Описание:Вы берете на себя роль начинающего молодого мага, который овладевает особняком и стремится достичь величия, используя силу, ум и магию, взять под контроль различных процедурно генерируемых рабов более чем 15 различных рас. Вы управляете своими слугами, которые используются для производства пищи и золота, но не только это, - Мана, используемая магией, как правило, может быть приобретена только от секса. Вы можете варить зелья, учиться и играть с заклинаниями, изменять слуг и себя в лаборатории и держать человеческую ферму. Пошаговый бой позволяет захватывать и тренировать рабов разных рас и воспитания с уникальными чертами.
Strive an adult, text based fantasy themed slave management game in development. You take a role of an aspiring young Mage, who takes a possession over a mansion and aims to achieve greatness by utilizing power, wits and magic, take control over various procedurally generated slaves of over 15 different races. You control your servants, which are used to generate food and gold, but not only that, - mana, utilized by magic, generally can only be acquired from sex. You can brew potions, learn and play with spells, modify servants and yourself at the laboratory, and keep human farm. The turn-based combat allows you to capture and train slaves of different races and upbringings with unique traits.
Год выпуска: 2018-2021
Жанр: 2dcg, bdsm, fantasy, female protagonist, furry, futa, trans, futa/trans protagonist, gay, handjob, harem, incest, lesbian, male protagonist, management, mind control, monster, monster girl, oral, pregnancy, rape, rpg, slave, spanking, text based, trainer, transformation, turn based combat,
Цензура: Отсутствует
Разработчик/Издатель: www.patreon.com/maverik
Платформа: PC/Windows/Linux/MacOS
Тип издания: Completed
Таблэтка: Не требуется
Версия: v.1.0d
Язык игры: Английский
Язык интерфейса: Английский
Modding_Guide
This version brings back old 'Constants' panel from menu as a standalone mod. This allows to modify some gameplay values (the list of available values will grow) for customized experience. To turn it on, select 'Constants' Mod in mod list and restart the game. The menu will show a new button which will open the new tab.
0.5.25
Updated Mansion Info.
Small Balance Changers.
Several Bug fixes.
0.5.24b
Fixed bandages usage
Fixed portrait folder selection
Fixed some tooltips being unreadable
Fixed constants mod
0.5.24a
Fixed Tisha quest
Fixed Nurse occupation crush
Fixed Animalistic tattoos on player
Fixed Dominant trait preventing stat increase
0.5.24
Upgraded to 3.1 engine
Switched to gles2.0 with faster portrait loading time
Disabled secondary event system
Long list of bug fixes provided by Ankmairdor
0.5.23c
Invigorate's stress gain is capped at 10 now (previously could go negative at high maf)
Fixed Dark elves gaining bonus mana from sex instead of Drows
Fixed assassins not getting bonus 5 damage in combat
Fixed a bug with Zoe recruitment in sandbox mode
Fixed sex interactions giving normal responses when takers should resist instead
Fixed a minor bug with skill cooldowns
Fixed merchant specialization not increasing selling item cost
Fixed some tattoos not working correctly
0.5.23b
Fixed some issues with latest sex system additions
0.5.23a
Added category selection back to the sex system and fixed some issues
Reduced frequency of slave speech to 30% of the time
Fixed quickstart option
Fixed event timers not progressing correctly
0.5.23
Maple, Ayda, Yris and Zoe can be recruited in sandbox mod
Multiple improvements to sex system, including:
Resisting slaves will have to be subdued/tied first
If slave had an orgasm during interaction, their lust will be reduced to 0 after it
Slaves will occassionally have a request, completing which, will end up in bonus to loyalty/lewdness
Every next orgasm for character is slower to obtain
You can now assign slaves to occupations which are already taken (i.e. by slaves not present at mansion)
Ayda will give her consent after quest line is finished
Rebellious tamers won't do any taming
Fixed multiple event related bugs
Fixed character effects duration being affected by fear for some reason
Fixed a bug related to loading an earlier save with items and spells from previous state
Fixed player portrait not saving properly
v0.5.22b
Fixed event combat leading to crash on rare occassions
Fixed old emily sprite not updating correctly when toggled in constants menu
Fixed some pregnation related events not scalling properly with custom pregnation settings
Code related:
Added tag to races for them to be accessible through sebastian
Shop inventory is no longer an inbuilt script
0.5.22a
Added new icons for boss debuffs
Fixed daily events related to slave generation
Fixed cave lake area
0.5.22
Added new endgame area with 3 bosses (can be unlocked at Umbra)
Duplicated mods in load order should be erased
Bosses damage has been increased
Bosses are more resilient to debuffs
"Slam" attack can miss now
Ai skill use is more randomized
Heal scales better with MAF
Mindblast damage against bosses reduced
Fixed Guidance not being less effective in underground
Fixed wrong races spawning in guilds and few other race issues
Notable Code Changes:
explorationregions is now created in globals instead of exploration
Area data now also stores music
0.5.21a
Fixed Constants mod
Fixed Some slave guilds issues
0.5.21
Excessive attribute points can now be converted into mansion upgrade points
Enchanted items can now be traded at Umbra for random enchanted items (with a chance of multiple enchants)
Can set contraceptives for main character
Contraceptives also work on males now
Enemies no longer spawn with armor until player reaches level 2
Added loading screen for mansion load
Added dynamic portrait loading (thanks to Kyler2's mod)
Thumbnail creation for portraits is disabled by default
Some fixes to the modding code
Notable code changes:
Guild spawn and start rules have been added to the races.gd
All races existing in race.gd now automatically added to the allracearray (any custom race can be spawned when all races can be spawned
0.5.20a
User portraits and bodies should clog the memory considerably less now by creating 100x100 thumbnails
Constants mod now supports string arrays, tooltips and has more options
Fixed Emily event not triggering for MacOS
v.0.5.20
Added inbuilt mod for constants menu (activate in mods)
Updated a few item icons
Fixed rebuying slaves giving them additional 'protect' skill
Fixed some mistypes
Fixed some combat issues
0.5.19c
Nipple fuck can now be initiated with 2 givers
Sexual scenes will mention relatives in some cases
Relaxing incense action has been removed from sex interactions
Base Sex actions per day variable has been added to variables.gd
Fixed eye color laboratory change on player character
Fixed Emily quest not properly updating on save/load
Fixed slaves which should be inaccessible from showing up in jail
Fixed slimes trait not preventing them from being modificated
Fixed daily event giving floating learn points
Fixed mutation not updating slave's sex
0.5.19b
Fixed Tisha's quest
0.5.19a
Updated new event system refactor
Fixed some small issues with mod regex
0.5.19
Starting slave now has a number of custom events and a scene
Random slave generation should respect age settings better now
Fixed some issues with text using 'you/your' instead of 'his/her' when addressing the player during quests
Fixed rescue reward always giving an item
Fixed sex/age change of player invisibly resetting max stats during creation
Fixed music playing after saving the game even if its disabled
Fixed some issues with mysterious book and wyvern/golem loot
Fixed frottage orgasm description
Fixed a bug with ayda quest after game reload
Fixed Alise not responding to hotkeys
Fixed hunter spec from providing ludicruous amounts of gold
Fixed main menu not showing all saves in load list
Fixed an issue causing sometimes orgasms not happening during sex
Fixed Alise showing up incorrectly on certian settings
0.5.18с
Fixed max stat abuse on char creation
Fixed player character menu causing an error
Fixed some misstypes
0.5.18b
Fixed some issues with player generation
Fixed relations issue with slaves sharing your bed
0.5.18a
Fixed ending issue
Reversed some of main menu changes
0.5.18
Added sidequest for Ayda after main quest completion
Added 8 new daily events tied to relations
Added new mod support system
Removed constants from main menu (to prevent possible issues with user mods)
Slaves will change their sex according to their genetalia
Slave relations with each other are now synched
Fixed not getting item rewards on people rescue
Fixed inventory sorting issue
Some fixes to the main menu
0.5.17d
Finally fixed toxicity bug
Fixed lust growing unreasonably quickly
Added option to remove lust to cheat menu (follows "Max Lust")
0.5.17c
Some additional bugfixes
Slightly improved illustration for zoe scene
0.5.17b
Fixed a relation function
Fixed main menu options and some smaller issues
Added cheat option to add Learning points
0.5.17a
Fixed random images assigning to pregenerated characters
Fixed inability to select slaves in some places
'Reverse portrait' button will also reverse body image
'Uncivilized' trait is no longer considered 'mental'
Added option to assign both body and portrait in same time
0.5.17
Updated slave selection screen
Added illustration for new Zoe scene
Increased difficulty for slaves to accept sex proposal
Added basic relations system between slaves
Chests now have grades and can be unlocked by either way by selecting a party member
Character sprites are used in inventory gear panel now
Added 3 new 'hard' repetable quests
Fixed some inconsistancies to sandbox mode allowing to access Ayda and recruit some other characters
Fixed youthing and manturing potions correctly being unlocked on right quest progress
Fixed early quests asking for slaves from allowing to select slaves not fitting to the conditions
Fixed some item enchants not rounding correctly
Fixed 'Take all' button
Fixed tribal tattoos not boosting awareness
Fixed captured state not counting on slave proposal
Fixed mindread spell tooltip in combat
Fixed sex action counts not adding in statistics
Fixed body image replacement for characters with sprites
Fixed toxicity mod bug
Fixed reverse to default portrait option
Fixed double attack animation on animation skip setting
Removed not-unlockable teleport from the list
0.5.16
Children now inherit beauty of parent with higher beauty (plus slight random factor)
Children now inherit parents' traits with 80% chance and also might get a new trait with 20% chance (adjustable in variables.gd)
Added demo map for easier navigation
Added new event for Zoe
Added functionality to the "Summon Tentacle" spell
Rebalanced end day healing factor
Added option to variables.gd to turn back old emily sprite
Added new brothel background
Added 3 new traits
Branding now makes Fear last twice as long
Improved reward for Wyvern/Golem boss
Fixed some negative stats influencing some parts they shouldn't
Fixed slaves with modified grade not getting obedience modifier bonus/penalty
Fixed low obedience modifier on some slaves
Fixed negative endurance making slaves pass out from drinking
Fixed relatives list showing unborn children
Fixed Emily portrait having wrong eye color
Fixed obedience enchantment multiplier
0.5.15d
Fixed low obedience modifier on some slaves
0.5.15c
Beauty potion no longer remove 'Scarred' trait
Deterrent potion no longer removes 'Sex-crazed' trait
Fixed some effects not applying correctly (i.e. beauty potion)
Fixed an issue with slave selection in some cases
0.5.15b
Added sprite for Forest Spirit
Fixed stunned characters not wearing off the debuff
Fixed player character sometimes getting random traits on game start
0.5.15a
Added Clarity Potion to list of brewable items
Fixed enemies escape causing combat to freeze
0.5.15
Added numeric descriptions to traits
Added more traits
Added Elixir of Clarity: Allows to remove 1 mental trait
Added option to Laboratory to remove physical traits (requires tier 2)
Added option to Laboratory to change eye color
Added soft random portrait selection from usermade portraits (see options for more details)
Added sound volume option in addition to music volume
Some potions are added to loot tables
End day slave effects now won't trigger for slaves not present at mansion and are calculated before rules (should prevent accidents when contraception wears off and does not get time to reapply)
Slave tooltip now also displays traits
Mutation can now provide a random trait
Enemies now have more abilities to utilize
Heavy Strike now has a chance to stun target
Fixed and rebalanced many combat abilitites
Fixed impregnation chance
Fixed rape defeated sequence sometimes executing wrong
Fixed starting slave getting an additional not selected trait
Fixed "Escape" action breaking combat on nonescapeable fights
0.5.14d
Fixed old saves loading issue
Fixed end day issue
Fixed MC stat increasing issue
Fixed some autosaving issues
0.5.14c
Engine/executables updated to 3.0.4
Frail trait now reduces endurance by 2 (as in item effect)
Barrier effect scaling improved from 2 to 3
Scarred trait reduces charm instead of confidence
Physical stats formulas readjusted (should fix some weird calculations)
Enemy characters have 20% chance to keep attribute point unspent
Master is immune to lust debuff now
Orgasm reduces lust more
Fixed attribute points/levels number to always follow game's formula (market slaves and enemies should always have same amount of spent+unpsent points)
Fixed some other trait effects not working
Fixed children relatives showing wrong characters
Fixed health going over max health in combat
Fixed harder enemies not scaling properly with area level
Fixed combat abilities ignoring requirements and cooldowns in certain cases
Fixed some invalid quest requirements
Some other bug fixes
0.5.14b
Upscaled non-character enemy damage
Base character damage increased to 5 from 1
Added option to make combat animations quicker
Fixed propose intimacy bug
0.5.14a
Fixed relationship proposal bug
Fixed autoattack not properly working
Fixed female enemies using male portraits
Fixed Mindblast skill
0.5.14
Redone relatives screen
Added new tooltip for slaves and items
Added option to show/hide full body imags in slave tab
Added buttons to transfer all items from loot to backpack and from backpack to mansion
Hade's sprite reworked
Base skillpoints per level reduced to 2 from 3
Replaced grade icon with a new one
Rebalanced and animated combat
Every 2 levels increase character damage by 1 and health by 5
Game now stores separate autosaves for last 3 days
Magic affinity damage modifier increased from 2.5 to 4
Fixed some rescue encounters crashing
Fixed decimals showing during combat
Fixed the issue causing additional clicks during game start to get more starting slaves
Fixed deterrent potion not curing sex-crazed effect
Fixed some repeatable quest descriptions
Fixed provision and teleport stone purchase for backpacks
Fixed some tooltips sticking after combat
Fixed purchased slaves sometimes not being assigned to communal room
Fixed enemies not properly using some effects of their gear and some residual stats from it
0.5.11a
Fixed some mindread instances not working
Fixed an end day bug related to fear
0.5.11
Fear spell can now be used during the interaction
Fear spell effectiveness grows with Player's Magic
Sedation spell no longer imprves obedience when its very low
Sedation spell now also slightly reduces fear
Dream spell now benefits from Player's Magic Affinity but basic effect slightly reduced
Slaves won't ask for Specialization for levelup until level 4
Added search option to inventory
Added option to rename gear items
Slave's sex in guild now displayed with icon
Player group panel now shows slave XP bar instead of lust
Datings and sex actions will properly reset slave's attention
Praises and Punishments renamed into Discipline
Gift option now improves loyalty
Fear now sticks to the slave and lasts for days giving boost to obedience depending on slave's stats
Teaching action now tied to stress instead of mood and cause stress to raise. High wit reduces stress gain
Clingy trait will start its effect after 15 loyalty
When repairing old save player group will be cleared to fix the removal issue
Added new costume and accessory enchantments
Fixed a bug causing one of the mutations to fail
Fixed toggling abilities from character info in combat not updating ability bar
0.5.10a
Number of allowed interactions per day increased by twice until system is better optimized
Fixed Intimacy request not working properly
Fixed ally targeting spells not functioning correctly
Fixed library occupation
0.5.10
Redesigned combat GUI
Added non-sex interactions system
Proposing is now done via interaction menu
Slaves now have learning points. They can be acquired from personal interaction and are used to improve skills and stats
Same-sex proposal is now less difficult if slave has bisexual or homosexual traits
Added illustrations for Maple scenes
Repeatable quests now require above 80 obedience instead of 90
Mental stats are now trained with Learning points
Mental stats no longer acquired from occupations
Learning points acquired from interactions, some daily events and library
Some occupations and effects no longer reduce mental stats
Traits:
Slaves have 20% chance to acquire additional trait on generation
Coward does not reduce base stats anymore
Clever does not alter stats anymore and improves "Teach" effectiveness instead
Fixed piercing privates
Fixed dialogue window closing on giving away your slaves during the quests
Fixed a great deal of various other bugs(actual changelog got lost in the process)
0.5.6
Updated market tab
Charm can now be increased with Entertainer job
Interaction screen now limitedly supports portraits and full body images
Sex-related tasks which previously used unlocked actions for calculation now scale from lewdness
Fixed daily events sometimes generating invalid slaves
Fixed some more issues with end day not processing properly
0.5.5e
Lewdness has been added to Mindread effect
Fixed ending sequence
Fixed targeting mouse cursor in combat
Fixed item dupe bug
0.5.5d
Enchanted items will be visible on selling and sell for extra price
Numpad keys now can also be used for shortcuts
Fixed player portrait dragged on the inspect screen
Fixed bug with end day energy not restoring (due to some slaves having phantom gear)
0.5.5c
On slave guild purchase available points are shown again
Fixed alchemist's crash
Fixed custom full body images
Minor GUI improvements
0.5.5b
Fixed portal button
Fixed aphrodisiac appearing in spells
Fixed crash related to encountering elfs
Presumably fixed corrupted save files issue
0.5.5a
Fixed spell purchase
Fixed resource on support panel
Fixed bug with tutorial help when asking about servants
Fixed bug when bringing captured slaves home
0.5.5
Engine switched to 3.0
User Data folder renamed from 'strive2' to "Strive'. The overall structure is the same, but old progressdata file is incompatible
Slave tab redesigned
Old sex system disabled
Capturable enemies now inherit stats from the character you would capture
Base Health formula is now 50+25*endurance+(5*level/2) (previously 35+20*endurance)
Sidequest characters have unique traits now
New trait for sidequest characters: "Grateful" - removes Luxury check
"Grateful" trait is obtained after progressing their story
Added more variations to the inventory race shades
Added energy bar to the inventory slave display panel
Added footjob action
Added few basic portraits for MC to choose from on creation
Added enchanted item glow
When increasing slave's endurance current health will also increase
Fixed a bug allowing to loot single treasaure chest unlimited number of times
Fixed couple of bugs related to mutation effect
Fixed aftercombat rape sometimes crashing
Fixed aftercombat bug randomly crashing the game on capturing