Описание:
Мы все знаем эту историю: Герой, скромного происхождения, побеждает дракона-тирана и открывает новую эру мира и процветания. Но здесь всё наоборот. Опустошитель - это игра, в которой вы играете за молодого дракона, преисполненного решимости вернуть себе право первородства. Для этого вам нужно будет наращивать свою власть, вступать в союз с темными силами, уклоняться от правосудия и разжигать свои звериные аппетиты.
We all know the story: Hero emerges from humble beginnings, slays the tyrannical dragon, and ushers in a new era of peace and prosperity. But here, it's the other way around. Ravager is a game where you play a young dragon, determined to reclaim their birthright. To do so, you will need to build your power, ally with dark forces, evade justice, and whet your bestial appetites. The game currently spans the first two chapters of the story: from your birth to the point you claim a lair. It has a nonlinear plot with many significant choices to make (and fun to have) along the way.
Год выпуска: 2020
Жанр: 2dcg, fantasy, male protagonist, futa, trans, oral, vaginal, monster, monster girl, big ass, big tits, creampie, graphic violence, group sex, handjob, humiliation, male domination, mobile game, multiple penetration, rape, gay, rpg, sleep sex, titfuck, transformation, voiced, voyeurism, anal, bukkake, drugs, groping, save, stripping, trap,
Цензура: Отсутствует
Разработчик/Издатель: 4MinuteWarning - SubscribeStar - Steam - Itch.io - Patreon - Discord
Платформа: PC/Windows/Android
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.5.2.4
Язык игры: Английский
Язык интерфейса: Английский
v5.2.4 - 2025-05-12
Dev Notes
I finally have my health sorted! Hurrah! Please enjoy this nice housekeeping update; plenty more is on its way.
We are experimenting with offering alternate machine translations while the manual translations are still in progress - right now, this is available for French and Spanish. Please let us know whether this is something you’d like to see for other languages.
MVP of this build is Miah, for their fantastic work on our walkthrough.
Act V Features
Harem: Mina has new dialogue in Act V Chapter One if she has been broken.
Scene: Getting more from broken Mina while she is pregnant (collab with DoItToJulia).
Dynamic: You may be able to press Mina regarding a certain visual incongruity, if you know what you’re looking for.
Art: Balthorne is silenced at last (5 images, Lubbio).
Art: Balthorne is overthrown, from behind (4 images, Lubbio).
Voice: Adeline’s part in her transanguination (Marina Montague).
Voice: The dragon’s part in Adeline’s end-of-chapter-one snuggles (GreyScale).
Voice: The dragon’s part in Chia’s end-of-chapter-one snuggles (GreyScale).
Voice: The dragon’s part in Malice’s end-of-chapter-one snuggles (GreyScale).
Voice: Malagar’s Act V conversation about his new lodgings (Jim Peakway).
Gallery: Balthorne’s oral scene has been added to the Gallery (Tosk).
Gallery: Balthorne’s anal scene has been added to the Gallery (Tosk).
Act I-IV Features
Scene: Getting more from broken Mina (two variants, collab with Deoz and DoItToJulia).
Art: Naho's mercenary fate (4 images, Lubbio).
Voice: The dragon’s part in his Moonday celebration (GreyScale).
Sound: A variety of new sound effects have been added to the game, currently populating Acts I and II (HereToHelp).
Sound: The entirety of Act II has been populated with many more sound effects (HereToHelp).
Sound: Chanwe, Cooch, Darja, and Marie-Anne’s Act III captive content has been populated with more sound effects (HereToHelp).
UI: A custom splashscreen has been added for when the web build is loading (HereToHelp).
UI: Fullscreen options have been added to the web build (HereToHelp).
UI: The settings tooltip has been enabled in the web build (HereToHelp).
UI: An "Auto" button has been added. Autoplay behaviour can be customized in the Sound and Text settings. (HereToHelp)
UI: "Inline Character Icons" have been added as an (experimental) option to the Accessibility menu. If enabled, this will add a small image any time a character is mentioned by name. (HereToHelp).
UI: The last line of text will now persist into choice menus that would otherwise leave the textbox empty. This behaviour can be toggled in the Text settings (HereToHelp).
UI: The language selection UI has been reworked, and is now accessible from the icon in the bottom right of the main menu (HereToHelp).
Gallery: Naho’s mercenary fate has been added to the Gallery (Tosk).
Translation: A complete machine translation has been added for French and Spanish.
Walkthrough: The walkthrough has been completely refreshed, improved, and extended up to the current version (Miah).
Tweaks
The Walkthrough button now directs the player to an online-hosted version (HereToHelp).
The "Display" tab of the Preferences menu has been split into "Text" and "Display", with an improved layout (HereToHelp).
The interaction between automatic text pausing and setting "Text Speed" to maximum has been improved, and is much more clearly depicted in the GUI (HereToHelp).
The quick menu during the parody dream has had its options adjusted to accommodate the "Auto" button, and provide more sensible options for different screen sizes in general (HereToHelp).
The standard quick menu has been tweaked to appear better on small devices (HereToHelp).
Playing the parody dream with Enlarged Quick Menu enabled in the accessibility settings will now use the GUI for small devices (HereToHelp).
Leaving the entry blank when Darja asks what she should call the dragon will default to your chosen name, rather than "Ravager" (HereToHelp).
Marie-Anne's cursing has been made more cosmologically accurate (HereToHelp).
Mina cannot be propositioned for marriage in Act V Chapter One if you broke her.
Mina cannot be made consort in Act IV if you broke her.
The "art coming soon" text that appears for some scenes will no longer appear if the player has sceneart disabled (HereToHelp).
The Accessibility menu option to change the game's font to Atkinson Hyperlegible has been updated to use Atkinson Hyperlegible Next (HereToHelp).
The promotional buttons on the Main Menu have been animated so as to be more noticeable (HereToHelp, referencing code by Wattson).
The "Itch" button has been removed from the main menu (HereToHelp).
The UI text colours have been subtly tweaked for higher contrast, improving legibility (HereToHelp).
The Gallery, Achievements Menu, and a few options in the Preferences menu have been restyled to be more consistent with the rest of the UI (HereToHelp).
Fixes
During Chanwe's third lesson, the narration will not imply the player has sodomised her if they have not done that.
Cooch putting her clothes back on when ‘messy’ will not crash the game.
When drinking with Cooch and Darja, the dragon's drunken flashbacks will not include Chia if she has nothing to say.
Darja will properly respond to the player naming themselves after Celia.
The dream of Darja visiting Mina will not occur if the dragon hasn't met Darja yet.
Changing Issa's name in Act V Chapter 2 will no longer cause a crash.
Issa will not remain perpetually nude if you elect to punish him during your first meeting.
Marie-Anne will not continue moaning forever in the afterlife, if she was terminated during your encounter in the farmstead.
Broken Mina's secret stash of clothes has been confiscated. If the dragon wants her nude, she'll stay nude.
Sleeping with consort Mina after abstaining for several days will not cause her to moan forever.
Valzira will not appear pregnant in some CGs if she isn't yet showing.
You may no longer visit Žižeryx in Act V after pissing it off - at least, not until you can bring an army with you.
The dragon will not say some captives' titles twice when gifting them to the kobolds.
The "Deja Vu" achievement will properly consider which territory was conquered before granting the achievement.
The "Return" button in the Achievements menu no longer directs the player to an empty Status screen if they were previously in the Main Menu, and will now read "Main Menu" when that's the case.
(Web build) During the end-of-demo interview, the web version will now actually realise the version being played is a demo.
The button for automatic text pausing will no longer display as half-enabled when text pausing is manually set to exactly 0.5 seconds.
Some goopy sound effects that were unaffected by the "Fluid Sounds" setting have been moved to the right audio channel.
In the Achievements menu, the tooltip warning about disabled content will not overlap scene names on the bottom row.
Save file labels now always show the proper colour when hovered.
Fixed a subtle visual artifact that appeared at the start of the parody dream.
Numerous typo fixes, as always.
v5.2.3
Act V Features
Scene: Chia cleans up after Boof (collab with Deoz, DoItToJulia, and Lailah Tov).
Scene: Knight Maelys shows off her worth as a foot soldier (collab with Georgette Miller and DoItToJulia).
Scene: Knight Maelys performs a bridging action (collab with Krobomich and DoItToJulia).
Scene: The dragon helps Mina ‘relax’ at her desk (collab with Deoz and DoItToJulia).
Art: A ragged main sprite for Balthorne (Sintax Error and Irrelevant Art).
Art: A nude sprite for Cooch (Irrelevant Art).
Animation: Animated idles for Cooch’s nude sprite (nine animations, Amon Ra).
Animation: Remastered animated idles for Cooch’s pregnant sprite (nine animations, Amon Ra).
Animation: Remastered animated idles for Cooch’s pregnant and stripped sprite (nine animations, Amon Ra).
Voice: Naho’s refusal to accept promotion to pet status, on first try (Marina Montague).
Voice: Naho’s acceptance of promotion to pet status, on second try (Marina Montague).
Voice: Naho’s arrival at her new digs, if you do not have a betrothed (Marina Montague).
Achievement: The “Cleanup On Aisle Three” achievement has been added.
Achievement: The “Can I Talk To You In My Office?” achievement has been added.
Achievement: The “Practice Safe Loving” achievement has been added.
Act I-IV Features
Scene: Marie-Anne and Cooch share secrets, and discover that we’re all just animals (collab with Deoz and DoItToJulia).
Fate: A followup to Naho’s mercenary fate (collab with Zash Gekido and DoItToJulia).
Dynamic: Maelys can be offered a visit to the bathhouse, if unsevered (collab with Briar Bloodworth & DoItToJulia).
Dynamic: A dream concerning the inhabitants of the convent (collab with DoItToJulia).
Art: Cooch and Rhyll enjoy a carafe of wine together with the dragon (five images, Lubbio).
Art: Maelys’s infernal fate, illustrated (three images, Lubbio).
Art: A remastered main sprite for Heloise (Sintax Error and Irrelevant Art).
Art: Some remastered emotes for Heloise (eight variants, eighty-four images, Sintax Error and Irrelevant Art).
Art: Further refinements to Heloise’s infernal main sprite (Irrelevant Art).
Art: Further refinements to Heloise’s infernal emotes (five images, Irrelevant Art).
Animation: Animated idles for Breaker (five animations, Amon Ra).
Animation: Animated idles for Cooch’s remastered main sprite (nine animations, Amon Ra).
Animation: Animated idles for Cooch’s remastered stripped sprite (nine animations, Amon Ra).
Animation: Animated idles for Heloïse's remastered main sprite (eight animations, Amon Ra).
Animation: Animated idles for Heloïse's remastered infernal sprite (eight animations, Amon Ra).
Animation: Animated idles for Sabetha’s remastered nude sprite (eleven animations, Amon Ra).
Sound: Act I has been populated with many more sound effects (HereToHelp).
Sound: The Highlands has been populated with many more sound effects for Acts II and III (HereToHelp).
UI: A dynamic "character highlight" system has been added, affecting character sprites that are the focus of a scene. It can be toggled on or off in the Preferences menu (code from Wattson, modified by HereToHelp).
UI: A shortcut to Ren'Py's built-in accessibility options has been added to the main menu to make them easier to access, and available without needing a keyboard (HereToHelp).
An "Enlarged Quick Menu" option has been added to the accessibility menu (HereToHelp).
Gallery: Cooch & Rhyll’s “Wine & Revelry” scene has been added to the Gallery.
Gallery: Maelys & Heloise’s “Catharsis” scene has been added to the Gallery.
Achievement: The “We’re Just Animals” achievement has been added.
Tweaks
Our technical approach to animations has been completely overhauled (again). This should drastically improve performance, avoid display errors, and reduce file size (Soulphase, Tosk, Amon Ra).
The spacing of the main menu navigation buttons on small devices has been tweaked so that they no longer extend past the edges of the screen (HereToHelp).
The "Return" button has been repositioned to no longer overlap with navigation buttons on small devices (HereToHelp).
The "(Un)Lock All" buttons in the Gallery now display their message centered on a black screen (HereToHelp).
The exit button in the Achievements menu has been changed from "Main Menu" to "Return" (HereToHelp).
The exit button in the Achievements menu will now take you back to the status screen, rather than directly to gameplay. Using the escape key ("Esc") will still return directly to gameplay (HereToHelp).
The player's settings for textbox opacity will also have effect during the parody dream sequence (HereToHelp).
Narration during the dragon's first meeting with Heloïse has been tweaked to fit her new art.
If the Realm's faith is dragon-worship, the herald will now refer to the dragon as "Your Divinity" when you visit him in his office.
The Gallery credits have been updated (DoItToJulia, HereToHelp).
Fixes
The kobold hatchery will no longer be visitable in Act V Chapter Two if you haven’t sired any kobolds.
Adeline will no longer revert to her old art in order to be ejaculated upon.
Narration when renaming Balthorne will no longer imply he's dissatisfied if you didn't actually change his name.
Chia will not mention "your ladies" in Act V if you have no captives.
The outcome of Cooch’s “Operation Donkey Balls” event is now tracked, in order to unlock special text in the “We’re Just Animals” scene.
During her consort "last night" conversation, Cooch will no longer imply you know her, uh, inner depth, if you don’t know that.
When drinking with Cooch and Darja, the dragon's drunken flashbacks will no longer include Chia offering to tend to his needs if that never happened.
During the confrontation with Heloïse, the player can no longer suggest she fire her maid if they haven't yet told her that her hair sucks.
During his Act V catchup, Issa will no longer suggest finding a way to keep Valzira in line if Breaker has already done that for her.
In the scene where the dragon decides to kill Issa for hurting Valzira, Issa's reaction has been made to flow better.
When Issa is doing Darja's hair, she will refer to him more consistently by his actual name.
Some narration after Malice has taken the player's consort have been given alternate, plural variants for if Sabetha & Inej were the ones taken.
Marie-Anne will not wonder what Trojan is up to in Act V if they have already been reunited.
While being spitroasted by Boof and the dragon, Marie-Anne will only gasp after the dragon has pulled out of her throat.
During her Act V catchup, Mina will no longer express nostalgia for getting glazed if you've never done that to her.
In Act V you can no longer suggest Naho be alpha if the wolfmen were killed capturing Valzira.
Petruk (or his successor) will no longer prompt the dragon to pick a consort in Act IV if he has no captives.
Petruk’s successors will be referred to with their correct names in the Act V Chapter 2 nursery.
Sabetha will no longer ask the dragon how Heloïse is doing if he never captured her.
In the dungeons, Valzira will refer to Heloïse and Maëlys by name, rather than what the dragon calls them.
The dragon can no longer ask Valzira about the Pale Convocation if he's never heard of them.
Bindings are no longer emphasized as the primary factor preventing a limbless Valzira from crossing her arms in the dungeon.
A reference to Valzira's fists in her pregnant conversation has been removed, if her fists have been likewise removed.
The dragon will not consider summoning a member of his harem at the end of Act V Chapter 1 if he has no captives.
…and a number of other minor writing inconsistencies have been patched up. Thanks to HereToHelp for all of these!
Opening the walkthrough grants the corresponding achievement again.
Fixed a few formatting errors in the gallery credits for people on smaller devices.
Numerous typo fixes, as always.
And everything found during our playtests. Great work, playtesters!
v5.2.2 - 2025-03-08
Version 5.2.2, Mammaries & Maternities
Steam Deck support, some cute hatchery scenes, and a huge amount of art.
Dev Notes
Our coders have been busy lately, getting us ready for full Steam Deck compatibility (harder than it sounds!).
But a monthly update cycle is still a monthly update cycle, so please enjoy this small build in the interim.
If you are waiting for new written content, hold out for next month! I have a lot of scenes queued up.
MVPs of this build are HereToHelp, for his amazing work on Deck support, and Lubbio for his prolific artistic output.
Act V Features
Dynamic: Darja will visit her kobolds in the hatchery, if she is not queen (collab with Mattrex).
Dynamic: Marie-Anne will visit her kobolds in the hatchery, if she is a happy human (collab with Mattrex).
Dynamic: Sabetha & Inej will visit Inej’s kobolds in the hatchery (collab with Mattrex).
Art: Remastered paizuri scenes for pregnant Mina (two variants, 10 images, Lubbio).
Voice: Chia’s re-introduction in Chapter One, if Adeline is your betrothed (Marina Montague).
Voice: Chia’s fetch quest for Adeline in Chapter One (Marina Montague).
Act I-IV Features
Art: Marie-Anne’s wolfman fate (5 images, Lubbio).
Art: Paizuri scene for broken Mina (5 images, Lubbio).
Art: Remastered paizuri scenes for Mina (five variants, 25 images, Lubbio).
Art: Valzira’s remaining captive scenes (three variants, 11 images, Lubbio).
Art: A remastered main sprite for Cooch (Irrelevant Art).
Voice: Sabetha’s part in the introduction to the rogues’ last night (Emery Aylar).
UI: Hovering over many elements will cause them to be highlighted, to assist players on keyboard or controller (HereToHelp).
UI: The character selection page of the Gallery has had its accessibility for users on keyboard and controller greatly improved (HereToHelp).
UI: The on-screen keyboard will now show up automatically when you need to input text on Steam Deck (HereToHelp)
UI: Atkinson Hyperlegible has been added as a font override option in the Accessibility menu (Shift + A).
Tweaks
Breaker’s new sprites have had their coloration and dimensions improved (Irrelevant Art).
On Steam Deck, the "Walkthrough" button now tells the player where to find the walkthrough, and invites them to the Discord server. (HereToHelp).
The save naming popup has been moved downwards on Steam Deck to make room for the on-screen keyboard (HereToHelp)
The parody dream has received a complete visual overhaul, with new backgrounds unique to the scene, and a completely different GUI (HereToHelp).
If the player has incest disabled during the parody dream sequence, Darja is referred to as the player's "roommate", and Adeline refers to herself as the player's "landlady" (HereToHelp).
A truck has been added to the parody dream sequence, and its sound effect properly synchronises with it (HereToHelp).
The button to enable/disable the dragon's voice now visually matches our other selectable options (Soulphase).
The "Mouse over a setting for details" settings tooltip reads "Move over a setting for details" on Steam Deck (HereToHelp).
The About page has been updated to include font licensing information (HereToHelp).
Fixes
Prevented Adeline from showing up to court when Darja or Malice is queen.
Fixed a crash that occurs during creche visits when Chia is present.
Darja will correctly show as having given birth in Chapter 2 if she has not been transanguinated.
Talking to the herald about the state of the world in Chapter 2 no longer sends the player back to Chapter 1. Whoops!
An issue causing Steam achievements to fail has been fixed.
Numerous typo fixes.
v5.2.1
Version 5.2.1, Whelps & Wonders
New with extra (small) kobolds.
Dev Notes
We’re back from our midwinter break! This build stabilises the major update, and adds some cool new features.
We are returning to our monthly updates schedule, so you can look forward to plenty more throughout the year.
MVP of this build is Mattrex, our lead writer, for some seriously toothsome new material.
Our voice actresses are now holding monthly special streams, open to everyone, on our Discord server
Stay tuned for an announcement about our next project, codenamed P2D. See our State Of The Realm post for more details!
Game Modes
A new ‘Streamer Mode’ that, if enabled for a new playthrough, should prevent access to explicit content (HereToHelp).
Streamer Mode has currently been implemented up to the end of Act V Chapter One.
It is experimental, and has not yet been confirmed as 100% watertight. Please report any mishaps in our Discord server.
Act V Features
Plot: The court herald is available to visit in Chapter Two.
Plot: You may ask the herald what became of your decision about the Aberrants (eight variants, collab with Mattrex).
Plot: The kobold hatchery is available to visit in Chapter Two (two variants, collab with Mattrex).
Variants: Enid recruited, Enid not recruited. Additional variations for if katbolds and/or wyrmhounds are present.
Harem: Chanwe can be visited if you chose yourself as the Realm’s official religion (collab with Lailah Tov. DoItToJulia. Mattrex).
Scene: Chanwe bears witness to your apotheosis (collab with Lailah Tov and DoItToJulia).
Art: Cooch milks the dragon for her Grand Opening (two variants, six images, Lubbio).
Art: Heloise embraces her waning divinity (five images, Lubbio).
Art: Issa is reminded who he is (five images, Lubbio).
Art: Killtoy Maelys gets her void filled, with Adeline’s help (eight variants, thirteen images, Lubbio).
Art: Darja’s pregnant sprite has been remastered (two images, Irrelevant Art).
Background: A background for the firstbloods’ nook (Exo Spectra).
Animation: Darja’s pregnant sprite animations, remastered (fifteen animations, Amon Ra).
Voice: Malagar’s introduction to his transanguination experiment (Vic Collins).
Voice: Malagar’s explanation regarding the current wellbeing of his ‘volunteers’ (Vic Collins).
Voice: Malagar’s contribution to the court briefing in Chapter One (two variants, Vic Collins).
Gallery: Cooch’s “Grand Opening” scene has been added to the Gallery (Tosk).
Gallery: Heloise’s “Divinity Waning” scene has been added to the Gallery (Tosk).
Gallery: Issa’s “Who I Am” scene has been added to the Gallery (Tosk).
Gallery: Killtoy Maelys & Adeline’s “Fill The Void” scene has been added to the Gallery (Tosk).
Act I-IV Features
Art: Breaker's main sprite has been remastered (Sintax Error and Irrelevant Art).
Art: Breaker's side sprites have been remastered (four images, Sintax Error and Irrelevant Art).
Art: Chanwe’s nude sprite has been remastered (Sintax Error and Irrelevant Art).
Art: Darja’s normal clothing sprite has been remastered (two images, Irrelevant Art).
Art: Darja’s nude sprite has been remastered (two images, Irrelevant Art).
Art: Darja’s homemade dress sprite has been remastered (two images, Irrelevant Art).
Art: Remastered art for Naho’s protean fate (four images, Lubbio).
Animation: Chanwe’s nude sprite animations, remastered (twelve animations, Amon Ra).
Animation: Darja’s normal clothing sprite animations, remastered (fifteen animations, Amon Ra).
Animation: Darja’s nude sprite animations, remastered (fifteen animations, Amon Ra).
Animation: Darja’s homemade dress sprite animations, remastered (fifteen animations, Amon Ra).
Voice: The kobolds’ part in the conquest of Bastion (Kobold34).
Voice: Sabetha’s remaining parts in consort oral (two variants, Emery Aylar).
Tweaks
The "Walkthrough" button in the main menu now opens a local PDF version of the walkthrough.
Cooch’s grand opening in Chapter Two has better music direction.
Cooch’s grand opening in Chapter Two has had art added for its oral variant.
The game engine has been upgraded to RenPy 8.3.4.
Our disclaimer that translations are fanmade and currently unfinished has been made more prominent.
Game credits have been corrected.
Fixes
Fixed an issue where some players updating via Steam had an experimental feature permanently enabled. Whoops!
"Mute All" will no longer show as enabled when it isn't.
Eburon will stop showing up to court when dead. Third time he has done this.
You can no longer ask Adeline why she spurned you if you didn't attempt to mount her in Act 1.
Balthorne will not refer to his paternal namesake with the same nickname that you gave him.
Chanwe will not offer to help peacefully take the abbey in Act IV if she can’t actually do that.
You do not have to boink Chia if she was not immediately sent to fetch Adeline in Act V Chapter One.
Cooch’s repeatable scenes in Act V Chapter Two will direct you to the proper activities.
Several missing dragon voicelines have been added to the Bastion confrontation with Heloise.
Restored a missing menu option in Eburon's consort arc.
Some previously-inaccessible conditional text in Eburon’s Act V Chapter One catchup has been restored.
Killtoy Maelys will clean herself up after her scene with Adeline, as requested.
Joining Sabetha & Inej’s heist no longer requires specific content flags to be checked.
Žižeryx is described with the correct pronouns when using the Infernals to attack Gutters' Cove.
Lots of small typo fixes.
v5.1.6 - 2024-03-03
Dev Notes
4MinuteWarning has come down with the ‘rona, but the show must go on. Please enjoy this slightly-smaller-than-planned update while he recovers.
MVPs of this build are Mokkel and Gerd for getting so much voice acting ready for this update, and me for integrating it all.
Act V Features
Voice: Darja’s palace conversations about kobolds, her old dress, becoming a queen, and any lack of pregnancy (Nyah).
Voice: The dragon’s part in the transanguination experiment (GreyScale).
Voice: The dragon’s part in the herald’s catchup (GreyScale).
Voice: Issa’s conversation about living in the palace (Maya Fae).
Voice: Marie-Anne’s happy palace scenes (Marina Montague).
Voice: Marie-Anne’s broken palace interaction variants (Marina Montague).
Voice: Marie-Anne’s dungeon conversations about pregnancy and her wellbeing (Marina Montague).
Voice: Naho’s unbroken dungeon conversations about manners, and the tribe (Marina Montague).
Voice: Naho’s broken dungeon initial approach (Marina Montague).
Act I-IV Features
Scene: Issa becomes the latest ‘volunteer’ available for Malagar’s experiments (collab with Briar Bloodworth, DoItToJulia, and Mattrex).
Dynamic: If you would like to eat Darja, she’s willing to give it a try (collab with Krombomich and DoItToJulia).
Dynamic: A last night visit to Valzira, if she is your consort (collab with DoItToJulia).
Dynamic: A potential guest appearance during your last night visit to Valzira (collab with DoItToJulia and Mattrex).
Art: Valzira’s ritual with Malagar has had its art remastered, and now boasts pregnant variations (eighteen images, Lubbio).
Voice: Mother’s part in Malice’s visit to the proteans (Midnight Iris, Demi Goggles, and Mokkel).
Voice: Mother’s parts in the Act IV war council (Midnight Iris, Demi Goggles, and Mokkel).
Voice: Sabetha’s part in her consort door-scratching (Emery Aylar).
Voice: Sabetha’s part in her consort map room visit (Emery Aylar).
Voice: Sabetha’s part in her consort game of hide-and-seek (Emery Aylar).
Voice: Sabetha’s part in her consort evening exploration (Emery Aylar).
Gallery: Valzira’s pregnancy scene has been added to the gallery (Tosk).
Tweaks
Issa will no longer menace Valzira if she is pregnant with your child.
Issa is temporarily restricted from visiting broken Valzira, until appropriate dynamic text is written.
Broken Mina has temporarily had her Moonday invite revoked, until appropriate dynamic text is written.
Mina’s consort promotion VA has had its audio levels rebalanced.
Mother’s performance credit now lists Demi Goggles.
Rain’s performance credit now has a hyperlink for Emery Aylar.
Writer credits in the About page have had hyperlinks added to the writers’ pages, where available.
Supporter game credits have been updated.
Fixes
Cooch and Naho’s scene will now unlock properly in the Gallery.
Asking Marie-Anne about Boof in Act V can no longer cause a crash.
Mina and Marie-Anne’s crossover event will not trigger when either of them are in Breaker’s chamber.
Mina is no longer referred to as a farmgirl by Ziz during her infernal fate.
You cannot give Mina a dress while she’s busy with Breaker.
If you rename broken Mina a second time without entering anything, she will keep her previous name.
You cannot claim to Naho that getting pregnant “worked with Heloise” if Heloise did not get pregnant.
The Other Heist cannot be triggered if Rhyll is already dead.
Valzira will not appear as a captive, or feature in captive crossover scenes, if she is currently serving as your consort.
v5.1.5 - 2024-02-06
Version 5.1.5, Indigo & Indignation
A new consort, expanded HR services, and lots of new media.
Dev Notes
This month’s bumper update includes two large additions, both frequently requested. I hope you enjoy them while we continue work on Chapter Two!
Mina and Valzira’s new content will be expanded in the next update. There was too much to squeeze into this one :’)
MVPs of this build are Tosk, Gerd, and Stuke, all of whom have put in tremendous effort to get our new material integrated and tested for you.
Act V Features
Animation: Animated idles for nude Chia (eight variants, Amon Ra).
Music: A new theme for the palace (Exo Spectra).
Sound: Goopy foley has been added to Chia’s snuggles at the end of Chapter One, and Enid’s Act V scenes (GreyScale).
Voice: The dragon’s part in Maelys & Malice’s “Hard Reset” scene (GreyScale).
Voice: Marie-Anne’s palace introduction, and various conversational options (Marina Montague).
Voice: Naho’s dungeon chat about manners (Marina Montague).
Act I-IV Features
Consort: Valzira becomes our latest consort option, if you have broken her (thirteen skits, Dreamweaver choice, collab with DoItToJulia).
Scene: Mina gets damaged in transit (Dreamweaver choice, collab with Mattrex).
Scene: You may celebrate Valzira’s pregnancy announcement together if she is broken.
Dynamic: Mina becomes our newest candidate for Breaker’s HR services (Dreamweaver choice, collab with Mattrex).
Dynamic: New interactions and paizuri scene dialogue for broken Mina.
Art: Maelys’s kobold fate (two variants, six images, Lubbio).
Art: Mina’s breaking (eleven images, Lubbio).
Art: Mina’s infernal fate (six images, Lubbio).
Art: Sabetha & Inej’s mercenary fate (eight images, Lubbio).
Art: Pregnant variants for Valzira’s broken scenes (ten images, Lubbio).
Art: Bound emotes for Mina (nine images, Irrelevant Art).
Art: Broken Mina (Irrelevant Art).
Animation: Happy animated idles for Adeline (three variants, Amon Ra).
Sound: Goopy foley has been added to Chanwe’s infernal fate, Maelys’s kobold fate, Marie-Anne’s mercenary fate, and Sabinej’s mercenary fate (GreyScale and Stuke).
Sound: Foley for claws, chains, hammers, and some extra gorey effects have been added in various places (GreyScale).
Voice: Adeline’s responses to initial name choices (Marina Montague).
Voice: Malice’s part in her experiment with Malagar (all four variants, Nyono).
Voice: Marie-Anne’s consort last night interruption (Marina Montague).
Gallery: Maelys’s kobold fate, Mina's infernal fate, Mina's breaking, and Sabinej's mercenary fate have been added to the gallery (Tosk).
Achievement: The ‘Waifu Pillow, 50% Off’ and ‘Pet Cactus’ achievements have been added (Tosk).
Tweaks
Harem members will more consistently follow the convention of initially appearing on the right of the screen.
Harem members will more consistently move to the centre of the screen immediately prior to fun sexy times.
You may no longer intentionally kill Issa while he is serving as your kobold general.
‘Broken’ Mina will be temporarily treated as ‘happy’ in Act V until proper variations have been created for her.
Visual direction for Mina’s coerced paizuri has been improved.
If Valzira is broken when finding out about her pregnancy, your available options are expanded.
If Valzira is not broken when finding out about her pregnancy, temporary art has been added for the ensuing scenes.
A one-night delay has been added between impregnating an elf and having the results made apparent.
The ‘Mute All’ function also applies to the dragon’s voice, and your volume setting for the dragon’s voice is remembered (HereToHelp).
Fixes
Cooch will actually appear on screen when revisiting her in Act V.
An incorrect voiceline has been fixed in Mina’s bathhouse scene.
Talking with Marie-Anne while she is broken will no longer occasionally drop you into her happy interaction menu.
Mina’s pre-boink negotiations more accurately reflect your history together.
Naho’s scenes will no longer sometimes overflow into one another. Whoops.
Sabetha will put her clothes back on again (boo) after her bathhouse skit.
Several typos have been corrected.
And everything found in playtesting. Thank you, playtesting team!
v5.1.4, Catacombs & Catgirls
Rogues, remasters, and a heck of a lot of voice acting.
Dev Notes
Our team had a little break over the festive period, but we still have a media-focused build for you to enjoy. And I hope you do!
Work has begun in earnest on Chapter Two, with the intent to release it in the first half of this year.
MVPs of this build are GreyScale, for his herculean efforts to get foley integrated into all of our scenes, and Stuke for testing it all.
Act V Features
Art: Enid tests the hammock’s capabilities (seven images, Lubbio).
Art: Remastered emotes for nude Adeline (nine images, Irrelevant Art).
Art: A nude portrait for Chia (Irrelevant Art).
Art: Nude and messy-nude emotes for Chia (ten images, Irrelevant Art).
Animation: Remastered animated sprites for nude Adeline (nine animations, Amon Ra).
Voice: Adeline sings for you in the palace (Marina Montague).
Voice: Adeline assists in severed Maelys’s damnation (Marina Montague).
Voice: Adeline is introduced to your new pet (Marina Montague).
Voice: Adeline’s part in our court events (Marina Montague).
Voice: Adeline’s response to your choice of betrothed, Adeline/Darja/Bachelor variants (Marina Montague).
Voice: Chia’s conversational options, except her opinions on Adeline (Marina Montague).
Voice: The dragon’s part in the betrothal choices (GreyScale).
Voice: The dragon’s part in the transanguination experiment (GreyScale).
Voice: The dragon’s part in Enid’s new catchup (GreyScale).
Voice: Naho’s unbroken dungeon conversation (Marina Montague).
Act I-IV Features
Fate: Sabetha and Inej’s mercenary fate followup (collab with HereToHelp and DoItToJulia).
Dynamic: Sabetha and Inej pay a visit to the bathhouse (collab with Garoompahfah and DoItToJulia).
Art: Chanwe’s infernal fate (six images, Lubbio).
Art: An additional ‘aftermath’ image for Chanwe’s wolfman fate (Lubbio).
Art: Heloise’s mercenary fate (three images, Lubbio).
Art: Laughing emotes for Adeline (three variants, Irrelevant Art).
Art: Remastered emotes for Adeline (nine images, Irrelevant Art).
Art: Remastered emotes for captive Adeline (nine images, Irrelevant Art).
Art: Gagged emotes for Mina (nine images, Irrelevant Art).
Animation: Remastered animated sprites for Adeline (nine animations, Amon Ra).
Animation: Remastered animated sprites for captive Adeline (nine animations, Amon Ra).
Voice: Maelys’s part in The Dragon’s Handmaiden (Catkit).
Voice: Malagar’s part in Malice’s visitation, dragon-blood experiment variant (Robin Peakway).
Voice: Naho’s abashed return, during her consort arc (Marina Montague).
Voice: Naho’s pleading for a substitute, during her consort arc (Marina Montague).
Voice: Rain’s part in the convent conquest, Breaker variant (Emery Aylar).
Voice: Rain’s part in the convent conquest, Issa variant (Emery Aylar).
Sound: Liquid foley effects have been added to literally all of our scenes, up to v512 (GreyScale).
Gallery: Chanwe’s infernal fate has been added to the Gallery (Tosk).
Gallery: Heloise’s mercenary fate has been added to the Gallery (Tosk).
Tweaks
The gallery version of Never Gets Any Easier will allow you to choose your route through the scene.
Text has been italicised in several places throughout the script.
Fixes
Chia is more expressive when she has all of her clothes on, and nothing else covering her.
The ‘Towering Inferno’ achievement can now be triggered by all infernal sacrifices.
And everything caught during playtesting. Thank you, Stuke!
Version 5.1.3, Lore & Law
Breaker, the herald, and the maid.
Dev Notes
It has been a difficult and hectic month for us, but we have ploughed on regardless! There is lots to enjoy for the setting aficionados amongst you.
We are running a new and expanded schedule of events for our supporters on our Discord server. Come along and tune in if you would like to see our artists working live, our voice talent playing games together, and other delights besides.
MVP of this release is Mokkel, who has cleaned and cut an extraordinary amount of VA for you all.
Act V Features
Scene: Chia chias you up (collab with Mattrex).
Dynamic: If you go to bed alone at the end of Chapter One, you might receive a surprise visitor (collab with Mattrex).
Dynamic: The court herald is now available to discuss the intricacies of the Realm and its history (collab with Mattrex).
Art: Chia gets a raise (four images, Lubbio).
Art: Enid gets caught between a wall and a hard place (six images, Lubbio).
Voice: Adeline’s Chapter One wakeup interactions (Marina Montague).
Voice: Adeline’s discussion about the present (Marina Montague).
Voice: The introduction to Chia’s Chapter One wakeup interactions (Marina Montague).
Voice: The dragon’s part in the Flag and Omen court events (GreyScale).
Voice: The dragon’s part in Malagar’s catchup (GreyScale).
Voice: The dragon’s part in Hector’s catchup (GreyScale).
Voice: The dragon’s part in Rhyll’s catchup (GreyScale).
Gallery: Chia’s ‘Getting A Raise’ scene has been added to the Gallery (Tosk).
Gallery: Enid’s ‘Never Gets Any Easier’ scene has been added to the Gallery (Tosk).
Act I-IV Features
Dynamic: Breaker gets a revised intro, and a full interaction menu (collab with Mattrex).
Art: Issa’s wolfman fate (three images, Lubbio).
Art: Sabetha and Inej’s kobold fate (four images, Lubbio).
Animation: Chanwe’s second theology lesson, animated (thirteen animations, Amon Ra).
Voice: Chia’s cameo in the Pale Rock assault (Marina Montague).
Voice: Malagar’s experiment with Malice and a kobold (Jim Peakway).
Voice: Naho’s part in her scene with Cooch (Marina Montague).
Voice: Naho’s heat scene, dragon and Eburon variants (Marina Montague).
Voice: Naho’s induction into, and graduation from, Breaker’s HR services (Marina Montague).
Voice: Naho’s promotion to consort, wild and broken variants (Marina Montague).
Voice: Naho’s failure of will in her first night as a broken consort (Marina Montague).
Voice: Naho’s restlessness in the wake of her first night, and receiving a reward (Marina Montague).
Gallery: Issa’s other kobold punishment has been added to the Gallery (Tosk).
Gallery: Issa’s wolfman fate has been added to the Gallery (Tosk).
Gallery: Sabetha and Inej’s kobold fate has been added to the Gallery (Tosk).
Tweaks
Breaker will appear on the right side of the screen, rather than the left, during his chamber interactions.
Chanwe’s second theology lesson will leave her suitably messy for a short period afterwards.
Chia’s first interaction with you in Act V will make her name clear. Existing playthroughs will have it set before Chapter One ends.
Mina’s kobold fate art has been slightly retouched, to improve its appearance.
Valzira’s broken scenes use the same background, whether they happen in Breaker’s chamber or her own cell.
Valzira’s birth scene, when accessed by the Gallery, will ask you about the intended state of her limbs.
Wherever we have recorded voice lines for the dragon, we have distributed them throughout the code to all matching lines of speech (thank you, HereToHelp and Tosk!).
Kobold voice lines and sound effects have also been distributed out more broadly, where they are appropriate.
You will need to see the court briefing in Act V before generals become available to visit.
New playthroughs will track how much Treasure the dragon had left over at the end of Act IV, before it is merged into the treasury.
Game credits have been updated.
Fixes
The Bad Dragon achievement hint shows the correct number of different Wounds required to achieve it.
The Fourth Time’s The Charm achievement can now trigger when visiting your kobold horde in act V, instead of just the court event.
Enid’s Never Gets Any Easier scene has the correct outro if you pick the wall variant on second (or subsequent) viewing.
Enid’s clothes will not be constantly ripped if she is pregnant.
Enid fixes her clothes between visits.
Rhyll will no longer reappear as a loyal general in Act V after being killed by you in Act IV. Nice try, Rhyll.
A handful of typos have been corrected.
And everything found during playtesting. Thank you, playtesters!
Мы все знаем эту историю: Герой, скромного происхождения, побеждает дракона-тирана и открывает новую эру мира и процветания. Но здесь всё наоборот. Опустошитель - это игра, в которой вы играете за молодого дракона, преисполненного решимости вернуть себе право первородства. Для этого вам нужно будет наращивать свою власть, вступать в союз с темными силами, уклоняться от правосудия и разжигать свои звериные аппетиты.
We all know the story: Hero emerges from humble beginnings, slays the tyrannical dragon, and ushers in a new era of peace and prosperity. But here, it's the other way around. Ravager is a game where you play a young dragon, determined to reclaim their birthright. To do so, you will need to build your power, ally with dark forces, evade justice, and whet your bestial appetites. The game currently spans the first two chapters of the story: from your birth to the point you claim a lair. It has a nonlinear plot with many significant choices to make (and fun to have) along the way.
Год выпуска: 2020
Жанр: 2dcg, fantasy, male protagonist, futa, trans, oral, vaginal, monster, monster girl, big ass, big tits, creampie, graphic violence, group sex, handjob, humiliation, male domination, mobile game, multiple penetration, rape, gay, rpg, sleep sex, titfuck, transformation, voiced, voyeurism, anal, bukkake, drugs, groping, save, stripping, trap,
Цензура: Отсутствует
Разработчик/Издатель: 4MinuteWarning - SubscribeStar - Steam - Itch.io - Patreon - Discord
Платформа: PC/Windows/Android
Тип издания: В разработке
Таблэтка: Не требуется
Версия: v.5.2.4
Язык игры: Английский
Язык интерфейса: Английский
v5.2.4 - 2025-05-12
Dev Notes
I finally have my health sorted! Hurrah! Please enjoy this nice housekeeping update; plenty more is on its way.
We are experimenting with offering alternate machine translations while the manual translations are still in progress - right now, this is available for French and Spanish. Please let us know whether this is something you’d like to see for other languages.
MVP of this build is Miah, for their fantastic work on our walkthrough.
Act V Features
Harem: Mina has new dialogue in Act V Chapter One if she has been broken.
Scene: Getting more from broken Mina while she is pregnant (collab with DoItToJulia).
Dynamic: You may be able to press Mina regarding a certain visual incongruity, if you know what you’re looking for.
Art: Balthorne is silenced at last (5 images, Lubbio).
Art: Balthorne is overthrown, from behind (4 images, Lubbio).
Voice: Adeline’s part in her transanguination (Marina Montague).
Voice: The dragon’s part in Adeline’s end-of-chapter-one snuggles (GreyScale).
Voice: The dragon’s part in Chia’s end-of-chapter-one snuggles (GreyScale).
Voice: The dragon’s part in Malice’s end-of-chapter-one snuggles (GreyScale).
Voice: Malagar’s Act V conversation about his new lodgings (Jim Peakway).
Gallery: Balthorne’s oral scene has been added to the Gallery (Tosk).
Gallery: Balthorne’s anal scene has been added to the Gallery (Tosk).
Act I-IV Features
Scene: Getting more from broken Mina (two variants, collab with Deoz and DoItToJulia).
Art: Naho's mercenary fate (4 images, Lubbio).
Voice: The dragon’s part in his Moonday celebration (GreyScale).
Sound: A variety of new sound effects have been added to the game, currently populating Acts I and II (HereToHelp).
Sound: The entirety of Act II has been populated with many more sound effects (HereToHelp).
Sound: Chanwe, Cooch, Darja, and Marie-Anne’s Act III captive content has been populated with more sound effects (HereToHelp).
UI: A custom splashscreen has been added for when the web build is loading (HereToHelp).
UI: Fullscreen options have been added to the web build (HereToHelp).
UI: The settings tooltip has been enabled in the web build (HereToHelp).
UI: An "Auto" button has been added. Autoplay behaviour can be customized in the Sound and Text settings. (HereToHelp)
UI: "Inline Character Icons" have been added as an (experimental) option to the Accessibility menu. If enabled, this will add a small image any time a character is mentioned by name. (HereToHelp).
UI: The last line of text will now persist into choice menus that would otherwise leave the textbox empty. This behaviour can be toggled in the Text settings (HereToHelp).
UI: The language selection UI has been reworked, and is now accessible from the icon in the bottom right of the main menu (HereToHelp).
Gallery: Naho’s mercenary fate has been added to the Gallery (Tosk).
Translation: A complete machine translation has been added for French and Spanish.
Walkthrough: The walkthrough has been completely refreshed, improved, and extended up to the current version (Miah).
Tweaks
The Walkthrough button now directs the player to an online-hosted version (HereToHelp).
The "Display" tab of the Preferences menu has been split into "Text" and "Display", with an improved layout (HereToHelp).
The interaction between automatic text pausing and setting "Text Speed" to maximum has been improved, and is much more clearly depicted in the GUI (HereToHelp).
The quick menu during the parody dream has had its options adjusted to accommodate the "Auto" button, and provide more sensible options for different screen sizes in general (HereToHelp).
The standard quick menu has been tweaked to appear better on small devices (HereToHelp).
Playing the parody dream with Enlarged Quick Menu enabled in the accessibility settings will now use the GUI for small devices (HereToHelp).
Leaving the entry blank when Darja asks what she should call the dragon will default to your chosen name, rather than "Ravager" (HereToHelp).
Marie-Anne's cursing has been made more cosmologically accurate (HereToHelp).
Mina cannot be propositioned for marriage in Act V Chapter One if you broke her.
Mina cannot be made consort in Act IV if you broke her.
The "art coming soon" text that appears for some scenes will no longer appear if the player has sceneart disabled (HereToHelp).
The Accessibility menu option to change the game's font to Atkinson Hyperlegible has been updated to use Atkinson Hyperlegible Next (HereToHelp).
The promotional buttons on the Main Menu have been animated so as to be more noticeable (HereToHelp, referencing code by Wattson).
The "Itch" button has been removed from the main menu (HereToHelp).
The UI text colours have been subtly tweaked for higher contrast, improving legibility (HereToHelp).
The Gallery, Achievements Menu, and a few options in the Preferences menu have been restyled to be more consistent with the rest of the UI (HereToHelp).
Fixes
During Chanwe's third lesson, the narration will not imply the player has sodomised her if they have not done that.
Cooch putting her clothes back on when ‘messy’ will not crash the game.
When drinking with Cooch and Darja, the dragon's drunken flashbacks will not include Chia if she has nothing to say.
Darja will properly respond to the player naming themselves after Celia.
The dream of Darja visiting Mina will not occur if the dragon hasn't met Darja yet.
Changing Issa's name in Act V Chapter 2 will no longer cause a crash.
Issa will not remain perpetually nude if you elect to punish him during your first meeting.
Marie-Anne will not continue moaning forever in the afterlife, if she was terminated during your encounter in the farmstead.
Broken Mina's secret stash of clothes has been confiscated. If the dragon wants her nude, she'll stay nude.
Sleeping with consort Mina after abstaining for several days will not cause her to moan forever.
Valzira will not appear pregnant in some CGs if she isn't yet showing.
You may no longer visit Žižeryx in Act V after pissing it off - at least, not until you can bring an army with you.
The dragon will not say some captives' titles twice when gifting them to the kobolds.
The "Deja Vu" achievement will properly consider which territory was conquered before granting the achievement.
The "Return" button in the Achievements menu no longer directs the player to an empty Status screen if they were previously in the Main Menu, and will now read "Main Menu" when that's the case.
(Web build) During the end-of-demo interview, the web version will now actually realise the version being played is a demo.
The button for automatic text pausing will no longer display as half-enabled when text pausing is manually set to exactly 0.5 seconds.
Some goopy sound effects that were unaffected by the "Fluid Sounds" setting have been moved to the right audio channel.
In the Achievements menu, the tooltip warning about disabled content will not overlap scene names on the bottom row.
Save file labels now always show the proper colour when hovered.
Fixed a subtle visual artifact that appeared at the start of the parody dream.
Numerous typo fixes, as always.
v5.2.3
Act V Features
Scene: Chia cleans up after Boof (collab with Deoz, DoItToJulia, and Lailah Tov).
Scene: Knight Maelys shows off her worth as a foot soldier (collab with Georgette Miller and DoItToJulia).
Scene: Knight Maelys performs a bridging action (collab with Krobomich and DoItToJulia).
Scene: The dragon helps Mina ‘relax’ at her desk (collab with Deoz and DoItToJulia).
Art: A ragged main sprite for Balthorne (Sintax Error and Irrelevant Art).
Art: A nude sprite for Cooch (Irrelevant Art).
Animation: Animated idles for Cooch’s nude sprite (nine animations, Amon Ra).
Animation: Remastered animated idles for Cooch’s pregnant sprite (nine animations, Amon Ra).
Animation: Remastered animated idles for Cooch’s pregnant and stripped sprite (nine animations, Amon Ra).
Voice: Naho’s refusal to accept promotion to pet status, on first try (Marina Montague).
Voice: Naho’s acceptance of promotion to pet status, on second try (Marina Montague).
Voice: Naho’s arrival at her new digs, if you do not have a betrothed (Marina Montague).
Achievement: The “Cleanup On Aisle Three” achievement has been added.
Achievement: The “Can I Talk To You In My Office?” achievement has been added.
Achievement: The “Practice Safe Loving” achievement has been added.
Act I-IV Features
Scene: Marie-Anne and Cooch share secrets, and discover that we’re all just animals (collab with Deoz and DoItToJulia).
Fate: A followup to Naho’s mercenary fate (collab with Zash Gekido and DoItToJulia).
Dynamic: Maelys can be offered a visit to the bathhouse, if unsevered (collab with Briar Bloodworth & DoItToJulia).
Dynamic: A dream concerning the inhabitants of the convent (collab with DoItToJulia).
Art: Cooch and Rhyll enjoy a carafe of wine together with the dragon (five images, Lubbio).
Art: Maelys’s infernal fate, illustrated (three images, Lubbio).
Art: A remastered main sprite for Heloise (Sintax Error and Irrelevant Art).
Art: Some remastered emotes for Heloise (eight variants, eighty-four images, Sintax Error and Irrelevant Art).
Art: Further refinements to Heloise’s infernal main sprite (Irrelevant Art).
Art: Further refinements to Heloise’s infernal emotes (five images, Irrelevant Art).
Animation: Animated idles for Breaker (five animations, Amon Ra).
Animation: Animated idles for Cooch’s remastered main sprite (nine animations, Amon Ra).
Animation: Animated idles for Cooch’s remastered stripped sprite (nine animations, Amon Ra).
Animation: Animated idles for Heloïse's remastered main sprite (eight animations, Amon Ra).
Animation: Animated idles for Heloïse's remastered infernal sprite (eight animations, Amon Ra).
Animation: Animated idles for Sabetha’s remastered nude sprite (eleven animations, Amon Ra).
Sound: Act I has been populated with many more sound effects (HereToHelp).
Sound: The Highlands has been populated with many more sound effects for Acts II and III (HereToHelp).
UI: A dynamic "character highlight" system has been added, affecting character sprites that are the focus of a scene. It can be toggled on or off in the Preferences menu (code from Wattson, modified by HereToHelp).
UI: A shortcut to Ren'Py's built-in accessibility options has been added to the main menu to make them easier to access, and available without needing a keyboard (HereToHelp).
An "Enlarged Quick Menu" option has been added to the accessibility menu (HereToHelp).
Gallery: Cooch & Rhyll’s “Wine & Revelry” scene has been added to the Gallery.
Gallery: Maelys & Heloise’s “Catharsis” scene has been added to the Gallery.
Achievement: The “We’re Just Animals” achievement has been added.
Tweaks
Our technical approach to animations has been completely overhauled (again). This should drastically improve performance, avoid display errors, and reduce file size (Soulphase, Tosk, Amon Ra).
The spacing of the main menu navigation buttons on small devices has been tweaked so that they no longer extend past the edges of the screen (HereToHelp).
The "Return" button has been repositioned to no longer overlap with navigation buttons on small devices (HereToHelp).
The "(Un)Lock All" buttons in the Gallery now display their message centered on a black screen (HereToHelp).
The exit button in the Achievements menu has been changed from "Main Menu" to "Return" (HereToHelp).
The exit button in the Achievements menu will now take you back to the status screen, rather than directly to gameplay. Using the escape key ("Esc") will still return directly to gameplay (HereToHelp).
The player's settings for textbox opacity will also have effect during the parody dream sequence (HereToHelp).
Narration during the dragon's first meeting with Heloïse has been tweaked to fit her new art.
If the Realm's faith is dragon-worship, the herald will now refer to the dragon as "Your Divinity" when you visit him in his office.
The Gallery credits have been updated (DoItToJulia, HereToHelp).
Fixes
The kobold hatchery will no longer be visitable in Act V Chapter Two if you haven’t sired any kobolds.
Adeline will no longer revert to her old art in order to be ejaculated upon.
Narration when renaming Balthorne will no longer imply he's dissatisfied if you didn't actually change his name.
Chia will not mention "your ladies" in Act V if you have no captives.
The outcome of Cooch’s “Operation Donkey Balls” event is now tracked, in order to unlock special text in the “We’re Just Animals” scene.
During her consort "last night" conversation, Cooch will no longer imply you know her, uh, inner depth, if you don’t know that.
When drinking with Cooch and Darja, the dragon's drunken flashbacks will no longer include Chia offering to tend to his needs if that never happened.
During the confrontation with Heloïse, the player can no longer suggest she fire her maid if they haven't yet told her that her hair sucks.
During his Act V catchup, Issa will no longer suggest finding a way to keep Valzira in line if Breaker has already done that for her.
In the scene where the dragon decides to kill Issa for hurting Valzira, Issa's reaction has been made to flow better.
When Issa is doing Darja's hair, she will refer to him more consistently by his actual name.
Some narration after Malice has taken the player's consort have been given alternate, plural variants for if Sabetha & Inej were the ones taken.
Marie-Anne will not wonder what Trojan is up to in Act V if they have already been reunited.
While being spitroasted by Boof and the dragon, Marie-Anne will only gasp after the dragon has pulled out of her throat.
During her Act V catchup, Mina will no longer express nostalgia for getting glazed if you've never done that to her.
In Act V you can no longer suggest Naho be alpha if the wolfmen were killed capturing Valzira.
Petruk (or his successor) will no longer prompt the dragon to pick a consort in Act IV if he has no captives.
Petruk’s successors will be referred to with their correct names in the Act V Chapter 2 nursery.
Sabetha will no longer ask the dragon how Heloïse is doing if he never captured her.
In the dungeons, Valzira will refer to Heloïse and Maëlys by name, rather than what the dragon calls them.
The dragon can no longer ask Valzira about the Pale Convocation if he's never heard of them.
Bindings are no longer emphasized as the primary factor preventing a limbless Valzira from crossing her arms in the dungeon.
A reference to Valzira's fists in her pregnant conversation has been removed, if her fists have been likewise removed.
The dragon will not consider summoning a member of his harem at the end of Act V Chapter 1 if he has no captives.
…and a number of other minor writing inconsistencies have been patched up. Thanks to HereToHelp for all of these!
Opening the walkthrough grants the corresponding achievement again.
Fixed a few formatting errors in the gallery credits for people on smaller devices.
Numerous typo fixes, as always.
And everything found during our playtests. Great work, playtesters!
v5.2.2 - 2025-03-08
Version 5.2.2, Mammaries & Maternities
Steam Deck support, some cute hatchery scenes, and a huge amount of art.
Dev Notes
Our coders have been busy lately, getting us ready for full Steam Deck compatibility (harder than it sounds!).
But a monthly update cycle is still a monthly update cycle, so please enjoy this small build in the interim.
If you are waiting for new written content, hold out for next month! I have a lot of scenes queued up.
MVPs of this build are HereToHelp, for his amazing work on Deck support, and Lubbio for his prolific artistic output.
Act V Features
Dynamic: Darja will visit her kobolds in the hatchery, if she is not queen (collab with Mattrex).
Dynamic: Marie-Anne will visit her kobolds in the hatchery, if she is a happy human (collab with Mattrex).
Dynamic: Sabetha & Inej will visit Inej’s kobolds in the hatchery (collab with Mattrex).
Art: Remastered paizuri scenes for pregnant Mina (two variants, 10 images, Lubbio).
Voice: Chia’s re-introduction in Chapter One, if Adeline is your betrothed (Marina Montague).
Voice: Chia’s fetch quest for Adeline in Chapter One (Marina Montague).
Act I-IV Features
Art: Marie-Anne’s wolfman fate (5 images, Lubbio).
Art: Paizuri scene for broken Mina (5 images, Lubbio).
Art: Remastered paizuri scenes for Mina (five variants, 25 images, Lubbio).
Art: Valzira’s remaining captive scenes (three variants, 11 images, Lubbio).
Art: A remastered main sprite for Cooch (Irrelevant Art).
Voice: Sabetha’s part in the introduction to the rogues’ last night (Emery Aylar).
UI: Hovering over many elements will cause them to be highlighted, to assist players on keyboard or controller (HereToHelp).
UI: The character selection page of the Gallery has had its accessibility for users on keyboard and controller greatly improved (HereToHelp).
UI: The on-screen keyboard will now show up automatically when you need to input text on Steam Deck (HereToHelp)
UI: Atkinson Hyperlegible has been added as a font override option in the Accessibility menu (Shift + A).
Tweaks
Breaker’s new sprites have had their coloration and dimensions improved (Irrelevant Art).
On Steam Deck, the "Walkthrough" button now tells the player where to find the walkthrough, and invites them to the Discord server. (HereToHelp).
The save naming popup has been moved downwards on Steam Deck to make room for the on-screen keyboard (HereToHelp)
The parody dream has received a complete visual overhaul, with new backgrounds unique to the scene, and a completely different GUI (HereToHelp).
If the player has incest disabled during the parody dream sequence, Darja is referred to as the player's "roommate", and Adeline refers to herself as the player's "landlady" (HereToHelp).
A truck has been added to the parody dream sequence, and its sound effect properly synchronises with it (HereToHelp).
The button to enable/disable the dragon's voice now visually matches our other selectable options (Soulphase).
The "Mouse over a setting for details" settings tooltip reads "Move over a setting for details" on Steam Deck (HereToHelp).
The About page has been updated to include font licensing information (HereToHelp).
Fixes
Prevented Adeline from showing up to court when Darja or Malice is queen.
Fixed a crash that occurs during creche visits when Chia is present.
Darja will correctly show as having given birth in Chapter 2 if she has not been transanguinated.
Talking to the herald about the state of the world in Chapter 2 no longer sends the player back to Chapter 1. Whoops!
An issue causing Steam achievements to fail has been fixed.
Numerous typo fixes.
v5.2.1
Version 5.2.1, Whelps & Wonders
New with extra (small) kobolds.
Dev Notes
We’re back from our midwinter break! This build stabilises the major update, and adds some cool new features.
We are returning to our monthly updates schedule, so you can look forward to plenty more throughout the year.
MVP of this build is Mattrex, our lead writer, for some seriously toothsome new material.
Our voice actresses are now holding monthly special streams, open to everyone, on our Discord server
Stay tuned for an announcement about our next project, codenamed P2D. See our State Of The Realm post for more details!
Game Modes
A new ‘Streamer Mode’ that, if enabled for a new playthrough, should prevent access to explicit content (HereToHelp).
Streamer Mode has currently been implemented up to the end of Act V Chapter One.
It is experimental, and has not yet been confirmed as 100% watertight. Please report any mishaps in our Discord server.
Act V Features
Plot: The court herald is available to visit in Chapter Two.
Plot: You may ask the herald what became of your decision about the Aberrants (eight variants, collab with Mattrex).
Plot: The kobold hatchery is available to visit in Chapter Two (two variants, collab with Mattrex).
Variants: Enid recruited, Enid not recruited. Additional variations for if katbolds and/or wyrmhounds are present.
Harem: Chanwe can be visited if you chose yourself as the Realm’s official religion (collab with Lailah Tov. DoItToJulia. Mattrex).
Scene: Chanwe bears witness to your apotheosis (collab with Lailah Tov and DoItToJulia).
Art: Cooch milks the dragon for her Grand Opening (two variants, six images, Lubbio).
Art: Heloise embraces her waning divinity (five images, Lubbio).
Art: Issa is reminded who he is (five images, Lubbio).
Art: Killtoy Maelys gets her void filled, with Adeline’s help (eight variants, thirteen images, Lubbio).
Art: Darja’s pregnant sprite has been remastered (two images, Irrelevant Art).
Background: A background for the firstbloods’ nook (Exo Spectra).
Animation: Darja’s pregnant sprite animations, remastered (fifteen animations, Amon Ra).
Voice: Malagar’s introduction to his transanguination experiment (Vic Collins).
Voice: Malagar’s explanation regarding the current wellbeing of his ‘volunteers’ (Vic Collins).
Voice: Malagar’s contribution to the court briefing in Chapter One (two variants, Vic Collins).
Gallery: Cooch’s “Grand Opening” scene has been added to the Gallery (Tosk).
Gallery: Heloise’s “Divinity Waning” scene has been added to the Gallery (Tosk).
Gallery: Issa’s “Who I Am” scene has been added to the Gallery (Tosk).
Gallery: Killtoy Maelys & Adeline’s “Fill The Void” scene has been added to the Gallery (Tosk).
Act I-IV Features
Art: Breaker's main sprite has been remastered (Sintax Error and Irrelevant Art).
Art: Breaker's side sprites have been remastered (four images, Sintax Error and Irrelevant Art).
Art: Chanwe’s nude sprite has been remastered (Sintax Error and Irrelevant Art).
Art: Darja’s normal clothing sprite has been remastered (two images, Irrelevant Art).
Art: Darja’s nude sprite has been remastered (two images, Irrelevant Art).
Art: Darja’s homemade dress sprite has been remastered (two images, Irrelevant Art).
Art: Remastered art for Naho’s protean fate (four images, Lubbio).
Animation: Chanwe’s nude sprite animations, remastered (twelve animations, Amon Ra).
Animation: Darja’s normal clothing sprite animations, remastered (fifteen animations, Amon Ra).
Animation: Darja’s nude sprite animations, remastered (fifteen animations, Amon Ra).
Animation: Darja’s homemade dress sprite animations, remastered (fifteen animations, Amon Ra).
Voice: The kobolds’ part in the conquest of Bastion (Kobold34).
Voice: Sabetha’s remaining parts in consort oral (two variants, Emery Aylar).
Tweaks
The "Walkthrough" button in the main menu now opens a local PDF version of the walkthrough.
Cooch’s grand opening in Chapter Two has better music direction.
Cooch’s grand opening in Chapter Two has had art added for its oral variant.
The game engine has been upgraded to RenPy 8.3.4.
Our disclaimer that translations are fanmade and currently unfinished has been made more prominent.
Game credits have been corrected.
Fixes
Fixed an issue where some players updating via Steam had an experimental feature permanently enabled. Whoops!
"Mute All" will no longer show as enabled when it isn't.
Eburon will stop showing up to court when dead. Third time he has done this.
You can no longer ask Adeline why she spurned you if you didn't attempt to mount her in Act 1.
Balthorne will not refer to his paternal namesake with the same nickname that you gave him.
Chanwe will not offer to help peacefully take the abbey in Act IV if she can’t actually do that.
You do not have to boink Chia if she was not immediately sent to fetch Adeline in Act V Chapter One.
Cooch’s repeatable scenes in Act V Chapter Two will direct you to the proper activities.
Several missing dragon voicelines have been added to the Bastion confrontation with Heloise.
Restored a missing menu option in Eburon's consort arc.
Some previously-inaccessible conditional text in Eburon’s Act V Chapter One catchup has been restored.
Killtoy Maelys will clean herself up after her scene with Adeline, as requested.
Joining Sabetha & Inej’s heist no longer requires specific content flags to be checked.
Žižeryx is described with the correct pronouns when using the Infernals to attack Gutters' Cove.
Lots of small typo fixes.
v5.1.6 - 2024-03-03
Dev Notes
4MinuteWarning has come down with the ‘rona, but the show must go on. Please enjoy this slightly-smaller-than-planned update while he recovers.
MVPs of this build are Mokkel and Gerd for getting so much voice acting ready for this update, and me for integrating it all.
Act V Features
Voice: Darja’s palace conversations about kobolds, her old dress, becoming a queen, and any lack of pregnancy (Nyah).
Voice: The dragon’s part in the transanguination experiment (GreyScale).
Voice: The dragon’s part in the herald’s catchup (GreyScale).
Voice: Issa’s conversation about living in the palace (Maya Fae).
Voice: Marie-Anne’s happy palace scenes (Marina Montague).
Voice: Marie-Anne’s broken palace interaction variants (Marina Montague).
Voice: Marie-Anne’s dungeon conversations about pregnancy and her wellbeing (Marina Montague).
Voice: Naho’s unbroken dungeon conversations about manners, and the tribe (Marina Montague).
Voice: Naho’s broken dungeon initial approach (Marina Montague).
Act I-IV Features
Scene: Issa becomes the latest ‘volunteer’ available for Malagar’s experiments (collab with Briar Bloodworth, DoItToJulia, and Mattrex).
Dynamic: If you would like to eat Darja, she’s willing to give it a try (collab with Krombomich and DoItToJulia).
Dynamic: A last night visit to Valzira, if she is your consort (collab with DoItToJulia).
Dynamic: A potential guest appearance during your last night visit to Valzira (collab with DoItToJulia and Mattrex).
Art: Valzira’s ritual with Malagar has had its art remastered, and now boasts pregnant variations (eighteen images, Lubbio).
Voice: Mother’s part in Malice’s visit to the proteans (Midnight Iris, Demi Goggles, and Mokkel).
Voice: Mother’s parts in the Act IV war council (Midnight Iris, Demi Goggles, and Mokkel).
Voice: Sabetha’s part in her consort door-scratching (Emery Aylar).
Voice: Sabetha’s part in her consort map room visit (Emery Aylar).
Voice: Sabetha’s part in her consort game of hide-and-seek (Emery Aylar).
Voice: Sabetha’s part in her consort evening exploration (Emery Aylar).
Gallery: Valzira’s pregnancy scene has been added to the gallery (Tosk).
Tweaks
Issa will no longer menace Valzira if she is pregnant with your child.
Issa is temporarily restricted from visiting broken Valzira, until appropriate dynamic text is written.
Broken Mina has temporarily had her Moonday invite revoked, until appropriate dynamic text is written.
Mina’s consort promotion VA has had its audio levels rebalanced.
Mother’s performance credit now lists Demi Goggles.
Rain’s performance credit now has a hyperlink for Emery Aylar.
Writer credits in the About page have had hyperlinks added to the writers’ pages, where available.
Supporter game credits have been updated.
Fixes
Cooch and Naho’s scene will now unlock properly in the Gallery.
Asking Marie-Anne about Boof in Act V can no longer cause a crash.
Mina and Marie-Anne’s crossover event will not trigger when either of them are in Breaker’s chamber.
Mina is no longer referred to as a farmgirl by Ziz during her infernal fate.
You cannot give Mina a dress while she’s busy with Breaker.
If you rename broken Mina a second time without entering anything, she will keep her previous name.
You cannot claim to Naho that getting pregnant “worked with Heloise” if Heloise did not get pregnant.
The Other Heist cannot be triggered if Rhyll is already dead.
Valzira will not appear as a captive, or feature in captive crossover scenes, if she is currently serving as your consort.
v5.1.5 - 2024-02-06
Version 5.1.5, Indigo & Indignation
A new consort, expanded HR services, and lots of new media.
Dev Notes
This month’s bumper update includes two large additions, both frequently requested. I hope you enjoy them while we continue work on Chapter Two!
Mina and Valzira’s new content will be expanded in the next update. There was too much to squeeze into this one :’)
MVPs of this build are Tosk, Gerd, and Stuke, all of whom have put in tremendous effort to get our new material integrated and tested for you.
Act V Features
Animation: Animated idles for nude Chia (eight variants, Amon Ra).
Music: A new theme for the palace (Exo Spectra).
Sound: Goopy foley has been added to Chia’s snuggles at the end of Chapter One, and Enid’s Act V scenes (GreyScale).
Voice: The dragon’s part in Maelys & Malice’s “Hard Reset” scene (GreyScale).
Voice: Marie-Anne’s palace introduction, and various conversational options (Marina Montague).
Voice: Naho’s dungeon chat about manners (Marina Montague).
Act I-IV Features
Consort: Valzira becomes our latest consort option, if you have broken her (thirteen skits, Dreamweaver choice, collab with DoItToJulia).
Scene: Mina gets damaged in transit (Dreamweaver choice, collab with Mattrex).
Scene: You may celebrate Valzira’s pregnancy announcement together if she is broken.
Dynamic: Mina becomes our newest candidate for Breaker’s HR services (Dreamweaver choice, collab with Mattrex).
Dynamic: New interactions and paizuri scene dialogue for broken Mina.
Art: Maelys’s kobold fate (two variants, six images, Lubbio).
Art: Mina’s breaking (eleven images, Lubbio).
Art: Mina’s infernal fate (six images, Lubbio).
Art: Sabetha & Inej’s mercenary fate (eight images, Lubbio).
Art: Pregnant variants for Valzira’s broken scenes (ten images, Lubbio).
Art: Bound emotes for Mina (nine images, Irrelevant Art).
Art: Broken Mina (Irrelevant Art).
Animation: Happy animated idles for Adeline (three variants, Amon Ra).
Sound: Goopy foley has been added to Chanwe’s infernal fate, Maelys’s kobold fate, Marie-Anne’s mercenary fate, and Sabinej’s mercenary fate (GreyScale and Stuke).
Sound: Foley for claws, chains, hammers, and some extra gorey effects have been added in various places (GreyScale).
Voice: Adeline’s responses to initial name choices (Marina Montague).
Voice: Malice’s part in her experiment with Malagar (all four variants, Nyono).
Voice: Marie-Anne’s consort last night interruption (Marina Montague).
Gallery: Maelys’s kobold fate, Mina's infernal fate, Mina's breaking, and Sabinej's mercenary fate have been added to the gallery (Tosk).
Achievement: The ‘Waifu Pillow, 50% Off’ and ‘Pet Cactus’ achievements have been added (Tosk).
Tweaks
Harem members will more consistently follow the convention of initially appearing on the right of the screen.
Harem members will more consistently move to the centre of the screen immediately prior to fun sexy times.
You may no longer intentionally kill Issa while he is serving as your kobold general.
‘Broken’ Mina will be temporarily treated as ‘happy’ in Act V until proper variations have been created for her.
Visual direction for Mina’s coerced paizuri has been improved.
If Valzira is broken when finding out about her pregnancy, your available options are expanded.
If Valzira is not broken when finding out about her pregnancy, temporary art has been added for the ensuing scenes.
A one-night delay has been added between impregnating an elf and having the results made apparent.
The ‘Mute All’ function also applies to the dragon’s voice, and your volume setting for the dragon’s voice is remembered (HereToHelp).
Fixes
Cooch will actually appear on screen when revisiting her in Act V.
An incorrect voiceline has been fixed in Mina’s bathhouse scene.
Talking with Marie-Anne while she is broken will no longer occasionally drop you into her happy interaction menu.
Mina’s pre-boink negotiations more accurately reflect your history together.
Naho’s scenes will no longer sometimes overflow into one another. Whoops.
Sabetha will put her clothes back on again (boo) after her bathhouse skit.
Several typos have been corrected.
And everything found in playtesting. Thank you, playtesting team!
v5.1.4, Catacombs & Catgirls
Rogues, remasters, and a heck of a lot of voice acting.
Dev Notes
Our team had a little break over the festive period, but we still have a media-focused build for you to enjoy. And I hope you do!
Work has begun in earnest on Chapter Two, with the intent to release it in the first half of this year.
MVPs of this build are GreyScale, for his herculean efforts to get foley integrated into all of our scenes, and Stuke for testing it all.
Act V Features
Art: Enid tests the hammock’s capabilities (seven images, Lubbio).
Art: Remastered emotes for nude Adeline (nine images, Irrelevant Art).
Art: A nude portrait for Chia (Irrelevant Art).
Art: Nude and messy-nude emotes for Chia (ten images, Irrelevant Art).
Animation: Remastered animated sprites for nude Adeline (nine animations, Amon Ra).
Voice: Adeline sings for you in the palace (Marina Montague).
Voice: Adeline assists in severed Maelys’s damnation (Marina Montague).
Voice: Adeline is introduced to your new pet (Marina Montague).
Voice: Adeline’s part in our court events (Marina Montague).
Voice: Adeline’s response to your choice of betrothed, Adeline/Darja/Bachelor variants (Marina Montague).
Voice: Chia’s conversational options, except her opinions on Adeline (Marina Montague).
Voice: The dragon’s part in the betrothal choices (GreyScale).
Voice: The dragon’s part in the transanguination experiment (GreyScale).
Voice: The dragon’s part in Enid’s new catchup (GreyScale).
Voice: Naho’s unbroken dungeon conversation (Marina Montague).
Act I-IV Features
Fate: Sabetha and Inej’s mercenary fate followup (collab with HereToHelp and DoItToJulia).
Dynamic: Sabetha and Inej pay a visit to the bathhouse (collab with Garoompahfah and DoItToJulia).
Art: Chanwe’s infernal fate (six images, Lubbio).
Art: An additional ‘aftermath’ image for Chanwe’s wolfman fate (Lubbio).
Art: Heloise’s mercenary fate (three images, Lubbio).
Art: Laughing emotes for Adeline (three variants, Irrelevant Art).
Art: Remastered emotes for Adeline (nine images, Irrelevant Art).
Art: Remastered emotes for captive Adeline (nine images, Irrelevant Art).
Art: Gagged emotes for Mina (nine images, Irrelevant Art).
Animation: Remastered animated sprites for Adeline (nine animations, Amon Ra).
Animation: Remastered animated sprites for captive Adeline (nine animations, Amon Ra).
Voice: Maelys’s part in The Dragon’s Handmaiden (Catkit).
Voice: Malagar’s part in Malice’s visitation, dragon-blood experiment variant (Robin Peakway).
Voice: Naho’s abashed return, during her consort arc (Marina Montague).
Voice: Naho’s pleading for a substitute, during her consort arc (Marina Montague).
Voice: Rain’s part in the convent conquest, Breaker variant (Emery Aylar).
Voice: Rain’s part in the convent conquest, Issa variant (Emery Aylar).
Sound: Liquid foley effects have been added to literally all of our scenes, up to v512 (GreyScale).
Gallery: Chanwe’s infernal fate has been added to the Gallery (Tosk).
Gallery: Heloise’s mercenary fate has been added to the Gallery (Tosk).
Tweaks
The gallery version of Never Gets Any Easier will allow you to choose your route through the scene.
Text has been italicised in several places throughout the script.
Fixes
Chia is more expressive when she has all of her clothes on, and nothing else covering her.
The ‘Towering Inferno’ achievement can now be triggered by all infernal sacrifices.
And everything caught during playtesting. Thank you, Stuke!
Version 5.1.3, Lore & Law
Breaker, the herald, and the maid.
Dev Notes
It has been a difficult and hectic month for us, but we have ploughed on regardless! There is lots to enjoy for the setting aficionados amongst you.
We are running a new and expanded schedule of events for our supporters on our Discord server. Come along and tune in if you would like to see our artists working live, our voice talent playing games together, and other delights besides.
MVP of this release is Mokkel, who has cleaned and cut an extraordinary amount of VA for you all.
Act V Features
Scene: Chia chias you up (collab with Mattrex).
Dynamic: If you go to bed alone at the end of Chapter One, you might receive a surprise visitor (collab with Mattrex).
Dynamic: The court herald is now available to discuss the intricacies of the Realm and its history (collab with Mattrex).
Art: Chia gets a raise (four images, Lubbio).
Art: Enid gets caught between a wall and a hard place (six images, Lubbio).
Voice: Adeline’s Chapter One wakeup interactions (Marina Montague).
Voice: Adeline’s discussion about the present (Marina Montague).
Voice: The introduction to Chia’s Chapter One wakeup interactions (Marina Montague).
Voice: The dragon’s part in the Flag and Omen court events (GreyScale).
Voice: The dragon’s part in Malagar’s catchup (GreyScale).
Voice: The dragon’s part in Hector’s catchup (GreyScale).
Voice: The dragon’s part in Rhyll’s catchup (GreyScale).
Gallery: Chia’s ‘Getting A Raise’ scene has been added to the Gallery (Tosk).
Gallery: Enid’s ‘Never Gets Any Easier’ scene has been added to the Gallery (Tosk).
Act I-IV Features
Dynamic: Breaker gets a revised intro, and a full interaction menu (collab with Mattrex).
Art: Issa’s wolfman fate (three images, Lubbio).
Art: Sabetha and Inej’s kobold fate (four images, Lubbio).
Animation: Chanwe’s second theology lesson, animated (thirteen animations, Amon Ra).
Voice: Chia’s cameo in the Pale Rock assault (Marina Montague).
Voice: Malagar’s experiment with Malice and a kobold (Jim Peakway).
Voice: Naho’s part in her scene with Cooch (Marina Montague).
Voice: Naho’s heat scene, dragon and Eburon variants (Marina Montague).
Voice: Naho’s induction into, and graduation from, Breaker’s HR services (Marina Montague).
Voice: Naho’s promotion to consort, wild and broken variants (Marina Montague).
Voice: Naho’s failure of will in her first night as a broken consort (Marina Montague).
Voice: Naho’s restlessness in the wake of her first night, and receiving a reward (Marina Montague).
Gallery: Issa’s other kobold punishment has been added to the Gallery (Tosk).
Gallery: Issa’s wolfman fate has been added to the Gallery (Tosk).
Gallery: Sabetha and Inej’s kobold fate has been added to the Gallery (Tosk).
Tweaks
Breaker will appear on the right side of the screen, rather than the left, during his chamber interactions.
Chanwe’s second theology lesson will leave her suitably messy for a short period afterwards.
Chia’s first interaction with you in Act V will make her name clear. Existing playthroughs will have it set before Chapter One ends.
Mina’s kobold fate art has been slightly retouched, to improve its appearance.
Valzira’s broken scenes use the same background, whether they happen in Breaker’s chamber or her own cell.
Valzira’s birth scene, when accessed by the Gallery, will ask you about the intended state of her limbs.
Wherever we have recorded voice lines for the dragon, we have distributed them throughout the code to all matching lines of speech (thank you, HereToHelp and Tosk!).
Kobold voice lines and sound effects have also been distributed out more broadly, where they are appropriate.
You will need to see the court briefing in Act V before generals become available to visit.
New playthroughs will track how much Treasure the dragon had left over at the end of Act IV, before it is merged into the treasury.
Game credits have been updated.
Fixes
The Bad Dragon achievement hint shows the correct number of different Wounds required to achieve it.
The Fourth Time’s The Charm achievement can now trigger when visiting your kobold horde in act V, instead of just the court event.
Enid’s Never Gets Any Easier scene has the correct outro if you pick the wall variant on second (or subsequent) viewing.
Enid’s clothes will not be constantly ripped if she is pregnant.
Enid fixes her clothes between visits.
Rhyll will no longer reappear as a loyal general in Act V after being killed by you in Act IV. Nice try, Rhyll.
A handful of typos have been corrected.
And everything found during playtesting. Thank you, playtesters!
Тему отредактировал: СынПирокара - 12-05-2025, 23:11
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Причина: Тема обновлена до версии v.5.2.4. / Topic updated to version v.5.2.4.
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