Год выпуска: 2020
Жанр: 2DCG, text based, female protagonist, character creation, sci-fi, adventure, rpg, simulator, combat, turn based combat, corruption, stripping, vaginal sex, oral, lesbian, bestiality, big tits,
Цензура: Отсутствует
Разработчик/Издатель: SugarMint - www.patreon.com/sugarmint
Платформа: PC/Windows/MacOS/Linux
Тип издания: Заброшена / Abandoned
Таблетка: Не требуется
Версия: v.0.2.2
Язык игры: Английский
Язык интерфейса: Английский
Описание:
Malevolent Planet is a text-based game set into a future not too far from our present. Humanity discovered a planet in another solar system that closely resembles Earth and decided to spend valuable resources on the discovery of the foreign planet, as Earth has gotten more and more polluted and famine has set scientists into a craze for any viable solutions that would save humanity from itself. The protagonist is a graduate of the International Space Academy and, by sheer luck, managed to land a spot on a reconnaissance mission to find out why the other missions failed to send a message back. You and your crew are set on a journey of a lifetime and your dream to explore the space has finally come true.
v0.2.2 - 16th December 2021
Updated Combat System with more complexity. The System is on-going updates and adjustments may be needed to make combat encounters more intuitive.
RPG Personality Stats Gameplay Mechanics.Those can for now be used in combat encounters, but they'll connect to the narrative story of the game as well.
One New Enemy.
7 New Drawings. Available in the last chapter of Sarah's Quest, Duty Nurse.
v0.2.1 - 10th October 2021
New Character RPG System. Your choices across the game lead to changes in your character's personality, which offer advantages/disadvantages in future content.
New Clothing RPG System. Your currently equipped clothes have specific stats and particularities that will offer advantages/disadvantages in future content.
New Character & Clothing RPG System UI. Accessible in your smartwatch's menu. The UIs are currently a work in progress.
Many new outfits added to the game.
All of the old outfits have been separated into individual clothing items. The Blackjack minigame is now playable with any clothes you may wish to wear.
v0.2.02 - 1st August 2021
New Crewmate Quest, Sarah's. It's called Duty Nurse. After you finish Anna's Quest, this one will start automatically and you can see it in your quest log. I've added some code that checks if you've already finished Anna's Quest and it'll start this one, so it should work.
8 New Drawings. Accessible in Sarah's Quest.
Many more choices and side events than in Anna's Quest. Accessible in Anna's Quest. While I was writing this, I added a few mini events that weren't included in the diagram from above. They will offer you many choices, and in the next update I want to make these choices together with previous ones in the story shape up your character's personality and stats.
Backwards Compatibility with Older Saves. Head over to my Patreon if you'd like to download a save with the basic character template that jumps straight to the newest content.
v0.2.01 - 3rd July 2021
New Crewmate Quest, Anna's. It's called Salvaging Comms. To access her quest, you need to finish the Festival and it will automatically start her quest in your quest log. (hint: visit the Human Camp at Midday after the festival). The other option is to load a save that has finished the Festival Quest.
Two New Outfits, a Red Dress and Futuristic Outfit + a New Hat Item (relatively). Accessible in your wardrobe.
3 New Drawings. Accessible in Anna's Quest.
One new expression that portrays happiness.
One new background.
A couple of bugfixes, a few of them to older content.
v0.2.00 - 1st June 2021
2 New Corruption Dreams. Access them by sleeping or napping.
17 New Drawings. 12 For Immersion, 5 Explicit.
414K Words (v0.1.4) to 469K words (v0.2.00)
One New Animation (subtle for now, Free Live2D doesn't allow high resolution animations)
One new outfit.
More individual clothing layers: A white shirt and a pair of sneakers. More will come soon.
A couple of bugfixes.
Can load v0.1.4 saves into the latest version.
v0.1.3 - 24th December 2020
Summary Changelog:
Three New Quests. For more details about each and an easy way to access them, check out the detailed changelog from below.
Word Count raised from v0.1.2's 180k words to v0.1.3's 250k words.
New Minigames: Blackjack and Rock, Paper, Scissors. Check out the detailed changelog for more info about them!
9 More drawings. Found in the quests of this version, the new accessible location, and the minigames from above.
A New Location: The Ship's Gym. It came with its own gym outfit and there will possibly be more gym outfits in the future, some more skimpy, some more conservative, for broader reaction events content.
New Narrative Approach. Less text shown at once, more actions shown to advance the content, with Cyrus' CTP Macro. Main difference is that in the new content going forwards, there will be less text to scroll through at once, possibly making for a more immersive reading.
Many New Social Events. Tied to the new location, the Ship's Gym, and also found in the new minigames. It includes long sequences of events that happen during interactions with your crew, depending on the circumstances.
Ship Facilities Upgrade Menu. Used to advance one quests and start a new one in this version. It will be used a lot thorough the game, since upgrading the ship will get you further in the universe.
UI Changes. The New Dialogue System is used in all the new content's dialogues, the text is more interactive with the new narrative approach from above, and a Notification UI, courtesy of Crushstation, developed by Hyneman. One more thing, a slight change in the Quests UI to allow for a clearer info on where to go and when to go. The below changelog will cover it more, with screenshots.
In-Depth Changelog:
New Camping Quest. To start this quest, you need to visit Alberto at the Engine Room during Midday and pick the Any plans lately? option. The quest log will guide you along the way.
New Exploration-Into-the-Wilds Quest. To start this quest, you need to visit Alberto at the Engine Room during Midday and pick the Party? option. The quest log will come in handy. Also, this is very much related to one of the favorite options for new scenes in the polls, but I don't want to spoil.
New Party Quest. To start this quest, you need to finish the quest from above. If it's not too obvious, after you get back to your ship, you will see the Upgrade button flashing orange. You will also need 1000 Krona to complete the upgrade, an easy way to get this is Groody'Jinx's Quest (Eco-Scrap Quest given in the Engine Room in the Evening). After you finish the upgrade, visit Melissa in the Human Camp at Dawn, then Alberto in the Engine Room at Midday and then it continues by itself. The quest log will also detail these steps.
New Blackjack Minigame. After finishing the second quest from above, the one that allows you to upgrade the Entertainment Room, you can visit this part of the ship during the Evening. There, you will have two choices. Either to play the friendly version to get acquainted to the game, either to play the interesting version. In the interesting version, one round lost means that you lose one piece of your clothing. Because the older outfits will take some time to separate, I forced a change in your character's clothes, so that you can see her losing a piece of clothing per every round lost for more immersion.
New Rock, Paper, Scissors Minigame. In case there are two or more losers at the same time in the interesting version of the Blackjack minigame, the players will play this one until one loser is finally decided. In the future, this will be optional, since there might be dares assigned to two losers at the same time.
Dares for the Interesting Blackjack Endings. There are three full sequences of dares for the scenario in which your character loses. Plenty of choices and action going there, coupled with around 4-5 drawings. Sadly, there wasn't enough time to make proper dares for your crewmates, so right now most of this content is when you lose all your clothes.
New Location: The Ship's Gym. To access this area, visit the Engine Room during Dawn and join Alberto on his daily workout. After you do this once, you'll be able to freely access this location by going inside the Storage Room at any time. For now, the content is for Squat at Dawn and for Treadmill at Midday. There isn't any content at the other times of the day, but it'll come. I figured that writing placeholder text would be a waste of time if it gets overwritten soon, so now there will just be messages to guide you towards the new content.
One New Outfit. This can be accessed in the Ship's Gym. There was one more outfit finished for this version, but it needs its own stats and tags for the combat and I didn't include it yet to prevent bugs.
New Narrative Approach. In the past, you might have needed to scroll often because the new content got appended/added to the older one on the same passage. Well, I've changed this in the new content and if people like it, I will update the older content as well. Your average novel has probably maximum 300 words per page and my goal was to also balance the number of words per page, to make reading more compact and less grindy. It was possible with Cyrus' Macro from above.
A New Enemy found in one of the new quests.
v0.1.2 - 7th November 2020
Coding:
UI Improvements. You can now focus one or more quests in your Quests Menu, for easier tracking. The old choices have been replaced with a selection wheel, allowing for a more intuitive (and nicer) interface. New Dialogue system that has not yet been implemented everywhere, but it exists in a few of the new passages. Info about them here.
A slightly improved Combat system. The Malevolent Tentacles and Infected Likurieris Enemies have mini scenes in their encounters, results of their attacks. Also, now the colors of the buttons will be highlighted depending on your currently equipped weapon. If you have an energy attack weapon, the attacks will be Orange. If you have a health attack weapon, the attacks will be Green.
More options regarding the display of censored drawings. I've made available 3 options in the Settings menu in the left sidebar's bottom. You can either see all the drawings (uncensored&censored), or only the partially uncensored and the fully uncensored or only the fully uncensored drawings. This way, if you don’t want to see anything that’s not fully uncensored, you are free to pick the option that hides them.
Bug fixes. I've tried to catch them all, but some can always slip through .
Art:
Lighter Censoring. Depending on your choice regarding the display of censored drawings, you’ll be able to see 3 types of drawings. The latest drawings appear semi-covered with a misty white smoke over the more important parts of the scene and much smaller resolution that isn’t intruding on the normal flow of the passage. The more recent drawings appear with partial censoring, represented with a bubbling method over the more private parts and smaller resolutions.
In addition to the bullet point from above, the public build gets a few fully uncensored drawings from v0.1.1, but most of them are kept for the $1+ build.
Many new drawings and one animation (animation is a $5+ build exclusive, doesn’t appear in the public build at all). Every one of the new combat enemies has a drawing for the scene that happens if you lose against them. You will see them randomly scattered around the new content.
Two New Hairstyles. Bun and Ponytail. One of them has been recommended by a very active Patron, Jack Hallows.
Three New Outdoor Outfits and One Intimate Outfit. They will be unlocked (and accessible in your Wardrobe) after Melissa hands them over to you, in the quest that follows after Viradium T.
Reaction Scenes Drawings. Those are fully uncensored even though they’re very recent, because they’re minor drawings that help immersion.
Writing:
3 New Shower Events in the Sanitation Room at Dawn, Afternoon, and Sunset. It's necessary to go through the initial shower event that you most likely have played by now, before you can access these at their own times. The initial shower event is accessible at anytime.
New Event at the Alien Bar. This is where the animation will be seen, during the second NSFW Combat encounter. It is accessible in the Evening or Night, and you need to start Alberto's quest from the evening, Eco-Scrap and talk with the folks at the Human Camp, then you will be able to pay the Alien Bar its initial visit. It is designed like this, because you can't visit the Alien Bar until your character knows about it. Once you have visited the Alien Bar once and had your initial discussion with Groody'Jinx, you are free to visit the Alien Bar to talk with the bartender and/or trigger this event without continuing Eco-Scrap.
New Quest that serves as Viradium T's sequel. To start this quest, you need to finish Viradium T first and you can start it in the Medical Facility during the Evening. You can now finish this quest by battling with Malevolent Tentacles as well, so it's a bit less boring. Once you are done with Viradium T, you will see that you can start the new one during the Evening in the Medical Facility, at the same time as the old one.
New Quest that becomes accessible after you pay the Alien Bar its initial visit, as described above. The map will help guide you, but I can say at least this. After the previous conditions have been met, it's accessible in the East Side of the village during the Evening.
Clothing Reaction Event in the Pilot Room during the Morning. It's accessible after you finish Suspicious Signal, Ted's first quest. The summary is that, if you wear the Explorer Outfit or the Likurieris Dress (since they expose more of your character's chest while clothed), there is a 50/50 chance that something will happen which will increase Ted's Lust every time it happens, unlocking more content. There are 3 phases to this mini-event, the higher Ted's Lust gets, the more gets unlocked. In the final phase, if your character has more than 30 Lust, she can be a bit more daring .
Clothing Reaction Event in the Engine Room during Midday. This is basically during Alberto's new repeatable dialogue time going forward, just like Ted's Morning Coffee Dialogue and Morris' Morning Dialogues. The first time you visit him, you can ask him something and after that happens, next times you visit him, depending on your choices (and outfit, hint: Explorer Outfit or Academy Outfit), you can unlock a few mini scenes.
New Bartender Dialogues at the Alien Bar. They are possible depending on some values, so even if you won't see many (or any) in your initial visit to him, there will be more eventually. In the next update, I'll try to make this place one where you can grab a bite or a drink with maybe some random encounters with other inebriated patrons.
70k new words worth of content. This doesn't mean much, but the last v0.1.1 release had 110k so this release brings us to ~180k
Жанр: 2DCG, text based, female protagonist, character creation, sci-fi, adventure, rpg, simulator, combat, turn based combat, corruption, stripping, vaginal sex, oral, lesbian, bestiality, big tits,
Цензура: Отсутствует
Разработчик/Издатель: SugarMint - www.patreon.com/sugarmint
Платформа: PC/Windows/MacOS/Linux
Тип издания: Заброшена / Abandoned
Таблетка: Не требуется
Версия: v.0.2.2
Язык игры: Английский
Язык интерфейса: Английский
Описание:
Malevolent Planet is a text-based game set into a future not too far from our present. Humanity discovered a planet in another solar system that closely resembles Earth and decided to spend valuable resources on the discovery of the foreign planet, as Earth has gotten more and more polluted and famine has set scientists into a craze for any viable solutions that would save humanity from itself. The protagonist is a graduate of the International Space Academy and, by sheer luck, managed to land a spot on a reconnaissance mission to find out why the other missions failed to send a message back. You and your crew are set on a journey of a lifetime and your dream to explore the space has finally come true.
v0.2.2 - 16th December 2021
Updated Combat System with more complexity. The System is on-going updates and adjustments may be needed to make combat encounters more intuitive.
RPG Personality Stats Gameplay Mechanics.Those can for now be used in combat encounters, but they'll connect to the narrative story of the game as well.
One New Enemy.
7 New Drawings. Available in the last chapter of Sarah's Quest, Duty Nurse.
v0.2.1 - 10th October 2021
New Character RPG System. Your choices across the game lead to changes in your character's personality, which offer advantages/disadvantages in future content.
New Clothing RPG System. Your currently equipped clothes have specific stats and particularities that will offer advantages/disadvantages in future content.
New Character & Clothing RPG System UI. Accessible in your smartwatch's menu. The UIs are currently a work in progress.
Many new outfits added to the game.
All of the old outfits have been separated into individual clothing items. The Blackjack minigame is now playable with any clothes you may wish to wear.
v0.2.02 - 1st August 2021
New Crewmate Quest, Sarah's. It's called Duty Nurse. After you finish Anna's Quest, this one will start automatically and you can see it in your quest log. I've added some code that checks if you've already finished Anna's Quest and it'll start this one, so it should work.
8 New Drawings. Accessible in Sarah's Quest.
Many more choices and side events than in Anna's Quest. Accessible in Anna's Quest. While I was writing this, I added a few mini events that weren't included in the diagram from above. They will offer you many choices, and in the next update I want to make these choices together with previous ones in the story shape up your character's personality and stats.
Backwards Compatibility with Older Saves. Head over to my Patreon if you'd like to download a save with the basic character template that jumps straight to the newest content.
v0.2.01 - 3rd July 2021
New Crewmate Quest, Anna's. It's called Salvaging Comms. To access her quest, you need to finish the Festival and it will automatically start her quest in your quest log. (hint: visit the Human Camp at Midday after the festival). The other option is to load a save that has finished the Festival Quest.
Two New Outfits, a Red Dress and Futuristic Outfit + a New Hat Item (relatively). Accessible in your wardrobe.
3 New Drawings. Accessible in Anna's Quest.
One new expression that portrays happiness.
One new background.
A couple of bugfixes, a few of them to older content.
v0.2.00 - 1st June 2021
2 New Corruption Dreams. Access them by sleeping or napping.
17 New Drawings. 12 For Immersion, 5 Explicit.
414K Words (v0.1.4) to 469K words (v0.2.00)
One New Animation (subtle for now, Free Live2D doesn't allow high resolution animations)
One new outfit.
More individual clothing layers: A white shirt and a pair of sneakers. More will come soon.
A couple of bugfixes.
Can load v0.1.4 saves into the latest version.
v0.1.3 - 24th December 2020
Summary Changelog:
Three New Quests. For more details about each and an easy way to access them, check out the detailed changelog from below.
Word Count raised from v0.1.2's 180k words to v0.1.3's 250k words.
New Minigames: Blackjack and Rock, Paper, Scissors. Check out the detailed changelog for more info about them!
9 More drawings. Found in the quests of this version, the new accessible location, and the minigames from above.
A New Location: The Ship's Gym. It came with its own gym outfit and there will possibly be more gym outfits in the future, some more skimpy, some more conservative, for broader reaction events content.
New Narrative Approach. Less text shown at once, more actions shown to advance the content, with Cyrus' CTP Macro. Main difference is that in the new content going forwards, there will be less text to scroll through at once, possibly making for a more immersive reading.
Many New Social Events. Tied to the new location, the Ship's Gym, and also found in the new minigames. It includes long sequences of events that happen during interactions with your crew, depending on the circumstances.
Ship Facilities Upgrade Menu. Used to advance one quests and start a new one in this version. It will be used a lot thorough the game, since upgrading the ship will get you further in the universe.
UI Changes. The New Dialogue System is used in all the new content's dialogues, the text is more interactive with the new narrative approach from above, and a Notification UI, courtesy of Crushstation, developed by Hyneman. One more thing, a slight change in the Quests UI to allow for a clearer info on where to go and when to go. The below changelog will cover it more, with screenshots.
In-Depth Changelog:
New Camping Quest. To start this quest, you need to visit Alberto at the Engine Room during Midday and pick the Any plans lately? option. The quest log will guide you along the way.
New Exploration-Into-the-Wilds Quest. To start this quest, you need to visit Alberto at the Engine Room during Midday and pick the Party? option. The quest log will come in handy. Also, this is very much related to one of the favorite options for new scenes in the polls, but I don't want to spoil.
New Party Quest. To start this quest, you need to finish the quest from above. If it's not too obvious, after you get back to your ship, you will see the Upgrade button flashing orange. You will also need 1000 Krona to complete the upgrade, an easy way to get this is Groody'Jinx's Quest (Eco-Scrap Quest given in the Engine Room in the Evening). After you finish the upgrade, visit Melissa in the Human Camp at Dawn, then Alberto in the Engine Room at Midday and then it continues by itself. The quest log will also detail these steps.
New Blackjack Minigame. After finishing the second quest from above, the one that allows you to upgrade the Entertainment Room, you can visit this part of the ship during the Evening. There, you will have two choices. Either to play the friendly version to get acquainted to the game, either to play the interesting version. In the interesting version, one round lost means that you lose one piece of your clothing. Because the older outfits will take some time to separate, I forced a change in your character's clothes, so that you can see her losing a piece of clothing per every round lost for more immersion.
New Rock, Paper, Scissors Minigame. In case there are two or more losers at the same time in the interesting version of the Blackjack minigame, the players will play this one until one loser is finally decided. In the future, this will be optional, since there might be dares assigned to two losers at the same time.
Dares for the Interesting Blackjack Endings. There are three full sequences of dares for the scenario in which your character loses. Plenty of choices and action going there, coupled with around 4-5 drawings. Sadly, there wasn't enough time to make proper dares for your crewmates, so right now most of this content is when you lose all your clothes.
New Location: The Ship's Gym. To access this area, visit the Engine Room during Dawn and join Alberto on his daily workout. After you do this once, you'll be able to freely access this location by going inside the Storage Room at any time. For now, the content is for Squat at Dawn and for Treadmill at Midday. There isn't any content at the other times of the day, but it'll come. I figured that writing placeholder text would be a waste of time if it gets overwritten soon, so now there will just be messages to guide you towards the new content.
One New Outfit. This can be accessed in the Ship's Gym. There was one more outfit finished for this version, but it needs its own stats and tags for the combat and I didn't include it yet to prevent bugs.
New Narrative Approach. In the past, you might have needed to scroll often because the new content got appended/added to the older one on the same passage. Well, I've changed this in the new content and if people like it, I will update the older content as well. Your average novel has probably maximum 300 words per page and my goal was to also balance the number of words per page, to make reading more compact and less grindy. It was possible with Cyrus' Macro from above.
A New Enemy found in one of the new quests.
v0.1.2 - 7th November 2020
Coding:
UI Improvements. You can now focus one or more quests in your Quests Menu, for easier tracking. The old choices have been replaced with a selection wheel, allowing for a more intuitive (and nicer) interface. New Dialogue system that has not yet been implemented everywhere, but it exists in a few of the new passages. Info about them here.
A slightly improved Combat system. The Malevolent Tentacles and Infected Likurieris Enemies have mini scenes in their encounters, results of their attacks. Also, now the colors of the buttons will be highlighted depending on your currently equipped weapon. If you have an energy attack weapon, the attacks will be Orange. If you have a health attack weapon, the attacks will be Green.
More options regarding the display of censored drawings. I've made available 3 options in the Settings menu in the left sidebar's bottom. You can either see all the drawings (uncensored&censored), or only the partially uncensored and the fully uncensored or only the fully uncensored drawings. This way, if you don’t want to see anything that’s not fully uncensored, you are free to pick the option that hides them.
Bug fixes. I've tried to catch them all, but some can always slip through .
Art:
Lighter Censoring. Depending on your choice regarding the display of censored drawings, you’ll be able to see 3 types of drawings. The latest drawings appear semi-covered with a misty white smoke over the more important parts of the scene and much smaller resolution that isn’t intruding on the normal flow of the passage. The more recent drawings appear with partial censoring, represented with a bubbling method over the more private parts and smaller resolutions.
In addition to the bullet point from above, the public build gets a few fully uncensored drawings from v0.1.1, but most of them are kept for the $1+ build.
Many new drawings and one animation (animation is a $5+ build exclusive, doesn’t appear in the public build at all). Every one of the new combat enemies has a drawing for the scene that happens if you lose against them. You will see them randomly scattered around the new content.
Two New Hairstyles. Bun and Ponytail. One of them has been recommended by a very active Patron, Jack Hallows.
Three New Outdoor Outfits and One Intimate Outfit. They will be unlocked (and accessible in your Wardrobe) after Melissa hands them over to you, in the quest that follows after Viradium T.
Reaction Scenes Drawings. Those are fully uncensored even though they’re very recent, because they’re minor drawings that help immersion.
Writing:
3 New Shower Events in the Sanitation Room at Dawn, Afternoon, and Sunset. It's necessary to go through the initial shower event that you most likely have played by now, before you can access these at their own times. The initial shower event is accessible at anytime.
New Event at the Alien Bar. This is where the animation will be seen, during the second NSFW Combat encounter. It is accessible in the Evening or Night, and you need to start Alberto's quest from the evening, Eco-Scrap and talk with the folks at the Human Camp, then you will be able to pay the Alien Bar its initial visit. It is designed like this, because you can't visit the Alien Bar until your character knows about it. Once you have visited the Alien Bar once and had your initial discussion with Groody'Jinx, you are free to visit the Alien Bar to talk with the bartender and/or trigger this event without continuing Eco-Scrap.
New Quest that serves as Viradium T's sequel. To start this quest, you need to finish Viradium T first and you can start it in the Medical Facility during the Evening. You can now finish this quest by battling with Malevolent Tentacles as well, so it's a bit less boring. Once you are done with Viradium T, you will see that you can start the new one during the Evening in the Medical Facility, at the same time as the old one.
New Quest that becomes accessible after you pay the Alien Bar its initial visit, as described above. The map will help guide you, but I can say at least this. After the previous conditions have been met, it's accessible in the East Side of the village during the Evening.
Clothing Reaction Event in the Pilot Room during the Morning. It's accessible after you finish Suspicious Signal, Ted's first quest. The summary is that, if you wear the Explorer Outfit or the Likurieris Dress (since they expose more of your character's chest while clothed), there is a 50/50 chance that something will happen which will increase Ted's Lust every time it happens, unlocking more content. There are 3 phases to this mini-event, the higher Ted's Lust gets, the more gets unlocked. In the final phase, if your character has more than 30 Lust, she can be a bit more daring .
Clothing Reaction Event in the Engine Room during Midday. This is basically during Alberto's new repeatable dialogue time going forward, just like Ted's Morning Coffee Dialogue and Morris' Morning Dialogues. The first time you visit him, you can ask him something and after that happens, next times you visit him, depending on your choices (and outfit, hint: Explorer Outfit or Academy Outfit), you can unlock a few mini scenes.
New Bartender Dialogues at the Alien Bar. They are possible depending on some values, so even if you won't see many (or any) in your initial visit to him, there will be more eventually. In the next update, I'll try to make this place one where you can grab a bite or a drink with maybe some random encounters with other inebriated patrons.
70k new words worth of content. This doesn't mean much, but the last v0.1.1 release had 110k so this release brings us to ~180k
Тему отредактировал: Nikol - 22-06-2024, 14:04
Причина: Заброшена / Abandoned
Причина: Заброшена / Abandoned
Пароль на архив / Archive password:
Downloaded from Porno-Island
Загрузил: СынПирокара (20 декабря 2021 22:58)
Статус: Проверено (СынПирокара)
Управление:
[обновить]
Взяли: 1519 | Размер: 218,89 Mb
Раздают: 3 Качают: 0 Скачали: 684
Мультитрекер: Раздают: 10 Качают: 47 Скачали: 231
http://best-torrka.site:2714/announce
2 43 163
udp://open.stealth.si:80/announce
3 1 65
udp://tracker.opentrackr.org:1337
2 1 1
http://tracker.dler.org:6969/announce
1 1 1
udp://tracker.opentrackr.org:1337/announce
2 1 1
Содержание:
Malevolent_Planet (1 файл)
Malevolent Planet v0.2.2 Public.zip (218.89 Mb)