Описание:"Зов Пустоты" - это песочница, где каждое ваше решение может кардинально изменить ход истории игры. Навыки, которые мы приобрели, работая над первой игрой, будут использованы на полную катушку в этом проекте. Игра по-прежнему будет сильно ориентирована на сюжет, однако на этот раз вы свободны выбирать, что делать в мире игры. Что касается качества рендера, думаю, вы заметили постепенное улучшение качества за период работы над последним проектом, и я продолжаю учиться новому. Говоря о сексуальных сценах, вы можете ожидать того же качества, если не лучше, чем в моем первом проекте. "Зов Пустоты" - это переосмысление наших идей. Новый проект с тем же старым подходом к нашей работе и стилю.
"Call of the Void" - is a sandbox game where every decision you make can drastically change the course of game's story. Skills we've acquired while working on the first game will be utilized to the fullest while working on this project. The game will still be heavily story-oriented, however, this time you are free to choose what to do in the game's world. As for the render's quality, I think you've noticed the gradual improvement in quality over the period of work from the last project and I keep learning new stuff. Talking about sex scenes, you can expect the same quality if not even better than in my first project. "Call of the Void" is a redesign of our ideas. A new project with the same old approach to our work and style.
Андроид порт от Разработчика!Год выпуска: 2023
Жанр: 3dcg, adventure, animated, creampie, fantasy, group sex, handjob, male protagonist, multiple penetration, oral, rape, romance, rpg, sandbox, turn based combat, vaginal,
Цензура: Отсутствует
Разработчик/Издатель: Novel - https://www.patreon.com/novel
https://discord.gg/JtrsmWZ
Платформа: PC/Windows/Linux/Android
Тип издания: Completed
Таблэтка: Не требуется
Другая игра: Twists Of My LifeВерсия: Ep. 2 - 1.1044 + Last Stand DLC
Язык игры: Русский/Английский
(Смена на главной, в меню, слева)Язык интерфейса: Русский/Английский
Ep. 2 - 1.1044 + Last stand DLC - 2024-01-18
Patreon Release Notes - https://www.patreon.com/posts/voids-calling-96488660
Episode 2
- 587 renders replaced with better ones
Last Stand DLC
- 40 thousand words,
- 1700 renders
- 40 animations.
EP.2 v1.0122
1) Fixed an issue with missing scene 19 in memories.
2) Fixed a problem with fonts not working properly in the Chinese localization on the statistics and inventory screen.
Please keep reporting any and all bugs and problems that you encounter.
EP.2 2023-06-18
- Minor bugfixes.
- Added chinese localization.
EP.2 v.1.011
- Gallery enabled
- Several minor bugs fixed
EP.2 v.0.906
- Improvement and proofreading of English localization.
- Correction of small logical inconsistencies in quests.
- Correction of typos and duplicated phrases.
- Fixed the inability to complete the game under certain conditions.
- Adding one more animation to the vampire quest.
Ep2 v0.283
- 3788 renders; and many of them are of really high quality if I can say that.
- 95 animated scenes. Now we have some truly good animations, there’s even a video consisting of 700 frames .
- 116, 890 words.
For comparison, the first episode includes:
- 2754 renders.
- 48 animations (5 we added recently).
- 121,819 words.
We still have a lot to add to the game, we’ll try to get it done before the Steam release.
Game mechanics:
1) Gallery
2) Auto-combat
3) Tutorial
4) Level up screen
5) Amulets
Events:
1) Brothel expansion
2) Events related to slaying monsters
3) Hidden event
v0.253 Special
That event will contain 160 renders, 8 animations (including complex ones) and around 4.5k words.
Ep.2 v.0.2
It’s finally here. We’ve released the second update for the second episode of our game. It was a long road of trial and error but we did it. We’re truly happy that we can share it with you now.
Important:
- The special event for 40$+ patrons will be released later on as a standalone addition.
- The final quest is not where it should be. As we keep adding new content, it will be moved to better reflect the proper position.
- We did not have time to test import of saves, we hope you can help us with that. Those of you, who do not have saves, can use «quick start» option.
- The combat system is partially ready but it still requires some tweaking. We have disabled this feature for this version of the game.
List of changes:
1) First of all, this episode adds about 34k of words. The update turned out big even though it was not our intention for various reasons. The game has 53,947 words in it. It is almost half the size of the first episode.
2) Secondly, we have made 1234 static renders and 11 animations. There is one animation consisting of 200 frames. There is also one animation with 300 frames, but it is not ready yet, it will be in the public release.
3) One of the final quests of this episode is finished. It just happened, it was a simple side quest at first, focused on one character, however, it grew into something bigger over time.
- We have not included all completed quests in this build. Some of them will be added later on
- There are a lot of dead ends in this update. Some of the options you choose will lead to the end of the game simply because we have not finished those branches. If you accidentally choose such an option, please, load the latest autosave.
Ep.2 v0.01
22.3k words and 915 renders are ready for the next update.
1) This is an early access with all "bonuses" that usually come with it. Technical side of the second episode isn't finished. Export of saves, battle system and interface elements will be added later on. English will keep being worked on as well.
2) This update is an introduction (a prologue) to the second episode of our game. Mechanically, this update is closer to a linear VN. By the end of the prologue, you'll return to the open world.
3) This update is shown for demonstration purposes only, and in order to thank our patrons for their support.
changelog v0.9.32
v0.6.03
Changed the name.
The update has more than 518 renders (approximately), 22756 words. Additionally, 11 scenes have animation.
Main content:
Big update for Kagera’s storyline
Update for Kilena
Small event with Elana
New events from the «message board»
Update for the “night guest”
New interaction with Mrysia
Events for higher-level hero
New festival interactions
Big redesign for the bathhouse
New interactions in the tavern
New dreams
A big number of random events
New options in the brothel
Some improvements for the castle
A lot of smaller adjustments
Saves from previous versions:
Saves from 0.2 version - errors are guaranteed and you will most likely not see any new content.
Saves from 0.3 version - errors should be minimal. You might miss some minor events, but nothing serious.
We recommend using the saves we will provide you with. You will get 2 saves (one for English version, one for Russian version), both on normal difficulty and with content from previous versions done, so that you can jump right into new scenes.
v0.3
СПОЙЛЕР
The update 0.3 itself added more than 16k of words
Main content:
1) Big update of Ilga’s branch. There’s a new event with her and new dialogue options in her house. Other characters will get more attention in the next update.
2) Another little expansion of the main story where you’ll be introduced to a new (and the last one) story character.
3) Rework of a hidden event. It has new renders and text now. I truly like this event and I think it might become a good story, that’s why I decided to completely rework it. This event will continue to be developed.
4) New events with Kagera, Kilena, Mrysia and other characters. Mrisya’s story got a logical development:) New scenes with Londa in the bathtub and girls in the brothel.
5) A lot of new random encounters both in the town and by the river.
6) The foundation for the holiday event. So far you can only to talk to Kilena there, but we plan to add options to participate in dances and other more interesting activities.
7) Church location.
8) Some additional scenes for immersion.
Technical stuff:
1) Auto-fight button if you play on easy/medium difficulty. (Still being tested). It doesn’t mean 100% chance of victory. The fight will be executed automatically and based on your chances to win you’ll have the corresponding result.
2) The massage and prayer will give additional buffs.
3) The option to choose an alternative font in the settings menu. Officially only one font style will be supported but you'll have the choice nevertheless. (Naturally this might lead to bugs).
Developer’s saves:
The archive contains 4 saves. Rus/Eng. Easy/Medium difficulty. The prologue and first event are finished (Ilga’s rescued).
Directory: CoTV\game\saves
Do not use old saves.
v0.20.01 Beta
Main content
1) A big amount of new content for the main story
2) New events with Ilga
3) New events in the inn
4) New events in the bathhouse
5) New events in the brothel
6) Two new characters
Side content
1) Random events (not so many of them yet, all in the town)
2) New enemies. New location (river), along with new monsters, events. New bandits in the town.
3) New dreams
4) New trade options
Engine changes
Game play changes
1) New memory section (option to replay scenes, your achievements)
2) Many interface changes (still WIP)
1) Added new variables «chance to miss» and «chance to block», depending on your strength and agility
2) A serious bug occurring during a combat when an enemy was using the MC’s last foe’s block settings and not his own was tracked down and fixed
3) Rebalance of rage attack
4) Rebalance of some monsters
5) Option to open your inventory when in a battle
6) New option «eye the enemy» (this option isn't exactly useful at the moment but we'll keep working on it)
Many new other little fixes and changes to balance
v0.10.05
- Improvement of the English translation;
- Option to switch between languages in android version.
v0.10.04
- Font size slightly increased
- Dialogue window slightly darkened
- Small translation fixes
- Small interface changes
v0.1
First Release