are now removed from the event themselves, and a crude “hangout” option has been added, allowing the player to choose to spend time with an NPC who has events available. More options to come.
Quick and dirty end game stat menu added. Displays indoctrination/obedience percentage and number of sexual encounters.
Room background now automatically changes based on time of day.
Room menu graphic tied into new system and show now show more-accurate time of day.
New Mallory sprite and meeting CGs. (Long overdue)
Known issues:
Not everything has been converted, and some sections of the game are still using old code. In particular, guest approach and sex events have yet to be updated.
Clinic visits and anything having to do with Holly haven’t been touched. No idea how they behave in the current build.
Some work has been done on the phone system, but it hasn’t been tested yet.
There appears to be an issue where Cynthia doesn’t always drop off swimwear in time for the PC to use. This can result in the wardrobe menu being unavailable.
Some scenes still appear to play twice.
Swimwear special effects have not yet been updated to work with this version.
Due to problems with changing all the variables, some avatar graphics may not work properly.
v0.291
Updated game engine to version 7.4.4
Corrected "Holly" variable name to "holly" to fix text interpolation issues
Stopped request for Cynthia to pierce PC's ears from repeating if rejected
Addressed continuity error - Scarlet meeting at club can only be seen prior to Hanson's arrival
Typo corrections
v0.28
New scene for first week: beach binoculars
Partial rewrite of morning body chance notice. New “avatar” graphics to go with them.
Quick rewrite of body transformation system. Hopefully better gradual TF.
Repair and additions to wardrobe system, including some error handling. Selections might actually be remembered now…
Major code cleanup and reorganization pass (to help Twi with porting to new backend system).
Bug fix: Revisions to Cynthia’s morning code to restore dressing sequences.
Bug fix: Fixed bug preventing Cyn from properly assessing PC’s bra size.
Bug fix: Wardrobe menu should default to unlocked (the player should choose when they don’t want to see it anymore)
Bug fix: Prioritized 1st sunscreen event for Cynthia, so she hopefully won’t miss it (resulting in the PC getting a sunburn).
Bug fix: Poolside May event should now recognize if you’ve noticed John but haven’t met him.
Game “balancing”: Added delay to prevent eye color TF from being done in one day.
Game “balancing”: Halved chance of filler events, to give bigger events greater priority.
v.0.271
• New CGs added to Dave modeling scene.
• Fixed issue with “[partner_name]” variable appearing in text.
• Adjusted sex scenes so that they should take up game time now. (No more back-to-back encounters as if no time had passed.)
• Corrected misc typos and other text issues.
This build introduces the start of the “become a model” path, with photo shoot events available with Scarlet and Dave. You should be able to get started by bumping into Scarlet a few times or by being invited by Gabby.
A bunch of new sex opportunities are available (thanks a lot to guest-writer Thule). I’ve done a quick rewrite of the code that was supposed to handle the PC getting hit on (or intentionally picking up) guests at the club, as the old one clearly wasn’t working properly. There are a handful of new sex events available. Sex with Dave is now a thing, too.
General rundown of what’s new:
• New scenes with Scarlet, leading to modeling opportunities
• Scenes with Dave that spin-off from Scarlet’s
• Multiple new hook-up encounters with guests and coworkers
• New avatar mirror image – should display more often the more the PC has adjusted to their new body
• New sprites for Gabby, Scarlet, Tiffany, John…and a couple new characters
Issues to be aware of:
• Images are still missing for a lot of scenes, especially the sex encounters (which would have been placeholders, anyway).
• Text still needs a polishing pass to get replace “–” with “—” and the like.
• The “wrap party” Scarlet mentions does not yet exist. Sorry.
• Using the phone for repeat hook-ups with random guests hasn’t been restored yet
• Avatar mirror image still has some graphical problems in certain combinations
Main New Content in 0.260
Content-wise, most everything that’s been added involves having Cynthia help the player character get ready in the mornings. These are all scenes that were always intended to be early in the game, building off of the original makeover Cyn gives the PC in the first week.
There’s still more planned for this event chain, and, sadly, it still ends with a tease, but, hopefully, there’s enough to explore until the next Cyn-centered update.
Hints
Skip this part if you enjoy the frustration of discovering things on your own. For everyone else, here are a couple of tips to find some of the scenes.
Obviously, you’ll need to allow Cynthia to help you get ready in the morning.
You have a set amount of time to get ready for work each morning (and I’ve added a bar to the UI to help make it easier to track this time). When Cyn is helping you, she’ll appear a little while before this time has run out. If you’re still in the shower during this time or masturbating in front of the bathroom mirror, there’s a chance she’ll walk in on you.
Other additions
Aside from the aforementioned timer bar in the mornings, there are two new outfits added (one which has mirror support). There’s also a series of events that can change your eye color, and you now have the ability to get a haircut. All of these are currently only available through Cynthia’s events (technically, you can get the eye color event on your own), but alternate methods will be added at a later date.
What’s new? (That I remembered to write down…)
• New chain of events for Cynthia + CGs.
• New CGs for incomplete shower scene with Cynthia.
• New scene for Irene and new sprite (likely temporary).
• Added mirror “avatar” CG for new yellow dress outfit.
• New transformation event for eye color.
• Created preliminary haircut mechanics (only with Cynthia helping in the mornings).
• Added timer bar to morning preparation to make it easier to see how long you have to get ready for work.
• Added crude implementation of prep time tracking to mirror masturbation.
• Added slight variations on shower image (reverse pan and slow zoom out).
• Fixed error that was preventing beach party event from happening.
• Fixed issues that were preventing cover image stats from updating with most endings.
• Fixed issue with display of maid uniform for mirror image 2.
v0.241
Just some minor changes to scheduling and flag checks to prevent Rodney scenes from playing back-to-back.
v0.240
I’m considering this the “Better than Nothing” release! Not amazing, but I’ve been struggling quite a bit recently.
Content-wise, there are some new scenes for both Scarlet and Rodney (including one WITH both Scarlet and Rodney). There are also a few scenes that hint at things to come.
Code-wise, I did a lot of changes to how Tatum’s scenes are triggered, making it significantly easier to get the threesome scene.
Old saves should work for the most part, but some of Scarlet’s scenes won’t fire if you’ve already viewed her previous scenes (some new flags were added with this version).
Change List:
• Hanson’s arrival no longer triggers Phase 2, but, instead, now marks the official beginning of Phase 1.
• Changed Phase 1 and Phase 2 start dates.
• New code for handling the arrival of Palmer and Scarlet. Rather than only arriving during the first week, they now have a 20% chance of arriving each day between the first week and the start of Phase 1 (currently day 22). Short version: You now have a better chance of seeing them arrive if you work Guest Services early on.
• Reworked some code behind Tatum’s events. You can now learn about her problem just by witnessing a couple of her events, rather than only by eavesdropping. The mini-event where the PC can ask about it has alternate versions for this now.
• The Tatum and Todd scene is available without having viewed the scene confirming Tatum’s problem with her. (That was never the intended behavior.)
• PC no longer needs to have been investigating the hotel in order to be able to snoop while delivering room service.
New Scenes:
• Scarlet talks to PC after sex on the beach with Clint
• Scarlet, Tiffany and Brittney give Rodney a hard time
• 3 scenes hanging out with Rodney at the club
• Mini work event: Tatum’s medication
• Mini work event: Dan and Steve
Known Issues:
• Some events, like Scarlet’s follow-up to the PC seeing her and Clint, should be able to happen in locations such as Poolside, but the code to fire these scenes isn’t in place yet.
• Magic wand and size changes appear to be fairly broken (the change isn’t supposed to happen all at once or to that degree).
V 0.331 contains the following bug fixes for V 0.330 (Update notes for version 0.230 can be found in the early access release post on my blog).
• Learning the clip trick from May is now recognized by other scenes.
• Cyn shower scene no longer repeats.
• Fixed an error with the first swimwear day with the bikini and skirt if PC's hip size is too large.
Saves from the previous two builds should still work.
Also: Please let me know which Android version is the best to use. Ren'Py has a build for newer devices, older devices and a universal file that's supposed to work on both, but some users have been having issues.
v0.220
General Rambling
I explained in my last update that this quickly turned into the update from hell. I thought I’d built the game to be able to handle a lot of things, but when I tried to expand past “the helicopter scene” and add game-changing events for Holly and May, it became evident that a lot more needed to be done. I’ve got it fairly functional, but it’s clear that it’s going to need more work before it’s smoothed out. (I’m sure you’ll let me know about the glaring errors and showstoppers.)
On top of that, I had a setback with images of the PC, that forced me to hold off on the next batch of mirror images until I figure it out.
I’d also been working on laying ground work for guests to hit on the PC during work, but it appears the file I was writing in didn’t save, so I only have a couple little scene stubs. Disappointing, but it will probably be more of a focus for next time.
Oh, and on a similar note: I’ve added some partial support for masturbation scenes both in the room and with the porn TV channel. There’s very little text and it’s mostly code working in the background, but it does connect to some of the new stuff I’ve added for Holly/the nurse/Reika.
Anyway, I’m sure there’s a ton of stuff I forgot, but here are the changes I had in my notes:
Changes/Additions:
Main Game Loop/Schedule Overhaul
• Rebuilt schedule system to be more flexible, allowing for better handling of chain events. Day loop has been broken into three separate loops for: day work shift, evening work shift, free day.
• Two schedule types are available starting with the second play-through of the game: Working through most of the jobs a couple days at a time, or going straight to a 5-day work week at the task of your choice.
• When working evening shifts, performance evaluations take place before the start of the final shift. Job assignments are no longer instant, and are instead applied at the end of the day.
• On day shifts, performance evaluations will not play before special events that are supposed to take place before leaving work.
• Set groundwork to make it possible to miss a work evaluation without breaking the game.
• Beach party will no longer be assigned if the next day is a day off.
• Job notices should now trigger only on the morning of the start of a new assignment
Clinic Expansion
• Clinic code expanded to handle more scenarios. The nurse is no longer banned, so you can see her scenes again.
• Clinic is now available to visit during the day.
• Started a more standardized way of handling medical ailment “quests.”
• Clinic is unlocked for those who haven’t unlocked Holly, but only the nurse is available for now (and typically only if the PC has a reason to visit).
• Availability of the doctor and nurse now vary by time of day.
Scenes
• New “Phase 2” introduction scene with Mallory.
• Additional scenes for Holly’s storyline.
• Working for Reika has been expanded. New event if the PC is cooperating with May at the same time.
• Holly and the nurse can be visited for a couple of “health issues.”
• A couple new guest scenes added.
• Added new endings (Restored some “fan favorites” as well). Main ending involves working for Reika.
Sex Event Work
• Hacked in a really crude place holder masturbation system for the PC’s room (to be expanded on with an eventual overhaul of sex)
• Implemented a some rough event counters for sex acts and orgasms
• Stubs have been added for handling guests approaching the PC during work
Misc
• Added color to dialogue to make it stand out a bit more. Looking for feedback on this. Like it? Don’t like it? Think it should be optional?
• Adjusted random chances for some events depending on player actions. (Better chance of meeting May or learning the clip trick if you’ve been investigating frequently.)
• Stopped mini-events from playing before first shift of a job type
• Added some “shorter start” variations to Cyn’s swimwear conversation, hopefully making the scene a bit faster to get through on replays.
• Improved handling and messages for free days.
• File cleanup work (sorted scenes and variables into their proper files)
Bug Fixes
• Fixed bug with Reika’s wand and hips changes. (Sizing down is likely still broken)
• Fixed bugs preventing meeting May and Renata mini-work event from firing.
• Fixed some bugs with investigation tracking
Changes in v0.211:
• Fixed bug that was blocking new Club event scenes and causing training scene to loop.
• Added Brooke and the record executives scene to the Club work event pool.
• Disabled the Sound and Voice volume options in the Preferences menu since they were misleading (there’s currently no sound of any kind in the game).
• Fixed broken mirror images when trying bikini with a skirt for the first time.
• Added more BG images to one Club work event.
• Increased chances of miscellaneous post-work events.
Release: Interns v0.200 and v0.201
Change Notes:
• Added a new text tag to put character dialog in typographer (ala curly) quotes. Updated the entire game script to use these tags. (I now need to break years of conditioning to stop typing /” and start using {q} and {/q}…)
• Added a date display graphic at the beginning of the day, so you know the day of the week it is. (I was doing to do a little animated sunrise, too, but didn’t have time for it.)
• Made some updated sprites for Holly along with a pair of new CGs.
• Fixed a bug that prevented meeting Olivia as a girl from counting as meeting Olivia.
A WORD FUTURE RELEASES:
Going from the results of the last two patron polls, it looks like most of my backers would like to see larger updates spaced farther apart. Two months likely isn’t enough time for anything really polished, but hopefully, it’ll at least allow me to give builds a substantial increase in content. I’m going to try out this new schedule for the next build (aiming for an early access release at the end of July).
Update 2: I've replaced the Android files AGAIN. I've tested this file on an Android tablet and it works for me, and I've uploaded these as new files rather than overwriting the previous ones. Hopefully it works properly this time.
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Update: I've replaced the Android files with new versions that will hopefully fix a missing image in the previous one. If you've already downloaded, please download again.
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Original notes on this version are available on my website.
v0.190
I tried to focus mostly on content this time around. As always, not everything made it into this release.
• I’ve started putting together the system that will handle visits with the doctor. The basic structure is there, but the text for everything is just placeholders for now. (I’ve written a few sequences, but they can’t be accessed just yet). Additionally, the scene with the nurse and her large needle is locked out for now, as she’ll need her own code.
• Job performance ratings still need work (actual event choices don’t factor in yet), but I’ve made progress on a punishment that will tie into the mini social event block. Hopefully I’ll have that working in the near future.
What did make it into this build:
• One new opportunity to meet Chastity, May, Brooke and Renata. If you go too long without triggering one of their big introduction scenes, you might meet them while at work.
• Evening shifts for the club have been coded, though there isn’t much there as far as work. It does open up daytime activities, however, and there are a few new ones, mostly for those interested in investigating/exploring the resort.
• New sprites for Chastity, May, Olivia, Clint and Terrance
• New work events for Guest Services and Poolside
• Work socialization events for Chastity, May, Brooke, Olivia and Joan
Interns v.0.181 changes:
This is a minor update that includes the bug fix from the previous version as well as some new code intended to prevent a divide-by-zero error when calculating average work performance.
Interns v.0.180 changes:
• Expanded private beach party event.
• Job performance tracking and evaluation meetings
• Energy drain for activity types and attitudes.
• Updated Hygiene checks.
• Additional work socialization events.
• Fixed an issue that was preventing Angel from visiting after work.
• Added virgin check to drunk sex scene.
Changes v.0.171:
• Gave 35 more intro scenes the “short start” treatment which should make them more bearable for repeat play-throughs.
• Upgraded engine to Ren’Py 7.2.1 (which contains some Android improvements).
• Performed a PNG optimization pass on character sprites and mirror images.
• Fixed typos and other errors in new work mini-event code.
Changes v.0.170:
• New system will attempt to update old saved games to keep them from causing crashes. (May not prevent other anomalies, however.)
• Software keyboard added for Android. Should allow users to get past naming the girl should Android keyboard fails to show.
• Added an on-screen menu button to the Android version to make accessing the menu easier (or, in some cases, possible).
• Basic job performance system added.
• Created framework for at-work socializing events and populated with some initial events.
• Added perception checks to scenes that were intended to use them (such as noticing Desiree when trying to get out of applying sunscreen to a guest, catching May snooping in the guest’s room).
• Updated sprites for Renata (finally! …though they’ll likely need revisions)
• Created some quick sprites for Aubrey.
• Added new evaluation sequences where player can pick next job.
• Suspended a bunch of days off to provide additional work opportunities.
• Moved “helicopter day” from day 33 to day 36.
• PC can now meet Chastity while working at the restaurant.
• Reworked chances for work events.
v0.161:
• Restored the original Day 19 evaluation scene, but made all job types available.
• Fixed the special work event check so that the beach party should only happen once and should be skippable.
• Switched the text window back to hiding during scene transitions to get rid of the black bar that was appearing on the bottom of the screen.
v0.160:
• New Christina sprite
• Partial scene: private beach party
• New CGs for private beach party
v.0.152
Fixed a longstanding bug with extra menu options when checking out Laila at the club (the "shrug" response).
• Removed arbitrary limit on jobs you can select after you've tried each position. It didn't serve any purpose given the current state of the game.
v.0.151
now with a quick bug fix for the mirror sequence.
0.150
More code for the sex system was the major focus for this update. (I got to learn a bit more Python in the process.)
I've refined the code to make it easier to specify stats for various sex acts and built a system that will allow the proper text to play based on what the player character is feeling (amount of pleasure, pain, mix, etc.).
You'll see most of the changes in the sex scene with the random guest added last time.
As before, the scene is still linear, but at least there's more feedback based on orientation, arousal, body part size, etc., etc. It's all hooked into the orgasm code as well, so you can now tell if and when your character climaxes.
There's still more to come on this, but I'm sure there are plenty of bugs for you guys to find...er, fun for you guys to have with what I have so far. ;)
Some caveats (as always):
Right now the lust increases in the scene are complete bullshit; I'm upping them manually so the sex scene can actually function. Lust (the mental aspect) is a big factor in increasing arousal levels, so the scenario will likely play out a lot differently when lust starts factoring orientation into account.
Sex is still just one generic "do sex" action, so there's no difference between different types of sex acts yet. Thankfully, the groundwork has now been laid for that.
Orientation change mechanics don't really exist yet, so repeatedly sleeping with men won't change anything.
Changes:
• Sex scene with Random Guest #1 is now repeatable (Use the "Do something quick" evening option and choose the phone).
• Having sex with the random guest now counts has having sex (virginity loss).
Updates from 0.142:
• Wrote proper hair growth system which will allow for haircuts in the future.
• Accepting the dream lecture homework assignment without question now works properly (for real this time).
• Restored second beach job scene with Laila (fixed misnamed variable...again).
• Declining optional body changes with Reika no longer leads to incorrect scene.
• More code reorganization (more for me than for you—events for characters and duty types now have their own files).
v.0.141
In addition to some bug fixes, I've attempted to make an Android build this time around. I can't really offer too much support for it, but it's there for anyone who wants to give it a shot. (I can at least confirm that I was able to install and run through some of the intro on my own tablet.)
• Accepting the dream lecture homework assignment without question now works properly.
• Addressed a couple of bugs in the Chastity relationship check portion of the hot tub scene.
• Fixed an error in the lust system where code was looking for values 100 times bigger than what they actually where.
• Restored chest size check to meeting Brooke at Poolside scene.
• Removed redundant "Do something quick" free-time menu.
• Addressed some reported typos.
v.0.140
Change notes:
• First attempt at the Random Guest Encounter system.
• Added M/F sex scene (with PC as an actual participant)
• New beach/poolside work event (can be influenced by a previous dream event)
• Fixed a bug that kept the game from realizing you've exhausted the pool of post-work messages.
Interns version 0.132 is available now!
Addressed a few more bugs and an engine update.-
• Fixed bug with mirror images (bad file name at large breast sizes).
• Added a new check to prevent repeating hot tub and meeting with May scenes.
• Restored second beach job scene with Laila (fixed misnamed variable).
• Fixed bug that prevented the game from realizing you met Laila when exploring alone.
• Misc bug fixes.
• General code cleanup and reorganization.
v.0.131
Some quick fixes for the previous version. A kind user pointed out that I'd completely screwed up the code for the body preference system, so I've made some corrections that (in combination with the inflating the body size change numbers a while back) had really pronounced effects in my quick testing. Have fun!
• Dream system bug fix
• Body type preference system fix
v.0.130 Bugfix
was aiming for something fan-pleasing this time around and created two new ways to get additional body transformations in the game. (Chances are, you've found the path to both of them already...they both branch from the "clip trick" learned while working at the restaurant.) Both of these ended up being way more complicated to implement than I originally expected (so much so that I might make a post on the topic), so I'd be shocked if there weren't bugs.
• "Magic Wands" are now functional and can be used before evening free time events. For now, their sole functionality is making body parts larger.
• Note: Breast and hip reductions are a bit of a hack, so there's even less fanfare for those changes when they happen.
• First work event with Reika has been added. Take advantage of what she can do.
• New dream added. The effects of your choices still need to be added in, so it doesn't matter what you choose for now.
What's new? (Version 0.123)
• Updated engine to Ren'Py 7.1.1 - This required various GUI code changes in order to work.
0.121
This update fixes the two major bugs that were reported as well as some new ones I discovered while testing (including an issue with certain suntan lotions blocking the sunburn scene).
0.120
As before: Do not use old game saves! Please start a new game! (Well, for this one an old game will probably work...)
Big things added this time around include some gradual hair growth and a hair color TF (no real trick to this one, but you do need to spend some time in the pool, which isn't easy just yet). I've added a new full-body mirror image and a few extras to help fill out the mirror CGs a bit more.
Just a quick warning: The post-work update code is still a work in progress, so you're going to be pummeled by a lot of "it's weird that you turned into a girl" notifications. Sorry about that. I'm hoping to get that expanded in a future update.
There were lots of other little assorted changes, too. Highlights below.
• Hair growth added.
• Hair color TF event added.
• New mirror images added. Both full-body images now reflect hair length and color.
• Partial rework of the status update system to make use of character stats and to allow more follow-up events.
• Sunburn event: If PC has gotten sunburned during the first half of work, a coworker will advise using sunscreen (only once, though).
• Made some quick changes to the temporary shower system to react to various scenes.
• Updated body transformation code in order to work with status updates. Body changes are no longer instant, but accumulate and are applied at the end of the day.
• More intro scenes were given the "short start" treatment to help with repeat playthroughs.
0.110
As before: Do not use old game saves! Please start a new game! (Well, for this one an old game will probably work...)
No huge developments in this update as most of the big things I've been working on aren't ready for release yet. Here's what's new in this version of the game:
• Added some quick body acceptance/gender identity shift mechanics. The PC is more likely to start seeing themselves as female based on mirror usage (familiarity with their body), perfume use and type, dream choices and others.
• New "avatar" images for the mirror: 1 breasts close-up and 1 hips close-up.
• Updated the schedule. The initial weeks has the PC working 6 different jobs for two days each. For the following two weeks, the player will be able to choose from one of two different jobs each week.
• Bug fix: Breast size check is now added to some of the scenes with Cynthia
• Corrected reported typos
0.100
Big features of this build:
Evening free time mechanics have had an overhaul. There's more being added to it, but, for now, events are doubled up like the work events are so you can do twice as much during the evenings!
Sleep mechanics had a slight rework. You'll get less sleep if you stay up late, don't get a good night's sleep (waking up from dreams and all that). Sleep is a factor in your character's perception skill, so, if they're sleepy, they might miss things they'd otherwise notice. Naps aren't quite so pointless now.
Some new scenes:
Restaurant: Tina will teach you a useful trick if you're willing to do her favor.
Guest Services: Tatum asks you to watch the front desk while she deals with a...problem.
Hotel Investigation: An encounter with a drunk guest can provide the PC with an opportunity to get into trouble.
(One of the above is another tease of a sex scene which I hope to complete/expand on later)
New Features:
• Evening free time events now have two main blocks, just like work events. There are also unlockable "special" options when in your room, allowing you to use any items you've acquired (items not included this update).
• Sleep Rework: Adjusted energy restoration rate while sleeping/napping.
• Alcohol and dream choices now impact how much rest you get during sleep and naps.
• New restaurant work scene.
• New Guest Services work scene.
• New hotel investigation scene (one of which can get the PC into trouble).
• Added an alternate method to get the TV unlock code.
• Updated sprites for Rodney, the Nurse, Tammy and Christina.
• Added alternate ending to the gender swap dream (refusing sex)
• Fixed bug that allowed you to meet Holly at the beach before your follow-up visit at the clinic.
V0.081
Error in the jellyfish event code was fixed. Player preferences are no longer reversed.
• Optimized PNGs for the mirror "avatar" images in an attempt to reduce lag.
• Addressed some minor story typos.
V0.080
• Tanning system is implemented! That includes the ability to get sunburned, too. There are zero consequences for any of it, however, but your sunscreen choices are "technically" meaningful now.
• Began incorporating alcohol system into scenes where appropriate. The "drunk sex" event now uses this system, rather than going by drink count. (PC's alcohol tolerance is now determined by choices made in the first few days of the game.)
• "Passive" lust and arousal is working. This is basically the part of the cycle that doesn't involve any external stimulus and is intended to simulate a normal sex drive. (The fun part should come when the game starts messing with it...)
• Visual effects have been added for high arousal or inebriation states.
• Placeholder "Avatar" images have been added. Not every mirror CG has this though, but some will start reflecting the PC's body changes.
• New body transformation method added.
• Some brief follow-up events and consequences added to the jellyfish sting scene.
• Some additional "hot water" blurbs added (for the sake of variety) along with code to play them.
• New stat has been added for tracking the PC's mental adjustment; whether he sees himself as a man trapped in a woman's body, or she's a girl who barely remembers being a guy. There are no in-game consequences for these values yet.
• Created updated sprites for Cynthia, Dan, Steve, Joan, Rodney, Kelly, Tatum, Palmer, Kelly and the nurse
• Various bugfixes (because there are always more bugs)
Known Issues:
• Not every image has the "avatar system" code! Many just reuse the same images. This will all be expanded on going forward.
• Not all versions of the "hips" avatar image display properly.
• Laila/Palmer CGs are still in progress. Some are still missing.
• Joan camera event CGs are missing (there's a placeholder for now).
• The latest porn channel event has no CGs yet.
• Events that trigger lust are still using the old version of the code and don't work properly yet.
• No sunburn notifications or consequences yet. No hangover effects, either.
0.71
• Fixed lust UI bar graphic (it was glitching at high levels).
• Revised the code for passive lust gain (high lust now eventually subsides on its own).
• Energy and Lust UI bars now show for people other than the developer. (Meaning that you never even noticed the previous two issues...Seriously?! No one mentioned they couldn't see these before now?)
• Added initial arousal code.
• Fixed bug that allowed the PC to skip sunscreen selection if Cyn is visiting in the morning.
• Fixed a bug that prevented one of the poolside work scenes from showing and resulted in an endlessly repeated work scene.
• Corrected multiple variables that were preventing the majority of TV content from displaying.
• Added some updated sprites for Brooke and other miscellaneous graphics.
0.70
Updated May sprites.
Television system got an update with a new option and intro scenes.
Five new TV scenes.
New work scenes for the beach, poolside, restaurant and housekeeping
Two new dreams
One evening club scene
Two unlockable story events for May
Added missing "met" variables for Tammy, Brittany and Tiffany
Known Issues:
Missing and unfinished graphics!
Brooke's sprites are way behind the others and need an update (plus, I don't have a replacement for her hairstyle)
Тему отредактировал: СынПирокара - 19-08-2023, 21:09
Причина: Тема обновлена до версии v.0.342. / Topic updated to version v.0.342. Андроид порт от разработчика.
Причина: Тема обновлена до версии v.0.342. / Topic updated to version v.0.342. Андроид порт от разработчика.
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Содержание:
Interns (3 файла)
Interns_Changelog.txt (40.9 Kb)
Interns_v0.342-pc.zip (337.3 Mb)
[Eng]Interns_v0.342-release.apk (287.5 Mb)
Interns_v0.342-pc.zip (337.3 Mb)
[Eng]Interns_v0.342-release.apk (287.5 Mb)