Описание:Tamer Vale is a turn based card battler, where a collective of Elven heroines, known as Tamers, journey forth beyond the safety of their hidden valley to find and confront the sources of corruption in the land, and bring balance to it using their special rituals!
Год выпуска: 2023
Жанр: 2dcg, anal, animated, creampie, female protagonist, male domination, monster girl, multiple penetration, multiple protagonist, oral, strategy, tentacles, titfuck, turn based combat, vaginal, voiced,
Цензура: Отсутствует
Разработчик/Издатель: PixelBee -
discordПлатформа: PC/Windows
Тип издания: Completed
Таблетка: Не требуется
Версия: v.1.7.1
Язык игры: Английский
Язык интерфейса: Английский
v1.7 - 2023-12-01
New feature and content
New conversation exchanges are added when our heroines visit Caelia’s shop. Witness the blossoming of their relationships over time! As their bonds mature, unlock not only animations but also special new cards and achievements.
To sum it up, this update introduces
3 sets of new animated scenes
3 sets of stories
3 cards
3 new achievements
Other update
The special skill Elvish Fortune will no longer draw herb cards when playing as Dusk, increasing the chance of obtaining valuable cards.
The card Sleight of Hand will now be consumed after use.
The card Pocket Watch will no longer break Dusk’s Hidden status.
In the shop, there will be a price drop when upgrading cards and removing cards for the first time.
Spirits summoned by Elaria (especially Welp) now have larger hit boxes, making it easier to drop a card on them.
Happy taming!
v1.6 - 2023-10-07
Dusk Update
New cards x 5
Stealth Slash and Stealth Shot - new attack cards, using these cards when Hidden deal extra damage
Opportunity and Golden Opportunity - new heavy-hitting cards that come at a relatively low cost. However, they introduce a new "Use or Lose" condition: If you draw one into your hand and don't use it by the end of your turn, it will be removed from the current battle
Hasty Retreat: new card with Hidden ability with with 0 cost, but the next turn will start with 1 less energy
Anxiety debuff
When dodging an enemy's special attack, Dusk will now receive 4 Anxiety. Dodging normal attacks still results in 2 Anxiety
When emerging from Hidden, Anxiety will no longer be removed. Instead, it will halve every turn as a regular debuff
Sleight of Hand can only upgrade to +1. +1 version updated to 0 cost and draw 2 cards
Poison bomb rarity increased
Hidden Pocket rarity increased
All smoke bomb strengthened
Sneaky Surprise rarity increase, +1 +2 version slightly weakened
For all Shot and Slash cards, attack increased for +1 and +2 version
Scaring Shot and Scaring Slash deal more feeble
Crowdfunding can steal more coins, but it comes with consume
Shop
Everytime you pay to upgrade/remove a card, the upgrade/remove price will increase for the rest of the journey
Price for pre-upgraded card slightly decreased
Pre-upgraded cards will appear earlier in the shop during a journey
Battle reward
Pre-upgraded cards will start appearing slightly sooner in your journey as battle reward
More coins reward for winning elite battles
More coins reward for defeating Treasure Fae
Higher score given for winning elite and boss battles
Slightly more coins for skipping reward cards in elite and boss battles
Enemies/ Battle level
Attack of a few enemies in map 2 and 3 slightly weakened
Sundering wisp will do a low damage pierce attack as its basic action
Map 2 and 3 has a higher chance to generate paths with less elite battles
First battle encountering Skeletal Wyvern become easier
Skeletal Lancer’s special skill will give 1 less Freeze card but hit slightly harder
Skeletal Footman takes 1 more turn to charge special skill
Rearranged enemies combination in levels so less enemy cards will be given in a single turn
The Demonic Commander now gives a reduced 'spike' buff to its minions. Additionally, minion combinations have been updated for better difficulty balance
The battle speed for both 'slow' and 'normal' modes has been increased
Easy mode become a bit easier
Others
When watching animations in the gallery, you can toggle the foreground leaves on and off
More resolution options added
Wording polish on a few cards
Lower coins reward in upgrade node when you already have full HP and all cards already at max level
Alchemist card art update to communicate its effect more clearly
Bug fix
Starting cards popup in character selection screen can no longer be click through
Final score display bug fixed
Map popup visual bug fixed
Overlapping victory and defeated message bug fixed
v1.5
New small features/ Improvement
In battle, after clicking a card (without releasing the mouse), you can cancel its use with a right-click or by pressing the escape key
A new map button is added on the top of the screen, you can check the map anytime
An icon of your special skill is add on top of the screen, you can mouse over it to see your current skill level and what it does
Cards with drawing abilities and another skill, such as Elven Surprise, Wardens Resolve, and Sneaky Surprise, can be used even when there are no more cards to draw
Bug fix
Score bug for final boss
Click box issue of the Spirits’ crosshair on bosses
Minor visual bug for energy display
v1.4
Art
Everyone’s favorite priest costume is back!!!!
General user experience improvement
For cards that do not require a specific target (e.g. cards that use on yourself or on all enemies) you can click to use it without dragging it up to the battle. You can turn this on by enabling the “Click to use card” option in the Setting menu.
Back to title button will be green after game is saved, so you know when it is safe to quit game
Battle speed setting will also be saved
Meta
Reduced coin reward for skipping a card reward
Card price in shop slightly increase
Lower score from enemies in map 1, higher score from enemies in map 3
Battle related
New type of enemy added, it will be summoned by the Tainted Watcher in Ember Ridge (it won’t be easy to farm here anymore)
Shryke’s card
Wardens Resolve strength buff increased
Defensive Stance cost decrease
Valewind Strike cost decrease
Call of Valor cost decrease
Shield Breaker slightly power up, increase damage on self when level up
Splinter slightly power up, increase damage on self when level up
Reckless Strike increase damage on self when level up
Tight Maneuver increase damage on self when level up
Slightly increase weak value for most weak dealing cards
Elaria’s card
Elven Fortune rarity up (lower chance to appear), +2 version now give you 2 energy and 2 cards
Divine Bondage slightly improved
Weakening Ray slightly improved
Weakening Light rarity down (higher chance to appear) and slightly improved
Weakening Blast slightly improved
Cleansing Rite rarity down (higher chance to appear)
Slightly increase feeble value for most feeble dealing cards
Dusk’s card
Smoke Bomb Pouch cost decrease
Sleight of Hand rarity up (lower chance to appear)
Invisible Cloak cost increase, shield greatly improved
Hidden Pocket cost decrease, but added consume
Crippling Smoke slightly improve
Weapon Belt added consume
Bug fix
Wrong character level displayed in exp calculation
Score calculation bug
Elven Fortune card rarity
v1.2
Fixed the Unity exporting issues for Windows
(The boss in map 3 was slacking off somewhere in the pervious export!!)
v1.1
Bug fix - Spirit's crosshair visual bug
UX/UI improvement - more noticable auto save message in map
Shop price adjustment
Difficulty adjustment
v1.00
Initial Release