Описание:The Imperial domain of Humana is home to a vast assortment of curiosities. Never before encountered animals,
resources and magical artifacts are basically begging for exploitation.
However, the land doesn't share it's boon easily. Hostile natives, unnatural disasters and curses don't make the process easy for the humans.
One of those troublesome natives is you, a female goblin warrior in search of her own destiny.
Год выпуска: 2025
Жанр: 2d game, animated, combat, creampie, female protagonist, monster, monster girl, platformer, pregnancy, rape, rpg, sexual harassment, side-scroller, tentacles, vaginal,
Цензура: Частичная
Разработчик/Издатель: WegildDev -
patreon |
subscribestar |
discordПлатформа: PC/Windows
Тип издания: В разработке
Таблетка: Не требуется
Версия: v.0.2.1 Public
Язык игры: Английский
Язык интерфейса: Английский
v0.2.1 Public Update
- Better mouse support (+ a custom mouse cursor ^^)
- New Defeat art for the Lurker enemy
- Settings menu now available from the pause menu in-game
- Overhaul of the quest indicators system (icons above the NPC's)
- Various smaller bugfixes, dialogue changes and other QOL features
v0.2.0 Public Update Hotfix2
- Fixed issues concerning enemy collisions (along with projectiles)
- Fixed new level not loading issue
v0.2.0 Public Update
- New level, "Beastmen Thicket" (in a very early stage, it will be expanded)
- A new enemy and a new boss, for the first a new h anim, for the other a new artset
- A delivery animation system reworked
- A completely remade intro sequence (with less "yap" and more sprites )
- A keybind remap option with smart keybind display for events
- Added a block cooldown indicator
- Many other bugfixes and smaller changes
v0.1.9 Public Update
- Total Audio Overhaul, thanks to FOMOD
- Adaptive sound/track effects implemented
- A delivery animation system reworked
- Cosmetic and functional changes to Boss encounters
- A helpful (hopefully) map was added to the level selection screen, (an idea from one of the players)
- Many other, smaller or bigger, bugfixes/rebalances
v0.1.8 Public Update
- Enemy AI + collision overhaul
- Riposte mechanic (perform a perfect parry and then attack immediately, while still holding the block button)
- New H animation with Urist + pregnancy animation variants
- Stability changes concerning quest dependent objects (blue chestbox for tools quest, teleport pylon etc)
- Quest steps requiring items should now display items together with the amount of them in the Quest Log
v0.1.7 Public Update
- 2 new defeat artsets (Beastman Grunt)
- 2 new NPC's
- Lewdness system (each h action "rewards" you lewdness points, which can be used for... certain dialogue options ^^)
- Extensions to the dialogue system, supporting requirements checks (at the moment currency and lewdness checks)
- New quests and story content
v0.1.6 Public Update
- Stamina System added
- New parry/block mechanics
- Certain enemies overhauled
- Traps and anti spawnkilling measures added
- New drider defeat artset
- Addition of x-ray animations to the character screen
- Many more smaller graphical/balance changes
v0.1.5 Major Update
- New Enemy (Drider Acolyte)
- Status System (Implementing restraining and technical statuses, like preg)
- 2 New Art sets (Spawnies and Buschers)
- New Quests (Help out in gathering materials for Krebsstein's clients)
- Expanded Spider level (available at the bottom of Spawnie Area in Glitterwald Forest)
- New gatherable items and recipes (Like a conception potion)
- Bugfixes and QOL Features (eg. Teleporter to the boss, dealt with various softlocks, graphical bugs concerning quest tags and many many more)
v0.1.3
- New struggle system, replacing the old one
- New intro and outro animation for sexual encounters (in total about 9 new animations)
- New enemy, Buscher, with the whole set of new animations
- New art set for driders
- Numerous bugfixes, including:
* soft locks
* item stacks counts/usability
* save file compatibility
* quest softlocks (invisible wall fixes and quest item fixes)
* many many more
v0.1.2
- Standardized menus to follow a certain standard, revamped level selector menu (You can now exit most menus by clicking ESC)
- Added a crafting mechanic, along with a quest unlocking it (after quest completion, go on an adventure or reload a game to access the function) and first 2 recipes
- QOL Features such as text skip and tutorial skip functionality added
- Lots of bugfixes that deal with sexual encounters and soft locks
v0.1.1 hotfix 2
- fixed the demo spider area not loading correctly
v0.1.1 hotfix 1
- fixed the dreaded Interact/E button not working in dialogue/on chests etc.
v0.1.1
- new mechanic, ovum, expanding the pregnancy system
- new demo area accessible after the merchant quest + 1 new enemy
- new artwork (loosing the first bossfight)
- gamepad support (key rebinding will come in the future)
- all menu's should now work with mouse input
- numerous bugfixes and small changes (thanks a ton to my most dedicated tester Soul for helping in catching them)
v0.1 Hotfix 1
- Fixed enemy pathing
- Boss should no longer go underground (and if he does, he should reappear)
- Fixed tentacle encounters
- Spiders now have fangs
- AutoSave system doesn't save in inappropriate moments (boss fights)
- Implemented a few player soft locks (invisible walls) to prevent omitting important quests
- Fixed defeat scenes on death from environment
- Silenced the acid pools, now they should be more pleasant
- Possibly fixed the "E" button is inactive on start (not 100% sure cause I was not able to reproduce that problem)
- Many more minor fixes
v0.1
Initial Release