Описание:
The game is about Lee, who travels by plane to a hotel on one of a small distant Bahamian island, but something unexpected happens, so he'll soon face a vivid adventures and good bunch of survival.
An exciting process of taming wild and hot babes, which will open access to a variety of unusual kinks and passionate situations, an island full of mysteries. You will have to develop skills, find contact with wayward girls, complete quests and eventually understand whether there is an opportunity to escape from a desert island!
Год выпуска: 2020
Жанр: 3dcg, adventure, animated, male protagonist, survival, point and click, free roam, groping, voyeurism, handjob, vagina, creampie, titjob, monster girl, oral, big tits, spanking, threesome, pregnancy,
Цензура: Отсутствует
Разработчик/Издатель: www.patreon.com/Manka_Games | discord.gg/EGZXXaY
Платформа: PC/Windows/MacOS/Linux/Android
Тип издания: Completed
Таблэтка: Не требуется
Версия: v.1.1.2
Язык игры: Русский/Английский/Немецкий
Язык интерфейса: Русский/Английский/Немецкий
В 1.0.3 официально добавили русский.
1.1.2(2023.01.25
Add additional check to SOS location (thx Rann, sixtynine)
Fix small variable issue in chapter 11. (thx V4mpire)
Try to fix rare sky bug
Fix German translation
1.1.1
Tune initial resources at the beginning of the addon
Fix unlocking last scene in gallery
Fix "Going down" achievement (thx bigfr0g)
1.1.0
Continuation of the story
Add new character
New minigame
New interactive scene and voyeur
New music
Multiple bugs fixed
1.0.5
Add replay of the scenes in the gallery
Fix typos in English translation (thx Rann, Akatsi)
Change system font for better error handling in Japanese translation
1.0.4
Add Simplified Chinese translation
Add Japanese translation
Multiple bugs fixed
Changelog на 1.0.3
Hi!
Today we released an update — 1.0.3! Besides some important fixes, there are also Russian and Turkish languages implemented!
The Turkish version was made for us by our community member turkmen48 and we're really thankful for it!
You could help us create a version of Tame It! in your language too! If you're interested, willing and able to do so, you can ask us how to do this on our Discord server
And we're already actively working on the Chinese version and also starting to work on the Japanese version too!
Remember, we promised that collectible cards and other stuff for our game would appear in Steam? We have been working on it this week! Now we have cards, badges and emojis ready, it remains only to make profile backgrounds and all of this will appear on Steam pretty soon.
Stay tuned!
Changelog:
Add Turkish textual translation (thx Turkmen48)
Add Russian textual translation
Fix rare bug in map copy minigame (thx SlaaDouche)
Fix negative effects from gifts (thx ByeByeBirdie)
Fix "Cat Teacher" achievement (thx Avri1)
Fix "By default" achievement (thx Avri1)
В 1.0.3 официально добавили русский
Чейндж на 1.0.2
Fix Cat Petting Bug (thx Weebus Christ)
Fix Octa dissapearance in some cases (thx Grimnish)
Lower requirements in necklace to 7 pearls (We will keep watching to see if more easing is needed here)
Add one additional hint in tutorial
Update English and German translations
Several adjustments in achievements. (note: Do not change difficulty mid-game, it should be hardest from the beginning to the end. This is the only way to get "Not by default" achievement)
Remove advanced characters luck calculation. It should made some RNG tasks easier on hard difficulty
Block saving in minigames as it can cause problems (thx Knytling)
0.12.0
Story continuation
New locations
New minigame
Fix loading button on the death screen
You can now choose a teaching minigame variant (except for basic words like "lee", "cat", "octa")
Add scrollable screen to plane jaguar scenes to remind about the waterfall there
Fix bug with not fully clearing state in chapter selector
Fix Cat shown in the house at the start of chapter 7
Calculate fishing lure deviance by Lee hunting skill (thx rainwake)
Add prologue minigames to the gallery
Add visual bar instead of emoji line in the dialogue answers
Add keyboard controls to fishing minigame (thx Anaz)
Important change to the calculation of healing. If the character has a bad state, hungry or thirsty, he won't heal by the house while this state is active.
Lee and Cat are not hungry now after dinner in chapter 10
Prevent Lee's death from the honey (case when hunger and thirst at zero and hp low, so consume honey can kill you as it increases the thirst and hurt Lee)
Rework of gift system. Gifts are more valuable now but their value lowers for the girls with each try
Add jam, gift for Octa and nutritious cooking
Increase number of recipes to 12 in crafting screen
Add Cat BJ scene as a favor (Require 70 Cat relation points)
Update 2nd and 3rd levels of Tonya's BJ scene to L2D version
Make bungalow extension not clickable on home location
Set secondary font from the English version
Add a requirement for teaching Octa 6 words before dinner in chapter 10
0.11.0
Story continuation
New locations and buildings
New words in dialogues
Add gallery for tracking opened scenes (wip)
Add spanking to favors
Reworked steering game internal logic, less random, more QTE-like gameplay
Add outline to task requirement numbers
Remove autosave on exit (it causes problems in rare cases, thx Satadoros)
Lee may be poisoned by the raw meat with 5% chance. (thx Suck2Die)
Cat and Octa will not study more than two times per day. Lazy girls
Cat will now occasionally bring gifts, just like in Chapter 6, but with a relationship check (>=50) and not a 100% chance
Octa may now point at some collectibles in the fishing minigame
Fish with the honey recipe now shown without the requirement of big fish in the inventory
Inventory capacity slightly lowered
Highlight new tabs in the dialogue window
Update Tonya sleep game to L2D version
Fix inventory tutorial close button
Fix Cat hunting tasks assignation
Show progress marker by long tap on the pause-menu button for Android
Fix comb task progress requirement
Fix big fish catch chance after use of chapter selector in 7+ chapters
Rework progression logic in Chapter 5 from Cat relation to the simple counter. Because starving Cat lowers relation to Lee so there may be problems before.
Add character relation points on success learning
Rebalance Cat relationship chart (slightly higher requirements that cover bonus from learning new words)
Add new logic for coral fish
Spoon Lee and Cat in a sleep at a certain level of relationship (thx xBlaBlaBlax)
Add Cat to SOS screen (when her relation to Lee is high enough)
Small improvements in random function
Show new favors with the story progression only
Disable torch visual filter on the night scenes
0.10.1
Fix saves compatibility issues. The next version will be based on 0.10.1
Improve tooltips logic
Fix Octa size in some scenes
Fix UI unresponsiveness in some locations
0.10.0
Story continuation
2 new minigames and a new voyeur
New location (Octa's lair)
New food recipes
Add difficulty level selector at the start of chapter 1
Add tooltips to UI and inventory. Disabled by default, can be enabled in the Settings menu
Lower character relation level when she is starving
Lower Lee's thirst on rainy days
New words/phrases in the dialogue window
Change health/feed/love report style in the dialogue
Change Octa color based on patron votes. Octa change her color according to her mood
Cat should eat less on normal and easy difficulties
Cat should not bite in the night if relations are high
Add Steam achievements support
Add hint to the lake fishing about no prizes when skipping the game
Add sounds for several tasks and crafting recipes
Fix bottle stealing bug (thx Kirito2453)
Fix in bait minigame (thx Satadoros)
Add additional checks for bait minigame stability
Add additional hints for jaguar and plane door
Small fixes in the dialogue window (thx Muggle)
Change of the chapter now counts as the day advance (thx Fluffy)
Mobile performance changes. The game should use fewer resources and battery
Reworked SOS location code (if you saved on it in the previous version you may have trouble loading your game)
Many small fixes and improvements
0.9.0
Story continuation
New items and gifts
Saves are compatible with the 0.6.2+
Add exit to main menu button on Android
Fix Cat tasks reporting (thx DamnedFrog)
Made plane grapple task messages less misleading in the 6th chapter
Add small question mark to opened but yet to be learned words in the dialogue window
Add Alt+Shift+P hotkey to show current progress value (for debug purposes)
Add help screen to the second teaching minigame
Add new favor
Update several sounds in prologue
Change save/load icons to be more distinguishable
Some improvements in gifting. Cat won't decline seaweed. Lee can now eat lake fish
0.8.1
Add additional quest to chapter 7
Add L2D version of the peeping scenes in chapters 3 and 4
Update Renpy to version 7.4.6
Enabled L2D animations on the Android
Add alternative cat teaching minigame
Add preference to disable l2d as it works badly on some older phones
Fix possible breakings of the game plot in chapter 7 (thx Mank, kyon9394)
Fix lost sentences in the dialogue window (thx fortuna95, Torchwood)
Increase the chance of success fishing in chapter 6 on every try
0.8.0
Story continuation
Saves are compatible with the 0.6.2 and 0.7.1
Add experimental option for the hardware mouse pointer. It may help if you have problems with the mouse pointer in the full screen mode
New music: island, prologue plane crash
Add new words in the dialogue
Enable the "Favors" tab in the dialogue window
New items
Cat may help you with the hunting minigame if you have good relationships
Reduced chicks & crabs hearing distance on normal and easy difficulty
Add different fireflies animations
Add a point of interest on the plane in chapter 6 (skippable)
Show unknown words marker in the dialogue window
Add protection from loading new saves in old versions of the game
Refactored animation timings in minigames. Android build should work faster now (MacOS too)
Move bobber to the end of the line to reduce cases of confusion about point of impact
Add notification about daily autosave
Add autosave before chapter end scene
Add quit button to some minigames
Add help screens to the fishing, hunting and additional help screen to the taming minigame
Fix task info window (5 requirements) (thx Deckmaster)
Fix saves compatibility errors (thx Satadoros)
Fix bridge construction in the next chapters (thx WillTellU)
Reversed task/crafting numbers in requirements, tell us what you think
Fix SOS location jumps to chapter 5 (thx NerdWithGuns)
Fix tasks result rounding on hard difficulty (thx tttt00006)
Fix typo in saved sentence "cat + gift" (thx drhotrod)
Improved saves compatibility (thx Halfsweat)
0.7.1
Add L2d version of Tonya's first level of the intoxicated scene
Some windows are more opaque now
Slowed shadow movement in the lake
Improved game reset logic on chapter select
Add L2d version of plane steering game
Hunting and fishing minigames respect difficulty preferences
Add random Cat appearances on some locations
Update lake bg and plane wreck sounds
Add sounds to several tasks (building, stone and leaves foraging)
Fix learning multi-click exploit (thx Dantastic)
Fix saves compatibility errors (thx fortuna95, Dantastic)
0.7.0
Story continuation
Saves are compatible with the 0.6.*
Lowered requirements for some buildings
Improved mobile UI for the fishing game
Fix hunt events flickering on click
Fix "global name 'name' is not defined" crash (thx Trashmeat, Vyzion)
Tasks slightly rebalanced
New music
New items and crafting receipts
Add gift system
Enabled tasks dialogue tab
New dialogue words and phrases
Lee states now may be combined
Show visually when Lee is hurt
Reduce count of Cat sleep games in chapter 5
Fixed coconut freeze in the tutorial (thx Scuba-steve12)
0.6.2
Fix Inventory lock (thx Malleee, arjunazuluna)
Fix hidden mouse pointer in some cases (thx dark5ide)
Fix twice catch-n-freeze in the fishing minigame
Disabled common tasks stay visible on the location
Swapped music and sound button images
Fix try to eat inedible things
Fix that craft screen hides on progress
Refactored task reports text
Change say type in prologue outro
Fix torch description
Add fuel to the chapter 4 hints
0.6.1
The game now autosaves each day
Fixed "game over" screen bug (thx Chiller Cheemstar Lets)
Cat feeding interface added
Multiple bugs fixed
Firefly collectables added
Fix chapter end progression
Added custom cursors to sleep minigames
New and fixed sounds
New night music
0.5.1
Fixed collision check in fishing
Some text improvements
UI fixes
Fix location trapping after task completion (thx Trashmeat)
Fix progression bug (thx Vamp4re, mandor1784)
0.5.0
Story continuation
Weather effects
New torch mechanics
UI transitions were slightly decreased
New voyeur scene/minigame
Search minigame
Taming minigame
New bungalow and bridge buildings
New locations
New resources for story and survival
Added mouse wheel and drag to scroll inventory UI
Info windows are modal now
Small balance changes and other bugfixes
New bugs so there will be what to fix later
0.4.0
Story continuation
Add chapter selector
Add difficulty settings
Fishing minigame
Voyeur game improvements
Fix not visible buildings from the beach
Do not show item count on unique item in inventory
Fix birds flickering in main menu
Ren`py upgraded to version 7.4.1
SOS task now not appears in the chapter 1
Increased influence of skills on foraging/hunting results
0.3.1
Reworked locations internal logic.
Add some strange mushrooms and berries.
Add new random hunting events.
Add rock gathering task on beach.
Tasks are now completed faster by 1 second.
Add SOS building. It's hard and tiresome process, that lasts for several chapters.
Cooked food params slightly balanced.
Improved collision in hunting minigame.
Add warning when using old saves.
0.3.0
Story continuation
Crafting mechanics
New bonfire mechanics
Hunting minigame
Updated tasks and items UI
New bugfixes and new bugs
0.2.0
Story continuation
Added new chapter with new survival mechanics
Day/night cycle
Refactored progress class, old saves are broken :(
New minigame
Many fixes and improvements
0.1.4
Fixed bug, appearing in saving/loading in some cases
Added button to start credits from outro
Fixed multiple small bugs
Active hints and control adjustments in steering minigame
Fixed some confirm captions
0.1.3
Fixed bottle duplication on some scenes
Added hints to steering minigame
Changed some animations and logic in steering minigame
0.1.2
First public release
The game is about Lee, who travels by plane to a hotel on one of a small distant Bahamian island, but something unexpected happens, so he'll soon face a vivid adventures and good bunch of survival.
An exciting process of taming wild and hot babes, which will open access to a variety of unusual kinks and passionate situations, an island full of mysteries. You will have to develop skills, find contact with wayward girls, complete quests and eventually understand whether there is an opportunity to escape from a desert island!
Год выпуска: 2020
Жанр: 3dcg, adventure, animated, male protagonist, survival, point and click, free roam, groping, voyeurism, handjob, vagina, creampie, titjob, monster girl, oral, big tits, spanking, threesome, pregnancy,
Цензура: Отсутствует
Разработчик/Издатель: www.patreon.com/Manka_Games | discord.gg/EGZXXaY
Платформа: PC/Windows/MacOS/Linux/Android
Тип издания: Completed
Таблэтка: Не требуется
Версия: v.1.1.2
Язык игры: Русский/Английский/Немецкий
Язык интерфейса: Русский/Английский/Немецкий
В 1.0.3 официально добавили русский.
1.1.2(2023.01.25
Add additional check to SOS location (thx Rann, sixtynine)
Fix small variable issue in chapter 11. (thx V4mpire)
Try to fix rare sky bug
Fix German translation
1.1.1
Tune initial resources at the beginning of the addon
Fix unlocking last scene in gallery
Fix "Going down" achievement (thx bigfr0g)
1.1.0
Continuation of the story
Add new character
New minigame
New interactive scene and voyeur
New music
Multiple bugs fixed
1.0.5
Add replay of the scenes in the gallery
Fix typos in English translation (thx Rann, Akatsi)
Change system font for better error handling in Japanese translation
1.0.4
Add Simplified Chinese translation
Add Japanese translation
Multiple bugs fixed
Changelog на 1.0.3
Hi!
Today we released an update — 1.0.3! Besides some important fixes, there are also Russian and Turkish languages implemented!
The Turkish version was made for us by our community member turkmen48 and we're really thankful for it!
You could help us create a version of Tame It! in your language too! If you're interested, willing and able to do so, you can ask us how to do this on our Discord server
And we're already actively working on the Chinese version and also starting to work on the Japanese version too!
Remember, we promised that collectible cards and other stuff for our game would appear in Steam? We have been working on it this week! Now we have cards, badges and emojis ready, it remains only to make profile backgrounds and all of this will appear on Steam pretty soon.
Stay tuned!
Changelog:
Add Turkish textual translation (thx Turkmen48)
Add Russian textual translation
Fix rare bug in map copy minigame (thx SlaaDouche)
Fix negative effects from gifts (thx ByeByeBirdie)
Fix "Cat Teacher" achievement (thx Avri1)
Fix "By default" achievement (thx Avri1)
В 1.0.3 официально добавили русский
Чейндж на 1.0.2
Fix Cat Petting Bug (thx Weebus Christ)
Fix Octa dissapearance in some cases (thx Grimnish)
Lower requirements in necklace to 7 pearls (We will keep watching to see if more easing is needed here)
Add one additional hint in tutorial
Update English and German translations
Several adjustments in achievements. (note: Do not change difficulty mid-game, it should be hardest from the beginning to the end. This is the only way to get "Not by default" achievement)
Remove advanced characters luck calculation. It should made some RNG tasks easier on hard difficulty
Block saving in minigames as it can cause problems (thx Knytling)
0.12.0
Story continuation
New locations
New minigame
Fix loading button on the death screen
You can now choose a teaching minigame variant (except for basic words like "lee", "cat", "octa")
Add scrollable screen to plane jaguar scenes to remind about the waterfall there
Fix bug with not fully clearing state in chapter selector
Fix Cat shown in the house at the start of chapter 7
Calculate fishing lure deviance by Lee hunting skill (thx rainwake)
Add prologue minigames to the gallery
Add visual bar instead of emoji line in the dialogue answers
Add keyboard controls to fishing minigame (thx Anaz)
Important change to the calculation of healing. If the character has a bad state, hungry or thirsty, he won't heal by the house while this state is active.
Lee and Cat are not hungry now after dinner in chapter 10
Prevent Lee's death from the honey (case when hunger and thirst at zero and hp low, so consume honey can kill you as it increases the thirst and hurt Lee)
Rework of gift system. Gifts are more valuable now but their value lowers for the girls with each try
Add jam, gift for Octa and nutritious cooking
Increase number of recipes to 12 in crafting screen
Add Cat BJ scene as a favor (Require 70 Cat relation points)
Update 2nd and 3rd levels of Tonya's BJ scene to L2D version
Make bungalow extension not clickable on home location
Set secondary font from the English version
Add a requirement for teaching Octa 6 words before dinner in chapter 10
0.11.0
Story continuation
New locations and buildings
New words in dialogues
Add gallery for tracking opened scenes (wip)
Add spanking to favors
Reworked steering game internal logic, less random, more QTE-like gameplay
Add outline to task requirement numbers
Remove autosave on exit (it causes problems in rare cases, thx Satadoros)
Lee may be poisoned by the raw meat with 5% chance. (thx Suck2Die)
Cat and Octa will not study more than two times per day. Lazy girls
Cat will now occasionally bring gifts, just like in Chapter 6, but with a relationship check (>=50) and not a 100% chance
Octa may now point at some collectibles in the fishing minigame
Fish with the honey recipe now shown without the requirement of big fish in the inventory
Inventory capacity slightly lowered
Highlight new tabs in the dialogue window
Update Tonya sleep game to L2D version
Fix inventory tutorial close button
Fix Cat hunting tasks assignation
Show progress marker by long tap on the pause-menu button for Android
Fix comb task progress requirement
Fix big fish catch chance after use of chapter selector in 7+ chapters
Rework progression logic in Chapter 5 from Cat relation to the simple counter. Because starving Cat lowers relation to Lee so there may be problems before.
Add character relation points on success learning
Rebalance Cat relationship chart (slightly higher requirements that cover bonus from learning new words)
Add new logic for coral fish
Spoon Lee and Cat in a sleep at a certain level of relationship (thx xBlaBlaBlax)
Add Cat to SOS screen (when her relation to Lee is high enough)
Small improvements in random function
Show new favors with the story progression only
Disable torch visual filter on the night scenes
0.10.1
Fix saves compatibility issues. The next version will be based on 0.10.1
Improve tooltips logic
Fix Octa size in some scenes
Fix UI unresponsiveness in some locations
0.10.0
Story continuation
2 new minigames and a new voyeur
New location (Octa's lair)
New food recipes
Add difficulty level selector at the start of chapter 1
Add tooltips to UI and inventory. Disabled by default, can be enabled in the Settings menu
Lower character relation level when she is starving
Lower Lee's thirst on rainy days
New words/phrases in the dialogue window
Change health/feed/love report style in the dialogue
Change Octa color based on patron votes. Octa change her color according to her mood
Cat should eat less on normal and easy difficulties
Cat should not bite in the night if relations are high
Add Steam achievements support
Add hint to the lake fishing about no prizes when skipping the game
Add sounds for several tasks and crafting recipes
Fix bottle stealing bug (thx Kirito2453)
Fix in bait minigame (thx Satadoros)
Add additional checks for bait minigame stability
Add additional hints for jaguar and plane door
Small fixes in the dialogue window (thx Muggle)
Change of the chapter now counts as the day advance (thx Fluffy)
Mobile performance changes. The game should use fewer resources and battery
Reworked SOS location code (if you saved on it in the previous version you may have trouble loading your game)
Many small fixes and improvements
0.9.0
Story continuation
New items and gifts
Saves are compatible with the 0.6.2+
Add exit to main menu button on Android
Fix Cat tasks reporting (thx DamnedFrog)
Made plane grapple task messages less misleading in the 6th chapter
Add small question mark to opened but yet to be learned words in the dialogue window
Add Alt+Shift+P hotkey to show current progress value (for debug purposes)
Add help screen to the second teaching minigame
Add new favor
Update several sounds in prologue
Change save/load icons to be more distinguishable
Some improvements in gifting. Cat won't decline seaweed. Lee can now eat lake fish
0.8.1
Add additional quest to chapter 7
Add L2D version of the peeping scenes in chapters 3 and 4
Update Renpy to version 7.4.6
Enabled L2D animations on the Android
Add alternative cat teaching minigame
Add preference to disable l2d as it works badly on some older phones
Fix possible breakings of the game plot in chapter 7 (thx Mank, kyon9394)
Fix lost sentences in the dialogue window (thx fortuna95, Torchwood)
Increase the chance of success fishing in chapter 6 on every try
0.8.0
Story continuation
Saves are compatible with the 0.6.2 and 0.7.1
Add experimental option for the hardware mouse pointer. It may help if you have problems with the mouse pointer in the full screen mode
New music: island, prologue plane crash
Add new words in the dialogue
Enable the "Favors" tab in the dialogue window
New items
Cat may help you with the hunting minigame if you have good relationships
Reduced chicks & crabs hearing distance on normal and easy difficulty
Add different fireflies animations
Add a point of interest on the plane in chapter 6 (skippable)
Show unknown words marker in the dialogue window
Add protection from loading new saves in old versions of the game
Refactored animation timings in minigames. Android build should work faster now (MacOS too)
Move bobber to the end of the line to reduce cases of confusion about point of impact
Add notification about daily autosave
Add autosave before chapter end scene
Add quit button to some minigames
Add help screens to the fishing, hunting and additional help screen to the taming minigame
Fix task info window (5 requirements) (thx Deckmaster)
Fix saves compatibility errors (thx Satadoros)
Fix bridge construction in the next chapters (thx WillTellU)
Reversed task/crafting numbers in requirements, tell us what you think
Fix SOS location jumps to chapter 5 (thx NerdWithGuns)
Fix tasks result rounding on hard difficulty (thx tttt00006)
Fix typo in saved sentence "cat + gift" (thx drhotrod)
Improved saves compatibility (thx Halfsweat)
0.7.1
Add L2d version of Tonya's first level of the intoxicated scene
Some windows are more opaque now
Slowed shadow movement in the lake
Improved game reset logic on chapter select
Add L2d version of plane steering game
Hunting and fishing minigames respect difficulty preferences
Add random Cat appearances on some locations
Update lake bg and plane wreck sounds
Add sounds to several tasks (building, stone and leaves foraging)
Fix learning multi-click exploit (thx Dantastic)
Fix saves compatibility errors (thx fortuna95, Dantastic)
0.7.0
Story continuation
Saves are compatible with the 0.6.*
Lowered requirements for some buildings
Improved mobile UI for the fishing game
Fix hunt events flickering on click
Fix "global name 'name' is not defined" crash (thx Trashmeat, Vyzion)
Tasks slightly rebalanced
New music
New items and crafting receipts
Add gift system
Enabled tasks dialogue tab
New dialogue words and phrases
Lee states now may be combined
Show visually when Lee is hurt
Reduce count of Cat sleep games in chapter 5
Fixed coconut freeze in the tutorial (thx Scuba-steve12)
0.6.2
Fix Inventory lock (thx Malleee, arjunazuluna)
Fix hidden mouse pointer in some cases (thx dark5ide)
Fix twice catch-n-freeze in the fishing minigame
Disabled common tasks stay visible on the location
Swapped music and sound button images
Fix try to eat inedible things
Fix that craft screen hides on progress
Refactored task reports text
Change say type in prologue outro
Fix torch description
Add fuel to the chapter 4 hints
0.6.1
The game now autosaves each day
Fixed "game over" screen bug (thx Chiller Cheemstar Lets)
Cat feeding interface added
Multiple bugs fixed
Firefly collectables added
Fix chapter end progression
Added custom cursors to sleep minigames
New and fixed sounds
New night music
0.5.1
Fixed collision check in fishing
Some text improvements
UI fixes
Fix location trapping after task completion (thx Trashmeat)
Fix progression bug (thx Vamp4re, mandor1784)
0.5.0
Story continuation
Weather effects
New torch mechanics
UI transitions were slightly decreased
New voyeur scene/minigame
Search minigame
Taming minigame
New bungalow and bridge buildings
New locations
New resources for story and survival
Added mouse wheel and drag to scroll inventory UI
Info windows are modal now
Small balance changes and other bugfixes
New bugs so there will be what to fix later
0.4.0
Story continuation
Add chapter selector
Add difficulty settings
Fishing minigame
Voyeur game improvements
Fix not visible buildings from the beach
Do not show item count on unique item in inventory
Fix birds flickering in main menu
Ren`py upgraded to version 7.4.1
SOS task now not appears in the chapter 1
Increased influence of skills on foraging/hunting results
0.3.1
Reworked locations internal logic.
Add some strange mushrooms and berries.
Add new random hunting events.
Add rock gathering task on beach.
Tasks are now completed faster by 1 second.
Add SOS building. It's hard and tiresome process, that lasts for several chapters.
Cooked food params slightly balanced.
Improved collision in hunting minigame.
Add warning when using old saves.
0.3.0
Story continuation
Crafting mechanics
New bonfire mechanics
Hunting minigame
Updated tasks and items UI
New bugfixes and new bugs
0.2.0
Story continuation
Added new chapter with new survival mechanics
Day/night cycle
Refactored progress class, old saves are broken :(
New minigame
Many fixes and improvements
0.1.4
Fixed bug, appearing in saving/loading in some cases
Added button to start credits from outro
Fixed multiple small bugs
Active hints and control adjustments in steering minigame
Fixed some confirm captions
0.1.3
Fixed bottle duplication on some scenes
Added hints to steering minigame
Changed some animations and logic in steering minigame
0.1.2
First public release
In our game, we decided to replace all texts with emojis. This is an experiment and a serious challenge for us. But it will allow players from all over the world to enjoy the game, regardless of their knowledge of the language. All dialogues, thoughts, tasks in the form of emojis — isn't that fun!
Тему отредактировал: СынПирокара - 18-09-2023, 16:45
Причина: Тема обновлена до версии v.1.1.2. / Topic updated to version v.1.1.2.
Причина: Тема обновлена до версии v.1.1.2. / Topic updated to version v.1.1.2.
Пароль на архив / Archive password:
Downloaded from Porno-Island
Загрузил: СынПирокара (27 января 2023 21:34)
Статус: Проверено (СынПирокара)
Управление:
[обновить]
Взяли: 16163 | Размер: 725.67 Mb
Раздают: 22 Качают: 17 Скачали: 10078
Мультитрекер: Раздают: 53 Качают: 36 Скачали: 1337
udp://open.stealth.si:80/announce
25 20 1009
udp://tracker.opentrackr.org:1337
10 7 163
http://tracker.dler.org:6969/announce
8 2 2
udp://tracker.opentrackr.org:1337/announce
10 7 163
Содержание:
Tame_it (4 файла)
![apk](/templates/flat-cinema/tracker/icon/apk.png)
![zip](/templates/flat-cinema/tracker/icon/zip.png)
![zip](/templates/flat-cinema/tracker/icon/zip.png)
![txt](/templates/flat-cinema/tracker/icon/txt.png)